Added ui implementation
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@@ -203,7 +203,11 @@ class _MatchTileState extends State<MatchTile> {
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spacing: 6,
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runSpacing: 6,
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children: players.map((player) {
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return TextIconTile(text: player.name, iconEnabled: false);
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return TextIconTile(
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text: player.name,
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suffixText: getNameCountText(player),
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iconEnabled: false,
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);
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}).toList(),
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),
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],
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