merge & implement choose_color_view.dart
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This commit is contained in:
2026-03-08 10:43:58 +01:00
parent d577acc185
commit 9c92ded4fa
11 changed files with 425 additions and 54 deletions

View File

@@ -1,13 +1,13 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/create_game_view.dart';
import 'package:tallee/presentation/widgets/text_input/custom_search_bar.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/create_game_view.dart';
import 'package:tallee/data/dto/game.dart';
class ChooseGameView extends StatefulWidget {
/// A view that allows the user to choose a game from a list of available games
@@ -55,17 +55,21 @@ class _ChooseGameViewState extends State<ChooseGameView> {
Navigator.of(context).pop(selectedGameIndex);
},
),
actions: [IconButton(
icon: const Icon(Icons.add),
onPressed: () async {
await Navigator.push(context, adaptivePageRoute(
builder: (context) => CreateGameView(
callback: () {}, //TODO: implement callback
),
)
);
},
)],
actions: [
IconButton(
icon: const Icon(Icons.add),
onPressed: () async {
await Navigator.push(
context,
adaptivePageRoute(
builder: (context) => CreateGameView(
callback: () {}, //TODO: implement callback
),
),
);
},
),
],
title: Text(loc.choose_game),
),
body: PopScope(
@@ -110,13 +114,22 @@ class _ChooseGameViewState extends State<ChooseGameView> {
});
},
onLongPress: () async {
await Navigator.push(context, adaptivePageRoute(
builder: (context) => CreateGameView(
//TODO: implement callback & giving real game to create game view
gameToEdit: Game(name: 'Cabo', description: '', ruleset: 'Highest Points'),
callback: () {},
await Navigator.push(
context,
adaptivePageRoute(
builder: (context) => CreateGameView(
//TODO: implement callback & giving real game to create game view
gameToEdit: Game(
name: 'Cabo',
description:
'Test Beschreibung mit sehr viel Inhalt',
ruleset: Ruleset.highestScore,
color: GameColor.blue,
icon: '',
),
callback: () {},
),
),
)
);
},
);

View File

@@ -0,0 +1,78 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseColorView extends StatefulWidget {
/// A view that allows the user to choose a color from a list of available game colors
/// - [initialColor]: The initially selected color
const ChooseColorView({super.key, this.initialColor});
/// The initially selected color
final GameColor? initialColor;
@override
State<ChooseColorView> createState() => _ChooseColorViewState();
}
class _ChooseColorViewState extends State<ChooseColorView> {
/// Currently selected color
GameColor? selectedColor;
@override
void initState() {
selectedColor = widget.initialColor;
super.initState();
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
const colors = GameColor.values;
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(selectedColor);
},
),
title: Text(loc.choose_color),
),
body: PopScope(
canPop: false,
onPopInvokedWithResult: (bool didPop, Object? result) {
if (didPop) return;
Navigator.of(context).pop(selectedColor);
},
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: colors.length,
itemBuilder: (BuildContext context, int index) {
final color = colors[index];
return TitleDescriptionListTile(
onTap: () {
setState(() {
if (selectedColor == color) {
selectedColor = null;
} else {
selectedColor = color;
}
});
},
title: translateGameColorToString(color, context),
description: '',
isHighlighted: selectedColor == color,
badgeText: ' ', //Breite für Color Badge
badgeColor: getColorFromGameColor(color),
);
},
),
),
);
}
}

View File

@@ -1,8 +1,10 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/widgets/tiles/title_description_list_tile.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseRulesetView extends StatefulWidget {
/// A view that allows the user to choose a ruleset from a list of available rulesets
/// - [rulesets]: A list of tuples containing the ruleset and its description
@@ -12,13 +14,16 @@ class ChooseRulesetView extends StatefulWidget {
required this.rulesets,
required this.initialRulesetIndex,
});
/// A list of tuples containing the ruleset and its description
final List<(Ruleset, String)> rulesets;
/// The index of the initially selected ruleset
final int initialRulesetIndex;
@override
State<ChooseRulesetView> createState() => _ChooseRulesetViewState();
}
class _ChooseRulesetViewState extends State<ChooseRulesetView> {
/// Currently selected ruleset index
late int selectedRulesetIndex;
@@ -28,6 +33,7 @@ class _ChooseRulesetViewState extends State<ChooseRulesetView> {
selectedRulesetIndex = widget.initialRulesetIndex;
super.initState();
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
@@ -90,4 +96,4 @@ class _ChooseRulesetViewState extends State<ChooseRulesetView> {
),
);
}
}
}

View File

@@ -1,14 +1,16 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/adaptive_page_route.dart';
import 'package:game_tracker/core/constants.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/views/main_menu/match_view/create_match/game_view/choose_ruleset_view.dart';
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
import 'package:game_tracker/presentation/widgets/text_input/text_input_field.dart';
import 'package:game_tracker/presentation/widgets/tiles/choose_tile.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/choose_color_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/choose_ruleset_view.dart';
import 'package:tallee/presentation/widgets/buttons/custom_width_button.dart';
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
import 'package:tallee/presentation/widgets/tiles/choose_tile.dart';
class CreateGameView extends StatefulWidget {
const CreateGameView({super.key, this.gameToEdit, required this.callback});
@@ -26,6 +28,8 @@ class _CreateGameViewState extends State<CreateGameView> {
int selectedRulesetIndex = -1;
late List<(Ruleset, String)> _rulesets;
GameColor? selectedColor;
final _gameNameController = TextEditingController();
final _descriptionController = TextEditingController();
@@ -38,18 +42,38 @@ class _CreateGameViewState extends State<CreateGameView> {
@override
void didChangeDependencies() {
super.didChangeDependencies();
final loc = AppLocalizations.of(context);
_rulesets = [
(Ruleset.singleWinner, loc.ruleset_single_winner),
(Ruleset.singleLoser, loc.ruleset_single_loser),
(Ruleset.mostPoints, loc.ruleset_most_points),
(Ruleset.leastPoints, loc.ruleset_least_points),
(
Ruleset.singleWinner,
translateRulesetToString(Ruleset.singleWinner, context),
),
(
Ruleset.singleLoser,
translateRulesetToString(Ruleset.singleLoser, context),
),
(
Ruleset.highestScore,
translateRulesetToString(Ruleset.highestScore, context),
),
(
Ruleset.lowestScore,
translateRulesetToString(Ruleset.lowestScore, context),
),
(
Ruleset.multipleWinners,
translateRulesetToString(Ruleset.multipleWinners, context),
),
];
if (widget.gameToEdit != null) {
_gameNameController.text = widget.gameToEdit!.name;
_descriptionController.text = widget.gameToEdit!.description ?? '';
// TODO: Handle ruleset initialization from gameToEdit
_descriptionController.text = widget.gameToEdit!.description;
selectedRuleset = widget.gameToEdit!.ruleset;
selectedColor = widget.gameToEdit!.color;
selectedRulesetIndex = _rulesets.indexWhere(
(r) => r.$1 == selectedRuleset,
);
}
}
@@ -99,8 +123,28 @@ class _CreateGameViewState extends State<CreateGameView> {
if (mounted) {
setState(() {
selectedRuleset = result;
selectedRulesetIndex =
result == null ? -1 : _rulesets.indexWhere((r) => r.$1 == result);
selectedRulesetIndex = result == null
? -1
: _rulesets.indexWhere((r) => r.$1 == result);
});
}
},
),
ChooseTile(
title: loc.color,
trailingText: selectedColor == null
? loc.none
: translateGameColorToString(selectedColor!, context),
onPressed: () async {
final result = await Navigator.of(context).push<GameColor?>(
adaptivePageRoute(
builder: (context) =>
ChooseColorView(initialColor: selectedColor),
),
);
if (mounted) {
setState(() {
selectedColor = result;
});
}
},
@@ -120,10 +164,13 @@ class _CreateGameViewState extends State<CreateGameView> {
Padding(
padding: const EdgeInsets.all(12.0),
child: CustomWidthButton(
text: isEditing ? loc.edit_group : loc.create_game,
text: isEditing ? loc.edit_game : loc.create_game,
sizeRelativeToWidth: 1,
buttonType: ButtonType.primary,
onPressed: _gameNameController.text.trim().isNotEmpty && selectedRulesetIndex != -1
onPressed:
_gameNameController.text.trim().isNotEmpty &&
selectedRulesetIndex != -1 &&
selectedColor != null
? () {
//TODO: Handle saving to db & updating game selection view
Navigator.of(context).pop();

View File

@@ -19,7 +19,7 @@ class TextInputField extends StatelessWidget {
this.maxLength,
this.maxLines = 1,
this.minLines = 1,
this.showCounterText = false
this.showCounterText = false,
});
/// The controller for the text input field.
@@ -58,9 +58,9 @@ class TextInputField extends StatelessWidget {
hintText: hintText,
hintStyle: const TextStyle(fontSize: 18),
counterText: showCounterText ? null : '',
enabledBorder: OutlineInputBorder(
borderRadius: const BorderRadius.all(Radius.circular(12)),
borderSide: BorderSide(color: CustomTheme.boxBorder),
enabledBorder: const OutlineInputBorder(
borderRadius: BorderRadius.all(Radius.circular(12)),
borderSide: BorderSide(color: CustomTheme.boxBorderColor),
),
focusedBorder: const OutlineInputBorder(
borderRadius: BorderRadius.all(Radius.circular(12)),