Merge pull request 'Implementierung von multiple Winners' (#214) from feature/205-Implementierung-von-multipleWinners into development
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Reviewed-on: #214
Reviewed-by: Felix Kirchner <flixcoo@noreply.git.yannick-weigert.de>
This commit was merged in pull request #214.
This commit is contained in:
2026-05-10 17:13:11 +00:00
16 changed files with 301 additions and 176 deletions

View File

@@ -102,36 +102,6 @@
]
}
},
"teams": {
"type": "array",
"items": {
"type": "object",
"properties": {
"id": {
"type": "string"
},
"name": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"memberIds": {
"type": "array",
"items": {
"type": "string"
}
}
},
"additionalProperties": false,
"required": [
"id",
"name",
"createdAt",
"memberIds"
]
}
},
"matches": {
"type": "array",
"items": {
@@ -195,6 +165,9 @@
},
"notes": {
"type": "string"
},
"teams": {
"type": ["array", "null"]
}
},
"additionalProperties": false,
@@ -214,7 +187,6 @@
"players",
"games",
"groups",
"teams",
"matches"
]
}

View File

@@ -34,21 +34,13 @@ enum ExportResult { success, canceled, unknownException }
/// - [Ruleset.multipleWinners]: Multiple players can be winners.
/// - [Ruleset.placement]: The player with the highest placement wins.
enum Ruleset {
singleWinner,
multipleWinners,
highestScore,
lowestScore,
singleWinner,
singleLoser,
multipleWinners,
placement,
singleLoser,
}
/// Different colors available for games
/// - [GameColor.red]: Red color
/// - [GameColor.blue]: Blue color
/// - [GameColor.green]: Green color
/// - [GameColor.yellow]: Yellow color
/// - [GameColor.purple]: Purple color
/// - [GameColor.orange]: Orange color
/// - [GameColor.pink]: Pink color
/// - [GameColor.teal]: Teal color
enum GameColor { red, blue, green, yellow, purple, orange, pink, teal }
/// Different colors for highlighting games
enum GameColor { red, orange, yellow, green, teal, blue, purple, pink }

View File

@@ -228,7 +228,7 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
required String playerId,
}) async {
// Clear previous winner if exists
deleteAllScoresForMatch(matchId: matchId);
await deleteAllScoresForMatch(matchId: matchId);
// Set the winner's score to 1
final rowsAffected = await into(scoreEntryTable).insert(
@@ -245,7 +245,7 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
return rowsAffected > 0;
}
// Retrieves the winner of a match by looking for a score entry where score
/// Retrieves the winner of a match by looking for a score entry where score
/// is 1. Returns `null` if no player found, else the first with the score.
Future<Player?> getWinner({required String matchId}) async {
final query =
@@ -276,13 +276,42 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
/// Returns `true` if the winner was removed, `false` if there are multiple
/// scores or if the winner cannot be removed.
Future<bool> removeWinner({required String matchId}) async {
final scores = await getAllMatchScores(matchId: matchId);
if (scores.length > 1) {
return false;
} else {
return await deleteAllScoresForMatch(matchId: matchId);
}
/* multiple winners handling */
/// Sets the winners for a match.
///
/// Returns `true` if more than 0 rows were affected
Future<bool> setWinners({
required List<Player> winners,
required String matchId,
}) async {
// Clear previous winners if exists
await deleteAllScoresForMatch(matchId: matchId);
if (winners.isEmpty) return false;
await batch((batch) {
batch.insertAll(
scoreEntryTable,
winners
.map(
(player) => ScoreEntryTableCompanion.insert(
playerId: player.id,
matchId: matchId,
roundNumber: 0,
score: 1,
change: 0,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
);
});
return true;
}
/* Loser handling */
@@ -354,6 +383,8 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
}
}
/* placement handling */
/// Sets the placement for each player in a match.
/// The highest score is assigned to the first player, the second highest to the second player, and so on.
Future<void> setPlacements({

View File

@@ -155,7 +155,7 @@ class Match {
return _getPlayersWithLowestScore().take(1).toList();
case Ruleset.multipleWinners:
return [];
return _getPlayersWithHighestScore().toList();
case Ruleset.placement:
return _getPlayersWithHighestScore().take(1).toList();

View File

@@ -120,6 +120,7 @@
"search_for_groups": "Nach Gruppen suchen",
"search_for_players": "Nach Spieler:innen suchen",
"select_winner": "Gewinner:in wählen",
"select_winners": "Gewinner:innen wählen",
"select_loser": "Verlierer:in wählen",
"selected_players": "Ausgewählte Spieler:innen",
"settings": "Einstellungen",
@@ -140,6 +141,7 @@
"undo": "Rückgängig",
"unknown_exception": "Unbekannter Fehler (siehe Konsole)",
"winner": "Gewinner:in",
"winners": "Gewinner:innen",
"winrate": "Siegquote",
"wins": "Siege",
"yesterday_at": "Gestern um"

View File

@@ -120,6 +120,7 @@
"search_for_groups": "Search for groups",
"search_for_players": "Search for players",
"select_winner": "Select Winner",
"select_winners": "Select Winners",
"select_loser": "Select Loser",
"selected_players": "Selected players",
"settings": "Settings",
@@ -149,6 +150,7 @@
"undo": "Undo",
"unknown_exception": "Unknown Exception (see console)",
"winner": "Winner",
"winners": "Winners",
"winrate": "Winrate",
"wins": "Wins",
"yesterday_at": "Yesterday at"

View File

@@ -770,6 +770,12 @@ abstract class AppLocalizations {
/// **'Select Winner'**
String get select_winner;
/// No description provided for @select_winners.
///
/// In en, this message translates to:
/// **'Select Winners'**
String get select_winners;
/// No description provided for @select_loser.
///
/// In en, this message translates to:
@@ -890,6 +896,12 @@ abstract class AppLocalizations {
/// **'Winner'**
String get winner;
/// No description provided for @winners.
///
/// In en, this message translates to:
/// **'Winners'**
String get winners;
/// No description provided for @winrate.
///
/// In en, this message translates to:

View File

@@ -366,6 +366,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get select_winner => 'Gewinner:in wählen';
@override
String get select_winners => 'Gewinner:innen wählen';
@override
String get select_loser => 'Verlierer:in wählen';
@@ -431,6 +434,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get winner => 'Gewinner:in';
@override
String get winners => 'Gewinner:innen';
@override
String get winrate => 'Siegquote';

View File

@@ -366,6 +366,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get select_winner => 'Select Winner';
@override
String get select_winners => 'Select Winners';
@override
String get select_loser => 'Select Loser';
@@ -430,6 +433,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get winner => 'Winner';
@override
String get winners => 'Winners';
@override
String get winrate => 'Winrate';

View File

@@ -47,9 +47,9 @@ class _CreateGameViewState extends State<CreateGameView> {
late final AppDatabase db;
late List<(Ruleset, String)> _rulesets;
Ruleset? selectedRuleset = Ruleset.singleWinner;
late List<(GameColor, String)> _colors;
Ruleset? selectedRuleset = Ruleset.singleWinner;
GameColor? selectedColor = GameColor.orange;
/// Controller for the game name input field.
@@ -77,38 +77,20 @@ class _CreateGameViewState extends State<CreateGameView> {
@override
void didChangeDependencies() {
super.didChangeDependencies();
_rulesets = [
(
Ruleset.singleWinner,
translateRulesetToString(Ruleset.singleWinner, context),
_rulesets = List.generate(
Ruleset.values.length,
(index) => (
Ruleset.values[index],
translateRulesetToString(Ruleset.values[index], context),
),
(
Ruleset.singleLoser,
translateRulesetToString(Ruleset.singleLoser, context),
);
_colors = List.generate(
GameColor.values.length,
(index) => (
GameColor.values[index],
translateGameColorToString(GameColor.values[index], context),
),
(
Ruleset.highestScore,
translateRulesetToString(Ruleset.highestScore, context),
),
(
Ruleset.lowestScore,
translateRulesetToString(Ruleset.lowestScore, context),
),
(
Ruleset.multipleWinners,
translateRulesetToString(Ruleset.multipleWinners, context),
),
];
_colors = [
(GameColor.green, translateGameColorToString(GameColor.green, context)),
(GameColor.teal, translateGameColorToString(GameColor.teal, context)),
(GameColor.blue, translateGameColorToString(GameColor.blue, context)),
(GameColor.purple, translateGameColorToString(GameColor.purple, context)),
(GameColor.pink, translateGameColorToString(GameColor.pink, context)),
(GameColor.red, translateGameColorToString(GameColor.red, context)),
(GameColor.orange, translateGameColorToString(GameColor.orange, context)),
(GameColor.yellow, translateGameColorToString(GameColor.yellow, context)),
];
);
if (widget.gameToEdit != null) {
_gameNameController.text = widget.gameToEdit!.name;
@@ -214,10 +196,13 @@ class _CreateGameViewState extends State<CreateGameView> {
// Choose ruleset tile
if (!isEditMode())
ChooseTile(title: loc.ruleset, trailing: getColorDropdown(loc)),
ChooseTile(
title: loc.ruleset,
trailing: getRulesetDropdown(loc),
),
// Choose color tile
ChooseTile(title: loc.color, trailing: getRulesetDropdown(loc)),
ChooseTile(title: loc.color, trailing: getColorDropdown(loc)),
// Description input field
Container(

View File

@@ -231,11 +231,11 @@ class _CreateMatchViewState extends State<CreateMatchView> {
/// Determines whether the "Create Match" button should be enabled.
///
/// Returns `true` if:
/// - A ruleset is selected AND
/// - A game is selected AND
/// - Either a group is selected OR at least 2 players are selected.
bool _enableCreateGameButton() {
return (selectedGroup != null ||
(selectedPlayers.length > 1) && selectedGame != null);
return ((selectedGroup != null || selectedPlayers.length > 1) &&
selectedGame != null);
}
/// Handles navigation when the create or save button is pressed.

View File

@@ -271,6 +271,7 @@ class _MatchDetailViewState extends State<MatchDetailView> {
Widget getResultWidget(AppLocalizations loc) {
if (isSingleRowResult()) {
return Row(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: getSingleResultRow(loc),
);
@@ -282,11 +283,13 @@ class _MatchDetailViewState extends State<MatchDetailView> {
/// Returns the result row for single winner/loser rulesets or a placeholder
/// if no result is entered yet
List<Widget> getSingleResultRow(AppLocalizations loc) {
// Single Winner
if (match.mvp.isNotEmpty && match.game.ruleset == Ruleset.singleWinner) {
if (match.mvp.isNotEmpty) {
final ruleset = match.game.ruleset;
if (ruleset == Ruleset.singleWinner || ruleset == Ruleset.singleLoser) {
return [
Text(
loc.winner,
ruleset == Ruleset.singleWinner ? loc.winner : loc.loser,
style: const TextStyle(fontSize: 16, color: CustomTheme.textColor),
),
Text(
@@ -298,24 +301,31 @@ class _MatchDetailViewState extends State<MatchDetailView> {
),
),
];
// Single Loser
} else if (match.game.ruleset == Ruleset.singleLoser) {
} else if (match.game.ruleset == Ruleset.multipleWinners) {
return [
Text(
loc.loser,
loc.winners,
style: const TextStyle(fontSize: 16, color: CustomTheme.textColor),
),
Text(
match.mvp.first.name,
Flexible(
child: Container(
padding: const EdgeInsets.only(left: 10),
child: Text(
match.mvp.map((player) => player.name).join(', '),
textAlign: TextAlign.end,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
color: CustomTheme.primaryColor,
),
),
),
),
];
// No result entered yet
} else {
}
}
// No results yet
return [
Text(
loc.no_results_entered_yet,
@@ -323,7 +333,6 @@ class _MatchDetailViewState extends State<MatchDetailView> {
),
];
}
}
/// Returns the result widget for scores or placement
Widget getMultiResultRows(AppLocalizations loc) {
@@ -401,7 +410,8 @@ class _MatchDetailViewState extends State<MatchDetailView> {
// Returns if the result can be displayed in a single row
bool isSingleRowResult() {
return match.game.ruleset == Ruleset.singleWinner ||
match.game.ruleset == Ruleset.singleLoser;
match.game.ruleset == Ruleset.singleLoser ||
match.game.ruleset == Ruleset.multipleWinners;
}
String getPlacementText(BuildContext context, int rank) {

View File

@@ -8,6 +8,7 @@ import 'package:tallee/data/models/player.dart';
import 'package:tallee/data/models/score_entry.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/buttons/custom_width_button.dart';
import 'package:tallee/presentation/widgets/tiles/match_result_view/custom_checkbox_list_tile.dart';
import 'package:tallee/presentation/widgets/tiles/match_result_view/custom_radio_list_tile.dart';
import 'package:tallee/presentation/widgets/tiles/match_result_view/live_edit_list_tile.dart';
import 'package:tallee/presentation/widgets/tiles/match_result_view/score_list_tile.dart';
@@ -45,9 +46,12 @@ class _MatchResultViewState extends State<MatchResultView> {
/// Flag to indicate if the save button should be enabled
late bool canSave;
/// Currently selected winner player
/// Currently selected player (single winner / looser)
Player? _selectedPlayer;
/// Currently selected players (multiple winners)
final Set<Player> _selectedPlayers = {};
@override
void initState() {
db = Provider.of<AppDatabase>(context, listen: false);
@@ -64,17 +68,25 @@ class _MatchResultViewState extends State<MatchResultView> {
// Prefill fields
if (widget.match.mvp.isNotEmpty) {
if (rulesetSupportsWinnerSelection()) {
if (rulesetSupportsPlayerSelection()) {
if (ruleset == Ruleset.multipleWinners) {
for (int i = 0; i < allPlayers.length; i++) {
if (widget.match.scores[allPlayers[i].id]?.score == 1) {
_selectedPlayers.add(allPlayers[i]);
}
}
} else {
_selectedPlayer = allPlayers.firstWhere(
(p) => p.id == widget.match.mvp.first.id,
);
}
} else if (rulesetSupportsScoreEntry()) {
for (int i = 0; i < allPlayers.length; i++) {
final scoreList = widget.match.scores[allPlayers[i].id];
final score = scoreList?.score ?? 0;
controller[i].text = score.toString();
}
} else if (rulesetSupportsPlacement()) {
} else if (rulesetSupportsDragBehaviour()) {
allPlayers.sort((a, b) {
final scoreA = widget.match.scores[a.id]?.score ?? 0;
final scoreB = widget.match.scores[b.id]?.score ?? 0;
@@ -158,9 +170,38 @@ class _MatchResultViewState extends State<MatchResultView> {
const SizedBox(height: 10),
// Show player selection
if (rulesetSupportsWinnerSelection())
if (rulesetSupportsPlayerSelection())
Expanded(
child: RadioGroup<Player>(
child: ruleset == Ruleset.multipleWinners
// Multiple winners
? ListView.builder(
physics:
const NeverScrollableScrollPhysics(),
itemCount: allPlayers.length,
itemBuilder: (context, index) {
return CustomCheckboxListTile(
text: allPlayers[index].name,
value: _selectedPlayers.contains(
allPlayers[index],
),
onChanged: (bool value) {
setState(() {
if (value) {
_selectedPlayers.add(
allPlayers[index],
);
} else {
_selectedPlayers.remove(
allPlayers[index],
);
}
});
},
);
},
)
// Single winner / looser
: RadioGroup<Player>(
groupValue: _selectedPlayer,
onChanged: (Player? value) async {
setState(() {
@@ -168,7 +209,8 @@ class _MatchResultViewState extends State<MatchResultView> {
});
},
child: ListView.builder(
physics: const NeverScrollableScrollPhysics(),
physics:
const NeverScrollableScrollPhysics(),
itemCount: allPlayers.length,
itemBuilder: (context, index) {
return CustomRadioListTile(
@@ -216,7 +258,7 @@ class _MatchResultViewState extends State<MatchResultView> {
),
// Show draggable placement list
if (rulesetSupportsPlacement())
if (rulesetSupportsDragBehaviour())
Expanded(
child: Row(
children: [
@@ -382,12 +424,14 @@ class _MatchResultViewState extends State<MatchResultView> {
await _handleScores();
} else if (ruleset == Ruleset.placement) {
await _handlePlacement();
} else if (ruleset == Ruleset.multipleWinners) {
await _handleWinners();
}
widget.onWinnerChanged?.call();
}
/// Handles saving or removing the winner in the database.
/// Handles saving or removing the (single) winner in the database.
Future<bool> _handleWinner() async {
if (_selectedPlayer == null) {
return await db.scoreEntryDao.removeWinner(matchId: widget.match.id);
@@ -399,6 +443,18 @@ class _MatchResultViewState extends State<MatchResultView> {
}
}
/// Handles saving the (multiple) winners to the database.
Future<bool> _handleWinners() async {
if (_selectedPlayers.isEmpty) {
return await db.scoreEntryDao.removeWinner(matchId: widget.match.id);
} else {
return await db.scoreEntryDao.setWinners(
matchId: widget.match.id,
winners: allPlayers.where((p) => _selectedPlayers.contains(p)).toList(),
);
}
}
/// Handles saving or removing the loser in the database.
Future<bool> _handleLoser() async {
if (_selectedPlayer == null) {
@@ -443,20 +499,24 @@ class _MatchResultViewState extends State<MatchResultView> {
return loc.select_loser;
case Ruleset.placement:
return loc.drag_to_set_placement;
case Ruleset.multipleWinners:
return loc.select_winners;
default:
return loc.enter_points;
}
}
bool rulesetSupportsWinnerSelection() {
return ruleset == Ruleset.singleWinner || ruleset == Ruleset.singleLoser;
bool rulesetSupportsPlayerSelection() {
return ruleset == Ruleset.singleWinner ||
ruleset == Ruleset.singleLoser ||
ruleset == Ruleset.multipleWinners;
}
bool rulesetSupportsScoreEntry() {
return ruleset == Ruleset.lowestScore || ruleset == Ruleset.highestScore;
}
bool rulesetSupportsPlacement() {
bool rulesetSupportsDragBehaviour() {
return ruleset == Ruleset.placement;
}
}

View File

@@ -0,0 +1,52 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/custom_theme.dart';
class CustomCheckboxListTile extends StatelessWidget {
const CustomCheckboxListTile({
super.key,
required this.text,
required this.value,
required this.onChanged,
});
final String text;
final bool value;
final ValueChanged<bool> onChanged;
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () => onChanged(!value),
child: Container(
margin: const EdgeInsets.symmetric(horizontal: 5, vertical: 5),
padding: const EdgeInsets.symmetric(horizontal: 2),
decoration: BoxDecoration(
color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorderColor),
borderRadius: CustomTheme.standardBorderRadiusAll,
),
child: Row(
children: [
Checkbox(
value: value,
onChanged: (bool? v) {
if (v == null) return;
onChanged(v);
},
),
Expanded(
child: Text(
text,
overflow: TextOverflow.ellipsis,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.w500,
),
),
),
],
),
),
);
}
}

View File

@@ -264,6 +264,9 @@ class _MatchTileState extends State<MatchTile> {
return '${loc.winner}: $mvpNames (${getPointLabel(loc, mvpScore)})';
} else if (ruleset == Ruleset.placement) {
return '${loc.winner}: ${widget.match.mvp.first.name}';
} else if (ruleset == Ruleset.multipleWinners) {
final mvpNames = widget.match.mvp.map((player) => player.name).join(', ');
return '${loc.winners}: $mvpNames';
}
return '${loc.winner}: n.A.';
}

View File

@@ -883,14 +883,6 @@ void main() {
'createdAt': testGroup.createdAt.toIso8601String(),
},
],
'teams': [
{
'id': testTeam.id,
'name': testTeam.name,
'memberIds': [testPlayer1.id, testPlayer2.id],
'createdAt': testTeam.createdAt.toIso8601String(),
},
],
'matches': [
{
'id': testMatch.id,