Merge branch 'development' into refactoring/157-class-doc-comment-zu-konstruktor-verschieben
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50
lib/presentation/widgets/buttons/animated_dialog_button.dart
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50
lib/presentation/widgets/buttons/animated_dialog_button.dart
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import 'package:flutter/material.dart';
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import 'package:game_tracker/core/custom_theme.dart';
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class AnimatedDialogButton extends StatefulWidget {
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/// A custom animated button widget that provides a scaling and opacity effect
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/// when pressed.
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/// - [onPressed]: Callback function that is triggered when the button is pressed.
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/// - [child]: The child widget to be displayed inside the button, typically a text or icon.
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const AnimatedDialogButton({
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super.key,
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required this.onPressed,
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required this.child,
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});
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/// Callback function that is triggered when the button is pressed.
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final VoidCallback onPressed;
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/// The child widget to be displayed inside the button, typically a text or icon.
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final Widget child;
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@override
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State<AnimatedDialogButton> createState() => _AnimatedDialogButtonState();
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}
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class _AnimatedDialogButtonState extends State<AnimatedDialogButton> {
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bool _isPressed = false;
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@override
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Widget build(BuildContext context) {
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return GestureDetector(
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onTapDown: (_) => setState(() => _isPressed = true),
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onTapUp: (_) => setState(() => _isPressed = false),
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onTapCancel: () => setState(() => _isPressed = false),
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onTap: widget.onPressed,
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child: AnimatedScale(
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scale: _isPressed ? 0.95 : 1.0,
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duration: const Duration(milliseconds: 100),
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child: AnimatedOpacity(
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opacity: _isPressed ? 0.6 : 1.0,
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duration: const Duration(milliseconds: 100),
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child: Container(
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decoration: CustomTheme.standardBoxDecoration,
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padding: const EdgeInsets.symmetric(horizontal: 26, vertical: 6),
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child: widget.child,
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),
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),
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),
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);
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}
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}
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