feat: basic integration of teams
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@@ -16,6 +16,7 @@ class Match {
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final Game game;
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final Group? group;
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final List<Player> players;
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final bool isTeamMatch;
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final List<Team>? teams;
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final String notes;
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Map<String, ScoreEntry?> scores;
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@@ -26,6 +27,7 @@ class Match {
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required this.players,
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this.endedAt,
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this.group,
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this.isTeamMatch = false,
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this.teams,
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this.notes = '',
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String? id,
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@@ -37,7 +39,7 @@ class Match {
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@override
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String toString() {
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return 'Match{id: $id, createdAt: $createdAt, endedAt: $endedAt, name: $name, game: $game, group: $group, players: $players, notes: $notes, scores: $scores, mvp: $mvp}';
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return 'Match{id: $id, createdAt: $createdAt, endedAt: $endedAt, name: $name, game: $game, group: $group, players: $players, isTeamMatch: $isTeamMatch, teams: $teams, notes: $notes, scores: $scores, mvp: $mvp}';
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}
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Match copyWith({
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@@ -48,6 +50,7 @@ class Match {
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Game? game,
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Group? group,
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List<Player>? players,
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bool? isTeamMatch,
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List<Team>? teams,
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String? notes,
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Map<String, ScoreEntry?>? scores,
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@@ -60,6 +63,7 @@ class Match {
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game: game ?? this.game,
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group: group ?? this.group,
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players: players ?? this.players,
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isTeamMatch: isTeamMatch ?? this.isTeamMatch,
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teams: teams ?? this.teams,
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notes: notes ?? this.notes,
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scores: scores ?? this.scores,
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@@ -78,6 +82,7 @@ class Match {
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game == other.game &&
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group == other.group &&
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const DeepCollectionEquality().equals(players, other.players) &&
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isTeamMatch == other.isTeamMatch &&
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const DeepCollectionEquality().equals(teams, other.teams) &&
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notes == other.notes &&
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const DeepCollectionEquality().equals(scores, other.scores);
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@@ -91,6 +96,7 @@ class Match {
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game,
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group,
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const DeepCollectionEquality().hash(players),
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isTeamMatch,
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const DeepCollectionEquality().hash(teams),
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notes,
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const DeepCollectionEquality().hash(scores),
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@@ -112,6 +118,7 @@ class Match {
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),
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group = null,
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players = [],
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isTeamMatch = json['isTeamMatch'],
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teams = [],
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scores = json['scores'] != null
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? (json['scores'] as Map<String, dynamic>).map(
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@@ -133,11 +140,13 @@ class Match {
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'gameId': game.id,
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'groupId': group?.id,
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'playerIds': players.map((player) => player.id).toList(),
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'isTeamMatch': isTeamMatch,
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'teams': teams?.map((team) => team.toJson()).toList(),
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'scores': scores.map((key, value) => MapEntry(key, value?.toJson())),
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'notes': notes,
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};
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// Most Valuable Player(s) based on the match's ruleset
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List<Player> get mvp {
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if (players.isEmpty || scores.isEmpty) return [];
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@@ -195,4 +204,49 @@ class Match {
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return playerScore.score == lowestScore;
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}).toList();
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}
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// MVP for team-based matches (Most Valuable Team)
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List<Team> get mvt {
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if (teams == null || teams!.isEmpty) return [];
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switch (game.ruleset) {
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case Ruleset.highestScore:
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return _getHighestScoreTeam();
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case Ruleset.lowestScore:
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return _getLowestScoreTeam();
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case Ruleset.singleWinner:
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return _getHighestScoreTeam().take(1).toList();
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case Ruleset.singleLoser:
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return _getLowestScoreTeam().take(1).toList();
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case Ruleset.multipleWinners:
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return _getHighestScoreTeam();
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case Ruleset.placement:
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return _getHighestScoreTeam().take(1).toList();
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}
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}
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List<Team> _getHighestScoreTeam() {
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final int highestScore = teams!
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.map((team) => team.score)
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.reduce((max, score) => score > max ? score : max);
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return teams!.where((team) {
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return team.score == highestScore;
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}).toList();
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}
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List<Team> _getLowestScoreTeam() {
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final int lowestScore = teams!
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.map((team) => team.score)
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.reduce((min, score) => score < min ? score : min);
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return teams!.where((team) {
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return team.score == lowestScore;
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}).toList();
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}
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}
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