use standardized TopCenteredMessage

This commit is contained in:
gelbeinhalb
2025-11-27 22:56:22 +01:00
parent a29123c964
commit aa208bb2ef

View File

@@ -4,6 +4,7 @@ import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart'; import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart'; import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/widgets/tiles/game_history_tile.dart'; import 'package:game_tracker/presentation/widgets/tiles/game_history_tile.dart';
import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
import 'package:provider/provider.dart'; import 'package:provider/provider.dart';
import 'package:skeletonizer/skeletonizer.dart'; import 'package:skeletonizer/skeletonizer.dart';
@@ -61,17 +62,21 @@ class _GameHistoryViewState extends State<GameHistoryView> {
builder: (BuildContext context, AsyncSnapshot<List<Game>> snapshot) { builder: (BuildContext context, AsyncSnapshot<List<Game>> snapshot) {
if (snapshot.hasError) { if (snapshot.hasError) {
return const Center( return const Center(
heightFactor: 4, child: TopCenteredMessage(
child: Text( icon: Icons.report,
'Error while loading games.', title: 'Error',
message: 'Game data could not be loaded',
), ),
); );
} }
if (snapshot.connectionState == ConnectionState.done && if (snapshot.connectionState == ConnectionState.done &&
(!snapshot.hasData || snapshot.data!.isEmpty)) { (!snapshot.hasData || snapshot.data!.isEmpty)) {
return const Center( return const Center(
heightFactor: 4, child: TopCenteredMessage(
child: Text('No games available.'), icon: Icons.report,
title: 'Error',
message: 'No Games Available',
),
); );
} }