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@@ -35,7 +35,7 @@ void main() {
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});
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group('Player Tests', () {
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test('Adding and fetching single player works correclty', () async {
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test('Adding and fetching single player works correctly', () async {
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await database.playerDao.addPlayer(player: testPlayer1);
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await database.playerDao.addPlayer(player: testPlayer2);
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@@ -55,7 +55,7 @@ void main() {
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expect(fetchedPlayer2.createdAt, testPlayer2.createdAt);
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});
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test('Adding and fetching multiple players works correclty', () async {
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test('Adding and fetching multiple players works correctly', () async {
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// TODO: Use upcoming addPlayers() method
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await database.playerDao.addPlayer(player: testPlayer1);
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await database.playerDao.addPlayer(player: testPlayer2);
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@@ -104,7 +104,7 @@ void main() {
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expect(playerExists, true);
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});
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test('Deleting a player works correclty', () async {
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test('Deleting a player works correctly', () async {
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await database.playerDao.addPlayer(player: testPlayer1);
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final playerDeleted = await database.playerDao.deletePlayer(
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playerId: testPlayer1.id,
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