From accc1899493beddb472312248e4c15227dc9f60f Mon Sep 17 00:00:00 2001 From: mathiskirchner Date: Sun, 16 Nov 2025 19:50:54 +0100 Subject: [PATCH] decreased number of tiles in skeleton --- lib/presentation/views/main_menu/groups_view.dart | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/lib/presentation/views/main_menu/groups_view.dart b/lib/presentation/views/main_menu/groups_view.dart index 7b79a53..11e2544 100644 --- a/lib/presentation/views/main_menu/groups_view.dart +++ b/lib/presentation/views/main_menu/groups_view.dart @@ -21,11 +21,11 @@ class _GroupsViewState extends State { final player = Player(id: 'p1', name: 'Sample'); late final List skeletonData = List.filled( - 8, + 7, Group( id: '0', name: 'Sample Game', - members: [player, player, player, player], + members: [player, player, player, player, player, player], ), ); @@ -68,16 +68,17 @@ class _GroupsViewState extends State { } final bool isLoading = snapshot.connectionState == ConnectionState.waiting; - final List groups = isLoading - ? skeletonData - : (snapshot.data ?? []); + final List groups = skeletonData; + //final List groups = isLoading + // ? skeletonData + // : (snapshot.data ?? []); return Skeletonizer( effect: PulseEffect( from: Colors.grey[800]!, to: Colors.grey[600]!, duration: const Duration(milliseconds: 800), ), - enabled: isLoading, + enabled: true, enableSwitchAnimation: true, switchAnimationConfig: const SwitchAnimationConfig( duration: Duration(milliseconds: 200),