Implemented first version of statistics view
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This commit is contained in:
2025-11-22 22:10:16 +01:00
parent 310b9aa43b
commit b2036e4e68

View File

@@ -1,10 +1,203 @@
import 'package:flutter/cupertino.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/widgets/tiles/statistics_tile.dart';
import 'package:provider/provider.dart';
import 'package:skeletonizer/skeletonizer.dart';
class StatisticsView extends StatelessWidget { class StatisticsView extends StatefulWidget {
const StatisticsView({super.key}); const StatisticsView({super.key});
@override
State<StatisticsView> createState() => _StatisticsViewState();
}
class _StatisticsViewState extends State<StatisticsView> {
late Future<List<Game>> _gamesFuture;
late Future<List<Player>> _playersFuture;
List<(String, int)> winCounts = List.filled(6, ('Skeleton Player', 5));
List<(String, int)> gameCounts = List.filled(6, ('Skeleton Player', 5));
bool isLoading = true;
@override
void initState() {
super.initState();
final db = Provider.of<AppDatabase>(context, listen: false);
_gamesFuture = db.gameDao.getAllGames();
_playersFuture = db.playerDao.getAllPlayers();
Future.wait([_gamesFuture, _playersFuture]).then((results) async {
await Future.delayed(const Duration(milliseconds: 500));
final games = results[0] as List<Game>;
final players = results[1] as List<Player>;
winCounts = _calculateWinsForAllPlayers(games, players);
gameCounts = _calculateGameAmountsForAllPlayers(games, players);
if (mounted) {
setState(() {
isLoading = false;
});
}
});
}
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return const Center(child: Text('Statistics View')); return LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) {
return Skeletonizer(
effect: PulseEffect(
from: Colors.grey[800]!,
to: Colors.grey[600]!,
duration: const Duration(milliseconds: 800),
),
enabled: isLoading,
enableSwitchAnimation: true,
switchAnimationConfig: const SwitchAnimationConfig(
duration: Duration(milliseconds: 200),
switchInCurve: Curves.linear,
switchOutCurve: Curves.linear,
transitionBuilder: AnimatedSwitcher.defaultTransitionBuilder,
layoutBuilder: AnimatedSwitcher.defaultLayoutBuilder,
),
child: SingleChildScrollView(
child: ConstrainedBox(
constraints: BoxConstraints(minWidth: constraints.maxWidth),
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
SizedBox(height: constraints.maxHeight * 0.01),
StatisticsTile(
icon: Icons.sports_score,
title: 'Wins per Player',
width: constraints.maxWidth * 0.95,
values: winCounts,
itemCount: 6,
barColor: Colors.blue,
),
SizedBox(height: constraints.maxHeight * 0.02),
StatisticsTile(
icon: Icons.casino,
title: 'Games per Player',
width: constraints.maxWidth * 0.95,
values: gameCounts,
itemCount: 6,
barColor: Colors.green,
),
SizedBox(height: MediaQuery.paddingOf(context).bottom),
],
),
),
),
);
},
);
}
/// Calculates the number of wins for each player
/// and returns a sorted list of tuples (playerName, winCount)
List<(String, int)> _calculateWinsForAllPlayers(
List<Game> games,
List<Player> players,
) {
List<(String, int)> winCounts = [];
// Getting the winners
for (var game in games) {
final winner = game.winner;
print('Game: ${game.id}, Winner: $winner');
if (winner != null && winner.isNotEmpty) {
final index = winCounts.indexWhere((entry) => entry.$1 == winner);
if (index != -1) {
final current = winCounts[index].$2;
winCounts[index] = (winner, current + 1);
} else {
winCounts.add((winner, 1));
}
}
}
// Adding all players with zero wins
for (var player in players) {
final index = winCounts.indexWhere((entry) => entry.$1 == player.id);
if (index == -1) {
winCounts.add((player.id, 0));
}
}
// Replace player IDs with names
for (int i = 0; i < winCounts.length; i++) {
final playerId = winCounts[i].$1;
final player = players.firstWhere(
(p) => p.id == playerId,
orElse: () => Player(id: playerId, name: 'N.a.'),
);
winCounts[i] = (player.name, winCounts[i].$2);
}
winCounts.sort((a, b) => b.$2.compareTo(a.$2));
return winCounts;
}
/// Calculates the number of games played for each player
/// and returns a sorted list of tuples (playerName, gameCount)
List<(String, int)> _calculateGameAmountsForAllPlayers(
List<Game> games,
List<Player> players,
) {
List<(String, int)> gameCounts = [];
// Counting games for each player
for (var game in games) {
if (game.group != null) {
final members = game.group!.members.map((p) => p.id).toList();
for (var playerId in members) {
final index = gameCounts.indexWhere((entry) => entry.$1 == playerId);
if (index != -1) {
final current = gameCounts[index].$2;
gameCounts[index] = (playerId, current + 1);
} else {
gameCounts.add((playerId, 1));
}
}
}
if (game.players != null) {
final members = game.players!.map((p) => p.id).toList();
for (var playerId in members) {
final index = gameCounts.indexWhere((entry) => entry.$1 == playerId);
if (index != -1) {
final current = gameCounts[index].$2;
gameCounts[index] = (playerId, current + 1);
} else {
gameCounts.add((playerId, 1));
}
}
}
}
// Adding all players with zero games
for (var player in players) {
final index = gameCounts.indexWhere((entry) => entry.$1 == player.id);
if (index == -1) {
gameCounts.add((player.id, 0));
}
}
// Replace player IDs with names
for (int i = 0; i < gameCounts.length; i++) {
final playerId = gameCounts[i].$1;
final player = players.firstWhere(
(p) => p.id == playerId,
orElse: () => Player(id: playerId, name: 'N.a.'),
);
gameCounts[i] = (player.name, gameCounts[i].$2);
}
gameCounts.sort((a, b) => b.$2.compareTo(a.$2));
return gameCounts;
} }
} }