Merge branch 'development' into feature/119-implementierung-der-games-2

# Conflicts:
#	lib/data/dao/match_dao.dart
This commit is contained in:
2026-05-05 11:40:32 +02:00
33 changed files with 3302 additions and 3553 deletions

View File

@@ -10,39 +10,7 @@ part 'game_dao.g.dart';
class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
GameDao(super.db);
/// Retrieves all games from the database.
Future<List<Game>> getAllGames() async {
final query = select(gameTable);
final result = await query.get();
return result
.map(
(row) => Game(
id: row.id,
name: row.name,
ruleset: Ruleset.values.firstWhere((e) => e.name == row.ruleset),
description: row.description,
color: GameColor.values.firstWhere((e) => e.name == row.color),
icon: row.icon,
createdAt: row.createdAt,
),
)
.toList();
}
/// Retrieves a [Game] by its [gameId].
Future<Game> getGameById({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingle();
return Game(
id: result.id,
name: result.name,
ruleset: Ruleset.values.firstWhere((e) => e.name == result.ruleset),
description: result.description,
color: GameColor.values.firstWhere((e) => e.name == result.color),
icon: result.icon,
createdAt: result.createdAt,
);
}
/* Create */
/// Adds a new [game] to the database.
/// If a game with the same ID already exists, no action is taken.
@@ -94,12 +62,15 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
return true;
}
/// Deletes the game with the given [gameId] from the database.
/// Returns `true` if the game was deleted, `false` if the game did not exist.
Future<bool> deleteGame({required String gameId}) async {
final query = delete(gameTable)..where((g) => g.id.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected > 0;
/* Read */
/// Retrieves the total count of games in the database.
Future<int> getGameCount() async {
final count =
await (selectOnly(gameTable)..addColumns([gameTable.id.count()]))
.map((row) => row.read(gameTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Checks if a game with the given [gameId] exists in the database.
@@ -110,63 +81,110 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
return result != null;
}
/// Updates the name of the game with the given [gameId] to [newName].
Future<void> updateGameName({
required String gameId,
required String newName,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(name: Value(newName)),
/// Retrieves all games from the database.
Future<List<Game>> getAllGames() async {
final query = select(gameTable);
final result = await query.get();
return result
.map(
(row) => Game(
id: row.id,
name: row.name,
ruleset: Ruleset.values.firstWhere((e) => e.name == row.ruleset),
description: row.description,
color: GameColor.values.firstWhere((e) => e.name == row.color),
icon: row.icon,
createdAt: row.createdAt,
),
)
.toList();
}
/// Retrieves a [Game] by its [gameId].
Future<Game> getGameById({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingle();
return Game(
id: result.id,
name: result.name,
ruleset: Ruleset.values.firstWhere((e) => e.name == result.ruleset),
description: result.description,
color: GameColor.values.firstWhere((e) => e.name == result.color),
icon: result.icon,
createdAt: result.createdAt,
);
}
/* Update */
/// Updates the name of the game with the given [gameId] to [name].
Future<bool> updateGameName({
required String gameId,
required String name,
}) async {
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(name: Value(name)),
);
return rowsAffected > 0;
}
/// Updates the ruleset of the game with the given [gameId].
Future<void> updateGameRuleset({
Future<bool> updateGameRuleset({
required String gameId,
required Ruleset newRuleset,
required Ruleset ruleset,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(ruleset: Value(newRuleset.name)),
);
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(ruleset: Value(ruleset.name)),
);
return rowsAffected > 0;
}
/// Updates the description of the game with the given [gameId].
Future<void> updateGameDescription({
Future<bool> updateGameDescription({
required String gameId,
required String newDescription,
required String description,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(description: Value(newDescription)),
);
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(description: Value(description)),
);
return rowsAffected > 0;
}
/// Updates the color of the game with the given [gameId].
Future<void> updateGameColor({
Future<bool> updateGameColor({
required String gameId,
required GameColor newColor,
required GameColor color,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(color: Value(newColor.name)),
);
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(color: Value(color.name)),
);
return rowsAffected > 0;
}
/// Updates the icon of the game with the given [gameId].
Future<void> updateGameIcon({
Future<bool> updateGameIcon({
required String gameId,
required String newIcon,
required String icon,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(icon: Value(newIcon)),
);
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(icon: Value(icon)),
);
return rowsAffected > 0;
}
/// Retrieves the total count of games in the database.
Future<int> getGameCount() async {
final count =
await (selectOnly(gameTable)..addColumns([gameTable.id.count()]))
.map((row) => row.read(gameTable.id.count()))
.getSingle();
return count ?? 0;
/* Delete */
/// Deletes the game with the given [gameId] from the database.
/// Returns `true` if the game was deleted, `false` if the game did not exist.
Future<bool> deleteGame({required String gameId}) async {
final query = delete(gameTable)..where((g) => g.id.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes all games from the database.

View File

@@ -12,43 +12,7 @@ part 'group_dao.g.dart';
class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
GroupDao(super.db);
/// Retrieves all groups from the database.
Future<List<Group>> getAllGroups() async {
final query = select(groupTable);
final result = await query.get();
return Future.wait(
result.map((groupData) async {
final members = await db.playerGroupDao.getPlayersOfGroup(
groupId: groupData.id,
);
return Group(
id: groupData.id,
name: groupData.name,
description: groupData.description,
members: members,
createdAt: groupData.createdAt,
);
}),
);
}
/// Retrieves a [Group] by its [groupId], including its members.
Future<Group> getGroupById({required String groupId}) async {
final query = select(groupTable)..where((g) => g.id.equals(groupId));
final result = await query.getSingle();
List<Player> members = await db.playerGroupDao.getPlayersOfGroup(
groupId: groupId,
);
return Group(
id: result.id,
name: result.name,
description: result.description,
members: members,
createdAt: result.createdAt,
);
}
/* Create */
/// Adds a new group with the given [id] and [name] to the database.
/// This method also adds the group's members to the [PlayerGroupTable].
@@ -172,38 +136,44 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
});
}
/// Deletes the group with the given [id] from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteGroup({required String groupId}) async {
final query = (delete(groupTable)..where((g) => g.id.equals(groupId)));
final rowsAffected = await query.go();
return rowsAffected > 0;
/* Read */
/// Retrieves all groups from the database.
Future<List<Group>> getAllGroups() async {
final query = select(groupTable);
final result = await query.get();
return Future.wait(
result.map((groupData) async {
final members = await db.playerGroupDao.getPlayersOfGroup(
groupId: groupData.id,
);
return Group(
id: groupData.id,
name: groupData.name,
description: groupData.description,
members: members,
createdAt: groupData.createdAt,
);
}),
);
}
/// Updates the name of the group with the given [id] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupName({
required String groupId,
required String newName,
}) async {
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(name: Value(newName)),
);
return rowsAffected > 0;
}
/// Retrieves a [Group] by its [groupId], including its members.
Future<Group> getGroupById({required String groupId}) async {
final query = select(groupTable)..where((g) => g.id.equals(groupId));
final result = await query.getSingle();
/// Updates the description of the group with the given [groupId] to [newDescription].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupDescription({
required String groupId,
required String newDescription,
}) async {
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(description: Value(newDescription)),
);
return rowsAffected > 0;
List<Player> members = await db.playerGroupDao.getPlayersOfGroup(
groupId: groupId,
);
return Group(
id: result.id,
name: result.name,
description: result.description,
members: members,
createdAt: result.createdAt,
);
}
/// Retrieves the number of groups in the database.
@@ -223,6 +193,16 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return result != null;
}
/* Delete */
/// Deletes the group with the given [id] from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteGroup({required String groupId}) async {
final query = (delete(groupTable)..where((g) => g.id.equals(groupId)));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes all groups from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllGroups() async {
@@ -231,47 +211,31 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return rowsAffected > 0;
}
/// Replaces all players in a group with the provided list of players.
/// Removes all existing players from the group and adds the new players.
/// Also adds any new players to the player table if they don't exist.
/// Returns `true` if the group exists and players were replaced, `false` otherwise.
Future<bool> replaceGroupPlayers({
/* Update */
/// Updates the name of the group with the given [id] to [name].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupName({
required String groupId,
required List<Player> newPlayers,
required String name,
}) async {
if (!await groupExists(groupId: groupId)) return false;
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(name: Value(name)),
);
return rowsAffected > 0;
}
await db.transaction(() async {
// Remove all existing players from the group
final deleteQuery = delete(db.playerGroupTable)
..where((p) => p.groupId.equals(groupId));
await deleteQuery.go();
// Add new players to the player table if they don't exist
await Future.wait(
newPlayers.map((player) async {
if (!await db.playerDao.playerExists(playerId: player.id)) {
await db.playerDao.addPlayer(player: player);
}
}),
);
// Add the new players to the group
await db.batch(
(b) => b.insertAll(
db.playerGroupTable,
newPlayers
.map(
(player) => PlayerGroupTableCompanion.insert(
playerId: player.id,
groupId: groupId,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
});
return true;
/// Updates the description of the group with the given [groupId] to [description].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupDescription({
required String groupId,
required String description,
}) async {
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(description: Value(description)),
);
return rowsAffected > 0;
}
}

View File

@@ -8,6 +8,7 @@ import 'package:tallee/data/models/game.dart';
import 'package:tallee/data/models/group.dart';
import 'package:tallee/data/models/match.dart';
import 'package:tallee/data/models/player.dart';
import 'package:tallee/data/models/team.dart';
part 'match_dao.g.dart';
@@ -15,74 +16,13 @@ part 'match_dao.g.dart';
class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
MatchDao(super.db);
/// Retrieves all matches from the database.
Future<List<Match>> getAllMatches() async {
final query = select(matchTable);
final result = await query.get();
/* Create */
return Future.wait(
result.map((row) async {
final game = await db.gameDao.getGameById(gameId: row.gameId);
Group? group;
if (row.groupId != null) {
group = await db.groupDao.getGroupById(groupId: row.groupId!);
}
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: row.id) ?? [];
final scores = await db.scoreEntryDao.getAllMatchScores(
matchId: row.id,
);
return Match(
id: row.id,
name: row.name,
game: game,
group: group,
players: players,
notes: row.notes ?? '',
createdAt: row.createdAt,
endedAt: row.endedAt,
scores: scores,
);
}),
);
}
/// Retrieves a [Match] by its [matchId].
Future<Match> getMatchById({required String matchId}) async {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingle();
final game = await db.gameDao.getGameById(gameId: result.gameId);
Group? group;
if (result.groupId != null) {
group = await db.groupDao.getGroupById(groupId: result.groupId!);
}
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
final scores = await db.scoreEntryDao.getAllMatchScores(matchId: matchId);
return Match(
id: result.id,
name: result.name,
game: game,
group: group,
players: players,
notes: result.notes ?? '',
createdAt: result.createdAt,
endedAt: result.endedAt,
scores: scores,
);
}
/// Adds a new [Match] to the database. Also adds players associations.
/// Adds a new [Match] to the database. Also adds players associations and teams.
/// This method assumes that the game and group (if any) are already present
/// in the database.
Future<void> addMatch({required Match match}) async {
Future<bool> addMatch({required Match match}) async {
if (await matchExists(matchId: match.id)) return false;
await db.transaction(() async {
await into(matchTable).insert(
MatchTableCompanion.insert(
@@ -90,18 +30,36 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
gameId: match.game.id,
groupId: Value(match.group?.id),
name: match.name,
notes: Value(match.notes),
notes: match.notes,
createdAt: match.createdAt,
endedAt: Value(match.endedAt),
),
mode: InsertMode.insertOrReplace,
);
// Add teams
if (match.teams != null && match.teams!.isNotEmpty) {
await db.teamDao.addTeamsAsList(teams: match.teams!, matchId: match.id);
}
// Collect all player IDs that are already in teams
final playersInTeams = <String>{};
if (match.teams != null) {
for (final team in match.teams!) {
for (final member in team.members) {
playersInTeams.add(member.id);
}
}
}
// Add players that are not in teams
for (final p in match.players) {
await db.playerMatchDao.addPlayerToMatch(
matchId: match.id,
playerId: p.id,
);
if (!playersInTeams.contains(p.id)) {
await db.playerMatchDao.addPlayerToMatch(
matchId: match.id,
playerId: p.id,
);
}
}
for (final pid in match.scores.keys) {
@@ -115,14 +73,15 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
}
}
});
return true;
}
/// Adds multiple [Match]es to the database in a batch operation.
/// Also adds associated players and groups if they exist.
/// If the [matches] list is empty, the method returns immediately.
/// This method should only be used to import matches from a different device.
Future<void> addMatchAsList({required List<Match> matches}) async {
if (matches.isEmpty) return;
Future<bool> addMatchesAsList({required List<Match> matches}) async {
if (matches.isEmpty) return false;
await db.transaction(() async {
// Add all games first (deduplicated)
final uniqueGames = <String, Game>{};
@@ -183,7 +142,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
gameId: match.game.id,
groupId: Value(match.group?.id),
name: match.name,
notes: Value(match.notes),
notes: match.notes,
createdAt: match.createdAt,
endedAt: Value(match.endedAt),
),
@@ -279,15 +238,28 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
}
}
});
// Add teams for matches
for (final match in matches) {
if (match.teams != null && match.teams!.isNotEmpty) {
await db.teamDao.addTeamsAsList(
teams: match.teams!,
matchId: match.id,
);
}
}
});
return true;
}
/// Deletes the match with the given [matchId] from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteMatch({required String matchId}) async {
final query = delete(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.go();
return rowsAffected > 0;
/* Read */
/// Checks if a match with the given [matchId] exists in the database.
/// Returns `true` if the match exists, otherwise `false`.
Future<bool> matchExists({required String matchId}) async {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Retrieves the number of matches in the database.
@@ -299,6 +271,76 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return count ?? 0;
}
/// Retrieves all matches from the database.
Future<List<Match>> getAllMatches() async {
final query = select(matchTable);
final result = await query.get();
return Future.wait(
result.map((row) async {
final game = await db.gameDao.getGameById(gameId: row.gameId);
Group? group;
if (row.groupId != null) {
group = await db.groupDao.getGroupById(groupId: row.groupId!);
}
final players = await db.playerMatchDao.getPlayersOfMatch(
matchId: row.id,
);
final scores = await db.scoreEntryDao.getAllMatchScores(
matchId: row.id,
);
final teams = await _getMatchTeams(matchId: row.id);
return Match(
id: row.id,
name: row.name,
game: game,
group: group,
players: players,
teams: teams.isEmpty ? null : teams,
notes: row.notes,
createdAt: row.createdAt,
endedAt: row.endedAt,
scores: scores,
);
}),
);
}
/// Retrieves a [Match] by its [matchId].
Future<Match> getMatchById({required String matchId}) async {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingle();
final game = await db.gameDao.getGameById(gameId: result.gameId);
Group? group;
if (result.groupId != null) {
group = await db.groupDao.getGroupById(groupId: result.groupId!);
}
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
final scores = await db.scoreEntryDao.getAllMatchScores(matchId: matchId);
final teams = await _getMatchTeams(matchId: matchId);
return Match(
id: result.id,
name: result.name,
game: game,
group: group,
players: players,
teams: teams.isEmpty ? null : teams,
notes: result.notes,
createdAt: result.createdAt,
endedAt: result.endedAt,
scores: scores,
);
}
/// Retrieves the number of matches associated with a specific game.
Future<int> getMatchCountByGame({required String gameId}) async {
final count =
@@ -310,14 +352,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return count ?? 0;
}
/// Deletes all matches associated with a specific game.
/// Returns the number of matches deleted.
Future<int> deleteMatchesByGame({required String gameId}) async {
final query = delete(matchTable)..where((m) => m.gameId.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected;
}
/// Retrieves all matches associated with the given [groupId].
/// Queries the database directly, filtering by [groupId].
Future<List<Match>> getGroupMatches({required String groupId}) async {
@@ -328,15 +362,18 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
rows.map((row) async {
final game = await db.gameDao.getGameById(gameId: row.gameId);
final group = await db.groupDao.getGroupById(groupId: groupId);
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: row.id) ?? [];
final players = await db.playerMatchDao.getPlayersOfMatch(
matchId: row.id,
);
final teams = await _getMatchTeams(matchId: row.id);
return Match(
id: row.id,
name: row.name,
game: game,
group: group,
players: players,
notes: row.notes ?? '',
teams: teams.isEmpty ? null : teams,
notes: row.notes,
createdAt: row.createdAt,
endedAt: row.endedAt,
);
@@ -344,19 +381,56 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
);
}
/// Checks if a match with the given [matchId] exists in the database.
/// Returns `true` if the match exists, otherwise `false`.
Future<bool> matchExists({required String matchId}) async {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingleOrNull();
return result != null;
/// Helper method to retrieve teams for a specific match
Future<List<Team>> _getMatchTeams({required String matchId}) async {
// Get all unique team IDs from PlayerMatchTable for this match
final playerMatchQuery = select(db.playerMatchTable)
..where((pm) => pm.matchId.equals(matchId) & pm.teamId.isNotNull());
final playerMatches = await playerMatchQuery.get();
if (playerMatches.isEmpty) return [];
final teamIds = playerMatches
.map((pm) => pm.teamId)
.whereType<String>()
.toSet()
.toList();
// Fetch all teams
final teams = await Future.wait(
teamIds.map((teamId) => db.teamDao.getTeamById(teamId: teamId)),
);
return teams;
}
/// Deletes all matches from the database.
/* Update */
/// Changes the name of the match with the given [matchId] to [name].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllMatches() async {
final query = delete(matchTable);
final rowsAffected = await query.go();
Future<bool> updateMatchName({
required String matchId,
required String name,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(name: Value(name)),
);
return rowsAffected > 0;
}
/// Updates the group of the match with the given [matchId].
/// Replaces the existing group association with the new group specified by [groupId].
/// Pass null to remove the group association.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGroup({
required String matchId,
required String? groupId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(groupId: Value(groupId)),
);
return rowsAffected > 0;
}
@@ -364,7 +438,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchNotes({
required String matchId,
required String? notes,
required String notes,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
@@ -373,47 +447,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return rowsAffected > 0;
}
/// Changes the name of the match with the given [matchId] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchName({
required String matchId,
required String newName,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(name: Value(newName)),
);
return rowsAffected > 0;
}
/// Updates the game of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGame({
required String matchId,
required String gameId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(gameId: Value(gameId)),
);
return rowsAffected > 0;
}
/// Updates the group of the match with the given [matchId].
/// Replaces the existing group association with the new group specified by [newGroupId].
/// Pass null to remove the group association.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGroup({
required String matchId,
required String? newGroupId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(groupId: Value(newGroupId)),
);
return rowsAffected > 0;
}
/// Removes the group association of the match with the given [matchId].
/// Sets the groupId to null.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
@@ -425,25 +458,12 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return rowsAffected > 0;
}
/// Updates the createdAt timestamp of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchCreatedAt({
required String matchId,
required DateTime createdAt,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(createdAt: Value(createdAt)),
);
return rowsAffected > 0;
}
/// Updates the endedAt timestamp of the match with the given [matchId].
/// Pass null to remove the ended time (mark match as ongoing).
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchEndedAt({
required String matchId,
required DateTime? endedAt,
required DateTime endedAt,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
@@ -452,37 +472,29 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return rowsAffected > 0;
}
/// Replaces all players in a match with the provided list of players.
/// Removes all existing players from the match and adds the new players.
/// Also adds any new players to the player table if they don't exist.
Future<void> replaceMatchPlayers({
required String matchId,
required List<Player> newPlayers,
}) async {
await db.transaction(() async {
// Remove all existing players from the match
final deleteQuery = delete(db.playerMatchTable)
..where((p) => p.matchId.equals(matchId));
await deleteQuery.go();
/* Delete */
// Add new players to the player table if they don't exist
await Future.wait(
newPlayers.map((player) async {
if (!await db.playerDao.playerExists(playerId: player.id)) {
await db.playerDao.addPlayer(player: player);
}
}),
);
/// Deletes the match with the given [matchId] from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteMatch({required String matchId}) async {
final query = delete(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
// Add the new players to the match
await Future.wait(
newPlayers.map(
(player) => db.playerMatchDao.addPlayerToMatch(
matchId: matchId,
playerId: player.id,
),
),
);
});
/// Deletes all matches from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllMatches() async {
final query = delete(matchTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes all matches associated with a specific game.
/// Returns the number of matches deleted.
Future<int> deleteMatchesByGame({required String gameId}) async {
final query = delete(matchTable)..where((m) => m.gameId.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected;
}
}

View File

@@ -10,35 +10,7 @@ part 'player_dao.g.dart';
class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
PlayerDao(super.db);
/// Retrieves all players from the database.
Future<List<Player>> getAllPlayers() async {
final query = select(playerTable);
final result = await query.get();
return result
.map(
(row) => Player(
id: row.id,
name: row.name,
description: row.description,
createdAt: row.createdAt,
nameCount: row.nameCount,
),
)
.toList();
}
/// Retrieves a [Player] by their [id].
Future<Player> getPlayerById({required String playerId}) async {
final query = select(playerTable)..where((p) => p.id.equals(playerId));
final result = await query.getSingle();
return Player(
id: result.id,
name: result.name,
description: result.description,
createdAt: result.createdAt,
nameCount: result.nameCount,
);
}
/* Create */
/// Adds a new [player] to the database.
/// If a player with the same ID already exists, updates their name to
@@ -135,12 +107,15 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
return true;
}
/// Deletes the player with the given [id] from the database.
/// Returns `true` if the player was deleted, `false` if the player did not exist.
Future<bool> deletePlayer({required String playerId}) async {
final query = delete(playerTable)..where((p) => p.id.equals(playerId));
final rowsAffected = await query.go();
return rowsAffected > 0;
/* Read */
/// Retrieves the total count of players in the database.
Future<int> getPlayerCount() async {
final count =
await (selectOnly(playerTable)..addColumns([playerTable.id.count()]))
.map((row) => row.read(playerTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Checks if a player with the given [playerId] exists in the database.
@@ -151,10 +126,42 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
return result != null;
}
/// Updates the name of the player with the given [playerId] to [newName].
Future<void> updatePlayerName({
/// Retrieves all players from the database.
Future<List<Player>> getAllPlayers() async {
final query = select(playerTable);
final result = await query.get();
return result
.map(
(row) => Player(
id: row.id,
name: row.name,
description: row.description,
createdAt: row.createdAt,
nameCount: row.nameCount,
),
)
.toList();
}
/// Retrieves a [Player] by their [id].
Future<Player> getPlayerById({required String playerId}) async {
final query = select(playerTable)..where((p) => p.id.equals(playerId));
final result = await query.getSingle();
return Player(
id: result.id,
name: result.name,
description: result.description,
createdAt: result.createdAt,
nameCount: result.nameCount,
);
}
/* Update */
/// Updates the name of the player with the given [playerId] to [name].
Future<bool> updatePlayerName({
required String playerId,
required String newName,
required String name,
}) async {
// Get previous name and name count for the player before updating
final previousPlayerName =
@@ -164,14 +171,15 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
'';
final previousNameCount = await getNameCount(name: previousPlayerName);
await (update(playerTable)..where((p) => p.id.equals(playerId))).write(
PlayerTableCompanion(name: Value(newName)),
);
final rowsAffected =
await (update(playerTable)..where((p) => p.id.equals(playerId))).write(
PlayerTableCompanion(name: Value(name)),
);
// Update name count for the new name
final count = await calculateNameCount(name: newName);
final count = await calculateNameCount(name: name);
if (count > 0) {
await (update(playerTable)..where((p) => p.name.equals(newName))).write(
await (update(playerTable)..where((p) => p.name.equals(name))).write(
PlayerTableCompanion(nameCount: Value(count)),
);
}
@@ -188,17 +196,35 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
);
}
}
return rowsAffected > 0;
}
/// Retrieves the total count of players in the database.
Future<int> getPlayerCount() async {
final count =
await (selectOnly(playerTable)..addColumns([playerTable.id.count()]))
.map((row) => row.read(playerTable.id.count()))
.getSingle();
return count ?? 0;
/// Updates the description of the player with the given [playerId] to
/// [description].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updatePlayerDescription({
required String playerId,
required String description,
}) async {
final rowsAffected =
await (update(playerTable)..where((g) => g.id.equals(playerId))).write(
PlayerTableCompanion(description: Value(description)),
);
return rowsAffected > 0;
}
/* Delete */
/// Deletes the player with the given [id] from the database.
/// Returns `true` if the player was deleted, `false` if the player did not exist.
Future<bool> deletePlayer({required String playerId}) async {
final query = delete(playerTable)..where((p) => p.id.equals(playerId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/* Name count management */
/// Retrieves the count of players with the given [name].
Future<int> getNameCount({required String name}) async {
final query = select(playerTable)..where((p) => p.name.equals(name));

View File

@@ -11,8 +11,7 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
with _$PlayerGroupDaoMixin {
PlayerGroupDao(super.db);
/// No need for a groupHasPlayers method since the members attribute is
/// not nullable
/* Create */
/// Adds a [player] to a group with the given [groupId].
/// If the player is already in the group, no action is taken.
@@ -33,10 +32,11 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
await into(playerGroupTable).insert(
PlayerGroupTableCompanion.insert(playerId: player.id, groupId: groupId),
);
return true;
}
/* Read */
/// Retrieves all players belonging to a specific group by [groupId].
Future<List<Player>> getPlayersOfGroup({required String groupId}) async {
final query = select(playerGroupTable)
@@ -53,18 +53,6 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
return groupMembers;
}
/// Removes a player from a group based on [playerId] and [groupId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removePlayerFromGroup({
required String playerId,
required String groupId,
}) async {
final query = delete(playerGroupTable)
..where((p) => p.playerId.equals(playerId) & p.groupId.equals(groupId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a player with [playerId] is in the group with [groupId].
/// Returns `true` if the player is in the group, otherwise `false`.
Future<bool> isPlayerInGroup({
@@ -76,4 +64,65 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
final result = await query.getSingleOrNull();
return result != null;
}
/* Update */
/// Replaces all players in a group with the provided list of players.
/// Removes all existing players from the group and adds the new players.
/// Also adds any new players to the player table if they don't exist.
/// Returns `true` if the group exists and players were replaced, `false` otherwise.
Future<bool> replaceGroupPlayers({
required String groupId,
required List<Player> newPlayers,
}) async {
if (!await db.groupDao.groupExists(groupId: groupId)) return false;
if (newPlayers.isEmpty) return false;
await db.transaction(() async {
// Remove all existing players from the group
final deleteQuery = delete(db.playerGroupTable)
..where((p) => p.groupId.equals(groupId));
await deleteQuery.go();
// Add new players to the player table if they don't exist
await Future.wait(
newPlayers.map((player) async {
if (!await db.playerDao.playerExists(playerId: player.id)) {
await db.playerDao.addPlayer(player: player);
}
}),
);
// Add the new players to the group
await db.batch(
(b) => b.insertAll(
db.playerGroupTable,
newPlayers
.map(
(player) => PlayerGroupTableCompanion.insert(
playerId: player.id,
groupId: groupId,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
});
return true;
}
/* Delete */
/// Removes a player from a group based on [playerId] and [groupId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removePlayerFromGroup({
required String playerId,
required String groupId,
}) async {
final query = delete(playerGroupTable)
..where((p) => p.playerId.equals(playerId) & p.groupId.equals(groupId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -11,14 +11,16 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
with _$PlayerMatchDaoMixin {
PlayerMatchDao(super.db);
/* Create */
/// Associates a player with a match by inserting a record into the
/// [PlayerMatchTable]. Optionally associates with a team and sets initial score.
Future<void> addPlayerToMatch({
Future<bool> addPlayerToMatch({
required String matchId,
required String playerId,
String? teamId,
}) async {
await into(playerMatchTable).insert(
final rowsAffected = await into(playerMatchTable).insert(
PlayerMatchTableCompanion.insert(
playerId: playerId,
matchId: matchId,
@@ -26,42 +28,14 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
),
mode: InsertMode.insertOrReplace,
);
}
/// Retrieves a list of [Player]s associated with the given [matchId].
/// Returns null if no players are found.
Future<List<Player>?> getPlayersOfMatch({required String matchId}) async {
final result = await (select(
playerMatchTable,
)..where((p) => p.matchId.equals(matchId))).get();
if (result.isEmpty) return null;
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
final players = await Future.wait(futures);
return players;
}
/// Updates the team for a player in a match.
/// Returns `true` if the update was successful, otherwise `false`.
Future<bool> updatePlayerTeam({
required String matchId,
required String playerId,
required String? teamId,
}) async {
final rowsAffected =
await (update(playerMatchTable)..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.write(PlayerMatchTableCompanion(teamId: Value(teamId)));
return rowsAffected > 0;
}
/* Read */
/// Checks if there are any players associated with the given [matchId].
/// Returns `true` if there are players, otherwise `false`.
Future<bool> matchHasPlayers({required String matchId}) async {
Future<bool> hasMatchPlayers({required String matchId}) async {
final count =
await (selectOnly(playerMatchTable)
..where(playerMatchTable.matchId.equals(matchId))
@@ -87,31 +61,79 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
return (count ?? 0) > 0;
}
/// Removes the association of a player with a match by deleting the record
/// from the [PlayerMatchTable].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removePlayerFromMatch({
/// Retrieves a list of [Player]s associated with the given [matchId].
/// Returns empty list if no players are found.
Future<List<Player>> getPlayersOfMatch({required String matchId}) async {
final result = await (select(
playerMatchTable,
)..where((p) => p.matchId.equals(matchId))).get();
if (result.isEmpty) return [];
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
final players = await Future.wait(futures);
return players;
}
/// Retrieves a list of [Player]s associated with a specific team in a match.
/// Returns empty list if no players are found for the team in the match.
Future<List<Player>> getPlayersOfTeamInMatch({
required String matchId,
required String teamId,
}) async {
final result =
await (select(playerMatchTable)
..where((p) => p.matchId.equals(matchId))
..where((p) => p.teamId.equals(teamId)))
.get();
if (result.isEmpty) return [];
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
final players = await Future.wait(futures);
return players;
}
/* Updated */
/// Updates the team for a player in a match.
/// Returns `true` if the update was successful, otherwise `false`.
Future<bool> updatePlayersTeam({
required String matchId,
required String playerId,
required String? teamId,
}) async {
final query = delete(playerMatchTable)
..where((pg) => pg.matchId.equals(matchId))
..where((pg) => pg.playerId.equals(playerId));
final rowsAffected = await query.go();
final rowsAffected =
await (update(playerMatchTable)..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.write(PlayerMatchTableCompanion(teamId: Value(teamId)));
return rowsAffected > 0;
}
/// Updates the players associated with a match based on the provided
/// [newPlayer] list. It adds new players and removes players that are no
/// [player] list. It adds new players and removes players that are no
/// longer associated with the match.
Future<void> updatePlayersFromMatch({
Future<bool> updateMatchPlayers({
required String matchId,
required List<Player> newPlayer,
required List<Player> player,
}) async {
if (player.isEmpty) return false;
final currentPlayers = await getPlayersOfMatch(matchId: matchId);
// Create sets of player IDs for easy comparison
final currentPlayerIds = currentPlayers?.map((p) => p.id).toSet() ?? {};
final newPlayerIdsSet = newPlayer.map((p) => p.id).toSet();
final currentPlayerIds = currentPlayers.map((p) => p.id).toSet();
final newPlayerIdsSet = player.map((p) => p.id).toSet();
// Are the current and new player identical?
if (currentPlayerIds.containsAll(newPlayerIdsSet) &&
newPlayerIdsSet.containsAll(currentPlayerIds)) {
return false;
}
// Determine players to add and remove
final playersToAdd = newPlayerIdsSet.difference(currentPlayerIds);
@@ -147,22 +169,22 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
);
}
});
return true;
}
/// Retrieves all players in a specific team for a match.
Future<List<Player>> getPlayersInTeam({
/* Delete */
/// Removes the association of a player with a match by deleting the record
/// from the [PlayerMatchTable].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removePlayerFromMatch({
required String matchId,
required String teamId,
required String playerId,
}) async {
final result = await (select(
playerMatchTable,
)..where((p) => p.matchId.equals(matchId) & p.teamId.equals(teamId))).get();
if (result.isEmpty) return [];
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
return Future.wait(futures);
final query = delete(playerMatchTable)
..where((pg) => pg.matchId.equals(matchId))
..where((pg) => pg.playerId.equals(playerId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -13,6 +13,8 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
with _$ScoreEntryDaoMixin {
ScoreEntryDao(super.db);
/* Create */
/// Adds a score entry to the database.
Future<void> addScore({
required String playerId,
@@ -58,6 +60,8 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
});
}
/* Read */
/// Retrieves the score for a specific round.
Future<ScoreEntry?> getScore({
required String playerId,
@@ -126,28 +130,58 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
);
}
/// Gets the highest (latest) round number for a match.
/// Returns `null` if there are no scores for the match.
Future<int?> getLatestRoundNumber({required String matchId}) async {
final query = selectOnly(scoreEntryTable)
..where(scoreEntryTable.matchId.equals(matchId))
..addColumns([scoreEntryTable.roundNumber.max()]);
final result = await query.getSingle();
return result.read(scoreEntryTable.roundNumber.max());
}
/// Aggregates the total score for a player in a match by summing all their
/// score entry changes. Returns `0` if there are no scores for the player
/// in the match.
Future<int> getTotalScoreForPlayer({
required String playerId,
required String matchId,
}) async {
final scores = await getAllPlayerScoresInMatch(
playerId: playerId,
matchId: matchId,
);
if (scores.isEmpty) return 0;
// Return the sum of all score changes
return scores.fold<int>(0, (sum, element) => sum + element.change);
}
/* Update */
/// Updates a score entry.
Future<bool> updateScore({
required String playerId,
required String matchId,
required ScoreEntry newEntry,
required ScoreEntry entry,
}) async {
final rowsAffected =
await (update(scoreEntryTable)..where(
(s) =>
s.playerId.equals(playerId) &
s.matchId.equals(matchId) &
s.roundNumber.equals(newEntry.roundNumber),
s.roundNumber.equals(entry.roundNumber),
))
.write(
ScoreEntryTableCompanion(
score: Value(newEntry.score),
change: Value(newEntry.change),
score: Value(entry.score),
change: Value(entry.change),
),
);
return rowsAffected > 0;
}
/* Delete */
/// Deletes a score entry.
Future<bool> deleteScore({
required String playerId,
@@ -182,31 +216,7 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
return rowsAffected > 0;
}
/// Gets the highest (latest) round number for a match.
/// Returns `null` if there are no scores for the match.
Future<int?> getLatestRoundNumber({required String matchId}) async {
final query = selectOnly(scoreEntryTable)
..where(scoreEntryTable.matchId.equals(matchId))
..addColumns([scoreEntryTable.roundNumber.max()]);
final result = await query.getSingle();
return result.read(scoreEntryTable.roundNumber.max());
}
/// Aggregates the total score for a player in a match by summing all their
/// score entry changes. Returns `0` if there are no scores for the player
/// in the match.
Future<int> getTotalScoreForPlayer({
required String playerId,
required String matchId,
}) async {
final scores = await getAllPlayerScoresInMatch(
playerId: playerId,
matchId: matchId,
);
if (scores.isEmpty) return 0;
// Return the sum of all score changes
return scores.fold<int>(0, (sum, element) => sum + element.change);
}
/* Winner handling */
Future<bool> hasWinner({required String matchId}) async {
return await getWinner(matchId: matchId) != null;
@@ -275,12 +285,14 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
}
}
Future<bool> hasLooser({required String matchId}) async {
return await getLooser(matchId: matchId) != null;
/* Loser handling */
Future<bool> hasLoser({required String matchId}) async {
return await getLoser(matchId: matchId) != null;
}
// Setting the looser for a game and clearing previous looser if exists.
Future<bool> setLooser({
Future<bool> setLoser({
required String matchId,
required String playerId,
}) async {
@@ -304,7 +316,7 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
/// Retrieves the looser of a match by looking for a score entry where score
/// is 0. Returns `null` if no player found, else the first with the score.
Future<Player?> getLooser({required String matchId}) async {
Future<Player?> getLoser({required String matchId}) async {
final query =
select(scoreEntryTable).join([
innerJoin(
@@ -332,7 +344,7 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
///
/// Returns `true` if the looser was removed, `false` if there are multiple
/// scores or if the looser cannot be removed.
Future<bool> removeLooser({required String matchId}) async {
Future<bool> removeLoser({required String matchId}) async {
final scores = await getAllMatchScores(matchId: matchId);
if (scores.length > 1) {

View File

@@ -1,17 +1,105 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/player_match_table.dart';
import 'package:tallee/data/db/tables/team_table.dart';
import 'package:tallee/data/models/player.dart';
import 'package:tallee/data/models/team.dart';
part 'team_dao.g.dart';
@DriftAccessor(tables: [TeamTable])
@DriftAccessor(tables: [TeamTable, PlayerMatchTable])
class TeamDao extends DatabaseAccessor<AppDatabase> with _$TeamDaoMixin {
TeamDao(super.db);
/* Create */
/// Adds a new [team] to the database.
/// Returns `true` if the team was added, `false` otherwise.
Future<bool> addTeam({required Team team, required String matchId}) async {
if (await teamExists(teamId: team.id)) return false;
await into(teamTable).insert(
TeamTableCompanion.insert(
id: team.id,
name: team.name,
createdAt: team.createdAt,
),
mode: InsertMode.insertOrReplace,
);
await db.batch((batch) async {
for (final player in team.members) {
await into(playerMatchTable).insert(
PlayerMatchTableCompanion.insert(
playerId: player.id,
matchId: matchId,
teamId: Value(team.id),
),
mode: InsertMode.insertOrReplace,
);
}
});
return true;
}
/// Adds multiple [teams] to the database in a batch operation.
Future<bool> addTeamsAsList({
required List<Team> teams,
required String matchId,
}) async {
if (teams.isEmpty) return false;
await db.batch(
(b) => b.insertAll(
teamTable,
teams
.map(
(team) => TeamTableCompanion.insert(
id: team.id,
name: team.name,
createdAt: team.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
for (final team in teams) {
await db.batch((batch) async {
for (final player in team.members) {
await into(db.playerMatchTable).insert(
PlayerMatchTableCompanion.insert(
playerId: player.id,
matchId: matchId,
teamId: Value(team.id),
),
mode: InsertMode.insertOrReplace,
);
}
});
}
return true;
}
/* Read */
/// Retrieves the total count of teams in the database.
Future<int> getTeamCount() async {
final count =
await (selectOnly(teamTable)..addColumns([teamTable.id.count()]))
.map((row) => row.read(teamTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Checks if a team with the given [teamId] exists in the database.
/// Returns `true` if the team exists, `false` otherwise.
Future<bool> teamExists({required String teamId}) async {
final query = select(teamTable)..where((t) => t.id.equals(teamId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Retrieves all teams from the database.
/// Note: This returns teams without their members. Use getTeamById for full team data.
Future<List<Team>> getAllTeams() async {
final query = select(teamTable);
final result = await query.get();
@@ -41,8 +129,7 @@ class TeamDao extends DatabaseAccessor<AppDatabase> with _$TeamDaoMixin {
);
}
/// Helper method to get team members from player_match_table.
/// This assumes team members are tracked via the player_match_table.
/// Helper method to get team members from PlayerMatchTable.
Future<List<Player>> _getTeamMembers({required String teamId}) async {
// Get all player_match entries with this teamId
final playerMatchQuery = select(db.playerMatchTable)
@@ -61,44 +148,28 @@ class TeamDao extends DatabaseAccessor<AppDatabase> with _$TeamDaoMixin {
return players;
}
/// Adds a new [team] to the database.
/// Returns `true` if the team was added, `false` otherwise.
Future<bool> addTeam({required Team team}) async {
if (!await teamExists(teamId: team.id)) {
await into(teamTable).insert(
TeamTableCompanion.insert(
id: team.id,
name: team.name,
createdAt: team.createdAt,
),
mode: InsertMode.insertOrReplace,
);
return true;
}
return false;
/* Update */
/// Updates the name of the team with the given [teamId].
Future<bool> updateTeamName({
required String teamId,
required String name,
}) async {
final rowsAffected =
await (update(teamTable)..where((t) => t.id.equals(teamId))).write(
TeamTableCompanion(name: Value(name)),
);
return rowsAffected > 0;
}
/// Adds multiple [teams] to the database in a batch operation.
Future<bool> addTeamsAsList({required List<Team> teams}) async {
if (teams.isEmpty) return false;
/* Delete */
await db.batch(
(b) => b.insertAll(
teamTable,
teams
.map(
(team) => TeamTableCompanion.insert(
id: team.id,
name: team.name,
createdAt: team.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
return true;
/// Deletes all teams from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllTeams() async {
final query = delete(teamTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes the team with the given [teamId] from the database.
@@ -108,39 +179,4 @@ class TeamDao extends DatabaseAccessor<AppDatabase> with _$TeamDaoMixin {
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a team with the given [teamId] exists in the database.
/// Returns `true` if the team exists, `false` otherwise.
Future<bool> teamExists({required String teamId}) async {
final query = select(teamTable)..where((t) => t.id.equals(teamId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Updates the name of the team with the given [teamId].
Future<void> updateTeamName({
required String teamId,
required String newName,
}) async {
await (update(teamTable)..where((t) => t.id.equals(teamId))).write(
TeamTableCompanion(name: Value(newName)),
);
}
/// Retrieves the total count of teams in the database.
Future<int> getTeamCount() async {
final count =
await (selectOnly(teamTable)..addColumns([teamTable.id.count()]))
.map((row) => row.read(teamTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Deletes all teams from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllTeams() async {
final query = delete(teamTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -5,6 +5,12 @@ part of 'team_dao.dart';
// ignore_for_file: type=lint
mixin _$TeamDaoMixin on DatabaseAccessor<AppDatabase> {
$TeamTableTable get teamTable => attachedDatabase.teamTable;
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$PlayerMatchTableTable get playerMatchTable =>
attachedDatabase.playerMatchTable;
TeamDaoManager get managers => TeamDaoManager(this);
}
@@ -13,4 +19,17 @@ class TeamDaoManager {
TeamDaoManager(this._db);
$$TeamTableTableTableManager get teamTable =>
$$TeamTableTableTableManager(_db.attachedDatabase, _db.teamTable);
$$PlayerTableTableTableManager get playerTable =>
$$PlayerTableTableTableManager(_db.attachedDatabase, _db.playerTable);
$$GameTableTableTableManager get gameTable =>
$$GameTableTableTableManager(_db.attachedDatabase, _db.gameTable);
$$GroupTableTableTableManager get groupTable =>
$$GroupTableTableTableManager(_db.attachedDatabase, _db.groupTable);
$$MatchTableTableTableManager get matchTable =>
$$MatchTableTableTableManager(_db.attachedDatabase, _db.matchTable);
$$PlayerMatchTableTableTableManager get playerMatchTable =>
$$PlayerMatchTableTableTableManager(
_db.attachedDatabase,
_db.playerMatchTable,
);
}