Merge pull request 'MVP-Refactoring' (#139) from refactoring/68-mvp-refactoring into development
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Reviewed-on: #139
Reviewed-by: gelbeinhalb <spam@yannick-weigert.de>
Reviewed-by: Mathis Kirchner <mathis.kirchner.mk@gmail.com>
This commit was merged in pull request #139.
This commit is contained in:
2026-01-08 20:24:01 +00:00
39 changed files with 1093 additions and 833 deletions

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@@ -1,2 +1,6 @@
/// Minimum duration of all app skeletons class Constants {
Duration minimumSkeletonDuration = const Duration(milliseconds: 250); Constants._(); // Private constructor to prevent instantiation
/// Minimum duration of all app skeletons
static Duration minimumSkeletonDuration = const Duration(milliseconds: 250);
}

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@@ -1,35 +1,59 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
class CustomTheme { class CustomTheme {
CustomTheme._(); // Private constructor to prevent instantiation
// ==================== Colors ====================
static Color primaryColor = const Color(0xFF7505E4); static Color primaryColor = const Color(0xFF7505E4);
static Color secondaryColor = const Color(0xFFAFA2FF); static Color secondaryColor = const Color(0xFFAFA2FF);
static Color backgroundColor = const Color(0xFF0B0B0B); static Color backgroundColor = const Color(0xFF0B0B0B);
static Color boxColor = const Color(0xFF101010); static Color boxColor = const Color(0xFF101010);
static Color onBoxColor = const Color(0xFF181818); static Color onBoxColor = const Color(0xFF181818);
static Color boxBorder = const Color(0xFF272727); static Color boxBorder = const Color(0xFF272727);
static const Color textColor = Colors.white;
// ==================== Border Radius ====================
static const double standardBorderRadius = 12.0;
static BorderRadius get standardBorderRadiusAll =>
BorderRadius.circular(standardBorderRadius);
// ==================== Padding & Margins ====================
static const EdgeInsets standardMargin = EdgeInsets.symmetric(
horizontal: 12,
vertical: 10,
);
static const EdgeInsets tileMargin = EdgeInsets.symmetric(
horizontal: 12,
vertical: 5,
);
// ==================== Decorations ====================
static BoxDecoration standardBoxDecoration = BoxDecoration( static BoxDecoration standardBoxDecoration = BoxDecoration(
color: boxColor, color: boxColor,
border: Border.all(color: boxBorder), border: Border.all(color: boxBorder),
borderRadius: BorderRadius.circular(12), borderRadius: standardBorderRadiusAll,
); );
static BoxDecoration highlightedBoxDecoration = BoxDecoration( static BoxDecoration highlightedBoxDecoration = BoxDecoration(
color: boxColor, color: boxColor,
border: Border.all(color: primaryColor), border: Border.all(color: primaryColor),
borderRadius: BorderRadius.circular(12), borderRadius: standardBorderRadiusAll,
boxShadow: [BoxShadow(color: primaryColor.withAlpha(120), blurRadius: 12)], boxShadow: [BoxShadow(color: primaryColor.withAlpha(120), blurRadius: 12)],
); );
// ==================== App Bar Theme ====================
static AppBarTheme appBarTheme = AppBarTheme( static AppBarTheme appBarTheme = AppBarTheme(
backgroundColor: backgroundColor, backgroundColor: backgroundColor,
foregroundColor: Colors.white, foregroundColor: textColor,
elevation: 0, elevation: 0,
scrolledUnderElevation: 0,
centerTitle: true,
titleTextStyle: const TextStyle( titleTextStyle: const TextStyle(
color: Colors.white, color: textColor,
fontSize: 20, fontSize: 20,
fontWeight: FontWeight.bold, fontWeight: FontWeight.bold,
overflow: TextOverflow.ellipsis,
), ),
iconTheme: const IconThemeData(color: Colors.white), iconTheme: const IconThemeData(color: textColor),
); );
} }

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@@ -2,6 +2,9 @@ import 'package:flutter/material.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart'; import 'package:game_tracker/l10n/generated/app_localizations.dart';
/// Button types used for styling the [CustomWidthButton] /// Button types used for styling the [CustomWidthButton]
/// - [ButtonType.primary]: Primary button style.
/// - [ButtonType.secondary]: Secondary button style.
/// - [ButtonType.tertiary]: Tertiary button style.
enum ButtonType { primary, secondary, tertiary } enum ButtonType { primary, secondary, tertiary }
/// Result types for import operations in the [SettingsView] /// Result types for import operations in the [SettingsView]

View File

@@ -1,17 +1,17 @@
{ {
"@@locale": "de", "@@locale": "de",
"all_players": "Alle Spieler:innen:", "all_players": "Alle Spieler:innen",
"all_players_selected": "Alle Spieler:innen ausgewählt", "all_players_selected": "Alle Spieler:innen ausgewählt",
"amount_of_matches": "Anzahl der Matches", "amount_of_matches": "Anzahl der Spiele",
"cancel": "Abbrechen", "cancel": "Abbrechen",
"choose_game": "Spielvorlage wählen", "choose_game": "Spielvorlage wählen",
"choose_group": "Gruppe wählen", "choose_group": "Gruppe wählen",
"choose_ruleset": "Regelwerk wählen", "choose_ruleset": "Regelwerk wählen",
"could_not_add_player": "Spieler:in {playerName} konnte nicht hinzugefügt werden", "could_not_add_player": "Spieler:in {playerName} konnte nicht hinzugefügt werden",
"create_group": "Gruppe erstellen", "create_group": "Gruppe erstellen",
"create_match": "Match erstellen", "create_match": "Spiel erstellen",
"create_new_group": "Neue Gruppe erstellen", "create_new_group": "Neue Gruppe erstellen",
"create_new_match": "Neues Match erstellen", "create_new_match": "Neues Spiel erstellen",
"data_successfully_deleted": "Daten erfolgreich gelöscht", "data_successfully_deleted": "Daten erfolgreich gelöscht",
"data_successfully_exported": "Daten erfolgreich exportiert", "data_successfully_exported": "Daten erfolgreich exportiert",
"data_successfully_imported": "Daten erfolgreich importiert", "data_successfully_imported": "Daten erfolgreich importiert",
@@ -34,28 +34,28 @@
"info": "Info", "info": "Info",
"invalid_schema": "Ungültiges Schema", "invalid_schema": "Ungültiges Schema",
"least_points": "Niedrigste Punkte", "least_points": "Niedrigste Punkte",
"match_in_progress": "Match läuft...", "match_in_progress": "Spiel läuft...",
"match_name": "Matchname", "match_name": "Spieltitel",
"matches": "Matches", "matches": "Spiele",
"menu": "Menü", "menu": "Menü",
"most_points": "Höchste Punkte", "most_points": "Höchste Punkte",
"no_data_available": "Keine Daten verfügbar", "no_data_available": "Keine Daten verfügbar",
"no_groups_created_yet": "Noch keine Gruppen erstellt", "no_groups_created_yet": "Noch keine Gruppen erstellt",
"no_matches_created_yet": "Noch keine Matches erstellt", "no_matches_created_yet": "Noch keine Spiele erstellt",
"no_players_created_yet": "Noch keine Spieler:in erstellt", "no_players_created_yet": "Noch keine Spieler:in erstellt",
"no_players_found_with_that_name": "Keine Spieler:in mit diesem Namen gefunden", "no_players_found_with_that_name": "Keine Spieler:in mit diesem Namen gefunden",
"no_players_selected": "Keine Spieler:in ausgewählt", "no_players_selected": "Keine Spieler:innen ausgewählt",
"no_recent_matches_available": "Keine letzten Matches verfügbar", "no_recent_matches_available": "Keine letzten Spiele verfügbar",
"no_second_match_available": "Kein zweites Match verfügbar", "no_second_match_available": "Kein zweites Spiel verfügbar",
"no_statistics_available": "Keine Statistiken verfügbar", "no_statistics_available": "Keine Statistiken verfügbar",
"none": "Kein", "none": "Kein",
"none_group": "Keine", "none_group": "Keine",
"not_available": "Nicht verfügbar", "not_available": "Nicht verfügbar",
"player_name": "Spieler:innenname", "player_name": "Spieler:innenname",
"players": "Spieler:in", "players": "Spieler:innen",
"players_count": "{count} Spieler", "players_count": "{count} Spieler",
"quick_create": "Schnellzugriff", "quick_create": "Schnellzugriff",
"recent_matches": "Letzte Matches", "recent_matches": "Letzte Spiele",
"ruleset": "Regelwerk", "ruleset": "Regelwerk",
"ruleset_least_points": "Umgekehrte Wertung: Der/die Spieler:in mit den wenigsten Punkten gewinnt.", "ruleset_least_points": "Umgekehrte Wertung: Der/die Spieler:in mit den wenigsten Punkten gewinnt.",
"ruleset_most_points": "Traditionelles Regelwerk: Der/die Spieler:in mit den meisten Punkten gewinnt.", "ruleset_most_points": "Traditionelles Regelwerk: Der/die Spieler:in mit den meisten Punkten gewinnt.",
@@ -64,7 +64,7 @@
"search_for_groups": "Nach Gruppen suchen", "search_for_groups": "Nach Gruppen suchen",
"search_for_players": "Nach Spieler:innen suchen", "search_for_players": "Nach Spieler:innen suchen",
"select_winner": "Gewinner:in wählen:", "select_winner": "Gewinner:in wählen:",
"selected_players": "Ausgewählte Spieler:in: {count}", "selected_players": "Ausgewählte Spieler:innen",
"settings": "Einstellungen", "settings": "Einstellungen",
"single_loser": "Ein:e Verlierer:in", "single_loser": "Ein:e Verlierer:in",
"single_winner": "Ein:e Gewinner:in", "single_winner": "Ein:e Gewinner:in",
@@ -73,11 +73,11 @@
"successfully_added_player": "Spieler:in {playerName} erfolgreich hinzugefügt", "successfully_added_player": "Spieler:in {playerName} erfolgreich hinzugefügt",
"there_is_no_group_matching_your_search": "Es gibt keine Gruppe, die deiner Suche entspricht", "there_is_no_group_matching_your_search": "Es gibt keine Gruppe, die deiner Suche entspricht",
"this_cannot_be_undone": "Dies kann nicht rückgängig gemacht werden", "this_cannot_be_undone": "Dies kann nicht rückgängig gemacht werden",
"today_at": "Heute um {time}", "today_at": "Heute um",
"undo": "Rückgängig", "undo": "Rückgängig",
"unknown_exception": "Unbekannter Fehler (siehe Konsole)", "unknown_exception": "Unbekannter Fehler (siehe Konsole)",
"winner": "Gewinner:in: {winnerName}", "winner": "Gewinner:in",
"winrate": "Siegquote", "winrate": "Siegquote",
"wins": "Siege", "wins": "Siege",
"yesterday_at": "Gestern um {time}" "yesterday_at": "Gestern um"
} }

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@@ -1,367 +1,343 @@
{ {
"@@locale": "en", "@@locale": "en",
"@all_players": { "@all_players": {
"description": "Label for all players list" "description": "Label for all players list"
}, },
"@all_players_selected": { "@all_players_selected": {
"description": "Message when all players are added to selection" "description": "Message when all players are added to selection"
}, },
"@amount_of_matches": { "@amount_of_matches": {
"description": "Label for amount of matches statistic" "description": "Label for amount of matches statistic"
}, },
"@cancel": { "@app_name": {
"description": "Cancel button text" "description": "The name of the App"
}, },
"@choose_game": { "@cancel": {
"description": "Label for choosing a game" "description": "Cancel button text"
}, },
"@choose_group": { "@choose_game": {
"description": "Label for choosing a group" "description": "Label for choosing a game"
}, },
"@choose_ruleset": { "@choose_group": {
"description": "Label for choosing a ruleset" "description": "Label for choosing a group"
}, },
"@could_not_add_player": { "@choose_ruleset": {
"description": "Error message when adding a player fails", "description": "Label for choosing a ruleset"
"placeholders": { },
"playerName": { "@could_not_add_player": {
"type": "String", "description": "Error message when adding a player fails"
"example": "John" },
} "@create_group": {
} "description": "Button text to create a group"
}, },
"@create_group": { "@create_match": {
"description": "Button text to create a group" "description": "Button text to create a match"
}, },
"@create_match": { "@create_new_group": {
"description": "Button text to create a match" "description": "Button text to create a new group"
}, },
"@create_new_group": { "@create_new_match": {
"description": "Button text to create a new group" "description": "Button text to create a new match"
}, },
"@create_new_match": { "@data_successfully_deleted": {
"description": "Button text to create a new match" "description": "Success message after deleting data"
}, },
"@data_successfully_deleted": { "@data_successfully_exported": {
"description": "Success message after deleting data" "description": "Success message after exporting data"
}, },
"@data_successfully_exported": { "@data_successfully_imported": {
"description": "Success message after exporting data" "description": "Success message after importing data"
}, },
"@data_successfully_imported": { "@days_ago": {
"description": "Success message after importing data" "description": "Date format for days ago",
}, "placeholders": {
"@days_ago": { "count": {
"description": "Date format for days ago", "type": "int"
"placeholders": { }
"count": { }
"type": "int" },
} "@delete": {
} "description": "Delete button text"
}, },
"@delete": { "@delete_all_data": {
"description": "Delete button text" "description": "Confirmation dialog for deleting all data"
}, },
"@delete_all_data": { "@error_creating_group": {
"description": "Confirmation dialog for deleting all data" "description": "Error message when group creation fails"
}, },
"@error_creating_group": { "@error_reading_file": {
"description": "Error message when group creation fails" "description": "Error message when file cannot be read"
}, },
"@error_reading_file": { "@export_canceled": {
"description": "Error message when file cannot be read" "description": "Message when export is canceled"
}, },
"@export_canceled": { "@export_data": {
"description": "Message when export is canceled" "description": "Export data menu item"
}, },
"@export_data": { "@format_exception": {
"description": "Export data menu item" "description": "Error message for format exceptions"
}, },
"@format_exception": { "@game": {
"description": "Error message for format exceptions" "description": "Game label"
}, },
"@game": { "@game_name": {
"description": "Game label" "description": "Placeholder for game name search"
}, },
"@game_name": { "@group": {
"description": "Placeholder for game name search" "description": "Group label"
}, },
"@game_tracker": { "@group_name": {
"description": "App Name" "description": "Placeholder for group name input"
}, },
"@group": { "@groups": {
"description": "Group label" "description": "Label for groups"
}, },
"@group_name": { "@home": {
"description": "Placeholder for group name input" "description": "Home tab label"
}, },
"@groups": { "@import_canceled": {
"description": "Label for groups" "description": "Message when import is canceled"
}, },
"@home": { "@import_data": {
"description": "Home tab label" "description": "Import data menu item"
}, },
"@import_canceled": { "@info": {
"description": "Message when import is canceled" "description": "Info label"
}, },
"@import_data": { "@invalid_schema": {
"description": "Import data menu item" "description": "Error message for invalid schema"
}, },
"@info": { "@least_points": {
"description": "Info label" "description": "Title for least points ruleset"
}, },
"@invalid_schema": { "@match_in_progress": {
"description": "Error message for invalid schema" "description": "Message when match is in progress"
}, },
"@least_points": { "@match_name": {
"description": "Title for least points ruleset" "description": "Placeholder for match name input"
}, },
"@match_in_progress": { "@matches": {
"description": "Message when match is in progress" "description": "Label for matches"
}, },
"@match_name": { "@menu": {
"description": "Placeholder for match name input" "description": "Menu label"
}, },
"@matches": { "@most_points": {
"description": "Label for matches" "description": "Title for most points ruleset"
}, },
"@menu": { "@no_data_available": {
"description": "Menu label" "description": "Message when no data in the statistic tiles is given"
}, },
"@most_points": { "@no_groups_created_yet": {
"description": "Title for most points ruleset" "description": "Message when no groups exist"
}, },
"@no_data_available": { "@no_matches_created_yet": {
"description": "Message when no data in the statistic tiles is given" "description": "Message when no matches exist"
}, },
"@no_groups_created_yet": { "@no_players_created_yet": {
"description": "Message when no groups exist" "description": "Message when no players exist"
}, },
"@no_matches_created_yet": { "@no_players_found_with_that_name": {
"description": "Message when no matches exist" "description": "Message when search returns no results"
}, },
"@no_players_created_yet": { "@no_players_selected": {
"description": "Message when no players exist" "description": "Message when no players are selected"
}, },
"@no_players_found_with_that_name": { "@no_recent_matches_available": {
"description": "Message when search returns no results" "description": "Message when no recent matches exist"
}, },
"@no_players_selected": { "@no_second_match_available": {
"description": "Message when no players are selected" "description": "Message when no second match exists"
}, },
"@no_recent_matches_available": { "@no_statistics_available": {
"description": "Message when no recent matches exist" "description": "Message when no statistics are available, because no matches were played yet"
}, },
"@no_second_match_available": { "@none": {
"description": "Message when no second match exists" "description": "None option label"
}, },
"@no_statistics_available": { "@none_group": {
"description": "Message when no statistics are available, because no matches were played yet" "description": "None group option label"
}, },
"@none": { "@not_available": {
"description": "None option label" "description": "Abbreviation for not available"
}, },
"@none_group": { "@player_name": {
"description": "None group option label" "description": "Placeholder for player name input"
}, },
"@not_available": { "@players": {
"description": "Abbreviation for not available" "description": "Players label"
}, },
"@player_name": { "@players_count": {
"description": "Placeholder for player name input" "description": "Shows the number of players",
}, "placeholders": {
"@players": { "count": {
"description": "Players label" "type": "int"
}, }
"@players_count": { }
"description": "Shows the number of players", },
"placeholders": { "@quick_create": {
"count": { "description": "Title for quick create section"
"type": "int" },
} "@recent_matches": {
} "description": "Title for recent matches section"
}, },
"@quick_create": { "@ruleset": {
"description": "Title for quick create section" "description": "Ruleset label"
}, },
"@recent_matches": { "@ruleset_least_points": {
"description": "Title for recent matches section" "description": "Description for least points ruleset"
}, },
"@ruleset": { "@ruleset_most_points": {
"description": "Ruleset label" "description": "Description for most points ruleset"
}, },
"@ruleset_least_points": { "@ruleset_single_loser": {
"description": "Description for least points ruleset" "description": "Description for single loser ruleset"
}, },
"@ruleset_most_points": { "@ruleset_single_winner": {
"description": "Description for most points ruleset" "description": "Description for single winner ruleset"
}, },
"@ruleset_single_loser": { "@search_for_groups": {
"description": "Description for single loser ruleset" "description": "Hint text for group search input field"
}, },
"@ruleset_single_winner": { "@search_for_players": {
"description": "Description for single winner ruleset" "description": "Hint text for player search input field"
}, },
"@search_for_groups": { "@select_winner": {
"description": "Hint text for group search input field" "description": "Label to select the winner"
}, },
"@search_for_players": { "@selected_players": {
"description": "Hint text for player search input field" "description": "Shows the number of selected players"
}, },
"@select_winner": { "@settings": {
"description": "Label to select the winner" "description": "Settings label"
}, },
"@selected_players": { "@single_loser": {
"description": "Shows the number of selected players", "description": "Title for single loser ruleset"
"placeholders": { },
"count": { "@single_winner": {
"type": "int", "description": "Title for single winner ruleset"
"format": "compact" },
} "@statistics": {
} "description": "Statistics tab label"
}, },
"@settings": { "@stats": {
"description": "Settings label" "description": "Stats tab label (short)"
}, },
"@single_loser": { "@successfully_added_player": {
"description": "Title for single loser ruleset" "description": "Success message when adding a player",
}, "placeholders": {
"@single_winner": { "playerName": {
"description": "Title for single winner ruleset" "type": "String",
}, "example": "John"
"@statistics": { }
"description": "Statistics tab label" }
}, },
"@stats": { "@there_is_no_group_matching_your_search": {
"description": "Stats tab label (short)" "description": "Message when search returns no groups"
}, },
"@successfully_added_player": { "@this_cannot_be_undone": {
"description": "Success message when adding a player", "description": "Warning message for irreversible actions"
"placeholders": { },
"playerName": { "@today_at": {
"type": "String", "description": "Date format for today"
"example": "John" },
} "@undo": {
} "description": "Undo button text"
}, },
"@there_is_no_group_matching_your_search": { "@unknown_exception": {
"description": "Message when search returns no groups" "description": "Error message for unknown exceptions"
}, },
"@this_cannot_be_undone": { "@winner": {
"description": "Warning message for irreversible actions" "description": "Winner label"
}, },
"@today_at": { "@winrate": {
"description": "Date format for today", "description": "Label for winrate statistic"
"placeholders": { },
"time": { "@wins": {
"type": "String", "description": "Label for wins statistic"
"example": "14:30" },
} "@yesterday_at": {
} "description": "Date format for yesterday"
}, },
"@undo": { "all_players": "All players",
"description": "Undo button text" "all_players_selected": "All players selected",
}, "amount_of_matches": "Amount of Matches",
"@unknown_exception": { "app_name": "Game Tracker",
"description": "Error message for unknown exceptions" "cancel": "Cancel",
}, "choose_game": "Choose Game",
"@winner": { "choose_group": "Choose Group",
"description": "Winner label" "choose_ruleset": "Choose Ruleset",
}, "could_not_add_player": "Could not add player",
"@winrate": { "create_group": "Create Group",
"description": "Label for winrate statistic" "create_match": "Create match",
}, "create_new_group": "Create new group",
"@wins": { "create_new_match": "Create new match",
"description": "Label for wins statistic" "data_successfully_deleted": "Data successfully deleted",
}, "data_successfully_exported": "Data successfully exported",
"@yesterday_at": { "data_successfully_imported": "Data successfully imported",
"description": "Date format for yesterday", "days_ago": "{count} days ago",
"placeholders": { "delete": "Delete",
"time": { "delete_all_data": "Delete all data?",
"type": "String", "error_creating_group": "Error while creating group, please try again",
"example": "14:30" "error_reading_file": "Error reading file",
} "export_canceled": "Export canceled",
} "export_data": "Export data",
}, "format_exception": "Format Exception (see console)",
"all_players": "All players:", "game": "Game",
"all_players_selected": "All players selected", "game_name": "Game Name",
"amount_of_matches": "Amount of Matches", "group": "Group",
"cancel": "Cancel", "group_name": "Group name",
"choose_game": "Choose Game", "groups": "Groups",
"choose_group": "Choose Group", "home": "Home",
"choose_ruleset": "Choose Ruleset", "import_canceled": "Import canceled",
"could_not_add_player": "Could not add player {playerName}", "import_data": "Import data",
"create_group": "Create Group", "info": "Info",
"create_match": "Create match", "invalid_schema": "Invalid Schema",
"create_new_group": "Create new group", "least_points": "Least Points",
"create_new_match": "Create new match", "match_in_progress": "Match in progress...",
"data_successfully_deleted": "Data successfully deleted", "match_name": "Match name",
"data_successfully_exported": "Data successfully exported", "matches": "Matches",
"data_successfully_imported": "Data successfully imported", "menu": "Menu",
"days_ago": "{count} days ago", "most_points": "Most Points",
"delete": "Delete", "no_data_available": "No data available",
"delete_all_data": "Delete all data?", "no_groups_created_yet": "No groups created yet",
"error_creating_group": "Error while creating group, please try again", "no_matches_created_yet": "No matches created yet",
"error_reading_file": "Error reading file", "no_players_created_yet": "No players created yet",
"export_canceled": "Export canceled", "no_players_found_with_that_name": "No players found with that name",
"export_data": "Export data", "no_players_selected": "No players selected",
"format_exception": "Format Exception (see console)", "no_recent_matches_available": "No recent matches available",
"game": "Game", "no_second_match_available": "No second match available",
"game_name": "Game Name", "no_statistics_available": "No statistics available",
"game_tracker": "Game Tracker", "none": "None",
"group": "Group", "none_group": "None",
"group_name": "Group name", "not_available": "Not available",
"groups": "Groups", "player_name": "Player name",
"home": "Home", "players": "Players",
"import_canceled": "Import canceled", "players_count": "{count} Players",
"import_data": "Import data", "quick_create": "Quick Create",
"info": "Info", "recent_matches": "Recent Matches",
"invalid_schema": "Invalid Schema", "ruleset": "Ruleset",
"least_points": "Least Points", "ruleset_least_points": "Inverse scoring: the player with the fewest points wins.",
"match_in_progress": "Match in progress...", "ruleset_most_points": "Traditional ruleset: the player with the most points wins.",
"match_name": "Match name", "ruleset_single_loser": "Exactly one loser is determined; last place receives the penalty or consequence.",
"matches": "Matches", "ruleset_single_winner": "Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.",
"menu": "Menu", "search_for_groups": "Search for groups",
"most_points": "Most Points", "search_for_players": "Search for players",
"no_data_available": "No data available", "select_winner": "Select Winner:",
"no_groups_created_yet": "No groups created yet", "selected_players": "Selected players",
"no_matches_created_yet": "No matches created yet", "settings": "Settings",
"no_players_created_yet": "No players created yet", "single_loser": "Single Loser",
"no_players_found_with_that_name": "No players found with that name", "single_winner": "Single Winner",
"no_players_selected": "No players selected", "statistics": "Statistics",
"no_recent_matches_available": "No recent matches available", "stats": "Stats",
"no_second_match_available": "No second match available", "successfully_added_player": "Successfully added player {playerName}",
"no_statistics_available": "No statistics available", "there_is_no_group_matching_your_search": "There is no group matching your search",
"none": "None", "this_cannot_be_undone": "This can't be undone",
"none_group": "None", "today_at": "Today at",
"not_available": "Not available", "undo": "Undo",
"player_name": "Player name", "unknown_exception": "Unknown Exception (see console)",
"players": "Players", "winner": "Winner",
"players_count": "{count} Players", "winrate": "Winrate",
"quick_create": "Quick Create", "wins": "Wins",
"recent_matches": "Recent Matches", "yesterday_at": "Yesterday at"
"ruleset": "Ruleset",
"ruleset_least_points": "Inverse scoring: the player with the fewest points wins.",
"ruleset_most_points": "Traditional ruleset: the player with the most points wins.",
"ruleset_single_loser": "Exactly one loser is determined; last place receives the penalty or consequence.",
"ruleset_single_winner": "Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.",
"search_for_groups": "Search for groups",
"search_for_players": "Search for players",
"select_winner": "Select Winner:",
"selected_players": "Selected players: {count}",
"settings": "Settings",
"single_loser": "Single Loser",
"single_winner": "Single Winner",
"statistics": "Statistics",
"stats": "Stats",
"successfully_added_player": "Successfully added player {playerName}",
"there_is_no_group_matching_your_search": "There is no group matching your search",
"this_cannot_be_undone": "This can't be undone",
"today_at": "Today at {time}",
"undo": "Undo",
"unknown_exception": "Unknown Exception (see console)",
"winner": "Winner",
"winrate": "Winrate",
"wins": "Wins",
"yesterday_at": "Yesterday at {time}"
} }

View File

@@ -101,7 +101,7 @@ abstract class AppLocalizations {
/// Label for all players list /// Label for all players list
/// ///
/// In en, this message translates to: /// In en, this message translates to:
/// **'All players:'** /// **'All players'**
String get all_players; String get all_players;
/// Message when all players are added to selection /// Message when all players are added to selection
@@ -116,6 +116,12 @@ abstract class AppLocalizations {
/// **'Amount of Matches'** /// **'Amount of Matches'**
String get amount_of_matches; String get amount_of_matches;
/// The name of the App
///
/// In en, this message translates to:
/// **'Game Tracker'**
String get app_name;
/// Cancel button text /// Cancel button text
/// ///
/// In en, this message translates to: /// In en, this message translates to:
@@ -143,8 +149,8 @@ abstract class AppLocalizations {
/// Error message when adding a player fails /// Error message when adding a player fails
/// ///
/// In en, this message translates to: /// In en, this message translates to:
/// **'Could not add player {playerName}'** /// **'Could not add player'**
String could_not_add_player(String playerName); String could_not_add_player(Object playerName);
/// Button text to create a group /// Button text to create a group
/// ///
@@ -248,12 +254,6 @@ abstract class AppLocalizations {
/// **'Game Name'** /// **'Game Name'**
String get game_name; String get game_name;
/// App Name
///
/// In en, this message translates to:
/// **'Game Tracker'**
String get game_tracker;
/// Group label /// Group label
/// ///
/// In en, this message translates to: /// In en, this message translates to:
@@ -491,8 +491,8 @@ abstract class AppLocalizations {
/// Shows the number of selected players /// Shows the number of selected players
/// ///
/// In en, this message translates to: /// In en, this message translates to:
/// **'Selected players: {count}'** /// **'Selected players'**
String selected_players(int count); String get selected_players;
/// Settings label /// Settings label
/// ///
@@ -545,8 +545,8 @@ abstract class AppLocalizations {
/// Date format for today /// Date format for today
/// ///
/// In en, this message translates to: /// In en, this message translates to:
/// **'Today at {time}'** /// **'Today at'**
String today_at(String time); String get today_at;
/// Undo button text /// Undo button text
/// ///
@@ -564,7 +564,7 @@ abstract class AppLocalizations {
/// ///
/// In en, this message translates to: /// In en, this message translates to:
/// **'Winner'** /// **'Winner'**
String winner(Object winnerName); String get winner;
/// Label for winrate statistic /// Label for winrate statistic
/// ///
@@ -581,8 +581,8 @@ abstract class AppLocalizations {
/// Date format for yesterday /// Date format for yesterday
/// ///
/// In en, this message translates to: /// In en, this message translates to:
/// **'Yesterday at {time}'** /// **'Yesterday at'**
String yesterday_at(String time); String get yesterday_at;
} }
class _AppLocalizationsDelegate class _AppLocalizationsDelegate

View File

@@ -9,13 +9,16 @@ class AppLocalizationsDe extends AppLocalizations {
AppLocalizationsDe([String locale = 'de']) : super(locale); AppLocalizationsDe([String locale = 'de']) : super(locale);
@override @override
String get all_players => 'Alle Spieler:innen:'; String get all_players => 'Alle Spieler:innen';
@override @override
String get all_players_selected => 'Alle Spieler:innen ausgewählt'; String get all_players_selected => 'Alle Spieler:innen ausgewählt';
@override @override
String get amount_of_matches => 'Anzahl der Matches'; String get amount_of_matches => 'Anzahl der Spiele';
@override
String get app_name => 'Game Tracker';
@override @override
String get cancel => 'Abbrechen'; String get cancel => 'Abbrechen';
@@ -30,7 +33,7 @@ class AppLocalizationsDe extends AppLocalizations {
String get choose_ruleset => 'Regelwerk wählen'; String get choose_ruleset => 'Regelwerk wählen';
@override @override
String could_not_add_player(String playerName) { String could_not_add_player(Object playerName) {
return 'Spieler:in $playerName konnte nicht hinzugefügt werden'; return 'Spieler:in $playerName konnte nicht hinzugefügt werden';
} }
@@ -38,13 +41,13 @@ class AppLocalizationsDe extends AppLocalizations {
String get create_group => 'Gruppe erstellen'; String get create_group => 'Gruppe erstellen';
@override @override
String get create_match => 'Match erstellen'; String get create_match => 'Spiel erstellen';
@override @override
String get create_new_group => 'Neue Gruppe erstellen'; String get create_new_group => 'Neue Gruppe erstellen';
@override @override
String get create_new_match => 'Neues Match erstellen'; String get create_new_match => 'Neues Spiel erstellen';
@override @override
String get data_successfully_deleted => 'Daten erfolgreich gelöscht'; String get data_successfully_deleted => 'Daten erfolgreich gelöscht';
@@ -88,9 +91,6 @@ class AppLocalizationsDe extends AppLocalizations {
@override @override
String get game_name => 'Spielvorlagenname'; String get game_name => 'Spielvorlagenname';
@override
String get game_tracker => 'Game Tracker';
@override @override
String get group => 'Gruppe'; String get group => 'Gruppe';
@@ -119,13 +119,13 @@ class AppLocalizationsDe extends AppLocalizations {
String get least_points => 'Niedrigste Punkte'; String get least_points => 'Niedrigste Punkte';
@override @override
String get match_in_progress => 'Match läuft...'; String get match_in_progress => 'Spiel läuft...';
@override @override
String get match_name => 'Matchname'; String get match_name => 'Spieltitel';
@override @override
String get matches => 'Matches'; String get matches => 'Spiele';
@override @override
String get menu => 'Menü'; String get menu => 'Menü';
@@ -140,7 +140,7 @@ class AppLocalizationsDe extends AppLocalizations {
String get no_groups_created_yet => 'Noch keine Gruppen erstellt'; String get no_groups_created_yet => 'Noch keine Gruppen erstellt';
@override @override
String get no_matches_created_yet => 'Noch keine Matches erstellt'; String get no_matches_created_yet => 'Noch keine Spiele erstellt';
@override @override
String get no_players_created_yet => 'Noch keine Spieler:in erstellt'; String get no_players_created_yet => 'Noch keine Spieler:in erstellt';
@@ -150,13 +150,13 @@ class AppLocalizationsDe extends AppLocalizations {
'Keine Spieler:in mit diesem Namen gefunden'; 'Keine Spieler:in mit diesem Namen gefunden';
@override @override
String get no_players_selected => 'Keine Spieler:in ausgewählt'; String get no_players_selected => 'Keine Spieler:innen ausgewählt';
@override @override
String get no_recent_matches_available => 'Keine letzten Matches verfügbar'; String get no_recent_matches_available => 'Keine letzten Spiele verfügbar';
@override @override
String get no_second_match_available => 'Kein zweites Match verfügbar'; String get no_second_match_available => 'Kein zweites Spiel verfügbar';
@override @override
String get no_statistics_available => 'Keine Statistiken verfügbar'; String get no_statistics_available => 'Keine Statistiken verfügbar';
@@ -174,7 +174,7 @@ class AppLocalizationsDe extends AppLocalizations {
String get player_name => 'Spieler:innenname'; String get player_name => 'Spieler:innenname';
@override @override
String get players => 'Spieler:in'; String get players => 'Spieler:innen';
@override @override
String players_count(int count) { String players_count(int count) {
@@ -185,7 +185,7 @@ class AppLocalizationsDe extends AppLocalizations {
String get quick_create => 'Schnellzugriff'; String get quick_create => 'Schnellzugriff';
@override @override
String get recent_matches => 'Letzte Matches'; String get recent_matches => 'Letzte Spiele';
@override @override
String get ruleset => 'Regelwerk'; String get ruleset => 'Regelwerk';
@@ -216,14 +216,7 @@ class AppLocalizationsDe extends AppLocalizations {
String get select_winner => 'Gewinner:in wählen:'; String get select_winner => 'Gewinner:in wählen:';
@override @override
String selected_players(int count) { String get selected_players => 'Ausgewählte Spieler:innen';
final intl.NumberFormat countNumberFormat = intl.NumberFormat.compact(
locale: localeName,
);
final String countString = countNumberFormat.format(count);
return 'Ausgewählte Spieler:in: $countString';
}
@override @override
String get settings => 'Einstellungen'; String get settings => 'Einstellungen';
@@ -254,9 +247,7 @@ class AppLocalizationsDe extends AppLocalizations {
'Dies kann nicht rückgängig gemacht werden'; 'Dies kann nicht rückgängig gemacht werden';
@override @override
String today_at(String time) { String get today_at => 'Heute um';
return 'Heute um $time';
}
@override @override
String get undo => 'Rückgängig'; String get undo => 'Rückgängig';
@@ -265,9 +256,7 @@ class AppLocalizationsDe extends AppLocalizations {
String get unknown_exception => 'Unbekannter Fehler (siehe Konsole)'; String get unknown_exception => 'Unbekannter Fehler (siehe Konsole)';
@override @override
String winner(Object winnerName) { String get winner => 'Gewinner:in';
return 'Gewinner:in: $winnerName';
}
@override @override
String get winrate => 'Siegquote'; String get winrate => 'Siegquote';
@@ -276,7 +265,5 @@ class AppLocalizationsDe extends AppLocalizations {
String get wins => 'Siege'; String get wins => 'Siege';
@override @override
String yesterday_at(String time) { String get yesterday_at => 'Gestern um';
return 'Gestern um $time';
}
} }

View File

@@ -9,7 +9,7 @@ class AppLocalizationsEn extends AppLocalizations {
AppLocalizationsEn([String locale = 'en']) : super(locale); AppLocalizationsEn([String locale = 'en']) : super(locale);
@override @override
String get all_players => 'All players:'; String get all_players => 'All players';
@override @override
String get all_players_selected => 'All players selected'; String get all_players_selected => 'All players selected';
@@ -17,6 +17,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override @override
String get amount_of_matches => 'Amount of Matches'; String get amount_of_matches => 'Amount of Matches';
@override
String get app_name => 'Game Tracker';
@override @override
String get cancel => 'Cancel'; String get cancel => 'Cancel';
@@ -30,8 +33,8 @@ class AppLocalizationsEn extends AppLocalizations {
String get choose_ruleset => 'Choose Ruleset'; String get choose_ruleset => 'Choose Ruleset';
@override @override
String could_not_add_player(String playerName) { String could_not_add_player(Object playerName) {
return 'Could not add player $playerName'; return 'Could not add player';
} }
@override @override
@@ -88,9 +91,6 @@ class AppLocalizationsEn extends AppLocalizations {
@override @override
String get game_name => 'Game Name'; String get game_name => 'Game Name';
@override
String get game_tracker => 'Game Tracker';
@override @override
String get group => 'Group'; String get group => 'Group';
@@ -216,14 +216,7 @@ class AppLocalizationsEn extends AppLocalizations {
String get select_winner => 'Select Winner:'; String get select_winner => 'Select Winner:';
@override @override
String selected_players(int count) { String get selected_players => 'Selected players';
final intl.NumberFormat countNumberFormat = intl.NumberFormat.compact(
locale: localeName,
);
final String countString = countNumberFormat.format(count);
return 'Selected players: $countString';
}
@override @override
String get settings => 'Settings'; String get settings => 'Settings';
@@ -253,9 +246,7 @@ class AppLocalizationsEn extends AppLocalizations {
String get this_cannot_be_undone => 'This can\'t be undone'; String get this_cannot_be_undone => 'This can\'t be undone';
@override @override
String today_at(String time) { String get today_at => 'Today at';
return 'Today at $time';
}
@override @override
String get undo => 'Undo'; String get undo => 'Undo';
@@ -264,9 +255,7 @@ class AppLocalizationsEn extends AppLocalizations {
String get unknown_exception => 'Unknown Exception (see console)'; String get unknown_exception => 'Unknown Exception (see console)';
@override @override
String winner(Object winnerName) { String get winner => 'Winner';
return 'Winner';
}
@override @override
String get winrate => 'Winrate'; String get winrate => 'Winrate';
@@ -275,7 +264,5 @@ class AppLocalizationsEn extends AppLocalizations {
String get wins => 'Wins'; String get wins => 'Wins';
@override @override
String yesterday_at(String time) { String get yesterday_at => 'Yesterday at';
return 'Yesterday at $time';
}
} }

View File

@@ -34,21 +34,17 @@ class GameTracker extends StatelessWidget {
); );
}, },
debugShowCheckedModeBanner: false, debugShowCheckedModeBanner: false,
onGenerateTitle: (context) => AppLocalizations.of(context).game_tracker, onGenerateTitle: (context) => AppLocalizations.of(context).app_name,
darkTheme: ThemeData.dark(),
themeMode: ThemeMode.dark, // forces dark mode themeMode: ThemeMode.dark, // forces dark mode
theme: ThemeData( theme: ThemeData(
primaryColor: CustomTheme.primaryColor, primaryColor: CustomTheme.primaryColor,
scaffoldBackgroundColor: CustomTheme.backgroundColor, scaffoldBackgroundColor: CustomTheme.backgroundColor,
appBarTheme: CustomTheme.appBarTheme, appBarTheme: CustomTheme.appBarTheme,
colorScheme: ColorScheme.fromSeed( colorScheme: ColorScheme.fromSeed(
seedColor: CustomTheme.primaryColor, seedColor: CustomTheme.primaryColor,
brightness: Brightness.dark, brightness: Brightness.dark,
).copyWith(surface: CustomTheme.backgroundColor), ).copyWith(surface: CustomTheme.backgroundColor),
), ),
home: const CustomNavigationBar(), home: const CustomNavigationBar(),
); );
} }

View File

@@ -17,7 +17,10 @@ class CustomNavigationBar extends StatefulWidget {
class _CustomNavigationBarState extends State<CustomNavigationBar> class _CustomNavigationBarState extends State<CustomNavigationBar>
with SingleTickerProviderStateMixin { with SingleTickerProviderStateMixin {
/// Currently selected tab index
int currentIndex = 0; int currentIndex = 0;
/// Key count to force rebuild of tab views
int tabKeyCount = 0; int tabKeyCount = 0;
@override @override
@@ -119,12 +122,14 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
); );
} }
/// Handles tab tap events. Updates the current [index] state.
void onTabTapped(int index) { void onTabTapped(int index) {
setState(() { setState(() {
currentIndex = index; currentIndex = index;
}); });
} }
/// Returns the title of the current tab based on [currentIndex].
String _currentTabTitle(context) { String _currentTabTitle(context) {
final loc = AppLocalizations.of(context); final loc = AppLocalizations.of(context);
switch (currentIndex) { switch (currentIndex) {

View File

@@ -18,15 +18,17 @@ class CreateGroupView extends StatefulWidget {
} }
class _CreateGroupViewState extends State<CreateGroupView> { class _CreateGroupViewState extends State<CreateGroupView> {
final _groupNameController = TextEditingController();
late final AppDatabase db; late final AppDatabase db;
/// Controller for the group name input field
final _groupNameController = TextEditingController();
/// List of currently selected players
List<Player> selectedPlayers = []; List<Player> selectedPlayers = [];
@override @override
void initState() { void initState() {
super.initState(); super.initState();
db = Provider.of<AppDatabase>(context, listen: false); db = Provider.of<AppDatabase>(context, listen: false);
_groupNameController.addListener(() { _groupNameController.addListener(() {
setState(() {}); setState(() {});
@@ -44,27 +46,16 @@ class _CreateGroupViewState extends State<CreateGroupView> {
final loc = AppLocalizations.of(context); final loc = AppLocalizations.of(context);
return Scaffold( return Scaffold(
backgroundColor: CustomTheme.backgroundColor, backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar( appBar: AppBar(title: Text(loc.create_new_group)),
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
title: Text(
loc.create_new_group,
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
),
body: SafeArea( body: SafeArea(
child: Column( child: Column(
mainAxisAlignment: MainAxisAlignment.start, mainAxisAlignment: MainAxisAlignment.start,
children: [ children: [
Container( Container(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10), margin: CustomTheme.standardMargin,
child: TextInputField( child: TextInputField(
controller: _groupNameController, controller: _groupNameController,
hintText: loc.group_name, hintText: loc.group_name,
onChanged: (value) {
setState(() {});
},
), ),
), ),
Expanded( Expanded(
@@ -109,7 +100,6 @@ class _CreateGroupViewState extends State<CreateGroupView> {
), ),
); );
} }
setState(() {});
}, },
), ),
const SizedBox(height: 20), const SizedBox(height: 20),

View File

@@ -21,7 +21,11 @@ class GroupsView extends StatefulWidget {
class _GroupsViewState extends State<GroupsView> { class _GroupsViewState extends State<GroupsView> {
late final AppDatabase db; late final AppDatabase db;
/// Loaded groups from the database
late List<Group> loadedGroups; late List<Group> loadedGroups;
/// Loading state
bool isLoading = true; bool isLoading = true;
List<Group> groups = List.filled( List<Group> groups = List.filled(
@@ -101,7 +105,7 @@ class _GroupsViewState extends State<GroupsView> {
void loadGroups() { void loadGroups() {
Future.wait([ Future.wait([
db.groupDao.getAllGroups(), db.groupDao.getAllGroups(),
Future.delayed(minimumSkeletonDuration), Future.delayed(Constants.minimumSkeletonDuration),
]).then((results) { ]).then((results) {
loadedGroups = results[0] as List<Group>; loadedGroups = results[0] as List<Group>;
setState(() { setState(() {

View File

@@ -21,9 +21,17 @@ class HomeView extends StatefulWidget {
class _HomeViewState extends State<HomeView> { class _HomeViewState extends State<HomeView> {
bool isLoading = true; bool isLoading = true;
/// Amount of matches in the database
int matchCount = 0; int matchCount = 0;
/// Amount of groups in the database
int groupCount = 0; int groupCount = 0;
/// Loaded recent matches from the database
List<Match> loadedRecentMatches = []; List<Match> loadedRecentMatches = [];
/// Recent matches to display, initially filled with skeleton matches
List<Match> recentMatches = List.filled( List<Match> recentMatches = List.filled(
2, 2,
Match( Match(
@@ -42,32 +50,7 @@ class _HomeViewState extends State<HomeView> {
@override @override
void initState() { void initState() {
super.initState(); super.initState();
final db = Provider.of<AppDatabase>(context, listen: false); loadHomeViewData();
Future.wait([
db.matchDao.getMatchCount(),
db.groupDao.getGroupCount(),
db.matchDao.getAllMatches(),
Future.delayed(minimumSkeletonDuration),
]).then((results) {
matchCount = results[0] as int;
groupCount = results[1] as int;
loadedRecentMatches = results[2] as List<Match>;
recentMatches =
(loadedRecentMatches
..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
.take(2)
.toList();
if (loadedRecentMatches.length < 2) {
recentMatches.add(
Match(name: 'Dummy Match', winner: null, group: null, players: null),
);
}
if (mounted) {
setState(() {
isLoading = false;
});
}
});
} }
@override @override
@@ -230,6 +213,40 @@ class _HomeViewState extends State<HomeView> {
); );
} }
/// Loads the data for the HomeView from the database.
/// This includes the match count, group count, and recent matches.
void loadHomeViewData() {
final db = Provider.of<AppDatabase>(context, listen: false);
Future.wait([
db.matchDao.getMatchCount(),
db.groupDao.getGroupCount(),
db.matchDao.getAllMatches(),
Future.delayed(Constants.minimumSkeletonDuration),
]).then((results) {
matchCount = results[0] as int;
groupCount = results[1] as int;
loadedRecentMatches = results[2] as List<Match>;
recentMatches =
(loadedRecentMatches
..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
.take(2)
.toList();
if (loadedRecentMatches.length < 2) {
recentMatches.add(
Match(name: 'Dummy Match', winner: null, group: null, players: null),
);
}
if (mounted) {
setState(() {
isLoading = false;
});
}
});
}
/// Generates a text representation of the players in the match.
/// If the match has a group, it returns the group name and the number of additional players.
/// If there is no group, it returns the count of players.
String _getPlayerText(Match game, context) { String _getPlayerText(Match game, context) {
final loc = AppLocalizations.of(context); final loc = AppLocalizations.of(context);
if (game.group == null) { if (game.group == null) {

View File

@@ -20,10 +20,12 @@ class ChooseGameView extends StatefulWidget {
} }
class _ChooseGameViewState extends State<ChooseGameView> { class _ChooseGameViewState extends State<ChooseGameView> {
late int selectedGameIndex; /// Controller for the search bar
final TextEditingController searchBarController = TextEditingController(); final TextEditingController searchBarController = TextEditingController();
/// Currently selected game index
late int selectedGameIndex;
@override @override
void initState() { void initState() {
selectedGameIndex = widget.initialGameIndex; selectedGameIndex = widget.initialGameIndex;
@@ -36,19 +38,13 @@ class _ChooseGameViewState extends State<ChooseGameView> {
return Scaffold( return Scaffold(
backgroundColor: CustomTheme.backgroundColor, backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar( appBar: AppBar(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
leading: IconButton( leading: IconButton(
icon: const Icon(Icons.arrow_back_ios), icon: const Icon(Icons.arrow_back_ios),
onPressed: () { onPressed: () {
Navigator.of(context).pop(selectedGameIndex); Navigator.of(context).pop(selectedGameIndex);
}, },
), ),
title: Text( title: Text(loc.choose_game),
loc.choose_game,
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
), ),
body: PopScope( body: PopScope(
// This fixes that the Android Back Gesture didn't return the // This fixes that the Android Back Gesture didn't return the

View File

@@ -38,8 +38,6 @@ class _ChooseGroupViewState extends State<ChooseGroupView> {
return Scaffold( return Scaffold(
backgroundColor: CustomTheme.backgroundColor, backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar( appBar: AppBar(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
leading: IconButton( leading: IconButton(
icon: const Icon(Icons.arrow_back_ios), icon: const Icon(Icons.arrow_back_ios),
onPressed: () { onPressed: () {
@@ -52,11 +50,7 @@ class _ChooseGroupViewState extends State<ChooseGroupView> {
); );
}, },
), ),
title: Text( title: Text(loc.choose_group),
loc.choose_group,
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
), ),
body: PopScope( body: PopScope(
// This fixes that the Android Back Gesture didn't return the // This fixes that the Android Back Gesture didn't return the
@@ -136,8 +130,7 @@ class _ChooseGroupViewState extends State<ChooseGroupView> {
); );
} }
/// Filters the groups based on the search query. /// Filters the groups based on the search [query].
/// TODO: Maybe implement also targetting player names?
void filterGroups(String query) { void filterGroups(String query) {
setState(() { setState(() {
if (query.isEmpty) { if (query.isEmpty) {

View File

@@ -19,6 +19,7 @@ class ChooseRulesetView extends StatefulWidget {
} }
class _ChooseRulesetViewState extends State<ChooseRulesetView> { class _ChooseRulesetViewState extends State<ChooseRulesetView> {
/// Currently selected ruleset index
late int selectedRulesetIndex; late int selectedRulesetIndex;
@override @override
@@ -36,8 +37,6 @@ class _ChooseRulesetViewState extends State<ChooseRulesetView> {
child: Scaffold( child: Scaffold(
backgroundColor: CustomTheme.backgroundColor, backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar( appBar: AppBar(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
leading: IconButton( leading: IconButton(
icon: const Icon(Icons.arrow_back_ios), icon: const Icon(Icons.arrow_back_ios),
onPressed: () { onPressed: () {
@@ -48,11 +47,7 @@ class _ChooseRulesetViewState extends State<ChooseRulesetView> {
); );
}, },
), ),
title: Text( title: Text(loc.choose_ruleset),
loc.choose_ruleset,
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
), ),
body: PopScope( body: PopScope(
// This fixes that the Android Back Gesture didn't return the // This fixes that the Android Back Gesture didn't return the

View File

@@ -26,14 +26,13 @@ class CreateMatchView extends StatefulWidget {
} }
class _CreateMatchViewState extends State<CreateMatchView> { class _CreateMatchViewState extends State<CreateMatchView> {
/// Reference to the app database
late final AppDatabase db; late final AppDatabase db;
/// Controller for the match name input field /// Controller for the match name input field
final TextEditingController _matchNameController = TextEditingController(); final TextEditingController _matchNameController = TextEditingController();
/// Hint text for the match name input field /// Hint text for the match name input field
String hintText = 'Match Name'; String? hintText;
/// List of all groups from the database /// List of all groups from the database
List<Group> groupsList = []; List<Group> groupsList = [];
@@ -68,6 +67,9 @@ class _CreateMatchViewState extends State<CreateMatchView> {
/// The currently selected players /// The currently selected players
List<Player>? selectedPlayers; List<Player>? selectedPlayers;
/// List of available rulesets with their localized string representations
late final List<(Ruleset, String)> _rulesets;
@override @override
void initState() { void initState() {
super.initState(); super.initState();
@@ -89,9 +91,18 @@ class _CreateMatchViewState extends State<CreateMatchView> {
}); });
} }
List<(Ruleset, String)> _getRulesets(BuildContext context) { @override
void dispose() {
_matchNameController.dispose();
super.dispose();
}
@override
void didChangeDependencies() {
super.didChangeDependencies();
final loc = AppLocalizations.of(context); final loc = AppLocalizations.of(context);
return [ hintText ??= loc.match_name;
_rulesets = [
(Ruleset.singleWinner, loc.ruleset_single_winner), (Ruleset.singleWinner, loc.ruleset_single_winner),
(Ruleset.singleLoser, loc.ruleset_single_loser), (Ruleset.singleLoser, loc.ruleset_single_loser),
(Ruleset.mostPoints, loc.ruleset_most_points), (Ruleset.mostPoints, loc.ruleset_most_points),
@@ -110,24 +121,16 @@ class _CreateMatchViewState extends State<CreateMatchView> {
final loc = AppLocalizations.of(context); final loc = AppLocalizations.of(context);
return Scaffold( return Scaffold(
backgroundColor: CustomTheme.backgroundColor, backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar( appBar: AppBar(title: Text(loc.create_new_match)),
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
title: Text(
loc.create_new_match,
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
),
body: SafeArea( body: SafeArea(
child: Column( child: Column(
mainAxisAlignment: MainAxisAlignment.start, mainAxisAlignment: MainAxisAlignment.start,
children: [ children: [
Container( Container(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 5), margin: CustomTheme.tileMargin,
child: TextInputField( child: TextInputField(
controller: _matchNameController, controller: _matchNameController,
hintText: hintText, hintText: hintText ?? '',
), ),
), ),
ChooseTile( ChooseTile(
@@ -148,11 +151,11 @@ class _CreateMatchViewState extends State<CreateMatchView> {
if (selectedGameIndex != -1) { if (selectedGameIndex != -1) {
hintText = games[selectedGameIndex].$1; hintText = games[selectedGameIndex].$1;
selectedRuleset = games[selectedGameIndex].$3; selectedRuleset = games[selectedGameIndex].$3;
selectedRulesetIndex = _getRulesets( selectedRulesetIndex = _rulesets.indexWhere(
context, (r) => r.$1 == selectedRuleset,
).indexWhere((r) => r.$1 == selectedRuleset); );
} else { } else {
hintText = 'Match Name'; hintText = loc.match_name;
selectedRuleset = null; selectedRuleset = null;
} }
}); });
@@ -164,17 +167,16 @@ class _CreateMatchViewState extends State<CreateMatchView> {
? loc.none ? loc.none
: translateRulesetToString(selectedRuleset!, context), : translateRulesetToString(selectedRuleset!, context),
onPressed: () async { onPressed: () async {
final rulesets = _getRulesets(context);
selectedRuleset = await Navigator.of(context).push( selectedRuleset = await Navigator.of(context).push(
MaterialPageRoute( MaterialPageRoute(
builder: (context) => ChooseRulesetView( builder: (context) => ChooseRulesetView(
rulesets: rulesets, rulesets: _rulesets,
initialRulesetIndex: selectedRulesetIndex, initialRulesetIndex: selectedRulesetIndex,
), ),
), ),
); );
if (!mounted) return; if (!mounted) return;
selectedRulesetIndex = rulesets.indexWhere( selectedRulesetIndex = _rulesets.indexWhere(
(r) => r.$1 == selectedRuleset, (r) => r.$1 == selectedRuleset,
); );
selectedGameIndex = -1; selectedGameIndex = -1;
@@ -228,7 +230,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
? () async { ? () async {
Match match = Match( Match match = Match(
name: _matchNameController.text.isEmpty name: _matchNameController.text.isEmpty
? hintText ? (hintText ?? '')
: _matchNameController.text.trim(), : _matchNameController.text.trim(),
createdAt: DateTime.now(), createdAt: DateTime.now(),
group: selectedGroup, group: selectedGroup,
@@ -256,11 +258,14 @@ class _CreateMatchViewState extends State<CreateMatchView> {
); );
} }
/// Determines whether the "Create Game" button should be enabled based on /// Determines whether the "Create Match" button should be enabled.
/// the current state of the input fields. ///
/// Returns `true` if:
/// - A ruleset is selected AND
/// - Either a group is selected OR at least 2 players are selected
bool _enableCreateGameButton() { bool _enableCreateGameButton() {
return selectedGroup != null || return (selectedGroup != null ||
(selectedPlayers != null && selectedPlayers!.length > 1) && (selectedPlayers != null && selectedPlayers!.length > 1)) &&
selectedRuleset != null; selectedRuleset != null;
} }
} }

View File

@@ -18,8 +18,12 @@ class MatchResultView extends StatefulWidget {
} }
class _MatchResultViewState extends State<MatchResultView> { class _MatchResultViewState extends State<MatchResultView> {
late final List<Player> allPlayers;
late final AppDatabase db; late final AppDatabase db;
/// List of all players who participated in the match
late final List<Player> allPlayers;
/// Currently selected winner player
Player? _selectedPlayer; Player? _selectedPlayer;
@override @override
@@ -47,17 +51,7 @@ class _MatchResultViewState extends State<MatchResultView> {
Navigator.of(context).pop(); Navigator.of(context).pop();
}, },
), ),
backgroundColor: CustomTheme.backgroundColor, title: Text(widget.match.name),
scrolledUnderElevation: 0,
title: Text(
widget.match.name,
style: const TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
overflow: TextOverflow.ellipsis,
),
),
centerTitle: true,
), ),
body: SafeArea( body: SafeArea(
child: Column( child: Column(
@@ -132,6 +126,8 @@ class _MatchResultViewState extends State<MatchResultView> {
); );
} }
/// Handles saving or removing the winner in the database
/// based on the current selection.
Future<void> _handleWinnerSaving() async { Future<void> _handleWinnerSaving() async {
if (_selectedPlayer == null) { if (_selectedPlayer == null) {
await db.matchDao.removeWinner(matchId: widget.match.id); await db.matchDao.removeWinner(matchId: widget.match.id);
@@ -144,6 +140,10 @@ class _MatchResultViewState extends State<MatchResultView> {
widget.onWinnerChanged?.call(); widget.onWinnerChanged?.call();
} }
/// Retrieves all players associated with the given [match].
/// This includes players directly assigned to the match
/// as well as members of the group (if any).
/// The returned list is sorted alphabetically by player name.
List<Player> getAllPlayers(Match match) { List<Player> getAllPlayers(Match match) {
List<Player> players = []; List<Player> players = [];

View File

@@ -28,6 +28,8 @@ class _MatchViewState extends State<MatchView> {
late final AppDatabase db; late final AppDatabase db;
bool isLoading = true; bool isLoading = true;
/// Loaded matches from the database,
/// initially filled with skeleton matches
List<Match> matches = List.filled( List<Match> matches = List.filled(
4, 4,
Match( Match(
@@ -44,7 +46,6 @@ class _MatchViewState extends State<MatchView> {
@override @override
void initState() { void initState() {
super.initState(); super.initState();
db = Provider.of<AppDatabase>(context, listen: false); db = Provider.of<AppDatabase>(context, listen: false);
loadGames(); loadGames();
} }
@@ -117,10 +118,11 @@ class _MatchViewState extends State<MatchView> {
); );
} }
/// Loads the games from the database and sorts them by creation date.
void loadGames() { void loadGames() {
Future.wait([ Future.wait([
db.matchDao.getAllMatches(), db.matchDao.getAllMatches(),
Future.delayed(minimumSkeletonDuration), Future.delayed(Constants.minimumSkeletonDuration),
]).then((results) { ]).then((results) {
if (mounted) { if (mounted) {
setState(() { setState(() {

View File

@@ -25,28 +25,7 @@ class _StatisticsViewState extends State<StatisticsView> {
@override @override
void initState() { void initState() {
super.initState(); super.initState();
loadStatisticData();
final db = Provider.of<AppDatabase>(context, listen: false);
Future.wait([
db.matchDao.getAllMatches(),
db.playerDao.getAllPlayers(),
Future.delayed(minimumSkeletonDuration),
]).then((results) async {
if (!mounted) return;
final matches = results[0] as List<Match>;
final players = results[1] as List<Player>;
winCounts = _calculateWinsForAllPlayers(matches, players, context);
matchCounts = _calculateMatchAmountsForAllPlayers(
matches,
players,
context,
);
winRates = computeWinRatePercent(wins: winCounts, matches: matchCounts);
setState(() {
isLoading = false;
});
});
} }
@override @override
@@ -78,7 +57,7 @@ class _StatisticsViewState extends State<StatisticsView> {
width: constraints.maxWidth * 0.95, width: constraints.maxWidth * 0.95,
values: winCounts, values: winCounts,
itemCount: 3, itemCount: 3,
barColor: Colors.blue, barColor: Colors.green,
), ),
SizedBox(height: constraints.maxHeight * 0.02), SizedBox(height: constraints.maxHeight * 0.02),
StatisticsTile( StatisticsTile(
@@ -96,7 +75,7 @@ class _StatisticsViewState extends State<StatisticsView> {
width: constraints.maxWidth * 0.95, width: constraints.maxWidth * 0.95,
values: matchCounts, values: matchCounts,
itemCount: 10, itemCount: 10,
barColor: Colors.green, barColor: Colors.blue,
), ),
], ],
), ),
@@ -118,13 +97,43 @@ class _StatisticsViewState extends State<StatisticsView> {
); );
} }
/// Loads matches and players from the database
/// and calculates statistics for each player
void loadStatisticData() {
final db = Provider.of<AppDatabase>(context, listen: false);
Future.wait([
db.matchDao.getAllMatches(),
db.playerDao.getAllPlayers(),
Future.delayed(Constants.minimumSkeletonDuration),
]).then((results) async {
if (!mounted) return;
final matches = results[0] as List<Match>;
final players = results[1] as List<Player>;
winCounts = _calculateWinsForAllPlayers(
matches: matches,
players: players,
context: context,
);
matchCounts = _calculateMatchAmountsForAllPlayers(
matches: matches,
players: players,
context: context,
);
winRates = computeWinRatePercent(wins: winCounts, matches: matchCounts);
setState(() {
isLoading = false;
});
});
}
/// Calculates the number of wins for each player /// Calculates the number of wins for each player
/// and returns a sorted list of tuples (playerName, winCount) /// and returns a sorted list of tuples (playerName, winCount)
List<(String, int)> _calculateWinsForAllPlayers( List<(String, int)> _calculateWinsForAllPlayers({
List<Match> matches, required List<Match> matches,
List<Player> players, required List<Player> players,
BuildContext context, required BuildContext context,
) { }) {
List<(String, int)> winCounts = []; List<(String, int)> winCounts = [];
final loc = AppLocalizations.of(context); final loc = AppLocalizations.of(context);
@@ -169,11 +178,11 @@ class _StatisticsViewState extends State<StatisticsView> {
/// Calculates the number of matches played for each player /// Calculates the number of matches played for each player
/// and returns a sorted list of tuples (playerName, matchCount) /// and returns a sorted list of tuples (playerName, matchCount)
List<(String, int)> _calculateMatchAmountsForAllPlayers( List<(String, int)> _calculateMatchAmountsForAllPlayers({
List<Match> matches, required List<Match> matches,
List<Player> players, required List<Player> players,
BuildContext context, required BuildContext context,
) { }) {
List<(String, int)> matchCounts = []; List<(String, int)> matchCounts = [];
final loc = AppLocalizations.of(context); final loc = AppLocalizations.of(context);

View File

@@ -1,11 +1,11 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:skeletonizer/skeletonizer.dart'; import 'package:skeletonizer/skeletonizer.dart';
/// A widget that provides a skeleton loading effect to its child widget tree.
/// - [child]: The widget tree to apply the skeleton effect to.
/// - [enabled]: A boolean to enable or disable the skeleton effect.
/// - [fixLayoutBuilder]: A boolean to fix the layout builder for AnimatedSwitcher.
class AppSkeleton extends StatefulWidget { class AppSkeleton extends StatefulWidget {
final Widget child;
final bool enabled;
final bool fixLayoutBuilder;
const AppSkeleton({ const AppSkeleton({
super.key, super.key,
required this.child, required this.child,
@@ -13,6 +13,15 @@ class AppSkeleton extends StatefulWidget {
this.fixLayoutBuilder = false, this.fixLayoutBuilder = false,
}); });
/// The widget tree to apply the skeleton effect to.
final Widget child;
/// A boolean to enable or disable the skeleton effect.
final bool enabled;
/// A boolean to fix the layout builder for AnimatedSwitcher.
final bool fixLayoutBuilder;
@override @override
State<AppSkeleton> createState() => _AppSkeletonState(); State<AppSkeleton> createState() => _AppSkeletonState();
} }

View File

@@ -2,6 +2,12 @@ import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart'; import 'package:game_tracker/core/enums.dart';
/// A custom button widget that is designed to have a width relative to the screen size.
/// It supports three types of buttons: primary, secondary, and text buttons.
/// - [text]: The text to display on the button.
/// - [buttonType]: The type of button to display. Defaults to [ButtonType.primary].
/// - [sizeRelativeToWidth]: The size of the button relative to the width of the screen.
/// - [onPressed]: The callback to be invoked when the button is pressed.
class CustomWidthButton extends StatelessWidget { class CustomWidthButton extends StatelessWidget {
const CustomWidthButton({ const CustomWidthButton({
super.key, super.key,
@@ -11,9 +17,16 @@ class CustomWidthButton extends StatelessWidget {
this.onPressed, this.onPressed,
}); });
/// The text to display on the button.
final String text; final String text;
/// The size of the button relative to the width of the screen.
final double sizeRelativeToWidth; final double sizeRelativeToWidth;
/// The callback to be invoked when the button is pressed.
final VoidCallback? onPressed; final VoidCallback? onPressed;
/// The type of button to display. Depends on the enum [ButtonType].
final ButtonType buttonType; final ButtonType buttonType;
@override @override
@@ -47,7 +60,7 @@ class CustomWidthButton extends StatelessWidget {
60, 60,
), ),
shape: RoundedRectangleBorder( shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12), borderRadius: CustomTheme.standardBorderRadiusAll,
), ),
), ),
child: Text( child: Text(
@@ -78,7 +91,7 @@ class CustomWidthButton extends StatelessWidget {
), ),
side: BorderSide(color: borderSideColor, width: 2), side: BorderSide(color: borderSideColor, width: 2),
shape: RoundedRectangleBorder( shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12), borderRadius: CustomTheme.standardBorderRadiusAll,
), ),
), ),
child: Text( child: Text(

View File

@@ -1,15 +1,22 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/core/custom_theme.dart';
/// A button widget designed for quick creating matches in the [HomeView]
/// - [text]: The text to display on the button.
/// - [onPressed]: The callback to be invoked when the button is pressed.
class QuickCreateButton extends StatefulWidget { class QuickCreateButton extends StatefulWidget {
final String text;
final VoidCallback? onPressed;
const QuickCreateButton({ const QuickCreateButton({
super.key, super.key,
required this.text, required this.text,
required this.onPressed, required this.onPressed,
}); });
/// The text to display on the button.
final String text;
/// The callback to be invoked when the button is pressed.
final VoidCallback? onPressed;
@override @override
State<QuickCreateButton> createState() => _QuickCreateButtonState(); State<QuickCreateButton> createState() => _QuickCreateButtonState();
} }
@@ -22,7 +29,9 @@ class _QuickCreateButtonState extends State<QuickCreateButton> {
style: ElevatedButton.styleFrom( style: ElevatedButton.styleFrom(
minimumSize: const Size(140, 45), minimumSize: const Size(140, 45),
backgroundColor: CustomTheme.primaryColor, backgroundColor: CustomTheme.primaryColor,
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(12)), shape: RoundedRectangleBorder(
borderRadius: CustomTheme.standardBorderRadiusAll,
),
), ),
child: Text( child: Text(
widget.text, widget.text,

View File

@@ -1,12 +1,12 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
/// A navigation bar item widget that represents a single tab in a navigation bar.
/// - [index]: The index of the tab.
/// - [isSelected]: A boolean indicating whether the tab is currently selected.
/// - [icon]: The icon to display for the tab.
/// - [label]: The label to display for the tab.
/// - [onTabTapped]: The callback to be invoked when the tab is tapped.
class NavbarItem extends StatefulWidget { class NavbarItem extends StatefulWidget {
final int index;
final bool isSelected;
final IconData icon;
final String label;
final Function(int) onTabTapped;
const NavbarItem({ const NavbarItem({
super.key, super.key,
required this.index, required this.index,
@@ -16,6 +16,21 @@ class NavbarItem extends StatefulWidget {
required this.onTabTapped, required this.onTabTapped,
}); });
/// The index of the tab.
final int index;
/// A boolean indicating whether the tab is currently selected.
final bool isSelected;
/// The icon to display for the tab.
final IconData icon;
/// The label to display for the tab.
final String label;
/// The callback to be invoked when the tab is tapped.
final Function(int) onTabTapped;
@override @override
State<NavbarItem> createState() => _NavbarItemState(); State<NavbarItem> createState() => _NavbarItemState();
} }

View File

@@ -11,31 +11,55 @@ import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart';
import 'package:game_tracker/presentation/widgets/top_centered_message.dart'; import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
import 'package:provider/provider.dart'; import 'package:provider/provider.dart';
/// A widget that allows users to select players from a list,
/// with search functionality and the ability to add new players.
/// - [availablePlayers]: An optional list of players to choose from. If null, all
/// players from the database are used.
/// - [initialSelectedPlayers]: An optional list of players that should be pre-selected.
/// - [onChanged]: A callback function that is invoked whenever the selection changes,
/// providing the updated list of selected players.
class PlayerSelection extends StatefulWidget { class PlayerSelection extends StatefulWidget {
final Function(List<Player> value) onChanged;
final List<Player>? availablePlayers;
final List<Player>? initialSelectedPlayers;
const PlayerSelection({ const PlayerSelection({
super.key, super.key,
required this.onChanged,
this.availablePlayers, this.availablePlayers,
this.initialSelectedPlayers, this.initialSelectedPlayers,
required this.onChanged,
}); });
/// An optional list of players to choose from. If null, all players from the database are used.
final List<Player>? availablePlayers;
/// An optional list of players that should be pre-selected.
final List<Player>? initialSelectedPlayers;
/// A callback function that is invoked whenever the selection changes,
final Function(List<Player> value) onChanged;
@override @override
State<PlayerSelection> createState() => _PlayerSelectionState(); State<PlayerSelection> createState() => _PlayerSelectionState();
} }
class _PlayerSelectionState extends State<PlayerSelection> { class _PlayerSelectionState extends State<PlayerSelection> {
List<Player> selectedPlayers = []; late final AppDatabase db;
List<Player> suggestedPlayers = [];
List<Player> allPlayers = [];
bool isLoading = true; bool isLoading = true;
/// Future that loads all players from the database.
late Future<List<Player>> _allPlayersFuture;
/// The complete list of all available players.
List<Player> allPlayers = [];
/// The list of players suggested based on the search input.
List<Player> suggestedPlayers = [];
/// The list of currently selected players.
List<Player> selectedPlayers = [];
/// Controller for the search bar input.
late final TextEditingController _searchBarController = late final TextEditingController _searchBarController =
TextEditingController(); TextEditingController();
late final AppDatabase db;
late Future<List<Player>> _allPlayersFuture; /// Skeleton data used while loading players.
late final List<Player> skeletonData = List.filled( late final List<Player> skeletonData = List.filled(
7, 7,
Player(name: 'Player 0'), Player(name: 'Player 0'),
@@ -49,47 +73,11 @@ class _PlayerSelectionState extends State<PlayerSelection> {
loadPlayerList(); loadPlayerList();
} }
void loadPlayerList() {
_allPlayersFuture = Future.wait([
db.playerDao.getAllPlayers(),
Future.delayed(minimumSkeletonDuration),
]).then((results) => results[0] as List<Player>);
if (mounted) {
_allPlayersFuture.then((loadedPlayers) {
setState(() {
// If a list of available players is provided (even if empty), use that list.
if (widget.availablePlayers != null) {
widget.availablePlayers!.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...widget.availablePlayers!];
suggestedPlayers = [...allPlayers];
if (widget.initialSelectedPlayers != null) {
// Ensures that only players available for selection are pre-selected.
selectedPlayers = widget.initialSelectedPlayers!
.where(
(p) => widget.availablePlayers!.any(
(available) => available.id == p.id,
),
)
.toList();
}
} else {
// Otherwise, use the loaded players from the database.
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...loadedPlayers];
suggestedPlayers = [...loadedPlayers];
}
isLoading = false;
});
});
}
}
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
final loc = AppLocalizations.of(context); final loc = AppLocalizations.of(context);
return Container( return Container(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10), margin: CustomTheme.standardMargin,
padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 10), padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
decoration: CustomTheme.standardBoxDecoration, decoration: CustomTheme.standardBoxDecoration,
child: Column( child: Column(
@@ -131,9 +119,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
), ),
const SizedBox(height: 10), const SizedBox(height: 10),
Text( Text(
AppLocalizations.of( loc.selected_players,
context,
).selected_players(selectedPlayers.length),
style: const TextStyle(fontSize: 16, fontWeight: FontWeight.bold), style: const TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
), ),
const SizedBox(height: 10), const SizedBox(height: 10),
@@ -227,53 +213,97 @@ class _PlayerSelectionState extends State<PlayerSelection> {
); );
} }
/// Loads the list of players from the database or uses the provided available players.
/// Sets the loading state and updates the player lists accordingly.
void loadPlayerList() {
_allPlayersFuture = Future.wait([
db.playerDao.getAllPlayers(),
Future.delayed(Constants.minimumSkeletonDuration),
]).then((results) => results[0] as List<Player>);
if (mounted) {
_allPlayersFuture.then((loadedPlayers) {
setState(() {
// If a list of available players is provided (even if empty), use that list.
if (widget.availablePlayers != null) {
widget.availablePlayers!.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...widget.availablePlayers!];
suggestedPlayers = [...allPlayers];
if (widget.initialSelectedPlayers != null) {
// Ensures that only players available for selection are pre-selected.
selectedPlayers = widget.initialSelectedPlayers!
.where(
(p) => widget.availablePlayers!.any(
(available) => available.id == p.id,
),
)
.toList();
}
} else {
// Otherwise, use the loaded players from the database.
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...loadedPlayers];
suggestedPlayers = [...loadedPlayers];
}
isLoading = false;
});
});
}
}
/// Adds a new player to the database from the search bar input. /// Adds a new player to the database from the search bar input.
/// Shows a snackbar indicating success or failure. /// Shows a snackbar indicating success or failure.
/// [context] - BuildContext to show the snackbar. /// [context] - BuildContext to show the snackbar.
void addNewPlayerFromSearch({required BuildContext context}) async { Future<void> addNewPlayerFromSearch({required BuildContext context}) async {
final loc = AppLocalizations.of(context); final loc = AppLocalizations.of(context);
String playerName = _searchBarController.text.trim(); final playerName = _searchBarController.text.trim();
Player createdPlayer = Player(name: playerName);
bool success = await db.playerDao.addPlayer(player: createdPlayer); final createdPlayer = Player(name: playerName);
final success = await db.playerDao.addPlayer(player: createdPlayer);
if (!context.mounted) return; if (!context.mounted) return;
if (success) { if (success) {
selectedPlayers.insert(0, createdPlayer); _handleSuccessfulPlayerCreation(createdPlayer);
widget.onChanged([...selectedPlayers]); showSnackBarMessage(loc.successfully_added_player(playerName));
allPlayers.add(createdPlayer);
setState(() {
_searchBarController.clear();
suggestedPlayers = allPlayers.where((player) {
return !selectedPlayers.contains(player);
}).toList();
});
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
backgroundColor: CustomTheme.boxColor,
content: Center(
child: Text(
AppLocalizations.of(
context,
).successfully_added_player(playerName),
style: const TextStyle(color: Colors.white),
),
),
),
);
} else { } else {
ScaffoldMessenger.of(context).showSnackBar( showSnackBarMessage(loc.could_not_add_player(playerName));
SnackBar(
backgroundColor: CustomTheme.boxColor,
content: Center(
child: Text(
loc.could_not_add_player(playerName),
style: const TextStyle(color: Colors.white),
),
),
),
);
} }
} }
/// Updates the state after successfully adding a new player.
void _handleSuccessfulPlayerCreation(Player player) {
selectedPlayers.insert(0, player);
widget.onChanged([...selectedPlayers]);
allPlayers.add(player);
setState(() {
_searchBarController.clear();
_updateSuggestedPlayers();
});
}
/// Updates the suggested players list based on current selection.
void _updateSuggestedPlayers() {
suggestedPlayers = allPlayers
.where((player) => !selectedPlayers.contains(player))
.toList();
}
/// Displays a snackbar message at the bottom of the screen.
/// [message] - The message to display in the snackbar.
void showSnackBarMessage(String message) {
if (!context.mounted) return;
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
backgroundColor: CustomTheme.boxColor,
content: Center(
child: Text(message, style: const TextStyle(color: Colors.white)),
),
),
);
}
/// Determines the appropriate info text to display when no players /// Determines the appropriate info text to display when no players
/// are available in the suggested players list. /// are available in the suggested players list.
String _getInfoText(BuildContext context) { String _getInfoText(BuildContext context) {

View File

@@ -1,16 +1,16 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/core/custom_theme.dart';
/// A custom search bar widget that encapsulates a [SearchBar] with additional customization options.
/// - [controller]: The controller for the search bar's text input.
/// - [hintText]: The hint text displayed in the search bar when it is empty.
/// - [trailingButtonShown]: Whether to show the trailing button.
/// - [trailingButtonicon]: The icon for the trailing button.
/// - [trailingButtonEnabled]: Whether the trailing button is in enabled state.
/// - [onTrailingButtonPressed]: The callback invoked when the trailing button is pressed.
/// - [onChanged]: The callback invoked when the text in the search bar changes.
/// - [constraints]: The constraints for the search bar.
class CustomSearchBar extends StatelessWidget { class CustomSearchBar extends StatelessWidget {
final TextEditingController controller;
final String hintText;
final ValueChanged<String>? onChanged;
final BoxConstraints? constraints;
final bool trailingButtonShown;
final bool trailingButtonEnabled;
final VoidCallback? onTrailingButtonPressed;
final IconData trailingButtonicon;
const CustomSearchBar({ const CustomSearchBar({
super.key, super.key,
required this.controller, required this.controller,
@@ -23,6 +23,30 @@ class CustomSearchBar extends StatelessWidget {
this.constraints, this.constraints,
}); });
/// The controller for the search bar's text input.
final TextEditingController controller;
/// The hint text displayed in the search bar when it is empty.
final String hintText;
/// Whether to show the trailing button.
final bool trailingButtonShown;
/// The icon for the trailing button.
final IconData trailingButtonicon;
/// Whether the trailing button is in enabled state.
final bool trailingButtonEnabled;
/// The callback invoked when the trailing button is pressed.
final VoidCallback? onTrailingButtonPressed;
/// The callback invoked when the text in the search bar changes.
final ValueChanged<String>? onChanged;
/// The constraints for the search bar.
final BoxConstraints? constraints;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return SearchBar( return SearchBar(

View File

@@ -1,11 +1,11 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/core/custom_theme.dart';
/// A custom text input field widget that encapsulates a [TextField] with specific styling.
/// - [controller]: The controller for the text input field.
/// - [onChanged]: The callback invoked when the text in the field changes.
/// - [hintText]: The hint text displayed in the text input field when it is empty
class TextInputField extends StatelessWidget { class TextInputField extends StatelessWidget {
final TextEditingController controller;
final ValueChanged<String>? onChanged;
final String hintText;
const TextInputField({ const TextInputField({
super.key, super.key,
required this.controller, required this.controller,
@@ -13,6 +13,15 @@ class TextInputField extends StatelessWidget {
this.onChanged, this.onChanged,
}); });
/// The controller for the text input field.
final TextEditingController controller;
/// The callback invoked when the text in the field changes.
final ValueChanged<String>? onChanged;
/// The hint text displayed in the text input field when it is empty.
final String hintText;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return TextField( return TextField(

View File

@@ -1,10 +1,11 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/core/custom_theme.dart';
/// A tile widget that allows users to choose an option by tapping on it.
/// - [title]: The title text displayed on the tile.
/// - [trailingText]: Optional trailing text displayed on the tile.
/// - [onPressed]: The callback invoked when the tile is tapped.
class ChooseTile extends StatefulWidget { class ChooseTile extends StatefulWidget {
final String title;
final VoidCallback? onPressed;
final String? trailingText;
const ChooseTile({ const ChooseTile({
super.key, super.key,
required this.title, required this.title,
@@ -12,6 +13,15 @@ class ChooseTile extends StatefulWidget {
this.onPressed, this.onPressed,
}); });
/// The title text displayed on the tile.
final String title;
/// The callback invoked when the tile is tapped.
final VoidCallback? onPressed;
/// Optional trailing text displayed on the tile.
final String? trailingText;
@override @override
State<ChooseTile> createState() => _ChooseTileState(); State<ChooseTile> createState() => _ChooseTileState();
} }
@@ -22,8 +32,8 @@ class _ChooseTileState extends State<ChooseTile> {
return GestureDetector( return GestureDetector(
onTap: widget.onPressed, onTap: widget.onPressed,
child: Container( child: Container(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 5), margin: CustomTheme.tileMargin,
padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 15), padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 12),
decoration: CustomTheme.standardBoxDecoration, decoration: CustomTheme.standardBoxDecoration,
child: Row( child: Row(
children: [ children: [

View File

@@ -1,11 +1,11 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/core/custom_theme.dart';
/// A custom radio list tile widget that encapsulates a [Radio] button with additional styling and functionality.
/// - [text]: The text to display next to the radio button.
/// - [value]: The value associated with the radio button.
/// - [onContainerTap]: The callback invoked when the container is tapped.
class CustomRadioListTile<T> extends StatelessWidget { class CustomRadioListTile<T> extends StatelessWidget {
final String text;
final T value;
final ValueChanged<T> onContainerTap;
const CustomRadioListTile({ const CustomRadioListTile({
super.key, super.key,
required this.text, required this.text,
@@ -13,6 +13,15 @@ class CustomRadioListTile<T> extends StatelessWidget {
required this.onContainerTap, required this.onContainerTap,
}); });
/// The text to display next to the radio button.
final String text;
/// The value associated with the radio button.
final T value;
/// The callback invoked when the container is tapped.
final ValueChanged<T> onContainerTap;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return GestureDetector( return GestureDetector(
@@ -23,7 +32,7 @@ class CustomRadioListTile<T> extends StatelessWidget {
decoration: BoxDecoration( decoration: BoxDecoration(
color: CustomTheme.boxColor, color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorder), border: Border.all(color: CustomTheme.boxBorder),
borderRadius: BorderRadius.circular(12), borderRadius: CustomTheme.standardBorderRadiusAll,
), ),
child: Row( child: Row(
children: [ children: [

View File

@@ -3,16 +3,22 @@ import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/dto/group.dart'; import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart'; import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart';
/// A tile widget that displays information about a group, including its name and members.
/// - [group]: The group data to be displayed.
/// - [isHighlighted]: Whether the tile should be highlighted.
class GroupTile extends StatelessWidget { class GroupTile extends StatelessWidget {
const GroupTile({super.key, required this.group, this.isHighlighted = false}); const GroupTile({super.key, required this.group, this.isHighlighted = false});
/// The group data to be displayed.
final Group group; final Group group;
/// Whether the tile should be highlighted.
final bool isHighlighted; final bool isHighlighted;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return AnimatedContainer( return AnimatedContainer(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10), margin: CustomTheme.standardMargin,
padding: const EdgeInsets.symmetric(vertical: 5, horizontal: 10), padding: const EdgeInsets.symmetric(vertical: 5, horizontal: 10),
decoration: isHighlighted decoration: isHighlighted
? CustomTheme.highlightedBoxDecoration ? CustomTheme.highlightedBoxDecoration

View File

@@ -1,13 +1,14 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/core/custom_theme.dart';
/// A tile widget that displays a title with an icon and some content below it.
/// - [title]: The title text displayed on the tile.
/// - [icon]: The icon displayed next to the title.
/// - [content]: The content widget displayed below the title.
/// - [padding]: Optional padding for the tile content.
/// - [height]: Optional height for the tile.
/// - [width]: Optional width for the tile.
class InfoTile extends StatefulWidget { class InfoTile extends StatefulWidget {
final String title;
final IconData icon;
final Widget content;
final EdgeInsets? padding;
final double? height;
final double? width;
const InfoTile({ const InfoTile({
super.key, super.key,
required this.title, required this.title,
@@ -18,6 +19,24 @@ class InfoTile extends StatefulWidget {
this.width, this.width,
}); });
/// The title text displayed on the tile.
final String title;
/// The icon displayed next to the title.
final IconData icon;
/// The content widget displayed below the title.
final Widget content;
/// Optional padding for the tile content.
final EdgeInsets? padding;
/// Optional height for the tile.
final double? height;
/// Optional width for the tile.
final double? width;
@override @override
State<InfoTile> createState() => _InfoTileState(); State<InfoTile> createState() => _InfoTileState();
} }

View File

@@ -1,33 +1,48 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/dto/match.dart'; import 'package:game_tracker/data/dto/match.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart'; import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart'; import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart';
import 'package:intl/intl.dart'; import 'package:intl/intl.dart';
/// A tile widget that displays information about a match, including its name,
/// creation date, associated group, winner, and players.
/// - [match]: The match data to be displayed.
/// - [onTap]: The callback invoked when the tile is tapped.
class MatchTile extends StatefulWidget { class MatchTile extends StatefulWidget {
final Match match;
final VoidCallback onTap;
const MatchTile({super.key, required this.match, required this.onTap}); const MatchTile({super.key, required this.match, required this.onTap});
/// The match data to be displayed.
final Match match;
/// The callback invoked when the tile is tapped.
final VoidCallback onTap;
@override @override
State<MatchTile> createState() => _MatchTileState(); State<MatchTile> createState() => _MatchTileState();
} }
class _MatchTileState extends State<MatchTile> { class _MatchTileState extends State<MatchTile> {
late final List<Player> _allPlayers;
@override
void initState() {
super.initState();
_allPlayers = _getCombinedPlayers();
}
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
final group = widget.match.group; final group = widget.match.group;
final winner = widget.match.winner; final winner = widget.match.winner;
final allPlayers = _getAllPlayers();
final loc = AppLocalizations.of(context); final loc = AppLocalizations.of(context);
return GestureDetector( return GestureDetector(
onTap: widget.onTap, onTap: widget.onTap,
child: Container( child: Container(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 6), margin: CustomTheme.tileMargin,
padding: const EdgeInsets.all(16), padding: const EdgeInsets.all(12),
decoration: BoxDecoration( decoration: BoxDecoration(
color: CustomTheme.boxColor, color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorder), border: Border.all(color: CustomTheme.boxBorder),
@@ -103,7 +118,7 @@ class _MatchTileState extends State<MatchTile> {
style: const TextStyle( style: const TextStyle(
fontSize: 14, fontSize: 14,
fontWeight: FontWeight.w600, fontWeight: FontWeight.w600,
color: Colors.white, color: CustomTheme.textColor,
), ),
overflow: TextOverflow.ellipsis, overflow: TextOverflow.ellipsis,
), ),
@@ -114,7 +129,7 @@ class _MatchTileState extends State<MatchTile> {
const SizedBox(height: 12), const SizedBox(height: 12),
], ],
if (allPlayers.isNotEmpty) ...[ if (_allPlayers.isNotEmpty) ...[
Text( Text(
loc.players, loc.players,
style: const TextStyle( style: const TextStyle(
@@ -127,7 +142,7 @@ class _MatchTileState extends State<MatchTile> {
Wrap( Wrap(
spacing: 6, spacing: 6,
runSpacing: 6, runSpacing: 6,
children: allPlayers.map((player) { children: _allPlayers.map((player) {
return TextIconTile(text: player.name, iconEnabled: false); return TextIconTile(text: player.name, iconEnabled: false);
}).toList(), }).toList(),
), ),
@@ -138,19 +153,17 @@ class _MatchTileState extends State<MatchTile> {
); );
} }
/// Formats the given [dateTime] into a human-readable string based on its
/// difference from the current date.
String _formatDate(DateTime dateTime, BuildContext context) { String _formatDate(DateTime dateTime, BuildContext context) {
final now = DateTime.now(); final now = DateTime.now();
final difference = now.difference(dateTime); final difference = now.difference(dateTime);
final loc = AppLocalizations.of(context); final loc = AppLocalizations.of(context);
if (difference.inDays == 0) { if (difference.inDays == 0) {
return AppLocalizations.of( return "${loc.today_at} ${DateFormat('HH:mm').format(dateTime)}";
context,
).today_at(DateFormat('HH:mm').format(dateTime));
} else if (difference.inDays == 1) { } else if (difference.inDays == 1) {
return AppLocalizations.of( return "${loc.yesterday_at} ${DateFormat('HH:mm').format(dateTime)}";
context,
).yesterday_at(DateFormat('HH:mm').format(dateTime));
} else if (difference.inDays < 7) { } else if (difference.inDays < 7) {
return loc.days_ago(difference.inDays); return loc.days_ago(difference.inDays);
} else { } else {
@@ -158,8 +171,10 @@ class _MatchTileState extends State<MatchTile> {
} }
} }
List<dynamic> _getAllPlayers() { /// Retrieves all unique players associated with the match,
final allPlayers = <dynamic>[]; /// combining players from both the match and its group.
List<Player> _getCombinedPlayers() {
final allPlayers = <Player>[];
final playerIds = <String>{}; final playerIds = <String>{};
// Add players from game.players // Add players from game.players

View File

@@ -1,13 +1,14 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/core/custom_theme.dart';
/// A tile widget that displays a title with an icon and a numeric value below it.
/// - [title]: The title text displayed on the tile.
/// - [icon]: The icon displayed next to the title.
/// - [value]: The numeric value displayed below the title.
/// - [height]: Optional height for the tile.
/// - [width]: Optional width for the tile.
/// - [padding]: Optional padding for the tile content.
class QuickInfoTile extends StatefulWidget { class QuickInfoTile extends StatefulWidget {
final String title;
final IconData icon;
final int value;
final double? height;
final double? width;
final EdgeInsets? padding;
const QuickInfoTile({ const QuickInfoTile({
super.key, super.key,
required this.title, required this.title,
@@ -18,6 +19,24 @@ class QuickInfoTile extends StatefulWidget {
this.padding, this.padding,
}); });
/// The title text displayed on the tile.
final String title;
/// The icon displayed next to the title.
final IconData icon;
/// The numeric value displayed below the title.
final int value;
/// Optional height for the tile.
final double? height;
/// Optional width for the tile.
final double? width;
/// Optional padding for the tile content.
final EdgeInsets? padding;
@override @override
State<QuickInfoTile> createState() => _QuickInfoTileState(); State<QuickInfoTile> createState() => _QuickInfoTileState();
} }

View File

@@ -1,19 +1,32 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/core/custom_theme.dart';
/// A customizable settings list tile widget that displays an icon, title, and an optional suffix widget.
/// - [icon]: The icon displayed on the left side of the tile.
/// - [title]: The title text displayed next to the icon.
/// - [suffixWidget]: An optional widget displayed on the right side of the tile.
/// - [onPressed]: The callback invoked when the tile is tapped.
class SettingsListTile extends StatelessWidget { class SettingsListTile extends StatelessWidget {
final VoidCallback? onPressed;
final IconData icon;
final String title;
final Widget? suffixWidget;
const SettingsListTile({ const SettingsListTile({
super.key, super.key,
required this.title,
required this.icon, required this.icon,
required this.title,
this.suffixWidget, this.suffixWidget,
this.onPressed, this.onPressed,
}); });
/// The icon displayed on the left side of the tile.
final IconData icon;
/// The title text displayed next to the icon.
final String title;
/// An optional widget displayed on the right side of the tile.
final Widget? suffixWidget;
/// The callback invoked when the tile is tapped.
final VoidCallback? onPressed;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return Padding( return Padding(

View File

@@ -4,6 +4,13 @@ import 'package:flutter/material.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart'; import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/widgets/tiles/info_tile.dart'; import 'package:game_tracker/presentation/widgets/tiles/info_tile.dart';
/// A tile widget that displays statistical data using horizontal bars.
/// - [icon]: The icon displayed next to the title.
/// - [title]: The title text displayed on the tile.
/// - [width]: The width of the tile.
/// - [values]: A list of tuples containing labels and their corresponding numeric values.
/// - [itemCount]: The maximum number of items to display.
/// - [barColor]: The color of the bars representing the values.
class StatisticsTile extends StatelessWidget { class StatisticsTile extends StatelessWidget {
const StatisticsTile({ const StatisticsTile({
super.key, super.key,
@@ -15,16 +22,26 @@ class StatisticsTile extends StatelessWidget {
required this.barColor, required this.barColor,
}); });
/// The icon displayed next to the title.
final IconData icon; final IconData icon;
/// The title text displayed on the tile.
final String title; final String title;
/// The width of the tile.
final double width; final double width;
/// A list of tuples containing labels and their corresponding numeric values.
final List<(String, num)> values; final List<(String, num)> values;
/// The maximum number of items to display.
final int itemCount; final int itemCount;
/// The color of the bars representing the values.
final Color barColor; final Color barColor;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
final maxBarWidth = MediaQuery.of(context).size.width * 0.65;
final loc = AppLocalizations.of(context); final loc = AppLocalizations.of(context);
return InfoTile( return InfoTile(
@@ -39,38 +56,56 @@ class StatisticsTile extends StatelessWidget {
heightFactor: 4, heightFactor: 4,
child: Text(loc.no_data_available), child: Text(loc.no_data_available),
), ),
child: Column( child: LayoutBuilder(
children: List.generate(min(values.length, itemCount), (index) { builder: (context, constraints) {
/// The maximum wins among all players final maxBarWidth = constraints.maxWidth * 0.65;
final maxMatches = values.isNotEmpty ? values[0].$2 : 0; return Column(
children: List.generate(min(values.length, itemCount), (index) {
/// The maximum wins among all players
final maxMatches = values.isNotEmpty ? values[0].$2 : 0;
/// Fraction of wins /// Fraction of wins
final double fraction = (maxMatches > 0) final double fraction = (maxMatches > 0)
? (values[index].$2 / maxMatches) ? (values[index].$2 / maxMatches)
: 0.0; : 0.0;
/// Calculated width for current the bar /// Calculated width for current the bar
final double barWidth = maxBarWidth * fraction; final double barWidth = maxBarWidth * fraction;
return Padding( return Padding(
padding: const EdgeInsets.symmetric(vertical: 2.0), padding: const EdgeInsets.symmetric(vertical: 2.0),
child: Row( child: Row(
mainAxisAlignment: MainAxisAlignment.start, mainAxisAlignment: MainAxisAlignment.start,
children: [
Stack(
children: [ children: [
Container( Stack(
height: 24, children: [
width: barWidth, Container(
decoration: BoxDecoration( height: 24,
borderRadius: BorderRadius.circular(4), width: barWidth,
color: barColor, decoration: BoxDecoration(
), borderRadius: BorderRadius.circular(4),
color: barColor,
),
),
Padding(
padding: const EdgeInsets.only(left: 4.0),
child: Text(
values[index].$1,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
),
),
),
],
), ),
Padding( const Spacer(),
padding: const EdgeInsets.only(left: 4.0), Center(
child: Text( child: Text(
values[index].$1, values[index].$2 <= 1 && values[index].$2 is double
? values[index].$2.toStringAsFixed(2)
: values[index].$2.toString(),
textAlign: TextAlign.center,
style: const TextStyle( style: const TextStyle(
fontSize: 16, fontSize: 16,
fontWeight: FontWeight.bold, fontWeight: FontWeight.bold,
@@ -79,23 +114,10 @@ class StatisticsTile extends StatelessWidget {
), ),
], ],
), ),
const Spacer(), );
Center( }),
child: Text(
values[index].$2 <= 1 && values[index].$2 is double
? values[index].$2.toStringAsFixed(2)
: values[index].$2.toString(),
textAlign: TextAlign.center,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
),
),
),
],
),
); );
}), },
), ),
), ),
), ),

View File

@@ -1,18 +1,27 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/core/custom_theme.dart';
/// A list tile widget that displays text with an optional icon button.
/// - [text]: The text to display in the tile.
/// - [onPressed]: The callback to be invoked when the icon is pressed.
/// - [iconEnabled]: A boolean to determine if the icon should be displayed.
class TextIconListTile extends StatelessWidget { class TextIconListTile extends StatelessWidget {
final String text;
final VoidCallback? onPressed;
final bool iconEnabled;
const TextIconListTile({ const TextIconListTile({
super.key, super.key,
required this.text, required this.text,
this.onPressed,
this.iconEnabled = true, this.iconEnabled = true,
this.onPressed,
}); });
/// The text to display in the tile.
final String text;
/// A boolean to determine if the icon should be displayed.
final bool iconEnabled;
/// The callback to be invoked when the icon is pressed.
final VoidCallback? onPressed;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return Container( return Container(

View File

@@ -1,18 +1,27 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/core/custom_theme.dart';
/// A tile widget that displays text with an optional icon that can be tapped.
/// - [text]: The text to display in the tile.
/// - [iconEnabled]: A boolean to determine if the icon should be displayed.
/// - [onIconTap]: The callback to be invoked when the icon is tapped.
class TextIconTile extends StatelessWidget { class TextIconTile extends StatelessWidget {
final String text;
final bool iconEnabled;
final VoidCallback? onIconTap;
const TextIconTile({ const TextIconTile({
super.key, super.key,
required this.text, required this.text,
this.onIconTap,
this.iconEnabled = true, this.iconEnabled = true,
this.onIconTap,
}); });
/// The text to display in the tile.
final String text;
/// A boolean to determine if the icon should be displayed.
final bool iconEnabled;
/// The callback to be invoked when the icon is tapped.
final VoidCallback? onIconTap;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return Container( return Container(

View File

@@ -1,14 +1,14 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/core/custom_theme.dart';
/// A list tile widget that displays a title and description, with optional highlighting and badge.
/// - [title]: The title text displayed on the tile.
/// - [description]: The description text displayed below the title.
/// - [onPressed]: The callback invoked when the tile is tapped.
/// - [isHighlighted]: A boolean to determine if the tile should be highlighted.
/// - [badgeText]: Optional text to display in a badge on the right side of the title.
/// - [badgeColor]: Optional color for the badge background.
class TitleDescriptionListTile extends StatelessWidget { class TitleDescriptionListTile extends StatelessWidget {
final String title;
final String description;
final VoidCallback? onPressed;
final bool isHighlighted;
final String? badgeText;
final Color? badgeColor;
const TitleDescriptionListTile({ const TitleDescriptionListTile({
super.key, super.key,
required this.title, required this.title,
@@ -19,6 +19,24 @@ class TitleDescriptionListTile extends StatelessWidget {
this.badgeColor, this.badgeColor,
}); });
/// The title text displayed on the tile.
final String title;
/// The description text displayed below the title.
final String description;
/// The callback invoked when the tile is tapped.
final VoidCallback? onPressed;
/// A boolean to determine if the tile should be highlighted.
final bool isHighlighted;
/// Optional text to display in a badge on the right side of the title.
final String? badgeText;
/// Optional color for the badge background.
final Color? badgeColor;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return GestureDetector( return GestureDetector(

View File

@@ -1,5 +1,9 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
/// A widget that displays a message centered at the top of the screen with an icon, title, and message.
/// - [icon]: The icon to display above the title.
/// - [title]: The title text to display.
/// - [message]: The message text to display below the title.
class TopCenteredMessage extends StatelessWidget { class TopCenteredMessage extends StatelessWidget {
const TopCenteredMessage({ const TopCenteredMessage({
super.key, super.key,
@@ -8,10 +12,15 @@ class TopCenteredMessage extends StatelessWidget {
required this.message, required this.message,
}); });
final String title; /// The icon to display above the title.
final String message;
final IconData icon; final IconData icon;
/// The title text to display.
final String title;
/// The message text to display below the title.
final String message;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return Container( return Container(