Merge pull request 'MVP-Refactoring' (#139) from refactoring/68-mvp-refactoring into development
Reviewed-on: #139 Reviewed-by: gelbeinhalb <spam@yannick-weigert.de> Reviewed-by: Mathis Kirchner <mathis.kirchner.mk@gmail.com>
This commit was merged in pull request #139.
This commit is contained in:
@@ -1,2 +1,6 @@
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/// Minimum duration of all app skeletons
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Duration minimumSkeletonDuration = const Duration(milliseconds: 250);
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class Constants {
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Constants._(); // Private constructor to prevent instantiation
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/// Minimum duration of all app skeletons
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static Duration minimumSkeletonDuration = const Duration(milliseconds: 250);
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}
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@@ -1,35 +1,59 @@
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import 'package:flutter/material.dart';
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class CustomTheme {
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CustomTheme._(); // Private constructor to prevent instantiation
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// ==================== Colors ====================
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static Color primaryColor = const Color(0xFF7505E4);
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static Color secondaryColor = const Color(0xFFAFA2FF);
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static Color backgroundColor = const Color(0xFF0B0B0B);
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static Color boxColor = const Color(0xFF101010);
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static Color onBoxColor = const Color(0xFF181818);
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static Color boxBorder = const Color(0xFF272727);
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static const Color textColor = Colors.white;
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// ==================== Border Radius ====================
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static const double standardBorderRadius = 12.0;
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static BorderRadius get standardBorderRadiusAll =>
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BorderRadius.circular(standardBorderRadius);
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// ==================== Padding & Margins ====================
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static const EdgeInsets standardMargin = EdgeInsets.symmetric(
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horizontal: 12,
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vertical: 10,
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);
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static const EdgeInsets tileMargin = EdgeInsets.symmetric(
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horizontal: 12,
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vertical: 5,
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);
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// ==================== Decorations ====================
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static BoxDecoration standardBoxDecoration = BoxDecoration(
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color: boxColor,
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border: Border.all(color: boxBorder),
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borderRadius: BorderRadius.circular(12),
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borderRadius: standardBorderRadiusAll,
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);
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static BoxDecoration highlightedBoxDecoration = BoxDecoration(
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color: boxColor,
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border: Border.all(color: primaryColor),
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borderRadius: BorderRadius.circular(12),
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borderRadius: standardBorderRadiusAll,
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boxShadow: [BoxShadow(color: primaryColor.withAlpha(120), blurRadius: 12)],
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);
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// ==================== App Bar Theme ====================
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static AppBarTheme appBarTheme = AppBarTheme(
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backgroundColor: backgroundColor,
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foregroundColor: Colors.white,
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foregroundColor: textColor,
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elevation: 0,
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scrolledUnderElevation: 0,
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centerTitle: true,
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titleTextStyle: const TextStyle(
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color: Colors.white,
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color: textColor,
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fontSize: 20,
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fontWeight: FontWeight.bold,
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overflow: TextOverflow.ellipsis,
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),
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iconTheme: const IconThemeData(color: Colors.white),
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iconTheme: const IconThemeData(color: textColor),
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);
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}
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@@ -2,6 +2,9 @@ import 'package:flutter/material.dart';
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import 'package:game_tracker/l10n/generated/app_localizations.dart';
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/// Button types used for styling the [CustomWidthButton]
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/// - [ButtonType.primary]: Primary button style.
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/// - [ButtonType.secondary]: Secondary button style.
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/// - [ButtonType.tertiary]: Tertiary button style.
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enum ButtonType { primary, secondary, tertiary }
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/// Result types for import operations in the [SettingsView]
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@@ -1,17 +1,17 @@
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{
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"@@locale": "de",
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"all_players": "Alle Spieler:innen:",
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"all_players": "Alle Spieler:innen",
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"all_players_selected": "Alle Spieler:innen ausgewählt",
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"amount_of_matches": "Anzahl der Matches",
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"amount_of_matches": "Anzahl der Spiele",
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"cancel": "Abbrechen",
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"choose_game": "Spielvorlage wählen",
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"choose_group": "Gruppe wählen",
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"choose_ruleset": "Regelwerk wählen",
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"could_not_add_player": "Spieler:in {playerName} konnte nicht hinzugefügt werden",
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"create_group": "Gruppe erstellen",
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"create_match": "Match erstellen",
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"create_match": "Spiel erstellen",
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"create_new_group": "Neue Gruppe erstellen",
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"create_new_match": "Neues Match erstellen",
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"create_new_match": "Neues Spiel erstellen",
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"data_successfully_deleted": "Daten erfolgreich gelöscht",
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"data_successfully_exported": "Daten erfolgreich exportiert",
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"data_successfully_imported": "Daten erfolgreich importiert",
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@@ -34,28 +34,28 @@
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"info": "Info",
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"invalid_schema": "Ungültiges Schema",
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"least_points": "Niedrigste Punkte",
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"match_in_progress": "Match läuft...",
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"match_name": "Matchname",
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"matches": "Matches",
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"match_in_progress": "Spiel läuft...",
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"match_name": "Spieltitel",
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"matches": "Spiele",
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"menu": "Menü",
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"most_points": "Höchste Punkte",
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"no_data_available": "Keine Daten verfügbar",
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"no_groups_created_yet": "Noch keine Gruppen erstellt",
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"no_matches_created_yet": "Noch keine Matches erstellt",
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"no_matches_created_yet": "Noch keine Spiele erstellt",
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"no_players_created_yet": "Noch keine Spieler:in erstellt",
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"no_players_found_with_that_name": "Keine Spieler:in mit diesem Namen gefunden",
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"no_players_selected": "Keine Spieler:in ausgewählt",
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"no_recent_matches_available": "Keine letzten Matches verfügbar",
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"no_second_match_available": "Kein zweites Match verfügbar",
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"no_players_selected": "Keine Spieler:innen ausgewählt",
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"no_recent_matches_available": "Keine letzten Spiele verfügbar",
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"no_second_match_available": "Kein zweites Spiel verfügbar",
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"no_statistics_available": "Keine Statistiken verfügbar",
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"none": "Kein",
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"none_group": "Keine",
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"not_available": "Nicht verfügbar",
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"player_name": "Spieler:innenname",
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"players": "Spieler:in",
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"players": "Spieler:innen",
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"players_count": "{count} Spieler",
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"quick_create": "Schnellzugriff",
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"recent_matches": "Letzte Matches",
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"recent_matches": "Letzte Spiele",
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"ruleset": "Regelwerk",
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"ruleset_least_points": "Umgekehrte Wertung: Der/die Spieler:in mit den wenigsten Punkten gewinnt.",
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"ruleset_most_points": "Traditionelles Regelwerk: Der/die Spieler:in mit den meisten Punkten gewinnt.",
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@@ -64,7 +64,7 @@
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"search_for_groups": "Nach Gruppen suchen",
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"search_for_players": "Nach Spieler:innen suchen",
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"select_winner": "Gewinner:in wählen:",
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"selected_players": "Ausgewählte Spieler:in: {count}",
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"selected_players": "Ausgewählte Spieler:innen",
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"settings": "Einstellungen",
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"single_loser": "Ein:e Verlierer:in",
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"single_winner": "Ein:e Gewinner:in",
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@@ -73,11 +73,11 @@
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"successfully_added_player": "Spieler:in {playerName} erfolgreich hinzugefügt",
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"there_is_no_group_matching_your_search": "Es gibt keine Gruppe, die deiner Suche entspricht",
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"this_cannot_be_undone": "Dies kann nicht rückgängig gemacht werden",
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"today_at": "Heute um {time}",
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"today_at": "Heute um",
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"undo": "Rückgängig",
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"unknown_exception": "Unbekannter Fehler (siehe Konsole)",
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"winner": "Gewinner:in: {winnerName}",
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"winner": "Gewinner:in",
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"winrate": "Siegquote",
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"wins": "Siege",
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"yesterday_at": "Gestern um {time}"
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"yesterday_at": "Gestern um"
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}
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@@ -9,6 +9,9 @@
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"@amount_of_matches": {
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"description": "Label for amount of matches statistic"
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},
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"@app_name": {
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"description": "The name of the App"
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},
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"@cancel": {
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"description": "Cancel button text"
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},
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@@ -22,13 +25,7 @@
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"description": "Label for choosing a ruleset"
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},
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"@could_not_add_player": {
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"description": "Error message when adding a player fails",
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"placeholders": {
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"playerName": {
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"type": "String",
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"example": "John"
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}
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}
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"description": "Error message when adding a player fails"
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},
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"@create_group": {
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"description": "Button text to create a group"
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@@ -86,9 +83,6 @@
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"@game_name": {
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"description": "Placeholder for game name search"
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},
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"@game_tracker": {
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"description": "App Name"
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},
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"@group": {
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"description": "Group label"
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},
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@@ -212,13 +206,7 @@
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"description": "Label to select the winner"
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},
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"@selected_players": {
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"description": "Shows the number of selected players",
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"placeholders": {
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"count": {
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"type": "int",
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"format": "compact"
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}
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}
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"description": "Shows the number of selected players"
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},
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"@settings": {
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"description": "Settings label"
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@@ -251,13 +239,7 @@
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"description": "Warning message for irreversible actions"
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},
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"@today_at": {
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"description": "Date format for today",
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"placeholders": {
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"time": {
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"type": "String",
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"example": "14:30"
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}
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}
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"description": "Date format for today"
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},
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"@undo": {
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"description": "Undo button text"
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@@ -275,22 +257,17 @@
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"description": "Label for wins statistic"
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},
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"@yesterday_at": {
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"description": "Date format for yesterday",
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"placeholders": {
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"time": {
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"type": "String",
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"example": "14:30"
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}
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}
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"description": "Date format for yesterday"
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},
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"all_players": "All players:",
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"all_players": "All players",
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"all_players_selected": "All players selected",
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"amount_of_matches": "Amount of Matches",
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"app_name": "Game Tracker",
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"cancel": "Cancel",
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"choose_game": "Choose Game",
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"choose_group": "Choose Group",
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"choose_ruleset": "Choose Ruleset",
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"could_not_add_player": "Could not add player {playerName}",
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"could_not_add_player": "Could not add player",
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"create_group": "Create Group",
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"create_match": "Create match",
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"create_new_group": "Create new group",
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@@ -308,7 +285,6 @@
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"format_exception": "Format Exception (see console)",
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"game": "Game",
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"game_name": "Game Name",
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"game_tracker": "Game Tracker",
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"group": "Group",
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"group_name": "Group name",
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"groups": "Groups",
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@@ -348,7 +324,7 @@
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"search_for_groups": "Search for groups",
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"search_for_players": "Search for players",
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"select_winner": "Select Winner:",
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"selected_players": "Selected players: {count}",
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"selected_players": "Selected players",
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"settings": "Settings",
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"single_loser": "Single Loser",
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"single_winner": "Single Winner",
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@@ -357,11 +333,11 @@
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"successfully_added_player": "Successfully added player {playerName}",
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"there_is_no_group_matching_your_search": "There is no group matching your search",
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"this_cannot_be_undone": "This can't be undone",
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"today_at": "Today at {time}",
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"today_at": "Today at",
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"undo": "Undo",
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"unknown_exception": "Unknown Exception (see console)",
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"winner": "Winner",
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"winrate": "Winrate",
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"wins": "Wins",
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"yesterday_at": "Yesterday at {time}"
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"yesterday_at": "Yesterday at"
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}
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@@ -101,7 +101,7 @@ abstract class AppLocalizations {
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/// Label for all players list
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///
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/// In en, this message translates to:
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/// **'All players:'**
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||||
/// **'All players'**
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String get all_players;
|
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/// Message when all players are added to selection
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@@ -116,6 +116,12 @@ abstract class AppLocalizations {
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||||
/// **'Amount of Matches'**
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String get amount_of_matches;
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||||
|
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/// The name of the App
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Game Tracker'**
|
||||
String get app_name;
|
||||
|
||||
/// Cancel button text
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
@@ -143,8 +149,8 @@ abstract class AppLocalizations {
|
||||
/// Error message when adding a player fails
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Could not add player {playerName}'**
|
||||
String could_not_add_player(String playerName);
|
||||
/// **'Could not add player'**
|
||||
String could_not_add_player(Object playerName);
|
||||
|
||||
/// Button text to create a group
|
||||
///
|
||||
@@ -248,12 +254,6 @@ abstract class AppLocalizations {
|
||||
/// **'Game Name'**
|
||||
String get game_name;
|
||||
|
||||
/// App Name
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Game Tracker'**
|
||||
String get game_tracker;
|
||||
|
||||
/// Group label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
@@ -491,8 +491,8 @@ abstract class AppLocalizations {
|
||||
/// Shows the number of selected players
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Selected players: {count}'**
|
||||
String selected_players(int count);
|
||||
/// **'Selected players'**
|
||||
String get selected_players;
|
||||
|
||||
/// Settings label
|
||||
///
|
||||
@@ -545,8 +545,8 @@ abstract class AppLocalizations {
|
||||
/// Date format for today
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Today at {time}'**
|
||||
String today_at(String time);
|
||||
/// **'Today at'**
|
||||
String get today_at;
|
||||
|
||||
/// Undo button text
|
||||
///
|
||||
@@ -564,7 +564,7 @@ abstract class AppLocalizations {
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Winner'**
|
||||
String winner(Object winnerName);
|
||||
String get winner;
|
||||
|
||||
/// Label for winrate statistic
|
||||
///
|
||||
@@ -581,8 +581,8 @@ abstract class AppLocalizations {
|
||||
/// Date format for yesterday
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Yesterday at {time}'**
|
||||
String yesterday_at(String time);
|
||||
/// **'Yesterday at'**
|
||||
String get yesterday_at;
|
||||
}
|
||||
|
||||
class _AppLocalizationsDelegate
|
||||
|
||||
@@ -9,13 +9,16 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
AppLocalizationsDe([String locale = 'de']) : super(locale);
|
||||
|
||||
@override
|
||||
String get all_players => 'Alle Spieler:innen:';
|
||||
String get all_players => 'Alle Spieler:innen';
|
||||
|
||||
@override
|
||||
String get all_players_selected => 'Alle Spieler:innen ausgewählt';
|
||||
|
||||
@override
|
||||
String get amount_of_matches => 'Anzahl der Matches';
|
||||
String get amount_of_matches => 'Anzahl der Spiele';
|
||||
|
||||
@override
|
||||
String get app_name => 'Game Tracker';
|
||||
|
||||
@override
|
||||
String get cancel => 'Abbrechen';
|
||||
@@ -30,7 +33,7 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
String get choose_ruleset => 'Regelwerk wählen';
|
||||
|
||||
@override
|
||||
String could_not_add_player(String playerName) {
|
||||
String could_not_add_player(Object playerName) {
|
||||
return 'Spieler:in $playerName konnte nicht hinzugefügt werden';
|
||||
}
|
||||
|
||||
@@ -38,13 +41,13 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
String get create_group => 'Gruppe erstellen';
|
||||
|
||||
@override
|
||||
String get create_match => 'Match erstellen';
|
||||
String get create_match => 'Spiel erstellen';
|
||||
|
||||
@override
|
||||
String get create_new_group => 'Neue Gruppe erstellen';
|
||||
|
||||
@override
|
||||
String get create_new_match => 'Neues Match erstellen';
|
||||
String get create_new_match => 'Neues Spiel erstellen';
|
||||
|
||||
@override
|
||||
String get data_successfully_deleted => 'Daten erfolgreich gelöscht';
|
||||
@@ -88,9 +91,6 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
@override
|
||||
String get game_name => 'Spielvorlagenname';
|
||||
|
||||
@override
|
||||
String get game_tracker => 'Game Tracker';
|
||||
|
||||
@override
|
||||
String get group => 'Gruppe';
|
||||
|
||||
@@ -119,13 +119,13 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
String get least_points => 'Niedrigste Punkte';
|
||||
|
||||
@override
|
||||
String get match_in_progress => 'Match läuft...';
|
||||
String get match_in_progress => 'Spiel läuft...';
|
||||
|
||||
@override
|
||||
String get match_name => 'Matchname';
|
||||
String get match_name => 'Spieltitel';
|
||||
|
||||
@override
|
||||
String get matches => 'Matches';
|
||||
String get matches => 'Spiele';
|
||||
|
||||
@override
|
||||
String get menu => 'Menü';
|
||||
@@ -140,7 +140,7 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
String get no_groups_created_yet => 'Noch keine Gruppen erstellt';
|
||||
|
||||
@override
|
||||
String get no_matches_created_yet => 'Noch keine Matches erstellt';
|
||||
String get no_matches_created_yet => 'Noch keine Spiele erstellt';
|
||||
|
||||
@override
|
||||
String get no_players_created_yet => 'Noch keine Spieler:in erstellt';
|
||||
@@ -150,13 +150,13 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
'Keine Spieler:in mit diesem Namen gefunden';
|
||||
|
||||
@override
|
||||
String get no_players_selected => 'Keine Spieler:in ausgewählt';
|
||||
String get no_players_selected => 'Keine Spieler:innen ausgewählt';
|
||||
|
||||
@override
|
||||
String get no_recent_matches_available => 'Keine letzten Matches verfügbar';
|
||||
String get no_recent_matches_available => 'Keine letzten Spiele verfügbar';
|
||||
|
||||
@override
|
||||
String get no_second_match_available => 'Kein zweites Match verfügbar';
|
||||
String get no_second_match_available => 'Kein zweites Spiel verfügbar';
|
||||
|
||||
@override
|
||||
String get no_statistics_available => 'Keine Statistiken verfügbar';
|
||||
@@ -174,7 +174,7 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
String get player_name => 'Spieler:innenname';
|
||||
|
||||
@override
|
||||
String get players => 'Spieler:in';
|
||||
String get players => 'Spieler:innen';
|
||||
|
||||
@override
|
||||
String players_count(int count) {
|
||||
@@ -185,7 +185,7 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
String get quick_create => 'Schnellzugriff';
|
||||
|
||||
@override
|
||||
String get recent_matches => 'Letzte Matches';
|
||||
String get recent_matches => 'Letzte Spiele';
|
||||
|
||||
@override
|
||||
String get ruleset => 'Regelwerk';
|
||||
@@ -216,14 +216,7 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
String get select_winner => 'Gewinner:in wählen:';
|
||||
|
||||
@override
|
||||
String selected_players(int count) {
|
||||
final intl.NumberFormat countNumberFormat = intl.NumberFormat.compact(
|
||||
locale: localeName,
|
||||
);
|
||||
final String countString = countNumberFormat.format(count);
|
||||
|
||||
return 'Ausgewählte Spieler:in: $countString';
|
||||
}
|
||||
String get selected_players => 'Ausgewählte Spieler:innen';
|
||||
|
||||
@override
|
||||
String get settings => 'Einstellungen';
|
||||
@@ -254,9 +247,7 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
'Dies kann nicht rückgängig gemacht werden';
|
||||
|
||||
@override
|
||||
String today_at(String time) {
|
||||
return 'Heute um $time';
|
||||
}
|
||||
String get today_at => 'Heute um';
|
||||
|
||||
@override
|
||||
String get undo => 'Rückgängig';
|
||||
@@ -265,9 +256,7 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
String get unknown_exception => 'Unbekannter Fehler (siehe Konsole)';
|
||||
|
||||
@override
|
||||
String winner(Object winnerName) {
|
||||
return 'Gewinner:in: $winnerName';
|
||||
}
|
||||
String get winner => 'Gewinner:in';
|
||||
|
||||
@override
|
||||
String get winrate => 'Siegquote';
|
||||
@@ -276,7 +265,5 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
String get wins => 'Siege';
|
||||
|
||||
@override
|
||||
String yesterday_at(String time) {
|
||||
return 'Gestern um $time';
|
||||
}
|
||||
String get yesterday_at => 'Gestern um';
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
AppLocalizationsEn([String locale = 'en']) : super(locale);
|
||||
|
||||
@override
|
||||
String get all_players => 'All players:';
|
||||
String get all_players => 'All players';
|
||||
|
||||
@override
|
||||
String get all_players_selected => 'All players selected';
|
||||
@@ -17,6 +17,9 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
@override
|
||||
String get amount_of_matches => 'Amount of Matches';
|
||||
|
||||
@override
|
||||
String get app_name => 'Game Tracker';
|
||||
|
||||
@override
|
||||
String get cancel => 'Cancel';
|
||||
|
||||
@@ -30,8 +33,8 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
String get choose_ruleset => 'Choose Ruleset';
|
||||
|
||||
@override
|
||||
String could_not_add_player(String playerName) {
|
||||
return 'Could not add player $playerName';
|
||||
String could_not_add_player(Object playerName) {
|
||||
return 'Could not add player';
|
||||
}
|
||||
|
||||
@override
|
||||
@@ -88,9 +91,6 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
@override
|
||||
String get game_name => 'Game Name';
|
||||
|
||||
@override
|
||||
String get game_tracker => 'Game Tracker';
|
||||
|
||||
@override
|
||||
String get group => 'Group';
|
||||
|
||||
@@ -216,14 +216,7 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
String get select_winner => 'Select Winner:';
|
||||
|
||||
@override
|
||||
String selected_players(int count) {
|
||||
final intl.NumberFormat countNumberFormat = intl.NumberFormat.compact(
|
||||
locale: localeName,
|
||||
);
|
||||
final String countString = countNumberFormat.format(count);
|
||||
|
||||
return 'Selected players: $countString';
|
||||
}
|
||||
String get selected_players => 'Selected players';
|
||||
|
||||
@override
|
||||
String get settings => 'Settings';
|
||||
@@ -253,9 +246,7 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
String get this_cannot_be_undone => 'This can\'t be undone';
|
||||
|
||||
@override
|
||||
String today_at(String time) {
|
||||
return 'Today at $time';
|
||||
}
|
||||
String get today_at => 'Today at';
|
||||
|
||||
@override
|
||||
String get undo => 'Undo';
|
||||
@@ -264,9 +255,7 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
String get unknown_exception => 'Unknown Exception (see console)';
|
||||
|
||||
@override
|
||||
String winner(Object winnerName) {
|
||||
return 'Winner';
|
||||
}
|
||||
String get winner => 'Winner';
|
||||
|
||||
@override
|
||||
String get winrate => 'Winrate';
|
||||
@@ -275,7 +264,5 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
String get wins => 'Wins';
|
||||
|
||||
@override
|
||||
String yesterday_at(String time) {
|
||||
return 'Yesterday at $time';
|
||||
}
|
||||
String get yesterday_at => 'Yesterday at';
|
||||
}
|
||||
|
||||
@@ -34,21 +34,17 @@ class GameTracker extends StatelessWidget {
|
||||
);
|
||||
},
|
||||
debugShowCheckedModeBanner: false,
|
||||
onGenerateTitle: (context) => AppLocalizations.of(context).game_tracker,
|
||||
darkTheme: ThemeData.dark(),
|
||||
|
||||
onGenerateTitle: (context) => AppLocalizations.of(context).app_name,
|
||||
themeMode: ThemeMode.dark, // forces dark mode
|
||||
theme: ThemeData(
|
||||
primaryColor: CustomTheme.primaryColor,
|
||||
scaffoldBackgroundColor: CustomTheme.backgroundColor,
|
||||
appBarTheme: CustomTheme.appBarTheme,
|
||||
|
||||
colorScheme: ColorScheme.fromSeed(
|
||||
seedColor: CustomTheme.primaryColor,
|
||||
brightness: Brightness.dark,
|
||||
).copyWith(surface: CustomTheme.backgroundColor),
|
||||
),
|
||||
|
||||
home: const CustomNavigationBar(),
|
||||
);
|
||||
}
|
||||
|
||||
@@ -17,7 +17,10 @@ class CustomNavigationBar extends StatefulWidget {
|
||||
|
||||
class _CustomNavigationBarState extends State<CustomNavigationBar>
|
||||
with SingleTickerProviderStateMixin {
|
||||
/// Currently selected tab index
|
||||
int currentIndex = 0;
|
||||
|
||||
/// Key count to force rebuild of tab views
|
||||
int tabKeyCount = 0;
|
||||
|
||||
@override
|
||||
@@ -119,12 +122,14 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
|
||||
);
|
||||
}
|
||||
|
||||
/// Handles tab tap events. Updates the current [index] state.
|
||||
void onTabTapped(int index) {
|
||||
setState(() {
|
||||
currentIndex = index;
|
||||
});
|
||||
}
|
||||
|
||||
/// Returns the title of the current tab based on [currentIndex].
|
||||
String _currentTabTitle(context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
switch (currentIndex) {
|
||||
|
||||
@@ -18,15 +18,17 @@ class CreateGroupView extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _CreateGroupViewState extends State<CreateGroupView> {
|
||||
final _groupNameController = TextEditingController();
|
||||
late final AppDatabase db;
|
||||
|
||||
/// Controller for the group name input field
|
||||
final _groupNameController = TextEditingController();
|
||||
|
||||
/// List of currently selected players
|
||||
List<Player> selectedPlayers = [];
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
_groupNameController.addListener(() {
|
||||
setState(() {});
|
||||
@@ -44,27 +46,16 @@ class _CreateGroupViewState extends State<CreateGroupView> {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
scrolledUnderElevation: 0,
|
||||
title: Text(
|
||||
loc.create_new_group,
|
||||
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
|
||||
),
|
||||
centerTitle: true,
|
||||
),
|
||||
appBar: AppBar(title: Text(loc.create_new_group)),
|
||||
body: SafeArea(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
children: [
|
||||
Container(
|
||||
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
|
||||
margin: CustomTheme.standardMargin,
|
||||
child: TextInputField(
|
||||
controller: _groupNameController,
|
||||
hintText: loc.group_name,
|
||||
onChanged: (value) {
|
||||
setState(() {});
|
||||
},
|
||||
),
|
||||
),
|
||||
Expanded(
|
||||
@@ -109,7 +100,6 @@ class _CreateGroupViewState extends State<CreateGroupView> {
|
||||
),
|
||||
);
|
||||
}
|
||||
setState(() {});
|
||||
},
|
||||
),
|
||||
const SizedBox(height: 20),
|
||||
|
||||
@@ -21,7 +21,11 @@ class GroupsView extends StatefulWidget {
|
||||
|
||||
class _GroupsViewState extends State<GroupsView> {
|
||||
late final AppDatabase db;
|
||||
|
||||
/// Loaded groups from the database
|
||||
late List<Group> loadedGroups;
|
||||
|
||||
/// Loading state
|
||||
bool isLoading = true;
|
||||
|
||||
List<Group> groups = List.filled(
|
||||
@@ -101,7 +105,7 @@ class _GroupsViewState extends State<GroupsView> {
|
||||
void loadGroups() {
|
||||
Future.wait([
|
||||
db.groupDao.getAllGroups(),
|
||||
Future.delayed(minimumSkeletonDuration),
|
||||
Future.delayed(Constants.minimumSkeletonDuration),
|
||||
]).then((results) {
|
||||
loadedGroups = results[0] as List<Group>;
|
||||
setState(() {
|
||||
|
||||
@@ -21,9 +21,17 @@ class HomeView extends StatefulWidget {
|
||||
|
||||
class _HomeViewState extends State<HomeView> {
|
||||
bool isLoading = true;
|
||||
|
||||
/// Amount of matches in the database
|
||||
int matchCount = 0;
|
||||
|
||||
/// Amount of groups in the database
|
||||
int groupCount = 0;
|
||||
|
||||
/// Loaded recent matches from the database
|
||||
List<Match> loadedRecentMatches = [];
|
||||
|
||||
/// Recent matches to display, initially filled with skeleton matches
|
||||
List<Match> recentMatches = List.filled(
|
||||
2,
|
||||
Match(
|
||||
@@ -42,32 +50,7 @@ class _HomeViewState extends State<HomeView> {
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
final db = Provider.of<AppDatabase>(context, listen: false);
|
||||
Future.wait([
|
||||
db.matchDao.getMatchCount(),
|
||||
db.groupDao.getGroupCount(),
|
||||
db.matchDao.getAllMatches(),
|
||||
Future.delayed(minimumSkeletonDuration),
|
||||
]).then((results) {
|
||||
matchCount = results[0] as int;
|
||||
groupCount = results[1] as int;
|
||||
loadedRecentMatches = results[2] as List<Match>;
|
||||
recentMatches =
|
||||
(loadedRecentMatches
|
||||
..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
|
||||
.take(2)
|
||||
.toList();
|
||||
if (loadedRecentMatches.length < 2) {
|
||||
recentMatches.add(
|
||||
Match(name: 'Dummy Match', winner: null, group: null, players: null),
|
||||
);
|
||||
}
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
isLoading = false;
|
||||
});
|
||||
}
|
||||
});
|
||||
loadHomeViewData();
|
||||
}
|
||||
|
||||
@override
|
||||
@@ -230,6 +213,40 @@ class _HomeViewState extends State<HomeView> {
|
||||
);
|
||||
}
|
||||
|
||||
/// Loads the data for the HomeView from the database.
|
||||
/// This includes the match count, group count, and recent matches.
|
||||
void loadHomeViewData() {
|
||||
final db = Provider.of<AppDatabase>(context, listen: false);
|
||||
Future.wait([
|
||||
db.matchDao.getMatchCount(),
|
||||
db.groupDao.getGroupCount(),
|
||||
db.matchDao.getAllMatches(),
|
||||
Future.delayed(Constants.minimumSkeletonDuration),
|
||||
]).then((results) {
|
||||
matchCount = results[0] as int;
|
||||
groupCount = results[1] as int;
|
||||
loadedRecentMatches = results[2] as List<Match>;
|
||||
recentMatches =
|
||||
(loadedRecentMatches
|
||||
..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
|
||||
.take(2)
|
||||
.toList();
|
||||
if (loadedRecentMatches.length < 2) {
|
||||
recentMatches.add(
|
||||
Match(name: 'Dummy Match', winner: null, group: null, players: null),
|
||||
);
|
||||
}
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
isLoading = false;
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Generates a text representation of the players in the match.
|
||||
/// If the match has a group, it returns the group name and the number of additional players.
|
||||
/// If there is no group, it returns the count of players.
|
||||
String _getPlayerText(Match game, context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
if (game.group == null) {
|
||||
|
||||
@@ -20,10 +20,12 @@ class ChooseGameView extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _ChooseGameViewState extends State<ChooseGameView> {
|
||||
late int selectedGameIndex;
|
||||
|
||||
/// Controller for the search bar
|
||||
final TextEditingController searchBarController = TextEditingController();
|
||||
|
||||
/// Currently selected game index
|
||||
late int selectedGameIndex;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
selectedGameIndex = widget.initialGameIndex;
|
||||
@@ -36,19 +38,13 @@ class _ChooseGameViewState extends State<ChooseGameView> {
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
scrolledUnderElevation: 0,
|
||||
leading: IconButton(
|
||||
icon: const Icon(Icons.arrow_back_ios),
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop(selectedGameIndex);
|
||||
},
|
||||
),
|
||||
title: Text(
|
||||
loc.choose_game,
|
||||
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
|
||||
),
|
||||
centerTitle: true,
|
||||
title: Text(loc.choose_game),
|
||||
),
|
||||
body: PopScope(
|
||||
// This fixes that the Android Back Gesture didn't return the
|
||||
|
||||
@@ -38,8 +38,6 @@ class _ChooseGroupViewState extends State<ChooseGroupView> {
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
scrolledUnderElevation: 0,
|
||||
leading: IconButton(
|
||||
icon: const Icon(Icons.arrow_back_ios),
|
||||
onPressed: () {
|
||||
@@ -52,11 +50,7 @@ class _ChooseGroupViewState extends State<ChooseGroupView> {
|
||||
);
|
||||
},
|
||||
),
|
||||
title: Text(
|
||||
loc.choose_group,
|
||||
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
|
||||
),
|
||||
centerTitle: true,
|
||||
title: Text(loc.choose_group),
|
||||
),
|
||||
body: PopScope(
|
||||
// This fixes that the Android Back Gesture didn't return the
|
||||
@@ -136,8 +130,7 @@ class _ChooseGroupViewState extends State<ChooseGroupView> {
|
||||
);
|
||||
}
|
||||
|
||||
/// Filters the groups based on the search query.
|
||||
/// TODO: Maybe implement also targetting player names?
|
||||
/// Filters the groups based on the search [query].
|
||||
void filterGroups(String query) {
|
||||
setState(() {
|
||||
if (query.isEmpty) {
|
||||
|
||||
@@ -19,6 +19,7 @@ class ChooseRulesetView extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _ChooseRulesetViewState extends State<ChooseRulesetView> {
|
||||
/// Currently selected ruleset index
|
||||
late int selectedRulesetIndex;
|
||||
|
||||
@override
|
||||
@@ -36,8 +37,6 @@ class _ChooseRulesetViewState extends State<ChooseRulesetView> {
|
||||
child: Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
scrolledUnderElevation: 0,
|
||||
leading: IconButton(
|
||||
icon: const Icon(Icons.arrow_back_ios),
|
||||
onPressed: () {
|
||||
@@ -48,11 +47,7 @@ class _ChooseRulesetViewState extends State<ChooseRulesetView> {
|
||||
);
|
||||
},
|
||||
),
|
||||
title: Text(
|
||||
loc.choose_ruleset,
|
||||
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
|
||||
),
|
||||
centerTitle: true,
|
||||
title: Text(loc.choose_ruleset),
|
||||
),
|
||||
body: PopScope(
|
||||
// This fixes that the Android Back Gesture didn't return the
|
||||
|
||||
@@ -26,14 +26,13 @@ class CreateMatchView extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
/// Reference to the app database
|
||||
late final AppDatabase db;
|
||||
|
||||
/// Controller for the match name input field
|
||||
final TextEditingController _matchNameController = TextEditingController();
|
||||
|
||||
/// Hint text for the match name input field
|
||||
String hintText = 'Match Name';
|
||||
String? hintText;
|
||||
|
||||
/// List of all groups from the database
|
||||
List<Group> groupsList = [];
|
||||
@@ -68,6 +67,9 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
/// The currently selected players
|
||||
List<Player>? selectedPlayers;
|
||||
|
||||
/// List of available rulesets with their localized string representations
|
||||
late final List<(Ruleset, String)> _rulesets;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
@@ -89,9 +91,18 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
});
|
||||
}
|
||||
|
||||
List<(Ruleset, String)> _getRulesets(BuildContext context) {
|
||||
@override
|
||||
void dispose() {
|
||||
_matchNameController.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
void didChangeDependencies() {
|
||||
super.didChangeDependencies();
|
||||
final loc = AppLocalizations.of(context);
|
||||
return [
|
||||
hintText ??= loc.match_name;
|
||||
_rulesets = [
|
||||
(Ruleset.singleWinner, loc.ruleset_single_winner),
|
||||
(Ruleset.singleLoser, loc.ruleset_single_loser),
|
||||
(Ruleset.mostPoints, loc.ruleset_most_points),
|
||||
@@ -110,24 +121,16 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
scrolledUnderElevation: 0,
|
||||
title: Text(
|
||||
loc.create_new_match,
|
||||
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
|
||||
),
|
||||
centerTitle: true,
|
||||
),
|
||||
appBar: AppBar(title: Text(loc.create_new_match)),
|
||||
body: SafeArea(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
children: [
|
||||
Container(
|
||||
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 5),
|
||||
margin: CustomTheme.tileMargin,
|
||||
child: TextInputField(
|
||||
controller: _matchNameController,
|
||||
hintText: hintText,
|
||||
hintText: hintText ?? '',
|
||||
),
|
||||
),
|
||||
ChooseTile(
|
||||
@@ -148,11 +151,11 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
if (selectedGameIndex != -1) {
|
||||
hintText = games[selectedGameIndex].$1;
|
||||
selectedRuleset = games[selectedGameIndex].$3;
|
||||
selectedRulesetIndex = _getRulesets(
|
||||
context,
|
||||
).indexWhere((r) => r.$1 == selectedRuleset);
|
||||
selectedRulesetIndex = _rulesets.indexWhere(
|
||||
(r) => r.$1 == selectedRuleset,
|
||||
);
|
||||
} else {
|
||||
hintText = 'Match Name';
|
||||
hintText = loc.match_name;
|
||||
selectedRuleset = null;
|
||||
}
|
||||
});
|
||||
@@ -164,17 +167,16 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
? loc.none
|
||||
: translateRulesetToString(selectedRuleset!, context),
|
||||
onPressed: () async {
|
||||
final rulesets = _getRulesets(context);
|
||||
selectedRuleset = await Navigator.of(context).push(
|
||||
MaterialPageRoute(
|
||||
builder: (context) => ChooseRulesetView(
|
||||
rulesets: rulesets,
|
||||
rulesets: _rulesets,
|
||||
initialRulesetIndex: selectedRulesetIndex,
|
||||
),
|
||||
),
|
||||
);
|
||||
if (!mounted) return;
|
||||
selectedRulesetIndex = rulesets.indexWhere(
|
||||
selectedRulesetIndex = _rulesets.indexWhere(
|
||||
(r) => r.$1 == selectedRuleset,
|
||||
);
|
||||
selectedGameIndex = -1;
|
||||
@@ -228,7 +230,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
? () async {
|
||||
Match match = Match(
|
||||
name: _matchNameController.text.isEmpty
|
||||
? hintText
|
||||
? (hintText ?? '')
|
||||
: _matchNameController.text.trim(),
|
||||
createdAt: DateTime.now(),
|
||||
group: selectedGroup,
|
||||
@@ -256,11 +258,14 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
);
|
||||
}
|
||||
|
||||
/// Determines whether the "Create Game" button should be enabled based on
|
||||
/// the current state of the input fields.
|
||||
/// Determines whether the "Create Match" button should be enabled.
|
||||
///
|
||||
/// Returns `true` if:
|
||||
/// - A ruleset is selected AND
|
||||
/// - Either a group is selected OR at least 2 players are selected
|
||||
bool _enableCreateGameButton() {
|
||||
return selectedGroup != null ||
|
||||
(selectedPlayers != null && selectedPlayers!.length > 1) &&
|
||||
return (selectedGroup != null ||
|
||||
(selectedPlayers != null && selectedPlayers!.length > 1)) &&
|
||||
selectedRuleset != null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,8 +18,12 @@ class MatchResultView extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _MatchResultViewState extends State<MatchResultView> {
|
||||
late final List<Player> allPlayers;
|
||||
late final AppDatabase db;
|
||||
|
||||
/// List of all players who participated in the match
|
||||
late final List<Player> allPlayers;
|
||||
|
||||
/// Currently selected winner player
|
||||
Player? _selectedPlayer;
|
||||
|
||||
@override
|
||||
@@ -47,17 +51,7 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
Navigator.of(context).pop();
|
||||
},
|
||||
),
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
scrolledUnderElevation: 0,
|
||||
title: Text(
|
||||
widget.match.name,
|
||||
style: const TextStyle(
|
||||
fontSize: 20,
|
||||
fontWeight: FontWeight.bold,
|
||||
overflow: TextOverflow.ellipsis,
|
||||
),
|
||||
),
|
||||
centerTitle: true,
|
||||
title: Text(widget.match.name),
|
||||
),
|
||||
body: SafeArea(
|
||||
child: Column(
|
||||
@@ -132,6 +126,8 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
);
|
||||
}
|
||||
|
||||
/// Handles saving or removing the winner in the database
|
||||
/// based on the current selection.
|
||||
Future<void> _handleWinnerSaving() async {
|
||||
if (_selectedPlayer == null) {
|
||||
await db.matchDao.removeWinner(matchId: widget.match.id);
|
||||
@@ -144,6 +140,10 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
widget.onWinnerChanged?.call();
|
||||
}
|
||||
|
||||
/// Retrieves all players associated with the given [match].
|
||||
/// This includes players directly assigned to the match
|
||||
/// as well as members of the group (if any).
|
||||
/// The returned list is sorted alphabetically by player name.
|
||||
List<Player> getAllPlayers(Match match) {
|
||||
List<Player> players = [];
|
||||
|
||||
|
||||
@@ -28,6 +28,8 @@ class _MatchViewState extends State<MatchView> {
|
||||
late final AppDatabase db;
|
||||
bool isLoading = true;
|
||||
|
||||
/// Loaded matches from the database,
|
||||
/// initially filled with skeleton matches
|
||||
List<Match> matches = List.filled(
|
||||
4,
|
||||
Match(
|
||||
@@ -44,7 +46,6 @@ class _MatchViewState extends State<MatchView> {
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
loadGames();
|
||||
}
|
||||
@@ -117,10 +118,11 @@ class _MatchViewState extends State<MatchView> {
|
||||
);
|
||||
}
|
||||
|
||||
/// Loads the games from the database and sorts them by creation date.
|
||||
void loadGames() {
|
||||
Future.wait([
|
||||
db.matchDao.getAllMatches(),
|
||||
Future.delayed(minimumSkeletonDuration),
|
||||
Future.delayed(Constants.minimumSkeletonDuration),
|
||||
]).then((results) {
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
|
||||
@@ -25,28 +25,7 @@ class _StatisticsViewState extends State<StatisticsView> {
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
|
||||
final db = Provider.of<AppDatabase>(context, listen: false);
|
||||
|
||||
Future.wait([
|
||||
db.matchDao.getAllMatches(),
|
||||
db.playerDao.getAllPlayers(),
|
||||
Future.delayed(minimumSkeletonDuration),
|
||||
]).then((results) async {
|
||||
if (!mounted) return;
|
||||
final matches = results[0] as List<Match>;
|
||||
final players = results[1] as List<Player>;
|
||||
winCounts = _calculateWinsForAllPlayers(matches, players, context);
|
||||
matchCounts = _calculateMatchAmountsForAllPlayers(
|
||||
matches,
|
||||
players,
|
||||
context,
|
||||
);
|
||||
winRates = computeWinRatePercent(wins: winCounts, matches: matchCounts);
|
||||
setState(() {
|
||||
isLoading = false;
|
||||
});
|
||||
});
|
||||
loadStatisticData();
|
||||
}
|
||||
|
||||
@override
|
||||
@@ -78,7 +57,7 @@ class _StatisticsViewState extends State<StatisticsView> {
|
||||
width: constraints.maxWidth * 0.95,
|
||||
values: winCounts,
|
||||
itemCount: 3,
|
||||
barColor: Colors.blue,
|
||||
barColor: Colors.green,
|
||||
),
|
||||
SizedBox(height: constraints.maxHeight * 0.02),
|
||||
StatisticsTile(
|
||||
@@ -96,7 +75,7 @@ class _StatisticsViewState extends State<StatisticsView> {
|
||||
width: constraints.maxWidth * 0.95,
|
||||
values: matchCounts,
|
||||
itemCount: 10,
|
||||
barColor: Colors.green,
|
||||
barColor: Colors.blue,
|
||||
),
|
||||
],
|
||||
),
|
||||
@@ -118,13 +97,43 @@ class _StatisticsViewState extends State<StatisticsView> {
|
||||
);
|
||||
}
|
||||
|
||||
/// Loads matches and players from the database
|
||||
/// and calculates statistics for each player
|
||||
void loadStatisticData() {
|
||||
final db = Provider.of<AppDatabase>(context, listen: false);
|
||||
|
||||
Future.wait([
|
||||
db.matchDao.getAllMatches(),
|
||||
db.playerDao.getAllPlayers(),
|
||||
Future.delayed(Constants.minimumSkeletonDuration),
|
||||
]).then((results) async {
|
||||
if (!mounted) return;
|
||||
final matches = results[0] as List<Match>;
|
||||
final players = results[1] as List<Player>;
|
||||
winCounts = _calculateWinsForAllPlayers(
|
||||
matches: matches,
|
||||
players: players,
|
||||
context: context,
|
||||
);
|
||||
matchCounts = _calculateMatchAmountsForAllPlayers(
|
||||
matches: matches,
|
||||
players: players,
|
||||
context: context,
|
||||
);
|
||||
winRates = computeWinRatePercent(wins: winCounts, matches: matchCounts);
|
||||
setState(() {
|
||||
isLoading = false;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/// Calculates the number of wins for each player
|
||||
/// and returns a sorted list of tuples (playerName, winCount)
|
||||
List<(String, int)> _calculateWinsForAllPlayers(
|
||||
List<Match> matches,
|
||||
List<Player> players,
|
||||
BuildContext context,
|
||||
) {
|
||||
List<(String, int)> _calculateWinsForAllPlayers({
|
||||
required List<Match> matches,
|
||||
required List<Player> players,
|
||||
required BuildContext context,
|
||||
}) {
|
||||
List<(String, int)> winCounts = [];
|
||||
final loc = AppLocalizations.of(context);
|
||||
|
||||
@@ -169,11 +178,11 @@ class _StatisticsViewState extends State<StatisticsView> {
|
||||
|
||||
/// Calculates the number of matches played for each player
|
||||
/// and returns a sorted list of tuples (playerName, matchCount)
|
||||
List<(String, int)> _calculateMatchAmountsForAllPlayers(
|
||||
List<Match> matches,
|
||||
List<Player> players,
|
||||
BuildContext context,
|
||||
) {
|
||||
List<(String, int)> _calculateMatchAmountsForAllPlayers({
|
||||
required List<Match> matches,
|
||||
required List<Player> players,
|
||||
required BuildContext context,
|
||||
}) {
|
||||
List<(String, int)> matchCounts = [];
|
||||
final loc = AppLocalizations.of(context);
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:skeletonizer/skeletonizer.dart';
|
||||
|
||||
/// A widget that provides a skeleton loading effect to its child widget tree.
|
||||
/// - [child]: The widget tree to apply the skeleton effect to.
|
||||
/// - [enabled]: A boolean to enable or disable the skeleton effect.
|
||||
/// - [fixLayoutBuilder]: A boolean to fix the layout builder for AnimatedSwitcher.
|
||||
class AppSkeleton extends StatefulWidget {
|
||||
final Widget child;
|
||||
final bool enabled;
|
||||
final bool fixLayoutBuilder;
|
||||
|
||||
const AppSkeleton({
|
||||
super.key,
|
||||
required this.child,
|
||||
@@ -13,6 +13,15 @@ class AppSkeleton extends StatefulWidget {
|
||||
this.fixLayoutBuilder = false,
|
||||
});
|
||||
|
||||
/// The widget tree to apply the skeleton effect to.
|
||||
final Widget child;
|
||||
|
||||
/// A boolean to enable or disable the skeleton effect.
|
||||
final bool enabled;
|
||||
|
||||
/// A boolean to fix the layout builder for AnimatedSwitcher.
|
||||
final bool fixLayoutBuilder;
|
||||
|
||||
@override
|
||||
State<AppSkeleton> createState() => _AppSkeletonState();
|
||||
}
|
||||
|
||||
@@ -2,6 +2,12 @@ import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/core/enums.dart';
|
||||
|
||||
/// A custom button widget that is designed to have a width relative to the screen size.
|
||||
/// It supports three types of buttons: primary, secondary, and text buttons.
|
||||
/// - [text]: The text to display on the button.
|
||||
/// - [buttonType]: The type of button to display. Defaults to [ButtonType.primary].
|
||||
/// - [sizeRelativeToWidth]: The size of the button relative to the width of the screen.
|
||||
/// - [onPressed]: The callback to be invoked when the button is pressed.
|
||||
class CustomWidthButton extends StatelessWidget {
|
||||
const CustomWidthButton({
|
||||
super.key,
|
||||
@@ -11,9 +17,16 @@ class CustomWidthButton extends StatelessWidget {
|
||||
this.onPressed,
|
||||
});
|
||||
|
||||
/// The text to display on the button.
|
||||
final String text;
|
||||
|
||||
/// The size of the button relative to the width of the screen.
|
||||
final double sizeRelativeToWidth;
|
||||
|
||||
/// The callback to be invoked when the button is pressed.
|
||||
final VoidCallback? onPressed;
|
||||
|
||||
/// The type of button to display. Depends on the enum [ButtonType].
|
||||
final ButtonType buttonType;
|
||||
|
||||
@override
|
||||
@@ -47,7 +60,7 @@ class CustomWidthButton extends StatelessWidget {
|
||||
60,
|
||||
),
|
||||
shape: RoundedRectangleBorder(
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
borderRadius: CustomTheme.standardBorderRadiusAll,
|
||||
),
|
||||
),
|
||||
child: Text(
|
||||
@@ -78,7 +91,7 @@ class CustomWidthButton extends StatelessWidget {
|
||||
),
|
||||
side: BorderSide(color: borderSideColor, width: 2),
|
||||
shape: RoundedRectangleBorder(
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
borderRadius: CustomTheme.standardBorderRadiusAll,
|
||||
),
|
||||
),
|
||||
child: Text(
|
||||
|
||||
@@ -1,15 +1,22 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A button widget designed for quick creating matches in the [HomeView]
|
||||
/// - [text]: The text to display on the button.
|
||||
/// - [onPressed]: The callback to be invoked when the button is pressed.
|
||||
class QuickCreateButton extends StatefulWidget {
|
||||
final String text;
|
||||
final VoidCallback? onPressed;
|
||||
const QuickCreateButton({
|
||||
super.key,
|
||||
required this.text,
|
||||
required this.onPressed,
|
||||
});
|
||||
|
||||
/// The text to display on the button.
|
||||
final String text;
|
||||
|
||||
/// The callback to be invoked when the button is pressed.
|
||||
final VoidCallback? onPressed;
|
||||
|
||||
@override
|
||||
State<QuickCreateButton> createState() => _QuickCreateButtonState();
|
||||
}
|
||||
@@ -22,7 +29,9 @@ class _QuickCreateButtonState extends State<QuickCreateButton> {
|
||||
style: ElevatedButton.styleFrom(
|
||||
minimumSize: const Size(140, 45),
|
||||
backgroundColor: CustomTheme.primaryColor,
|
||||
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(12)),
|
||||
shape: RoundedRectangleBorder(
|
||||
borderRadius: CustomTheme.standardBorderRadiusAll,
|
||||
),
|
||||
),
|
||||
child: Text(
|
||||
widget.text,
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
/// A navigation bar item widget that represents a single tab in a navigation bar.
|
||||
/// - [index]: The index of the tab.
|
||||
/// - [isSelected]: A boolean indicating whether the tab is currently selected.
|
||||
/// - [icon]: The icon to display for the tab.
|
||||
/// - [label]: The label to display for the tab.
|
||||
/// - [onTabTapped]: The callback to be invoked when the tab is tapped.
|
||||
class NavbarItem extends StatefulWidget {
|
||||
final int index;
|
||||
final bool isSelected;
|
||||
final IconData icon;
|
||||
final String label;
|
||||
final Function(int) onTabTapped;
|
||||
|
||||
const NavbarItem({
|
||||
super.key,
|
||||
required this.index,
|
||||
@@ -16,6 +16,21 @@ class NavbarItem extends StatefulWidget {
|
||||
required this.onTabTapped,
|
||||
});
|
||||
|
||||
/// The index of the tab.
|
||||
final int index;
|
||||
|
||||
/// A boolean indicating whether the tab is currently selected.
|
||||
final bool isSelected;
|
||||
|
||||
/// The icon to display for the tab.
|
||||
final IconData icon;
|
||||
|
||||
/// The label to display for the tab.
|
||||
final String label;
|
||||
|
||||
/// The callback to be invoked when the tab is tapped.
|
||||
final Function(int) onTabTapped;
|
||||
|
||||
@override
|
||||
State<NavbarItem> createState() => _NavbarItemState();
|
||||
}
|
||||
|
||||
@@ -11,31 +11,55 @@ import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart';
|
||||
import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
/// A widget that allows users to select players from a list,
|
||||
/// with search functionality and the ability to add new players.
|
||||
/// - [availablePlayers]: An optional list of players to choose from. If null, all
|
||||
/// players from the database are used.
|
||||
/// - [initialSelectedPlayers]: An optional list of players that should be pre-selected.
|
||||
/// - [onChanged]: A callback function that is invoked whenever the selection changes,
|
||||
/// providing the updated list of selected players.
|
||||
class PlayerSelection extends StatefulWidget {
|
||||
final Function(List<Player> value) onChanged;
|
||||
final List<Player>? availablePlayers;
|
||||
final List<Player>? initialSelectedPlayers;
|
||||
|
||||
const PlayerSelection({
|
||||
super.key,
|
||||
required this.onChanged,
|
||||
this.availablePlayers,
|
||||
this.initialSelectedPlayers,
|
||||
required this.onChanged,
|
||||
});
|
||||
|
||||
/// An optional list of players to choose from. If null, all players from the database are used.
|
||||
final List<Player>? availablePlayers;
|
||||
|
||||
/// An optional list of players that should be pre-selected.
|
||||
final List<Player>? initialSelectedPlayers;
|
||||
|
||||
/// A callback function that is invoked whenever the selection changes,
|
||||
final Function(List<Player> value) onChanged;
|
||||
|
||||
@override
|
||||
State<PlayerSelection> createState() => _PlayerSelectionState();
|
||||
}
|
||||
|
||||
class _PlayerSelectionState extends State<PlayerSelection> {
|
||||
List<Player> selectedPlayers = [];
|
||||
List<Player> suggestedPlayers = [];
|
||||
List<Player> allPlayers = [];
|
||||
late final AppDatabase db;
|
||||
bool isLoading = true;
|
||||
|
||||
/// Future that loads all players from the database.
|
||||
late Future<List<Player>> _allPlayersFuture;
|
||||
|
||||
/// The complete list of all available players.
|
||||
List<Player> allPlayers = [];
|
||||
|
||||
/// The list of players suggested based on the search input.
|
||||
List<Player> suggestedPlayers = [];
|
||||
|
||||
/// The list of currently selected players.
|
||||
List<Player> selectedPlayers = [];
|
||||
|
||||
/// Controller for the search bar input.
|
||||
late final TextEditingController _searchBarController =
|
||||
TextEditingController();
|
||||
late final AppDatabase db;
|
||||
late Future<List<Player>> _allPlayersFuture;
|
||||
|
||||
/// Skeleton data used while loading players.
|
||||
late final List<Player> skeletonData = List.filled(
|
||||
7,
|
||||
Player(name: 'Player 0'),
|
||||
@@ -49,47 +73,11 @@ class _PlayerSelectionState extends State<PlayerSelection> {
|
||||
loadPlayerList();
|
||||
}
|
||||
|
||||
void loadPlayerList() {
|
||||
_allPlayersFuture = Future.wait([
|
||||
db.playerDao.getAllPlayers(),
|
||||
Future.delayed(minimumSkeletonDuration),
|
||||
]).then((results) => results[0] as List<Player>);
|
||||
if (mounted) {
|
||||
_allPlayersFuture.then((loadedPlayers) {
|
||||
setState(() {
|
||||
// If a list of available players is provided (even if empty), use that list.
|
||||
if (widget.availablePlayers != null) {
|
||||
widget.availablePlayers!.sort((a, b) => a.name.compareTo(b.name));
|
||||
allPlayers = [...widget.availablePlayers!];
|
||||
suggestedPlayers = [...allPlayers];
|
||||
|
||||
if (widget.initialSelectedPlayers != null) {
|
||||
// Ensures that only players available for selection are pre-selected.
|
||||
selectedPlayers = widget.initialSelectedPlayers!
|
||||
.where(
|
||||
(p) => widget.availablePlayers!.any(
|
||||
(available) => available.id == p.id,
|
||||
),
|
||||
)
|
||||
.toList();
|
||||
}
|
||||
} else {
|
||||
// Otherwise, use the loaded players from the database.
|
||||
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
|
||||
allPlayers = [...loadedPlayers];
|
||||
suggestedPlayers = [...loadedPlayers];
|
||||
}
|
||||
isLoading = false;
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return Container(
|
||||
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
|
||||
margin: CustomTheme.standardMargin,
|
||||
padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
|
||||
decoration: CustomTheme.standardBoxDecoration,
|
||||
child: Column(
|
||||
@@ -131,9 +119,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
|
||||
),
|
||||
const SizedBox(height: 10),
|
||||
Text(
|
||||
AppLocalizations.of(
|
||||
context,
|
||||
).selected_players(selectedPlayers.length),
|
||||
loc.selected_players,
|
||||
style: const TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
|
||||
),
|
||||
const SizedBox(height: 10),
|
||||
@@ -227,51 +213,95 @@ class _PlayerSelectionState extends State<PlayerSelection> {
|
||||
);
|
||||
}
|
||||
|
||||
/// Loads the list of players from the database or uses the provided available players.
|
||||
/// Sets the loading state and updates the player lists accordingly.
|
||||
void loadPlayerList() {
|
||||
_allPlayersFuture = Future.wait([
|
||||
db.playerDao.getAllPlayers(),
|
||||
Future.delayed(Constants.minimumSkeletonDuration),
|
||||
]).then((results) => results[0] as List<Player>);
|
||||
if (mounted) {
|
||||
_allPlayersFuture.then((loadedPlayers) {
|
||||
setState(() {
|
||||
// If a list of available players is provided (even if empty), use that list.
|
||||
if (widget.availablePlayers != null) {
|
||||
widget.availablePlayers!.sort((a, b) => a.name.compareTo(b.name));
|
||||
allPlayers = [...widget.availablePlayers!];
|
||||
suggestedPlayers = [...allPlayers];
|
||||
|
||||
if (widget.initialSelectedPlayers != null) {
|
||||
// Ensures that only players available for selection are pre-selected.
|
||||
selectedPlayers = widget.initialSelectedPlayers!
|
||||
.where(
|
||||
(p) => widget.availablePlayers!.any(
|
||||
(available) => available.id == p.id,
|
||||
),
|
||||
)
|
||||
.toList();
|
||||
}
|
||||
} else {
|
||||
// Otherwise, use the loaded players from the database.
|
||||
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
|
||||
allPlayers = [...loadedPlayers];
|
||||
suggestedPlayers = [...loadedPlayers];
|
||||
}
|
||||
isLoading = false;
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// Adds a new player to the database from the search bar input.
|
||||
/// Shows a snackbar indicating success or failure.
|
||||
/// [context] - BuildContext to show the snackbar.
|
||||
void addNewPlayerFromSearch({required BuildContext context}) async {
|
||||
Future<void> addNewPlayerFromSearch({required BuildContext context}) async {
|
||||
final loc = AppLocalizations.of(context);
|
||||
String playerName = _searchBarController.text.trim();
|
||||
Player createdPlayer = Player(name: playerName);
|
||||
bool success = await db.playerDao.addPlayer(player: createdPlayer);
|
||||
final playerName = _searchBarController.text.trim();
|
||||
|
||||
final createdPlayer = Player(name: playerName);
|
||||
final success = await db.playerDao.addPlayer(player: createdPlayer);
|
||||
|
||||
if (!context.mounted) return;
|
||||
|
||||
if (success) {
|
||||
selectedPlayers.insert(0, createdPlayer);
|
||||
_handleSuccessfulPlayerCreation(createdPlayer);
|
||||
showSnackBarMessage(loc.successfully_added_player(playerName));
|
||||
} else {
|
||||
showSnackBarMessage(loc.could_not_add_player(playerName));
|
||||
}
|
||||
}
|
||||
|
||||
/// Updates the state after successfully adding a new player.
|
||||
void _handleSuccessfulPlayerCreation(Player player) {
|
||||
selectedPlayers.insert(0, player);
|
||||
widget.onChanged([...selectedPlayers]);
|
||||
allPlayers.add(createdPlayer);
|
||||
allPlayers.add(player);
|
||||
|
||||
setState(() {
|
||||
_searchBarController.clear();
|
||||
suggestedPlayers = allPlayers.where((player) {
|
||||
return !selectedPlayers.contains(player);
|
||||
}).toList();
|
||||
_updateSuggestedPlayers();
|
||||
});
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
SnackBar(
|
||||
backgroundColor: CustomTheme.boxColor,
|
||||
content: Center(
|
||||
child: Text(
|
||||
AppLocalizations.of(
|
||||
context,
|
||||
).successfully_added_player(playerName),
|
||||
style: const TextStyle(color: Colors.white),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
} else {
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
SnackBar(
|
||||
backgroundColor: CustomTheme.boxColor,
|
||||
content: Center(
|
||||
child: Text(
|
||||
loc.could_not_add_player(playerName),
|
||||
style: const TextStyle(color: Colors.white),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Updates the suggested players list based on current selection.
|
||||
void _updateSuggestedPlayers() {
|
||||
suggestedPlayers = allPlayers
|
||||
.where((player) => !selectedPlayers.contains(player))
|
||||
.toList();
|
||||
}
|
||||
|
||||
/// Displays a snackbar message at the bottom of the screen.
|
||||
/// [message] - The message to display in the snackbar.
|
||||
void showSnackBarMessage(String message) {
|
||||
if (!context.mounted) return;
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
SnackBar(
|
||||
backgroundColor: CustomTheme.boxColor,
|
||||
content: Center(
|
||||
child: Text(message, style: const TextStyle(color: Colors.white)),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Determines the appropriate info text to display when no players
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A custom search bar widget that encapsulates a [SearchBar] with additional customization options.
|
||||
/// - [controller]: The controller for the search bar's text input.
|
||||
/// - [hintText]: The hint text displayed in the search bar when it is empty.
|
||||
/// - [trailingButtonShown]: Whether to show the trailing button.
|
||||
/// - [trailingButtonicon]: The icon for the trailing button.
|
||||
/// - [trailingButtonEnabled]: Whether the trailing button is in enabled state.
|
||||
/// - [onTrailingButtonPressed]: The callback invoked when the trailing button is pressed.
|
||||
/// - [onChanged]: The callback invoked when the text in the search bar changes.
|
||||
/// - [constraints]: The constraints for the search bar.
|
||||
class CustomSearchBar extends StatelessWidget {
|
||||
final TextEditingController controller;
|
||||
final String hintText;
|
||||
final ValueChanged<String>? onChanged;
|
||||
final BoxConstraints? constraints;
|
||||
final bool trailingButtonShown;
|
||||
final bool trailingButtonEnabled;
|
||||
final VoidCallback? onTrailingButtonPressed;
|
||||
final IconData trailingButtonicon;
|
||||
|
||||
const CustomSearchBar({
|
||||
super.key,
|
||||
required this.controller,
|
||||
@@ -23,6 +23,30 @@ class CustomSearchBar extends StatelessWidget {
|
||||
this.constraints,
|
||||
});
|
||||
|
||||
/// The controller for the search bar's text input.
|
||||
final TextEditingController controller;
|
||||
|
||||
/// The hint text displayed in the search bar when it is empty.
|
||||
final String hintText;
|
||||
|
||||
/// Whether to show the trailing button.
|
||||
final bool trailingButtonShown;
|
||||
|
||||
/// The icon for the trailing button.
|
||||
final IconData trailingButtonicon;
|
||||
|
||||
/// Whether the trailing button is in enabled state.
|
||||
final bool trailingButtonEnabled;
|
||||
|
||||
/// The callback invoked when the trailing button is pressed.
|
||||
final VoidCallback? onTrailingButtonPressed;
|
||||
|
||||
/// The callback invoked when the text in the search bar changes.
|
||||
final ValueChanged<String>? onChanged;
|
||||
|
||||
/// The constraints for the search bar.
|
||||
final BoxConstraints? constraints;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return SearchBar(
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A custom text input field widget that encapsulates a [TextField] with specific styling.
|
||||
/// - [controller]: The controller for the text input field.
|
||||
/// - [onChanged]: The callback invoked when the text in the field changes.
|
||||
/// - [hintText]: The hint text displayed in the text input field when it is empty
|
||||
class TextInputField extends StatelessWidget {
|
||||
final TextEditingController controller;
|
||||
final ValueChanged<String>? onChanged;
|
||||
final String hintText;
|
||||
|
||||
const TextInputField({
|
||||
super.key,
|
||||
required this.controller,
|
||||
@@ -13,6 +13,15 @@ class TextInputField extends StatelessWidget {
|
||||
this.onChanged,
|
||||
});
|
||||
|
||||
/// The controller for the text input field.
|
||||
final TextEditingController controller;
|
||||
|
||||
/// The callback invoked when the text in the field changes.
|
||||
final ValueChanged<String>? onChanged;
|
||||
|
||||
/// The hint text displayed in the text input field when it is empty.
|
||||
final String hintText;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return TextField(
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A tile widget that allows users to choose an option by tapping on it.
|
||||
/// - [title]: The title text displayed on the tile.
|
||||
/// - [trailingText]: Optional trailing text displayed on the tile.
|
||||
/// - [onPressed]: The callback invoked when the tile is tapped.
|
||||
class ChooseTile extends StatefulWidget {
|
||||
final String title;
|
||||
final VoidCallback? onPressed;
|
||||
final String? trailingText;
|
||||
const ChooseTile({
|
||||
super.key,
|
||||
required this.title,
|
||||
@@ -12,6 +13,15 @@ class ChooseTile extends StatefulWidget {
|
||||
this.onPressed,
|
||||
});
|
||||
|
||||
/// The title text displayed on the tile.
|
||||
final String title;
|
||||
|
||||
/// The callback invoked when the tile is tapped.
|
||||
final VoidCallback? onPressed;
|
||||
|
||||
/// Optional trailing text displayed on the tile.
|
||||
final String? trailingText;
|
||||
|
||||
@override
|
||||
State<ChooseTile> createState() => _ChooseTileState();
|
||||
}
|
||||
@@ -22,8 +32,8 @@ class _ChooseTileState extends State<ChooseTile> {
|
||||
return GestureDetector(
|
||||
onTap: widget.onPressed,
|
||||
child: Container(
|
||||
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 5),
|
||||
padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 15),
|
||||
margin: CustomTheme.tileMargin,
|
||||
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 12),
|
||||
decoration: CustomTheme.standardBoxDecoration,
|
||||
child: Row(
|
||||
children: [
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A custom radio list tile widget that encapsulates a [Radio] button with additional styling and functionality.
|
||||
/// - [text]: The text to display next to the radio button.
|
||||
/// - [value]: The value associated with the radio button.
|
||||
/// - [onContainerTap]: The callback invoked when the container is tapped.
|
||||
class CustomRadioListTile<T> extends StatelessWidget {
|
||||
final String text;
|
||||
final T value;
|
||||
final ValueChanged<T> onContainerTap;
|
||||
|
||||
const CustomRadioListTile({
|
||||
super.key,
|
||||
required this.text,
|
||||
@@ -13,6 +13,15 @@ class CustomRadioListTile<T> extends StatelessWidget {
|
||||
required this.onContainerTap,
|
||||
});
|
||||
|
||||
/// The text to display next to the radio button.
|
||||
final String text;
|
||||
|
||||
/// The value associated with the radio button.
|
||||
final T value;
|
||||
|
||||
/// The callback invoked when the container is tapped.
|
||||
final ValueChanged<T> onContainerTap;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return GestureDetector(
|
||||
@@ -23,7 +32,7 @@ class CustomRadioListTile<T> extends StatelessWidget {
|
||||
decoration: BoxDecoration(
|
||||
color: CustomTheme.boxColor,
|
||||
border: Border.all(color: CustomTheme.boxBorder),
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
borderRadius: CustomTheme.standardBorderRadiusAll,
|
||||
),
|
||||
child: Row(
|
||||
children: [
|
||||
|
||||
@@ -3,16 +3,22 @@ import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart';
|
||||
|
||||
/// A tile widget that displays information about a group, including its name and members.
|
||||
/// - [group]: The group data to be displayed.
|
||||
/// - [isHighlighted]: Whether the tile should be highlighted.
|
||||
class GroupTile extends StatelessWidget {
|
||||
const GroupTile({super.key, required this.group, this.isHighlighted = false});
|
||||
|
||||
/// The group data to be displayed.
|
||||
final Group group;
|
||||
|
||||
/// Whether the tile should be highlighted.
|
||||
final bool isHighlighted;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return AnimatedContainer(
|
||||
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
|
||||
margin: CustomTheme.standardMargin,
|
||||
padding: const EdgeInsets.symmetric(vertical: 5, horizontal: 10),
|
||||
decoration: isHighlighted
|
||||
? CustomTheme.highlightedBoxDecoration
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A tile widget that displays a title with an icon and some content below it.
|
||||
/// - [title]: The title text displayed on the tile.
|
||||
/// - [icon]: The icon displayed next to the title.
|
||||
/// - [content]: The content widget displayed below the title.
|
||||
/// - [padding]: Optional padding for the tile content.
|
||||
/// - [height]: Optional height for the tile.
|
||||
/// - [width]: Optional width for the tile.
|
||||
class InfoTile extends StatefulWidget {
|
||||
final String title;
|
||||
final IconData icon;
|
||||
final Widget content;
|
||||
final EdgeInsets? padding;
|
||||
final double? height;
|
||||
final double? width;
|
||||
const InfoTile({
|
||||
super.key,
|
||||
required this.title,
|
||||
@@ -18,6 +19,24 @@ class InfoTile extends StatefulWidget {
|
||||
this.width,
|
||||
});
|
||||
|
||||
/// The title text displayed on the tile.
|
||||
final String title;
|
||||
|
||||
/// The icon displayed next to the title.
|
||||
final IconData icon;
|
||||
|
||||
/// The content widget displayed below the title.
|
||||
final Widget content;
|
||||
|
||||
/// Optional padding for the tile content.
|
||||
final EdgeInsets? padding;
|
||||
|
||||
/// Optional height for the tile.
|
||||
final double? height;
|
||||
|
||||
/// Optional width for the tile.
|
||||
final double? width;
|
||||
|
||||
@override
|
||||
State<InfoTile> createState() => _InfoTileState();
|
||||
}
|
||||
|
||||
@@ -1,33 +1,48 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart';
|
||||
import 'package:intl/intl.dart';
|
||||
|
||||
/// A tile widget that displays information about a match, including its name,
|
||||
/// creation date, associated group, winner, and players.
|
||||
/// - [match]: The match data to be displayed.
|
||||
/// - [onTap]: The callback invoked when the tile is tapped.
|
||||
class MatchTile extends StatefulWidget {
|
||||
final Match match;
|
||||
final VoidCallback onTap;
|
||||
|
||||
const MatchTile({super.key, required this.match, required this.onTap});
|
||||
|
||||
/// The match data to be displayed.
|
||||
final Match match;
|
||||
|
||||
/// The callback invoked when the tile is tapped.
|
||||
final VoidCallback onTap;
|
||||
|
||||
@override
|
||||
State<MatchTile> createState() => _MatchTileState();
|
||||
}
|
||||
|
||||
class _MatchTileState extends State<MatchTile> {
|
||||
late final List<Player> _allPlayers;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
_allPlayers = _getCombinedPlayers();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final group = widget.match.group;
|
||||
final winner = widget.match.winner;
|
||||
final allPlayers = _getAllPlayers();
|
||||
final loc = AppLocalizations.of(context);
|
||||
|
||||
return GestureDetector(
|
||||
onTap: widget.onTap,
|
||||
child: Container(
|
||||
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 6),
|
||||
padding: const EdgeInsets.all(16),
|
||||
margin: CustomTheme.tileMargin,
|
||||
padding: const EdgeInsets.all(12),
|
||||
decoration: BoxDecoration(
|
||||
color: CustomTheme.boxColor,
|
||||
border: Border.all(color: CustomTheme.boxBorder),
|
||||
@@ -103,7 +118,7 @@ class _MatchTileState extends State<MatchTile> {
|
||||
style: const TextStyle(
|
||||
fontSize: 14,
|
||||
fontWeight: FontWeight.w600,
|
||||
color: Colors.white,
|
||||
color: CustomTheme.textColor,
|
||||
),
|
||||
overflow: TextOverflow.ellipsis,
|
||||
),
|
||||
@@ -114,7 +129,7 @@ class _MatchTileState extends State<MatchTile> {
|
||||
const SizedBox(height: 12),
|
||||
],
|
||||
|
||||
if (allPlayers.isNotEmpty) ...[
|
||||
if (_allPlayers.isNotEmpty) ...[
|
||||
Text(
|
||||
loc.players,
|
||||
style: const TextStyle(
|
||||
@@ -127,7 +142,7 @@ class _MatchTileState extends State<MatchTile> {
|
||||
Wrap(
|
||||
spacing: 6,
|
||||
runSpacing: 6,
|
||||
children: allPlayers.map((player) {
|
||||
children: _allPlayers.map((player) {
|
||||
return TextIconTile(text: player.name, iconEnabled: false);
|
||||
}).toList(),
|
||||
),
|
||||
@@ -138,19 +153,17 @@ class _MatchTileState extends State<MatchTile> {
|
||||
);
|
||||
}
|
||||
|
||||
/// Formats the given [dateTime] into a human-readable string based on its
|
||||
/// difference from the current date.
|
||||
String _formatDate(DateTime dateTime, BuildContext context) {
|
||||
final now = DateTime.now();
|
||||
final difference = now.difference(dateTime);
|
||||
final loc = AppLocalizations.of(context);
|
||||
|
||||
if (difference.inDays == 0) {
|
||||
return AppLocalizations.of(
|
||||
context,
|
||||
).today_at(DateFormat('HH:mm').format(dateTime));
|
||||
return "${loc.today_at} ${DateFormat('HH:mm').format(dateTime)}";
|
||||
} else if (difference.inDays == 1) {
|
||||
return AppLocalizations.of(
|
||||
context,
|
||||
).yesterday_at(DateFormat('HH:mm').format(dateTime));
|
||||
return "${loc.yesterday_at} ${DateFormat('HH:mm').format(dateTime)}";
|
||||
} else if (difference.inDays < 7) {
|
||||
return loc.days_ago(difference.inDays);
|
||||
} else {
|
||||
@@ -158,8 +171,10 @@ class _MatchTileState extends State<MatchTile> {
|
||||
}
|
||||
}
|
||||
|
||||
List<dynamic> _getAllPlayers() {
|
||||
final allPlayers = <dynamic>[];
|
||||
/// Retrieves all unique players associated with the match,
|
||||
/// combining players from both the match and its group.
|
||||
List<Player> _getCombinedPlayers() {
|
||||
final allPlayers = <Player>[];
|
||||
final playerIds = <String>{};
|
||||
|
||||
// Add players from game.players
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A tile widget that displays a title with an icon and a numeric value below it.
|
||||
/// - [title]: The title text displayed on the tile.
|
||||
/// - [icon]: The icon displayed next to the title.
|
||||
/// - [value]: The numeric value displayed below the title.
|
||||
/// - [height]: Optional height for the tile.
|
||||
/// - [width]: Optional width for the tile.
|
||||
/// - [padding]: Optional padding for the tile content.
|
||||
class QuickInfoTile extends StatefulWidget {
|
||||
final String title;
|
||||
final IconData icon;
|
||||
final int value;
|
||||
final double? height;
|
||||
final double? width;
|
||||
final EdgeInsets? padding;
|
||||
const QuickInfoTile({
|
||||
super.key,
|
||||
required this.title,
|
||||
@@ -18,6 +19,24 @@ class QuickInfoTile extends StatefulWidget {
|
||||
this.padding,
|
||||
});
|
||||
|
||||
/// The title text displayed on the tile.
|
||||
final String title;
|
||||
|
||||
/// The icon displayed next to the title.
|
||||
final IconData icon;
|
||||
|
||||
/// The numeric value displayed below the title.
|
||||
final int value;
|
||||
|
||||
/// Optional height for the tile.
|
||||
final double? height;
|
||||
|
||||
/// Optional width for the tile.
|
||||
final double? width;
|
||||
|
||||
/// Optional padding for the tile content.
|
||||
final EdgeInsets? padding;
|
||||
|
||||
@override
|
||||
State<QuickInfoTile> createState() => _QuickInfoTileState();
|
||||
}
|
||||
|
||||
@@ -1,19 +1,32 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A customizable settings list tile widget that displays an icon, title, and an optional suffix widget.
|
||||
/// - [icon]: The icon displayed on the left side of the tile.
|
||||
/// - [title]: The title text displayed next to the icon.
|
||||
/// - [suffixWidget]: An optional widget displayed on the right side of the tile.
|
||||
/// - [onPressed]: The callback invoked when the tile is tapped.
|
||||
class SettingsListTile extends StatelessWidget {
|
||||
final VoidCallback? onPressed;
|
||||
final IconData icon;
|
||||
final String title;
|
||||
final Widget? suffixWidget;
|
||||
const SettingsListTile({
|
||||
super.key,
|
||||
required this.title,
|
||||
required this.icon,
|
||||
required this.title,
|
||||
this.suffixWidget,
|
||||
this.onPressed,
|
||||
});
|
||||
|
||||
/// The icon displayed on the left side of the tile.
|
||||
final IconData icon;
|
||||
|
||||
/// The title text displayed next to the icon.
|
||||
final String title;
|
||||
|
||||
/// An optional widget displayed on the right side of the tile.
|
||||
final Widget? suffixWidget;
|
||||
|
||||
/// The callback invoked when the tile is tapped.
|
||||
final VoidCallback? onPressed;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Padding(
|
||||
|
||||
@@ -4,6 +4,13 @@ import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/info_tile.dart';
|
||||
|
||||
/// A tile widget that displays statistical data using horizontal bars.
|
||||
/// - [icon]: The icon displayed next to the title.
|
||||
/// - [title]: The title text displayed on the tile.
|
||||
/// - [width]: The width of the tile.
|
||||
/// - [values]: A list of tuples containing labels and their corresponding numeric values.
|
||||
/// - [itemCount]: The maximum number of items to display.
|
||||
/// - [barColor]: The color of the bars representing the values.
|
||||
class StatisticsTile extends StatelessWidget {
|
||||
const StatisticsTile({
|
||||
super.key,
|
||||
@@ -15,16 +22,26 @@ class StatisticsTile extends StatelessWidget {
|
||||
required this.barColor,
|
||||
});
|
||||
|
||||
/// The icon displayed next to the title.
|
||||
final IconData icon;
|
||||
|
||||
/// The title text displayed on the tile.
|
||||
final String title;
|
||||
|
||||
/// The width of the tile.
|
||||
final double width;
|
||||
|
||||
/// A list of tuples containing labels and their corresponding numeric values.
|
||||
final List<(String, num)> values;
|
||||
|
||||
/// The maximum number of items to display.
|
||||
final int itemCount;
|
||||
|
||||
/// The color of the bars representing the values.
|
||||
final Color barColor;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final maxBarWidth = MediaQuery.of(context).size.width * 0.65;
|
||||
final loc = AppLocalizations.of(context);
|
||||
|
||||
return InfoTile(
|
||||
@@ -39,7 +56,10 @@ class StatisticsTile extends StatelessWidget {
|
||||
heightFactor: 4,
|
||||
child: Text(loc.no_data_available),
|
||||
),
|
||||
child: Column(
|
||||
child: LayoutBuilder(
|
||||
builder: (context, constraints) {
|
||||
final maxBarWidth = constraints.maxWidth * 0.65;
|
||||
return Column(
|
||||
children: List.generate(min(values.length, itemCount), (index) {
|
||||
/// The maximum wins among all players
|
||||
final maxMatches = values.isNotEmpty ? values[0].$2 : 0;
|
||||
@@ -96,6 +116,8 @@ class StatisticsTile extends StatelessWidget {
|
||||
),
|
||||
);
|
||||
}),
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
),
|
||||
|
||||
@@ -1,18 +1,27 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A list tile widget that displays text with an optional icon button.
|
||||
/// - [text]: The text to display in the tile.
|
||||
/// - [onPressed]: The callback to be invoked when the icon is pressed.
|
||||
/// - [iconEnabled]: A boolean to determine if the icon should be displayed.
|
||||
class TextIconListTile extends StatelessWidget {
|
||||
final String text;
|
||||
final VoidCallback? onPressed;
|
||||
final bool iconEnabled;
|
||||
|
||||
const TextIconListTile({
|
||||
super.key,
|
||||
required this.text,
|
||||
this.onPressed,
|
||||
this.iconEnabled = true,
|
||||
this.onPressed,
|
||||
});
|
||||
|
||||
/// The text to display in the tile.
|
||||
final String text;
|
||||
|
||||
/// A boolean to determine if the icon should be displayed.
|
||||
final bool iconEnabled;
|
||||
|
||||
/// The callback to be invoked when the icon is pressed.
|
||||
final VoidCallback? onPressed;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Container(
|
||||
|
||||
@@ -1,18 +1,27 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A tile widget that displays text with an optional icon that can be tapped.
|
||||
/// - [text]: The text to display in the tile.
|
||||
/// - [iconEnabled]: A boolean to determine if the icon should be displayed.
|
||||
/// - [onIconTap]: The callback to be invoked when the icon is tapped.
|
||||
class TextIconTile extends StatelessWidget {
|
||||
final String text;
|
||||
final bool iconEnabled;
|
||||
final VoidCallback? onIconTap;
|
||||
|
||||
const TextIconTile({
|
||||
super.key,
|
||||
required this.text,
|
||||
this.onIconTap,
|
||||
this.iconEnabled = true,
|
||||
this.onIconTap,
|
||||
});
|
||||
|
||||
/// The text to display in the tile.
|
||||
final String text;
|
||||
|
||||
/// A boolean to determine if the icon should be displayed.
|
||||
final bool iconEnabled;
|
||||
|
||||
/// The callback to be invoked when the icon is tapped.
|
||||
final VoidCallback? onIconTap;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Container(
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A list tile widget that displays a title and description, with optional highlighting and badge.
|
||||
/// - [title]: The title text displayed on the tile.
|
||||
/// - [description]: The description text displayed below the title.
|
||||
/// - [onPressed]: The callback invoked when the tile is tapped.
|
||||
/// - [isHighlighted]: A boolean to determine if the tile should be highlighted.
|
||||
/// - [badgeText]: Optional text to display in a badge on the right side of the title.
|
||||
/// - [badgeColor]: Optional color for the badge background.
|
||||
class TitleDescriptionListTile extends StatelessWidget {
|
||||
final String title;
|
||||
final String description;
|
||||
final VoidCallback? onPressed;
|
||||
final bool isHighlighted;
|
||||
final String? badgeText;
|
||||
final Color? badgeColor;
|
||||
|
||||
const TitleDescriptionListTile({
|
||||
super.key,
|
||||
required this.title,
|
||||
@@ -19,6 +19,24 @@ class TitleDescriptionListTile extends StatelessWidget {
|
||||
this.badgeColor,
|
||||
});
|
||||
|
||||
/// The title text displayed on the tile.
|
||||
final String title;
|
||||
|
||||
/// The description text displayed below the title.
|
||||
final String description;
|
||||
|
||||
/// The callback invoked when the tile is tapped.
|
||||
final VoidCallback? onPressed;
|
||||
|
||||
/// A boolean to determine if the tile should be highlighted.
|
||||
final bool isHighlighted;
|
||||
|
||||
/// Optional text to display in a badge on the right side of the title.
|
||||
final String? badgeText;
|
||||
|
||||
/// Optional color for the badge background.
|
||||
final Color? badgeColor;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return GestureDetector(
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
/// A widget that displays a message centered at the top of the screen with an icon, title, and message.
|
||||
/// - [icon]: The icon to display above the title.
|
||||
/// - [title]: The title text to display.
|
||||
/// - [message]: The message text to display below the title.
|
||||
class TopCenteredMessage extends StatelessWidget {
|
||||
const TopCenteredMessage({
|
||||
super.key,
|
||||
@@ -8,10 +12,15 @@ class TopCenteredMessage extends StatelessWidget {
|
||||
required this.message,
|
||||
});
|
||||
|
||||
final String title;
|
||||
final String message;
|
||||
/// The icon to display above the title.
|
||||
final IconData icon;
|
||||
|
||||
/// The title text to display.
|
||||
final String title;
|
||||
|
||||
/// The message text to display below the title.
|
||||
final String message;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Container(
|
||||
|
||||
Reference in New Issue
Block a user