Merge remote-tracking branch 'origin/development' into feature/119-implementierung-der-games

# Conflicts:
#	lib/data/dto/game.dart
#	lib/l10n/arb/app_de.arb
#	lib/l10n/arb/app_en.arb
#	lib/l10n/generated/app_localizations.dart
#	lib/l10n/generated/app_localizations_de.dart
#	lib/presentation/views/main_menu/match_view/create_match/choose_game_view.dart
#	lib/presentation/widgets/text_input/text_input_field.dart
#	pubspec.yaml
This commit is contained in:
2026-03-08 09:53:12 +01:00
148 changed files with 41342 additions and 3310 deletions

View File

@@ -1,12 +1,13 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/adaptive_page_route.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/views/main_menu/match_view/create_match/game_view/create_game_view.dart';
import 'package:game_tracker/presentation/widgets/text_input/custom_search_bar.dart';
import 'package:game_tracker/presentation/widgets/tiles/title_description_list_tile.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/text_input/custom_search_bar.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/create_game_view.dart';
import 'package:tallee/data/dto/game.dart';
class ChooseGameView extends StatefulWidget {
/// A view that allows the user to choose a game from a list of available games

View File

@@ -1,10 +1,10 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/widgets/text_input/custom_search_bar.dart';
import 'package:game_tracker/presentation/widgets/tiles/group_tile.dart';
import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/text_input/custom_search_bar.dart';
import 'package:tallee/presentation/widgets/tiles/group_tile.dart';
import 'package:tallee/presentation/widgets/top_centered_message.dart';
class ChooseGroupView extends StatefulWidget {
/// A view that allows the user to choose a group from a list of groups.

View File

@@ -1,30 +1,42 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/adaptive_page_route.dart';
import 'package:game_tracker/core/constants.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/match.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/views/main_menu/match_view/create_match/choose_game_view.dart';
import 'package:game_tracker/presentation/views/main_menu/match_view/create_match/choose_group_view.dart';
import 'package:game_tracker/presentation/views/main_menu/match_view/match_result_view.dart';
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
import 'package:game_tracker/presentation/widgets/player_selection.dart';
import 'package:game_tracker/presentation/widgets/text_input/text_input_field.dart';
import 'package:game_tracker/presentation/widgets/tiles/choose_tile.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/choose_game_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/choose_group_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/match_result_view.dart';
import 'package:tallee/presentation/widgets/buttons/custom_width_button.dart';
import 'package:tallee/presentation/widgets/player_selection.dart';
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
import 'package:tallee/presentation/widgets/tiles/choose_tile.dart';
class CreateMatchView extends StatefulWidget {
/// A view that allows creating a new match
/// [onWinnerChanged]: Optional callback invoked when the winner is changed
const CreateMatchView({super.key, this.onWinnerChanged});
const CreateMatchView({
super.key,
this.onWinnerChanged,
this.matchToEdit,
this.onMatchUpdated,
});
/// Optional callback invoked when the winner is changed
final VoidCallback? onWinnerChanged;
/// Optional callback invoked when the match is updated
final void Function(Match)? onMatchUpdated;
/// An optional match to prefill the fields
final Match? matchToEdit;
@override
State<CreateMatchView> createState() => _CreateMatchViewState();
}
@@ -44,25 +56,18 @@ class _CreateMatchViewState extends State<CreateMatchView> {
/// List of all players from the database
List<Player> playerList = [];
/// List of players filtered based on the selected group
/// If a group is selected, this list contains all players from [playerList]
/// who are not members of the selected group. If no group is selected,
/// this list is identical to [playerList].
List<Player> filteredPlayerList = [];
/// The currently selected group
Group? selectedGroup;
/// The index of the currently selected group in [groupsList] to mark it in
/// the [ChooseGroupView]
String selectedGroupId = '';
/// The index of the currently selected game in [games] to mark it in
/// the [ChooseGameView]
int selectedGameIndex = -1;
/// The currently selected players
List<Player>? selectedPlayers;
List<Player> selectedPlayers = [];
/// GlobalKey for ScaffoldMessenger to show snackbars
final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
@override
void initState() {
@@ -79,9 +84,11 @@ class _CreateMatchViewState extends State<CreateMatchView> {
]).then((result) async {
groupsList = result[0] as List<Group>;
playerList = result[1] as List<Player>;
setState(() {
filteredPlayerList = List.from(playerList);
});
// If a match is provided, prefill the fields
if (widget.matchToEdit != null) {
prefillMatchDetails();
}
});
}
@@ -99,18 +106,26 @@ class _CreateMatchViewState extends State<CreateMatchView> {
}
List<(String, String, Ruleset)> games = [
('Example Game 1', 'This is a description', Ruleset.leastPoints),
('Example Game 1', 'This is a description', Ruleset.lowestScore),
('Example Game 2', '', Ruleset.singleWinner),
];
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
final buttonText = widget.matchToEdit != null
? loc.save_changes
: loc.create_match;
final viewTitle = widget.matchToEdit != null
? loc.edit_match
: loc.create_new_match;
return ScaffoldMessenger(
key: _scaffoldMessengerKey,
child: Scaffold(
resizeToAvoidBottomInset: false,
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(title: Text(loc.create_new_match)),
appBar: AppBar(title: Text(viewTitle)),
body: SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
@@ -152,67 +167,54 @@ class _CreateMatchViewState extends State<CreateMatchView> {
? loc.none_group
: selectedGroup!.name,
onPressed: () async {
// Remove all players from the previously selected group from
// the selected players list, in case the user deselects the
// group or selects a different group.
selectedPlayers.removeWhere(
(player) =>
selectedGroup?.members.any(
(member) => member.id == player.id,
) ??
false,
);
selectedGroup = await Navigator.of(context).push(
adaptivePageRoute(
builder: (context) => ChooseGroupView(
groups: groupsList,
initialGroupId: selectedGroupId,
initialGroupId: selectedGroup?.id ?? '',
),
),
);
selectedGroupId = selectedGroup?.id ?? '';
if (selectedGroup != null) {
filteredPlayerList = playerList
.where(
(p) =>
!selectedGroup!.members.any((m) => m.id == p.id),
)
.toList();
} else {
filteredPlayerList = List.from(playerList);
}
setState(() {});
setState(() {
if (selectedGroup != null) {
setState(() {
selectedPlayers += [...selectedGroup!.members];
});
}
});
},
),
Expanded(
child: PlayerSelection(
key: ValueKey(selectedGroup?.id ?? 'no_group'),
initialSelectedPlayers: selectedPlayers ?? [],
availablePlayers: filteredPlayerList,
initialSelectedPlayers: selectedPlayers,
onChanged: (value) {
setState(() {
selectedPlayers = value;
removeGroupWhenNoMemberLeft();
});
},
),
),
CustomWidthButton(
text: loc.create_match,
text: buttonText,
sizeRelativeToWidth: 0.95,
buttonType: ButtonType.primary,
onPressed: _enableCreateGameButton()
? () async {
Match match = Match(
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
createdAt: DateTime.now(),
group: selectedGroup,
players: selectedPlayers,
);
await db.matchDao.addMatch(match: match);
if (context.mounted) {
Navigator.pushReplacement(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: match,
onWinnerChanged: widget.onWinnerChanged,
),
),
);
}
? () {
buttonNavigation(context);
}
: null,
),
@@ -230,6 +232,155 @@ class _CreateMatchViewState extends State<CreateMatchView> {
/// - Either a group is selected OR at least 2 players are selected
bool _enableCreateGameButton() {
return (selectedGroup != null ||
(selectedPlayers != null && selectedPlayers!.length > 1));
(selectedPlayers.length > 1) && selectedGameIndex != -1);
}
// If a match was provided to the view, it updates the match in the database
// and navigates back to the previous screen.
// If no match was provided, it creates a new match in the database and
// navigates to the MatchResultView for the newly created match.
void buttonNavigation(BuildContext context) async {
if (widget.matchToEdit != null) {
await updateMatch();
if (context.mounted) {
Navigator.pop(context);
}
} else {
final match = await createMatch();
if (context.mounted) {
Navigator.pushReplacement(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: match,
onWinnerChanged: widget.onWinnerChanged,
),
),
);
}
}
}
/// Updates attributes of the existing match in the database based on the
/// changes made in the edit view.
Future<void> updateMatch() async {
//TODO: Remove when Games implemented
final tempGame = await getTemporaryGame();
final updatedMatch = Match(
id: widget.matchToEdit!.id,
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
group: selectedGroup,
players: selectedPlayers,
game: tempGame,
winner: widget.matchToEdit!.winner,
createdAt: widget.matchToEdit!.createdAt,
endedAt: widget.matchToEdit!.endedAt,
notes: widget.matchToEdit!.notes,
);
if (widget.matchToEdit!.name != updatedMatch.name) {
await db.matchDao.updateMatchName(
matchId: widget.matchToEdit!.id,
newName: updatedMatch.name,
);
}
if (widget.matchToEdit!.group?.id != updatedMatch.group?.id) {
await db.matchDao.updateMatchGroup(
matchId: widget.matchToEdit!.id,
newGroupId: updatedMatch.group?.id,
);
}
// Add players who are in updatedMatch but not in the original match
for (var player in updatedMatch.players) {
if (!widget.matchToEdit!.players.any((p) => p.id == player.id)) {
await db.playerMatchDao.addPlayerToMatch(
matchId: widget.matchToEdit!.id,
playerId: player.id,
);
}
}
// Remove players who are in the original match but not in updatedMatch
for (var player in widget.matchToEdit!.players) {
if (!updatedMatch.players.any((p) => p.id == player.id)) {
await db.playerMatchDao.removePlayerFromMatch(
matchId: widget.matchToEdit!.id,
playerId: player.id,
);
if (widget.matchToEdit!.winner?.id == player.id) {
updatedMatch.winner = null;
}
}
}
widget.onMatchUpdated?.call(updatedMatch);
}
// Creates a new match and adds it to the database.
// Returns the created match.
Future<Match> createMatch() async {
final tempGame = await getTemporaryGame();
Match match = Match(
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
createdAt: DateTime.now(),
group: selectedGroup,
players: selectedPlayers,
game: tempGame,
);
await db.matchDao.addMatch(match: match);
return match;
}
// TODO: Remove when games fully implemented
Future<Game> getTemporaryGame() async {
Game? game;
final selectedGame = games[selectedGameIndex];
game = Game(
name: selectedGame.$1,
description: selectedGame.$2,
ruleset: selectedGame.$3,
color: GameColor.blue,
icon: '',
);
await db.gameDao.addGame(game: game);
return game;
}
// If a match was provided to the view, this method prefills the input fields
void prefillMatchDetails() {
final match = widget.matchToEdit!;
_matchNameController.text = match.name;
selectedPlayers = match.players;
if (match.group != null) {
selectedGroup = match.group;
}
}
// If none of the selected players are from the currently selected group,
// the group is also deselected.
Future<void> removeGroupWhenNoMemberLeft() async {
if (selectedGroup == null) return;
if (!selectedPlayers.any(
(player) =>
selectedGroup!.members.any((member) => member.id == player.id),
)) {
setState(() {
selectedGroup = null;
});
}
}
}