Merge remote-tracking branch 'origin/development' into feature/118-bearbeiten-und-löschen-von-gruppen
# Conflicts: # lib/presentation/views/main_menu/group_view/create_group_view.dart # lib/presentation/views/main_menu/settings_view/settings_view.dart # lib/presentation/widgets/tiles/group_tile.dart
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@@ -11,14 +11,14 @@ import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart';
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import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
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import 'package:provider/provider.dart';
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/// A widget that allows users to select players from a list,
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/// with search functionality and the ability to add new players.
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/// - [availablePlayers]: An optional list of players to choose from. If null, all
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/// players from the database are used.
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/// - [initialSelectedPlayers]: An optional list of players that should be pre-selected.
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/// - [onChanged]: A callback function that is invoked whenever the selection changes,
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/// providing the updated list of selected players.
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class PlayerSelection extends StatefulWidget {
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/// A widget that allows users to select players from a list,
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/// with search functionality and the ability to add new players.
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/// - [availablePlayers]: An optional list of players to choose from. If null,
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/// all players from the database are used.
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/// - [initialSelectedPlayers]: An optional list of players that should be pre-selected.
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/// - [onChanged]: A callback function that is invoked whenever the selection
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/// changes, providing the updated list of selected players.
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const PlayerSelection({
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super.key,
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this.availablePlayers,
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@@ -311,6 +311,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
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/// [message] - The message to display in the snackbar.
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void showSnackBarMessage(String message) {
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if (!context.mounted) return;
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ScaffoldMessenger.of(context).hideCurrentSnackBar();
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(
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backgroundColor: CustomTheme.boxColor,
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