Renamed GameColor to AppColor
This commit is contained in:
@@ -24,62 +24,62 @@ String translateRulesetToString(Ruleset ruleset, BuildContext context) {
|
||||
}
|
||||
}
|
||||
|
||||
// Returns a [GameColor] enum value based on the provided team [index].
|
||||
GameColor getTeamColor(int index) {
|
||||
// Returns a AppColor enum value based on the provided team [index].
|
||||
AppColor getTeamColor(int index) {
|
||||
final colors = [
|
||||
GameColor.red,
|
||||
GameColor.blue,
|
||||
GameColor.green,
|
||||
GameColor.yellow,
|
||||
GameColor.purple,
|
||||
GameColor.orange,
|
||||
GameColor.pink,
|
||||
GameColor.teal,
|
||||
AppColor.red,
|
||||
AppColor.blue,
|
||||
AppColor.green,
|
||||
AppColor.yellow,
|
||||
AppColor.purple,
|
||||
AppColor.orange,
|
||||
AppColor.pink,
|
||||
AppColor.teal,
|
||||
];
|
||||
return colors[index % colors.length];
|
||||
}
|
||||
|
||||
/// Translates a [GameColor] enum value to its corresponding localized string.
|
||||
String translateGameColorToString(GameColor color, BuildContext context) {
|
||||
/// Translates a [AppColor] enum value to its corresponding localized string.
|
||||
String translateGameColorToString(AppColor color, BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
switch (color) {
|
||||
case GameColor.red:
|
||||
case AppColor.red:
|
||||
return loc.color_red;
|
||||
case GameColor.blue:
|
||||
case AppColor.blue:
|
||||
return loc.color_blue;
|
||||
case GameColor.green:
|
||||
case AppColor.green:
|
||||
return loc.color_green;
|
||||
case GameColor.yellow:
|
||||
case AppColor.yellow:
|
||||
return loc.color_yellow;
|
||||
case GameColor.purple:
|
||||
case AppColor.purple:
|
||||
return loc.color_purple;
|
||||
case GameColor.orange:
|
||||
case AppColor.orange:
|
||||
return loc.color_orange;
|
||||
case GameColor.pink:
|
||||
case AppColor.pink:
|
||||
return loc.color_pink;
|
||||
case GameColor.teal:
|
||||
case AppColor.teal:
|
||||
return loc.color_teal;
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the [Color] object corresponding to a [GameColor] enum value.
|
||||
Color getColorFromGameColor(GameColor color) {
|
||||
/// Returns the [Color] object corresponding to a [AppColor] enum value.
|
||||
Color getColorFromGameColor(AppColor color) {
|
||||
switch (color) {
|
||||
case GameColor.red:
|
||||
case AppColor.red:
|
||||
return Colors.red;
|
||||
case GameColor.blue:
|
||||
case AppColor.blue:
|
||||
return Colors.blue;
|
||||
case GameColor.green:
|
||||
case AppColor.green:
|
||||
return Colors.green;
|
||||
case GameColor.yellow:
|
||||
case AppColor.yellow:
|
||||
return const Color(0xFFF7CA28);
|
||||
case GameColor.purple:
|
||||
case AppColor.purple:
|
||||
return Colors.purple;
|
||||
case GameColor.orange:
|
||||
case AppColor.orange:
|
||||
return const Color(0xFFef681f);
|
||||
case GameColor.pink:
|
||||
case AppColor.pink:
|
||||
return Colors.pink;
|
||||
case GameColor.teal:
|
||||
case AppColor.teal:
|
||||
return Colors.teal;
|
||||
}
|
||||
}
|
||||
@@ -127,6 +127,7 @@ String getExtraPlayerCount(Match match) {
|
||||
return ' + ${count.toString()}';
|
||||
}
|
||||
|
||||
/// Returns the player name count if greater 0 in the format " #2", otherwise an empty string
|
||||
String getNameCountText(Player player) {
|
||||
if (player.nameCount >= 1) {
|
||||
return ' #${player.nameCount}';
|
||||
@@ -134,6 +135,7 @@ String getNameCountText(Player player) {
|
||||
return '';
|
||||
}
|
||||
|
||||
/// Returns the correct singular or plural form of "point(s)" based on the [points] value.
|
||||
String getPointLabel(AppLocalizations loc, int points) {
|
||||
if (points == 1) {
|
||||
return '$points ${loc.point}';
|
||||
|
||||
Reference in New Issue
Block a user