Updated skeleton data
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@@ -53,14 +53,30 @@ class _HomeViewState extends State<HomeView> {
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name: 'Skeleton Group',
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name: 'Skeleton Group',
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description: 'This is a skeleton group description.',
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description: 'This is a skeleton group description.',
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members: [
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members: [
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Player(name: 'Skeleton Player 1', description: ''),
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Player(
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Player(name: 'Skeleton Player 2', description: ''),
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name:
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'Skeleton Player 1'
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'',
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),
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Player(
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name:
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'Skeleton Player 2'
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'',
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),
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],
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],
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),
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),
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notes: 'These are skeleton notes.',
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notes: 'These are skeleton notes.',
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players: [
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players: [
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Player(name: 'Skeleton Player 1', description: ''),
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Player(
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Player(name: 'Skeleton Player 2', description: ''),
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name:
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'Skeleton Player 1'
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'',
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),
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Player(
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name:
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'Skeleton Player 2'
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'',
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),
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],
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],
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),
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),
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);
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);
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@@ -231,7 +247,8 @@ class _HomeViewState extends State<HomeView> {
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/// Updates the winner information for a specific match in the recent matches list.
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/// Updates the winner information for a specific match in the recent matches list.
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Future<void> updatedWinnerInRecentMatches(String matchId) async {
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Future<void> updatedWinnerInRecentMatches(String matchId) async {
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final db = Provider.of<AppDatabase>(context, listen: false);
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final db = Provider.of<AppDatabase>(context, listen: false);
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final winner = await db.scoreEntryDao.getWinner(matchId: matchId);
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// TODO: fix
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//final winner = await db.scoreEntryDao.getWinner(matchId: matchId);
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final matchIndex = recentMatches.indexWhere((match) => match.id == matchId);
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final matchIndex = recentMatches.indexWhere((match) => match.id == matchId);
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if (matchIndex != -1) {
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if (matchIndex != -1) {
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setState(() {
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setState(() {
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