Added missing methods
This commit is contained in:
@@ -15,8 +15,8 @@ void main() {
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late Player player4;
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late Player player4;
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late Player player5;
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late Player player5;
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late Group testgroup;
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late Group testgroup;
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late Game gameWithGroup;
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late Game testgameWithGroup;
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late Game gameWithPlayers;
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late Game testgameWithPlayers;
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final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
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final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
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final fakeClock = Clock(() => fixedDate);
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final fakeClock = Clock(() => fixedDate);
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@@ -39,11 +39,11 @@ void main() {
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name: 'Test Group',
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name: 'Test Group',
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members: [player1, player2, player3],
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members: [player1, player2, player3],
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);
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);
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gameWithPlayers = Game(
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testgameWithPlayers = Game(
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name: 'Game with Players',
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name: 'Game with Players',
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players: [player4, player5],
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players: [player4, player5],
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);
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);
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gameWithGroup = Game(name: 'Game with Group', group: testgroup);
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testgameWithGroup = Game(name: 'Game with Group', group: testgroup);
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});
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});
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});
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});
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tearDown(() async {
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tearDown(() async {
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@@ -51,63 +51,69 @@ void main() {
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});
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});
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group('Group-Game Tests', () {
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group('Group-Game Tests', () {
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test('Game has group works correctly', () async {
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test('Game has group works correctly', () async {
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database.gameDao.addGame(game: gameWithPlayers);
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database.gameDao.addGame(game: testgameWithPlayers);
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database.groupDao.addGroup(group: testgroup);
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database.groupDao.addGroup(group: testgroup);
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var gameHasGroup = await database.groupGameDao.gameHasGroup(
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var gameHasGroup = await database.groupGameDao.gameHasGroup(
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gameId: gameWithPlayers.id,
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gameId: testgameWithPlayers.id,
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);
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);
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expect(gameHasGroup, false);
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expect(gameHasGroup, false);
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database.groupGameDao.addGroupToGame(gameWithPlayers.id, testgroup.id);
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database.groupGameDao.addGroupToGame(
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testgameWithPlayers.id,
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testgroup.id,
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);
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gameHasGroup = await database.groupGameDao.gameHasGroup(
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gameHasGroup = await database.groupGameDao.gameHasGroup(
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gameId: gameWithPlayers.id,
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gameId: testgameWithPlayers.id,
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);
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);
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expect(gameHasGroup, true);
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expect(gameHasGroup, true);
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});
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});
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test('Adding a group to a game works correctly', () async {
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test('Adding a group to a game works correctly', () async {
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database.gameDao.addGame(game: gameWithPlayers);
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database.gameDao.addGame(game: testgameWithPlayers);
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database.groupDao.addGroup(group: testgroup);
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database.groupDao.addGroup(group: testgroup);
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database.groupGameDao.addGroupToGame(gameWithPlayers.id, testgroup.id);
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database.groupGameDao.addGroupToGame(
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testgameWithPlayers.id,
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testgroup.id,
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);
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var groupAdded = await database.groupGameDao.isGroupInGame(
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var groupAdded = await database.groupGameDao.isGroupInGame(
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gameId: gameWithPlayers.id,
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gameId: testgameWithPlayers.id,
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groupId: testgroup.id,
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groupId: testgroup.id,
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);
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);
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expect(groupAdded, true);
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expect(groupAdded, true);
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groupAdded = await database.groupGameDao.isGroupInGame(
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groupAdded = await database.groupGameDao.isGroupInGame(
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gameId: gameWithPlayers.id,
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gameId: testgameWithPlayers.id,
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groupId: '',
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groupId: '',
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);
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);
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expect(groupAdded, false);
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expect(groupAdded, false);
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});
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});
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test('Removing group from game works correctly', () async {
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test('Removing group from game works correctly', () async {
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await database.gameDao.addGame(game: gameWithGroup);
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await database.gameDao.addGame(game: testgameWithGroup);
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final groupToRemove = gameWithGroup.group!;
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final groupToRemove = testgameWithGroup.group!;
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final removed = await database.groupGameDao.removeGroupFromGame(
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final removed = await database.groupGameDao.removeGroupFromGame(
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groupId: groupToRemove.id,
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groupId: groupToRemove.id,
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gameId: gameWithGroup.id,
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gameId: testgameWithGroup.id,
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);
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);
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expect(removed, true);
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expect(removed, true);
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final result = await database.gameDao.getGameById(
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final result = await database.gameDao.getGameById(
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gameId: gameWithGroup.id,
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gameId: testgameWithGroup.id,
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);
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);
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expect(result.group, null);
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expect(result.group, null);
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});
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});
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test('Retrieving group of a game works correctly', () async {
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test('Retrieving group of a game works correctly', () async {
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await database.gameDao.addGame(game: gameWithGroup);
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await database.gameDao.addGame(game: testgameWithGroup);
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final group = await database.groupGameDao.getGroupOfGame(
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final group = await database.groupGameDao.getGroupOfGame(
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gameId: gameWithGroup.id,
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gameId: testgameWithGroup.id,
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);
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);
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if (group == null) {
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if (group == null) {
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@@ -120,7 +120,21 @@ void main() {
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expect(playerExists, false);
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expect(playerExists, false);
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});
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});
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//TODO: test getPlayersOfGame()
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test('Retrieving players of a game works correctly', () async {
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test('Retrieving players of a game works correctly', () async {});
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await database.gameDao.addGame(game: testgameWithPlayers);
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final players = await database.playerGameDao.getPlayersOfGame(
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gameId: testgameWithPlayers.id,
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);
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if (players == null) {
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fail('Players should not be null');
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}
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for (int i = 0; i < players.length; i++) {
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expect(players[i].id, testgameWithPlayers.players![i].id);
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expect(players[i].name, testgameWithPlayers.players![i].name);
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expect(players[i].createdAt, testgameWithPlayers.players![i].createdAt);
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}
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});
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});
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});
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}
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}
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@@ -87,7 +87,17 @@ void main() {
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expect(playerExists, false);
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expect(playerExists, false);
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});
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});
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//TODO: test getPlayersOfGroup()
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test('Retrieving players of a group works correctly', () async {
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test('Retrieving players of a group works correctly', () async {});
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await database.groupDao.addGroup(group: testgroup);
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final players = await database.playerGroupDao.getPlayersOfGroup(
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groupId: testgroup.id,
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);
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for (int i = 0; i < players.length; i++) {
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expect(players[i].id, testgroup.members[i].id);
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expect(players[i].name, testgroup.members[i].name);
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expect(players[i].createdAt, testgroup.members[i].createdAt);
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}
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});
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});
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});
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}
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}
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