changed long press vibration
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@@ -61,7 +61,7 @@ class GameTile extends StatelessWidget {
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}
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}
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},
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},
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onLongPress: () async {
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onLongPress: () async {
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await HapticFeedback.vibrate();
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await HapticFeedback.heavyImpact();
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if (onLongPress != null) {
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if (onLongPress != null) {
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onLongPress!.call();
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onLongPress!.call();
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}
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}
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