add: empty game list messages
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This commit is contained in:
2026-05-09 15:01:21 +02:00
parent df757af7ec
commit f9eafa5b3d
6 changed files with 107 additions and 55 deletions

View File

@@ -9,6 +9,7 @@ import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/create_game_view.dart';
import 'package:tallee/presentation/widgets/text_input/custom_search_bar.dart';
import 'package:tallee/presentation/widgets/tiles/game_tile.dart';
import 'package:tallee/presentation/widgets/top_centered_message.dart';
class ChooseGameView extends StatefulWidget {
/// A view that allows the user to choose a game from a list of available games
@@ -134,65 +135,86 @@ class _ChooseGameViewState extends State<ChooseGameView> {
// Game list
Expanded(
child: ListView.builder(
itemCount: filteredGames.length,
itemBuilder: (BuildContext context, int index) {
final game = filteredGames[index];
return GameTile(
title: game.name,
description: game.description,
badgeText: translateRulesetToString(game.ruleset, context),
badgeColor: getColorFromGameColor(game.color),
isHighlighted: selectedGameId == game.id,
onTap: () async {
setState(() {
if (selectedGameId == game.id) {
selectedGameId = '';
} else {
selectedGameId = game.id;
}
});
},
onLongPress: () async {
final result = await Navigator.push(
child: Visibility(
visible: filteredGames.isNotEmpty,
replacement: Visibility(
visible: widget.games.isNotEmpty,
replacement: TopCenteredMessage(
icon: Icons.info,
title: loc.info,
message: loc.no_games_created_yet,
),
child: TopCenteredMessage(
icon: Icons.info,
title: loc.info,
message: AppLocalizations.of(
context,
).there_are_no_games_matching_your_search,
),
),
child: ListView.builder(
itemCount: filteredGames.length,
itemBuilder: (BuildContext context, int index) {
final game = filteredGames[index];
return GameTile(
title: game.name,
description: game.description,
badgeText: translateRulesetToString(
game.ruleset,
context,
adaptivePageRoute(
builder: (context) => CreateGameView(
gameToEdit: game,
matchCount: getMatchCount(game),
onGameChanged: () {
widget.onGamesUpdated?.call();
},
),
badgeColor: getColorFromGameColor(game.color),
isHighlighted: selectedGameId == game.id,
onTap: () async {
setState(() {
if (selectedGameId == game.id) {
selectedGameId = '';
} else {
selectedGameId = game.id;
}
});
},
onLongPress: () async {
final result = await Navigator.push(
context,
adaptivePageRoute(
builder: (context) => CreateGameView(
gameToEdit: game,
matchCount: getMatchCount(game),
onGameChanged: () {
widget.onGamesUpdated?.call();
},
),
),
),
);
if (result != null && result.game != null) {
// Find the index in the original list to mutate
final originalIndex = widget.games.indexWhere(
(g) => g.id == game.id,
);
if (originalIndex == -1) {
return;
if (result != null && result.game != null) {
// Find the index in the original list to mutate
final originalIndex = widget.games.indexWhere(
(g) => g.id == game.id,
);
if (originalIndex == -1) {
return;
}
if (result.delete) {
setState(() {
// deselect the game
if (selectedGameId == game.id) {
selectedGameId = '';
}
widget.games.removeAt(originalIndex);
widget.onGamesUpdated?.call();
});
} else {
setState(() {
widget.games[originalIndex] = result.game;
});
}
_refreshFromSource();
}
if (result.delete) {
setState(() {
// deselect the game
if (selectedGameId == game.id) {
selectedGameId = '';
}
widget.games.removeAt(originalIndex);
widget.onGamesUpdated?.call();
});
} else {
setState(() {
widget.games[originalIndex] = result.game;
});
}
_refreshFromSource();
}
},
);
},
},
);
},
),
),
),
],