Updated game title process
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@@ -32,7 +32,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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final TextEditingController _matchNameController = TextEditingController();
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final TextEditingController _matchNameController = TextEditingController();
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/// Hint text for the match name input field
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/// Hint text for the match name input field
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String hintText = 'Match Name';
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String? hintText;
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/// List of all groups from the database
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/// List of all groups from the database
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List<Group> groupsList = [];
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List<Group> groupsList = [];
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@@ -101,6 +101,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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void didChangeDependencies() {
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void didChangeDependencies() {
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super.didChangeDependencies();
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super.didChangeDependencies();
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final loc = AppLocalizations.of(context);
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final loc = AppLocalizations.of(context);
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hintText ??= loc.match_name;
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_rulesets = [
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_rulesets = [
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(Ruleset.singleWinner, loc.ruleset_single_winner),
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(Ruleset.singleWinner, loc.ruleset_single_winner),
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(Ruleset.singleLoser, loc.ruleset_single_loser),
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(Ruleset.singleLoser, loc.ruleset_single_loser),
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@@ -137,7 +138,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 5),
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margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 5),
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child: TextInputField(
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child: TextInputField(
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controller: _matchNameController,
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controller: _matchNameController,
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hintText: hintText,
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hintText: hintText ?? '',
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),
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),
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),
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),
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ChooseTile(
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ChooseTile(
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@@ -162,7 +163,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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(r) => r.$1 == selectedRuleset,
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(r) => r.$1 == selectedRuleset,
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);
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);
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} else {
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} else {
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hintText = 'Match Name';
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hintText = AppLocalizations.of(context).match_name;
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selectedRuleset = null;
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selectedRuleset = null;
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}
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}
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});
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});
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@@ -237,7 +238,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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? () async {
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? () async {
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Match match = Match(
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Match match = Match(
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name: _matchNameController.text.isEmpty
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name: _matchNameController.text.isEmpty
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? hintText
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? (hintText ?? '')
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: _matchNameController.text.trim(),
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: _matchNameController.text.trim(),
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createdAt: DateTime.now(),
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createdAt: DateTime.now(),
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group: selectedGroup,
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group: selectedGroup,
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@@ -265,8 +266,11 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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);
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);
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}
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}
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/// Determines whether the "Create Game" button should be enabled based on
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/// Determines whether the "Create Match" button should be enabled.
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/// the current state of the input fields.
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///
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/// Returns `true` if:
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/// - A ruleset is selected AND
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/// - Either a group is selected OR at least 2 players are selected
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bool _enableCreateGameButton() {
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bool _enableCreateGameButton() {
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return (selectedGroup != null ||
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return (selectedGroup != null ||
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(selectedPlayers != null && selectedPlayers!.length > 1)) &&
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(selectedPlayers != null && selectedPlayers!.length > 1)) &&
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