3 Commits

Author SHA1 Message Date
f25737cdc5 Merge branch 'development' into bug/63-übergang-auf-home-seite-blitz-kurz-gelb-auf
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2025-11-23 21:48:48 +00:00
0b500b5248 Merge pull request 'Bugfix bei Spieleranzeige und Vereinfachung der Keine-Player-Logik' (#66) from bug/60-CreateGroupView-erstellter-Spieler-erscheint-nicht-in-alle-Spieler into development
Reviewed-on: #66
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-23 21:41:08 +00:00
974d6e9b56 refactor empty state logic in CreateGroupView
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The diff introduces boolean variables `doneLoading` and `snapshotDataEmpty` to simplify the conditional check for displaying the empty state message. It specifically fixes the logic to correctly show the "No players found" message when both the snapshot and the local `allPlayers` list are empty, removing the dependency on `selectedPlayers.isEmpty`.
2025-11-23 22:14:13 +01:00

View File

@@ -209,12 +209,13 @@ class _CreateGroupViewState extends State<CreateGroupView> {
),
);
}
if (snapshot.connectionState ==
ConnectionState.done &&
(!snapshot.hasData ||
snapshot.data!.isEmpty ||
(selectedPlayers.isEmpty &&
allPlayers.isEmpty))) {
bool doneLoading =
snapshot.connectionState ==
ConnectionState.done;
bool snapshotDataEmpty =
!snapshot.hasData || snapshot.data!.isEmpty;
if (doneLoading &&
(snapshotDataEmpty && allPlayers.isEmpty)) {
return const Center(
child: TopCenteredMessage(
icon: Icons.info,