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4 Commits
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867d0c55da
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179
lib/data/dao/game_dao.dart
Normal file
179
lib/data/dao/game_dao.dart
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@@ -0,0 +1,179 @@
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import 'package:drift/drift.dart';
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import 'package:game_tracker/data/db/database.dart';
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import 'package:game_tracker/data/db/tables/game_table.dart';
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import 'package:game_tracker/data/dto/game.dart';
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part 'game_dao.g.dart';
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@DriftAccessor(tables: [GameTable])
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class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
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GameDao(super.db);
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/// Retrieves all games from the database.
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Future<List<Game>> getAllGames() async {
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final query = select(gameTable);
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final result = await query.get();
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return result
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.map(
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(row) => Game(
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id: row.id,
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name: row.name,
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ruleset: row.ruleset,
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description: row.description,
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color: row.color != null ? int.tryParse(row.color!) : null,
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icon: row.icon,
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createdAt: row.createdAt,
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),
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)
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.toList();
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}
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/// Retrieves a [Game] by its [gameId].
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Future<Game> getGameById({required String gameId}) async {
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final query = select(gameTable)..where((g) => g.id.equals(gameId));
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final result = await query.getSingle();
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return Game(
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id: result.id,
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name: result.name,
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ruleset: result.ruleset,
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description: result.description,
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color: result.color != null ? int.tryParse(result.color!) : null,
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icon: result.icon,
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createdAt: result.createdAt,
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);
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}
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/// Adds a new [game] to the database.
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/// If a game with the same ID already exists, no action is taken.
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/// Returns `true` if the game was added, `false` otherwise.
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Future<bool> addGame({required Game game}) async {
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if (!await gameExists(gameId: game.id)) {
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await into(gameTable).insert(
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GameTableCompanion.insert(
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id: game.id,
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name: game.name,
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ruleset: game.ruleset ?? '',
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description: Value(game.description),
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color: Value(game.color?.toString()),
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icon: Value(game.icon),
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createdAt: game.createdAt,
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),
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mode: InsertMode.insertOrReplace,
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);
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return true;
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}
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return false;
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}
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/// Adds multiple [games] to the database in a batch operation.
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/// Uses insertOrIgnore to avoid overwriting existing games.
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Future<bool> addGamesAsList({required List<Game> games}) async {
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if (games.isEmpty) return false;
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await db.batch(
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(b) => b.insertAll(
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gameTable,
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games
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.map(
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(game) => GameTableCompanion.insert(
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id: game.id,
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name: game.name,
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ruleset: game.ruleset ?? '',
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description: Value(game.description),
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color: Value(game.color?.toString()),
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icon: Value(game.icon),
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createdAt: game.createdAt,
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),
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)
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.toList(),
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mode: InsertMode.insertOrIgnore,
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),
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);
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return true;
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}
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/// Deletes the game with the given [gameId] from the database.
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/// Returns `true` if the game was deleted, `false` if the game did not exist.
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Future<bool> deleteGame({required String gameId}) async {
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final query = delete(gameTable)..where((g) => g.id.equals(gameId));
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final rowsAffected = await query.go();
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return rowsAffected > 0;
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}
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/// Checks if a game with the given [gameId] exists in the database.
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/// Returns `true` if the game exists, `false` otherwise.
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Future<bool> gameExists({required String gameId}) async {
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final query = select(gameTable)..where((g) => g.id.equals(gameId));
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final result = await query.getSingleOrNull();
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return result != null;
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}
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/// Updates the name of the game with the given [gameId] to [newName].
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Future<void> updateGameName({
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required String gameId,
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required String newName,
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}) async {
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await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
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GameTableCompanion(name: Value(newName)),
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);
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}
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/// Updates the ruleset of the game with the given [gameId].
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Future<void> updateGameRuleset({
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required String gameId,
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required String newRuleset,
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}) async {
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await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
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GameTableCompanion(ruleset: Value(newRuleset)),
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);
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}
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/// Updates the description of the game with the given [gameId].
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Future<void> updateGameDescription({
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required String gameId,
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required String? newDescription,
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}) async {
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await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
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GameTableCompanion(description: Value(newDescription)),
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);
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}
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/// Updates the color of the game with the given [gameId].
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Future<void> updateGameColor({
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required String gameId,
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required int? newColor,
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}) async {
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await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
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GameTableCompanion(color: Value(newColor?.toString())),
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);
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}
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/// Updates the icon of the game with the given [gameId].
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Future<void> updateGameIcon({
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required String gameId,
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required String? newIcon,
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}) async {
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await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
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GameTableCompanion(icon: Value(newIcon)),
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);
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}
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/// Retrieves the total count of games in the database.
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Future<int> getGameCount() async {
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final count =
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await (selectOnly(gameTable)..addColumns([gameTable.id.count()]))
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.map((row) => row.read(gameTable.id.count()))
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.getSingle();
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return count ?? 0;
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}
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/// Deletes all games from the database.
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/// Returns `true` if more than 0 rows were affected, otherwise `false`.
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Future<bool> deleteAllGames() async {
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final query = delete(gameTable);
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final rowsAffected = await query.go();
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return rowsAffected > 0;
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}
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}
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@@ -23,6 +23,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
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return Group(
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return Group(
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id: groupData.id,
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id: groupData.id,
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name: groupData.name,
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name: groupData.name,
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description: groupData.description,
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members: members,
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members: members,
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createdAt: groupData.createdAt,
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createdAt: groupData.createdAt,
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);
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);
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@@ -42,6 +43,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
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return Group(
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return Group(
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id: result.id,
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id: result.id,
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name: result.name,
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name: result.name,
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description: result.description,
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members: members,
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members: members,
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createdAt: result.createdAt,
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createdAt: result.createdAt,
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);
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);
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@@ -56,6 +58,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
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GroupTableCompanion.insert(
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GroupTableCompanion.insert(
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id: group.id,
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id: group.id,
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name: group.name,
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name: group.name,
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description: Value(group.description),
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createdAt: group.createdAt,
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createdAt: group.createdAt,
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),
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),
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mode: InsertMode.insertOrReplace,
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mode: InsertMode.insertOrReplace,
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@@ -105,6 +108,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
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(group) => GroupTableCompanion.insert(
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(group) => GroupTableCompanion.insert(
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id: group.id,
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id: group.id,
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name: group.name,
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name: group.name,
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description: Value(group.description),
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createdAt: group.createdAt,
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createdAt: group.createdAt,
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),
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),
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)
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)
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@@ -132,6 +136,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
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(p) => PlayerTableCompanion.insert(
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(p) => PlayerTableCompanion.insert(
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id: p.id,
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id: p.id,
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name: p.name,
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name: p.name,
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description: Value(p.description),
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createdAt: p.createdAt,
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createdAt: p.createdAt,
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),
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),
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)
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)
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108
lib/data/dao/group_match_dao.dart
Normal file
108
lib/data/dao/group_match_dao.dart
Normal file
@@ -0,0 +1,108 @@
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import 'package:drift/drift.dart';
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import 'package:game_tracker/data/db/database.dart';
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import 'package:game_tracker/data/db/tables/group_match_table.dart';
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import 'package:game_tracker/data/db/tables/group_table.dart';
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import 'package:game_tracker/data/dto/group.dart';
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part 'group_match_dao.g.dart';
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@DriftAccessor(tables: [GroupMatchTable, GroupTable])
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class GroupMatchDao extends DatabaseAccessor<AppDatabase>
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with _$GroupMatchDaoMixin {
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GroupMatchDao(super.db);
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/// Adds a group to a match by inserting a record into the [GroupMatchTable].
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Future<void> addGroupToMatch({
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required String matchId,
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required String groupId,
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}) async {
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await into(groupMatchTable).insert(
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GroupMatchTableCompanion.insert(
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matchId: matchId,
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groupId: groupId,
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),
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mode: InsertMode.insertOrIgnore,
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);
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}
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/// Retrieves the [Group] associated with the given [matchId].
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/// Returns null if no group is found.
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Future<Group?> getGroupOfMatch({required String matchId}) async {
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final query = select(groupMatchTable)
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..where((gm) => gm.matchId.equals(matchId));
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final result = await query.getSingleOrNull();
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if (result == null) return null;
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return db.groupDao.getGroupById(groupId: result.groupId);
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}
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/// Checks if a match has a group associated with it.
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/// Returns `true` if the match has a group, otherwise `false`.
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Future<bool> matchHasGroup({required String matchId}) async {
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final count = await (selectOnly(groupMatchTable)
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..where(groupMatchTable.matchId.equals(matchId))
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..addColumns([groupMatchTable.groupId.count()]))
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.map((row) => row.read(groupMatchTable.groupId.count()))
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.getSingle();
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return (count ?? 0) > 0;
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}
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/// Checks if a specific group is associated with a specific match.
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/// Returns `true` if the group is in the match, otherwise `false`.
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Future<bool> isGroupInMatch({
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required String matchId,
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required String groupId,
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}) async {
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final query = select(groupMatchTable)
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..where(
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(gm) => gm.matchId.equals(matchId) & gm.groupId.equals(groupId),
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);
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final result = await query.getSingleOrNull();
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return result != null;
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}
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|
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/// Removes the association of a group with a match by deleting the record
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/// from the [GroupMatchTable].
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|
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
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|
Future<bool> removeGroupFromMatch({
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|
required String matchId,
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|
required String groupId,
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|
}) async {
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|
final query = delete(groupMatchTable)
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|
..where((gm) => gm.matchId.equals(matchId) & gm.groupId.equals(groupId));
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|
final rowsAffected = await query.go();
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|
return rowsAffected > 0;
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|
}
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|
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|
/// Updates the group associated with a match.
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|
/// Removes the existing group association and adds the new one.
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|
Future<void> updateGroupOfMatch({
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|
required String matchId,
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||||||
|
required String newGroupId,
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||||||
|
}) async {
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|
await db.transaction(() async {
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|
// Remove existing group association
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|
await (delete(groupMatchTable)
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|
..where((gm) => gm.matchId.equals(matchId)))
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|
.go();
|
||||||
|
|
||||||
|
// Add new group association
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||||||
|
await into(groupMatchTable).insert(
|
||||||
|
GroupMatchTableCompanion.insert(
|
||||||
|
matchId: matchId,
|
||||||
|
groupId: newGroupId,
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||||||
|
),
|
||||||
|
);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Retrieves all matches associated with a specific group.
|
||||||
|
Future<List<String>> getMatchIdsForGroup({required String groupId}) async {
|
||||||
|
final query = select(groupMatchTable)
|
||||||
|
..where((gm) => gm.groupId.equals(groupId));
|
||||||
|
final result = await query.get();
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||||||
|
return result.map((row) => row.matchId).toList();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@@ -1,13 +1,17 @@
|
|||||||
import 'package:drift/drift.dart';
|
import 'package:drift/drift.dart';
|
||||||
import 'package:game_tracker/data/db/database.dart';
|
import 'package:game_tracker/data/db/database.dart';
|
||||||
|
import 'package:game_tracker/data/db/tables/game_table.dart';
|
||||||
|
import 'package:game_tracker/data/db/tables/group_table.dart';
|
||||||
import 'package:game_tracker/data/db/tables/match_table.dart';
|
import 'package:game_tracker/data/db/tables/match_table.dart';
|
||||||
|
import 'package:game_tracker/data/db/tables/player_match_table.dart';
|
||||||
|
import 'package:game_tracker/data/dto/game.dart';
|
||||||
import 'package:game_tracker/data/dto/group.dart';
|
import 'package:game_tracker/data/dto/group.dart';
|
||||||
import 'package:game_tracker/data/dto/match.dart';
|
import 'package:game_tracker/data/dto/match.dart';
|
||||||
import 'package:game_tracker/data/dto/player.dart';
|
import 'package:game_tracker/data/dto/player.dart';
|
||||||
|
|
||||||
part 'match_dao.g.dart';
|
part 'match_dao.g.dart';
|
||||||
|
|
||||||
@DriftAccessor(tables: [MatchTable])
|
@DriftAccessor(tables: [MatchTable, GameTable, GroupTable, PlayerMatchTable])
|
||||||
class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||||
MatchDao(super.db);
|
MatchDao(super.db);
|
||||||
|
|
||||||
@@ -18,20 +22,22 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
|||||||
|
|
||||||
return Future.wait(
|
return Future.wait(
|
||||||
result.map((row) async {
|
result.map((row) async {
|
||||||
final group = await db.groupMatchDao.getGroupOfMatch(matchId: row.id);
|
final game = await db.gameDao.getGameById(gameId: row.gameId);
|
||||||
|
Group? group;
|
||||||
|
if (row.groupId != null) {
|
||||||
|
group = await db.groupDao.getGroupById(groupId: row.groupId!);
|
||||||
|
}
|
||||||
final players = await db.playerMatchDao.getPlayersOfMatch(
|
final players = await db.playerMatchDao.getPlayersOfMatch(
|
||||||
matchId: row.id,
|
matchId: row.id,
|
||||||
);
|
);
|
||||||
final winner = row.winnerId != null
|
|
||||||
? await db.playerDao.getPlayerById(playerId: row.winnerId!)
|
|
||||||
: null;
|
|
||||||
return Match(
|
return Match(
|
||||||
id: row.id,
|
id: row.id,
|
||||||
name: row.name,
|
name: row.name ?? '',
|
||||||
|
game: game,
|
||||||
group: group,
|
group: group,
|
||||||
players: players,
|
players: players,
|
||||||
|
notes: row.notes,
|
||||||
createdAt: row.createdAt,
|
createdAt: row.createdAt,
|
||||||
winner: winner,
|
|
||||||
);
|
);
|
||||||
}),
|
}),
|
||||||
);
|
);
|
||||||
@@ -42,100 +48,110 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
|||||||
final query = select(matchTable)..where((g) => g.id.equals(matchId));
|
final query = select(matchTable)..where((g) => g.id.equals(matchId));
|
||||||
final result = await query.getSingle();
|
final result = await query.getSingle();
|
||||||
|
|
||||||
|
final game = await db.gameDao.getGameById(gameId: result.gameId);
|
||||||
|
|
||||||
|
Group? group;
|
||||||
|
if (result.groupId != null) {
|
||||||
|
group = await db.groupDao.getGroupById(groupId: result.groupId!);
|
||||||
|
}
|
||||||
|
|
||||||
List<Player>? players;
|
List<Player>? players;
|
||||||
if (await db.playerMatchDao.matchHasPlayers(matchId: matchId)) {
|
if (await db.playerMatchDao.matchHasPlayers(matchId: matchId)) {
|
||||||
players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
|
players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
|
||||||
}
|
}
|
||||||
Group? group;
|
|
||||||
if (await db.groupMatchDao.matchHasGroup(matchId: matchId)) {
|
|
||||||
group = await db.groupMatchDao.getGroupOfMatch(matchId: matchId);
|
|
||||||
}
|
|
||||||
Player? winner;
|
|
||||||
if (result.winnerId != null) {
|
|
||||||
winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
|
|
||||||
}
|
|
||||||
|
|
||||||
return Match(
|
return Match(
|
||||||
id: result.id,
|
id: result.id,
|
||||||
name: result.name,
|
name: result.name ?? '',
|
||||||
players: players,
|
game: game,
|
||||||
group: group,
|
group: group,
|
||||||
winner: winner,
|
players: players,
|
||||||
|
notes: result.notes,
|
||||||
createdAt: result.createdAt,
|
createdAt: result.createdAt,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Adds a new [Match] to the database. Also adds players and group
|
/// Adds a new [Match] to the database. Also adds players associations.
|
||||||
/// associations. This method assumes that the players and groups added to
|
/// This method assumes that the game and group (if any) are already present
|
||||||
/// this match are already present in the database.
|
/// in the database.
|
||||||
Future<void> addMatch({required Match match}) async {
|
Future<void> addMatch({required Match match}) async {
|
||||||
|
if (match.game == null) {
|
||||||
|
throw ArgumentError('Match must have a game associated with it');
|
||||||
|
}
|
||||||
|
|
||||||
await db.transaction(() async {
|
await db.transaction(() async {
|
||||||
await into(matchTable).insert(
|
await into(matchTable).insert(
|
||||||
MatchTableCompanion.insert(
|
MatchTableCompanion.insert(
|
||||||
id: match.id,
|
id: match.id,
|
||||||
name: match.name,
|
gameId: match.game!.id,
|
||||||
winnerId: Value(match.winner?.id),
|
groupId: Value(match.group?.id),
|
||||||
|
name: Value(match.name),
|
||||||
|
notes: Value(match.notes),
|
||||||
createdAt: match.createdAt,
|
createdAt: match.createdAt,
|
||||||
),
|
),
|
||||||
mode: InsertMode.insertOrReplace,
|
mode: InsertMode.insertOrReplace,
|
||||||
);
|
);
|
||||||
|
|
||||||
if (match.players != null) {
|
if (match.players != null) {
|
||||||
for (final p in match.players ?? []) {
|
for (final p in match.players!) {
|
||||||
await db.playerMatchDao.addPlayerToMatch(
|
await db.playerMatchDao.addPlayerToMatch(
|
||||||
matchId: match.id,
|
matchId: match.id,
|
||||||
playerId: p.id,
|
playerId: p.id,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (match.group != null) {
|
|
||||||
await db.groupMatchDao.addGroupToMatch(
|
|
||||||
matchId: match.id,
|
|
||||||
groupId: match.group!.id,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Adds multiple [Match]s to the database in a batch operation.
|
/// Adds multiple [Match]es to the database in a batch operation.
|
||||||
/// Also adds associated players and groups if they exist.
|
/// Also adds associated players and groups if they exist.
|
||||||
/// If the [matches] list is empty, the method returns immediately.
|
/// If the [matches] list is empty, the method returns immediately.
|
||||||
/// This Method should only be used to import matches from a different device.
|
/// This method should only be used to import matches from a different device.
|
||||||
Future<void> addMatchAsList({required List<Match> matches}) async {
|
Future<void> addMatchAsList({required List<Match> matches}) async {
|
||||||
if (matches.isEmpty) return;
|
if (matches.isEmpty) return;
|
||||||
await db.transaction(() async {
|
await db.transaction(() async {
|
||||||
// Add all matches in batch
|
// Add all games first (deduplicated)
|
||||||
|
final uniqueGames = <String, Game>{};
|
||||||
|
for (final match in matches) {
|
||||||
|
if (match.game != null) {
|
||||||
|
uniqueGames[match.game!.id] = match.game!;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (uniqueGames.isNotEmpty) {
|
||||||
await db.batch(
|
await db.batch(
|
||||||
(b) => b.insertAll(
|
(b) => b.insertAll(
|
||||||
matchTable,
|
db.gameTable,
|
||||||
matches
|
uniqueGames.values
|
||||||
.map(
|
.map(
|
||||||
(match) => MatchTableCompanion.insert(
|
(game) => GameTableCompanion.insert(
|
||||||
id: match.id,
|
id: game.id,
|
||||||
name: match.name,
|
name: game.name,
|
||||||
createdAt: match.createdAt,
|
ruleset: game.ruleset ?? '',
|
||||||
winnerId: Value(match.winner?.id),
|
description: Value(game.description),
|
||||||
|
color: Value(game.color?.toString()),
|
||||||
|
icon: Value(game.icon),
|
||||||
|
createdAt: game.createdAt,
|
||||||
),
|
),
|
||||||
)
|
)
|
||||||
.toList(),
|
.toList(),
|
||||||
mode: InsertMode.insertOrReplace,
|
mode: InsertMode.insertOrIgnore,
|
||||||
),
|
),
|
||||||
);
|
);
|
||||||
|
}
|
||||||
|
|
||||||
// Add all groups of the matches in batch
|
// Add all groups of the matches in batch
|
||||||
// Using insertOrIgnore to avoid overwriting existing groups (which would
|
|
||||||
// trigger cascade deletes on player_group associations)
|
|
||||||
await db.batch(
|
await db.batch(
|
||||||
(b) => b.insertAll(
|
(b) => b.insertAll(
|
||||||
db.groupTable,
|
db.groupTable,
|
||||||
matches
|
matches
|
||||||
.where((match) => match.group != null)
|
.where((match) => match.group != null)
|
||||||
.map(
|
.map(
|
||||||
(matches) => GroupTableCompanion.insert(
|
(match) => GroupTableCompanion.insert(
|
||||||
id: matches.group!.id,
|
id: match.group!.id,
|
||||||
name: matches.group!.name,
|
name: match.group!.name,
|
||||||
createdAt: matches.group!.createdAt,
|
description: Value(match.group!.description),
|
||||||
|
createdAt: match.group!.createdAt,
|
||||||
),
|
),
|
||||||
)
|
)
|
||||||
.toList(),
|
.toList(),
|
||||||
@@ -143,6 +159,27 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
|||||||
),
|
),
|
||||||
);
|
);
|
||||||
|
|
||||||
|
// Add all matches in batch
|
||||||
|
await db.batch(
|
||||||
|
(b) => b.insertAll(
|
||||||
|
matchTable,
|
||||||
|
matches
|
||||||
|
.where((match) => match.game != null)
|
||||||
|
.map(
|
||||||
|
(match) => MatchTableCompanion.insert(
|
||||||
|
id: match.id,
|
||||||
|
gameId: match.game!.id,
|
||||||
|
groupId: Value(match.group?.id),
|
||||||
|
name: Value(match.name),
|
||||||
|
notes: Value(match.notes),
|
||||||
|
createdAt: match.createdAt,
|
||||||
|
),
|
||||||
|
)
|
||||||
|
.toList(),
|
||||||
|
mode: InsertMode.insertOrReplace,
|
||||||
|
),
|
||||||
|
);
|
||||||
|
|
||||||
// Add all players of the matches in batch (unique)
|
// Add all players of the matches in batch (unique)
|
||||||
final uniquePlayers = <String, Player>{};
|
final uniquePlayers = <String, Player>{};
|
||||||
for (final match in matches) {
|
for (final match in matches) {
|
||||||
@@ -160,8 +197,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (uniquePlayers.isNotEmpty) {
|
if (uniquePlayers.isNotEmpty) {
|
||||||
// Using insertOrIgnore to avoid triggering cascade deletes on
|
|
||||||
// player_group/player_match associations when players already exist
|
|
||||||
await db.batch(
|
await db.batch(
|
||||||
(b) => b.insertAll(
|
(b) => b.insertAll(
|
||||||
db.playerTable,
|
db.playerTable,
|
||||||
@@ -170,6 +205,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
|||||||
(p) => PlayerTableCompanion.insert(
|
(p) => PlayerTableCompanion.insert(
|
||||||
id: p.id,
|
id: p.id,
|
||||||
name: p.name,
|
name: p.name,
|
||||||
|
description: Value(p.description),
|
||||||
createdAt: p.createdAt,
|
createdAt: p.createdAt,
|
||||||
),
|
),
|
||||||
)
|
)
|
||||||
@@ -183,12 +219,13 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
|||||||
await db.batch((b) {
|
await db.batch((b) {
|
||||||
for (final match in matches) {
|
for (final match in matches) {
|
||||||
if (match.players != null) {
|
if (match.players != null) {
|
||||||
for (final p in match.players ?? []) {
|
for (final p in match.players!) {
|
||||||
b.insert(
|
b.insert(
|
||||||
db.playerMatchTable,
|
db.playerMatchTable,
|
||||||
PlayerMatchTableCompanion.insert(
|
PlayerMatchTableCompanion.insert(
|
||||||
matchId: match.id,
|
matchId: match.id,
|
||||||
playerId: p.id,
|
playerId: p.id,
|
||||||
|
score: 0,
|
||||||
),
|
),
|
||||||
mode: InsertMode.insertOrIgnore,
|
mode: InsertMode.insertOrIgnore,
|
||||||
);
|
);
|
||||||
@@ -214,22 +251,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
// Add all group-match associations in batch
|
|
||||||
await db.batch((b) {
|
|
||||||
for (final match in matches) {
|
|
||||||
if (match.group != null) {
|
|
||||||
b.insert(
|
|
||||||
db.groupMatchTable,
|
|
||||||
GroupMatchTableCompanion.insert(
|
|
||||||
matchId: match.id,
|
|
||||||
groupId: match.group!.id,
|
|
||||||
),
|
|
||||||
mode: InsertMode.insertOrIgnore,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -266,52 +287,20 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
|||||||
return rowsAffected > 0;
|
return rowsAffected > 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets the winner of the match with the given [matchId] to the player with
|
/// Updates the notes of the match with the given [matchId].
|
||||||
/// the given [winnerId].
|
|
||||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||||
Future<bool> setWinner({
|
Future<bool> updateMatchNotes({
|
||||||
required String matchId,
|
required String matchId,
|
||||||
required String winnerId,
|
required String? notes,
|
||||||
}) async {
|
}) async {
|
||||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||||
final rowsAffected = await query.write(
|
final rowsAffected = await query.write(
|
||||||
MatchTableCompanion(winnerId: Value(winnerId)),
|
MatchTableCompanion(notes: Value(notes)),
|
||||||
);
|
);
|
||||||
return rowsAffected > 0;
|
return rowsAffected > 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Retrieves the winner of the match with the given [matchId].
|
/// Changes the name of the match with the given [matchId] to [newName].
|
||||||
/// Returns the [Player] who won the match, or `null` if no winner is set.
|
|
||||||
Future<Player?> getWinner({required String matchId}) async {
|
|
||||||
final query = select(matchTable)..where((g) => g.id.equals(matchId));
|
|
||||||
final result = await query.getSingleOrNull();
|
|
||||||
if (result == null || result.winnerId == null) {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
final winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
|
|
||||||
return winner;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Removes the winner of the match with the given [matchId].
|
|
||||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
|
||||||
Future<bool> removeWinner({required String matchId}) async {
|
|
||||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
|
||||||
final rowsAffected = await query.write(
|
|
||||||
const MatchTableCompanion(winnerId: Value(null)),
|
|
||||||
);
|
|
||||||
return rowsAffected > 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Checks if the match with the given [matchId] has a winner set.
|
|
||||||
/// Returns `true` if a winner is set, otherwise `false`.
|
|
||||||
Future<bool> hasWinner({required String matchId}) async {
|
|
||||||
final query = select(matchTable)
|
|
||||||
..where((g) => g.id.equals(matchId) & g.winnerId.isNotNull());
|
|
||||||
final result = await query.getSingleOrNull();
|
|
||||||
return result != null;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Changes the title of the match with the given [matchId] to [newName].
|
|
||||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||||
Future<bool> updateMatchName({
|
Future<bool> updateMatchName({
|
||||||
required String matchId,
|
required String matchId,
|
||||||
@@ -323,4 +312,31 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
|||||||
);
|
);
|
||||||
return rowsAffected > 0;
|
return rowsAffected > 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Updates the game of the match with the given [matchId].
|
||||||
|
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||||
|
Future<bool> updateMatchGame({
|
||||||
|
required String matchId,
|
||||||
|
required String gameId,
|
||||||
|
}) async {
|
||||||
|
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||||
|
final rowsAffected = await query.write(
|
||||||
|
MatchTableCompanion(gameId: Value(gameId)),
|
||||||
|
);
|
||||||
|
return rowsAffected > 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Updates the group of the match with the given [matchId].
|
||||||
|
/// Pass null to remove the group association.
|
||||||
|
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||||
|
Future<bool> updateMatchGroup({
|
||||||
|
required String matchId,
|
||||||
|
required String? groupId,
|
||||||
|
}) async {
|
||||||
|
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||||
|
final rowsAffected = await query.write(
|
||||||
|
MatchTableCompanion(groupId: Value(groupId)),
|
||||||
|
);
|
||||||
|
return rowsAffected > 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user