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5 Commits
df0a5207c2
...
7732c6ceb9
| Author | SHA1 | Date | |
|---|---|---|---|
| 7732c6ceb9 | |||
| a747d91c5d | |||
| 06a9c0cd84 | |||
| 9ad5c4ad6f | |||
| 9b3d61e5b0 |
@@ -19,15 +19,15 @@ class GroupsView extends StatefulWidget {
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}
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class _GroupsViewState extends State<GroupsView> {
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late Future<List<Group>> _allGroupsFuture;
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late final AppDatabase db;
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late List<Group> loadedGroups;
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bool isLoading = true;
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final player = Player(name: 'Skeleton Player');
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late final List<Group> skeletonData = List.filled(
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List<Group> groups = List.filled(
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7,
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Group(
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name: 'Skeleton Match',
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members: [player, player, player, player, player, player],
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name: 'Skeleton Group',
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members: List.filled(6, Player(name: 'Skeleton Player')),
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),
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);
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@@ -35,10 +35,7 @@ class _GroupsViewState extends State<GroupsView> {
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void initState() {
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super.initState();
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db = Provider.of<AppDatabase>(context, listen: false);
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_allGroupsFuture = Future.wait([
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db.groupDao.getAllGroups(),
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Future.delayed(minimumSkeletonDuration),
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]).then((results) => results[0] as List<Group>);
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loadGroups();
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}
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@override
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@@ -48,50 +45,30 @@ class _GroupsViewState extends State<GroupsView> {
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body: Stack(
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alignment: Alignment.center,
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children: [
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FutureBuilder<List<Group>>(
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future: _allGroupsFuture,
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builder:
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(BuildContext context, AsyncSnapshot<List<Group>> snapshot) {
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if (snapshot.hasError) {
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return const Center(
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child: TopCenteredMessage(
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icon: Icons.report,
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title: 'Error',
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message: 'Group data couldn\'t\nbe loaded',
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),
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AppSkeleton(
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enabled: isLoading,
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child: Visibility(
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visible: groups.isNotEmpty,
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replacement: const Center(
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child: TopCenteredMessage(
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icon: Icons.info,
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title: 'Info',
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message: 'No groups created yet',
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),
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),
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child: ListView.builder(
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padding: const EdgeInsets.only(bottom: 85),
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itemCount: groups.length + 1,
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itemBuilder: (BuildContext context, int index) {
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if (index == groups.length) {
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return SizedBox(
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height: MediaQuery.paddingOf(context).bottom - 20,
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);
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}
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if (snapshot.connectionState == ConnectionState.done &&
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(!snapshot.hasData || snapshot.data!.isEmpty)) {
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return const Center(
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child: TopCenteredMessage(
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icon: Icons.info,
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title: 'Info',
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message: 'No groups created yet',
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),
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);
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}
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final bool isLoading =
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snapshot.connectionState == ConnectionState.waiting;
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final List<Group> groups =
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isLoading ? skeletonData : (snapshot.data ?? [])
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..sort((a, b) => b.createdAt.compareTo(a.createdAt));
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return AppSkeleton(
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enabled: isLoading,
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child: ListView.builder(
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padding: const EdgeInsets.only(bottom: 85),
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itemCount: groups.length + 1,
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itemBuilder: (BuildContext context, int index) {
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if (index == groups.length) {
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return SizedBox(
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height: MediaQuery.paddingOf(context).bottom - 20,
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);
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}
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return GroupTile(group: groups[index]);
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},
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),
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);
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return GroupTile(group: groups[index]);
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},
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),
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),
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),
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Positioned(
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bottom: MediaQuery.paddingOf(context).bottom,
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@@ -108,7 +85,7 @@ class _GroupsViewState extends State<GroupsView> {
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),
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);
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setState(() {
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_allGroupsFuture = db.groupDao.getAllGroups();
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loadGroups();
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});
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},
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),
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@@ -117,4 +94,18 @@ class _GroupsViewState extends State<GroupsView> {
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),
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);
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}
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void loadGroups() {
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Future.wait([
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db.groupDao.getAllGroups(),
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Future.delayed(minimumSkeletonDuration),
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]).then((results) {
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loadedGroups = results[0] as List<Group>;
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setState(() {
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groups = loadedGroups
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..sort((a, b) => b.createdAt.compareTo(a.createdAt));
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});
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isLoading = false;
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});
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}
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}
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@@ -24,16 +24,16 @@ class MatchView extends StatefulWidget {
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}
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class _MatchViewState extends State<MatchView> {
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late Future<List<Match>> _gameListFuture;
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late final AppDatabase db;
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bool isLoading = true;
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late final List<Match> skeletonData = List.filled(
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List<Match> matches = List.filled(
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4,
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Match(
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name: 'Skeleton Gamename',
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group: Group(
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name: 'Groupname',
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members: List.generate(5, (index) => Player(name: 'Player')),
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members: List.filled(5, Player(name: 'Player')),
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),
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winner: Player(name: 'Player'),
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players: [Player(name: 'Player')],
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@@ -44,10 +44,7 @@ class _MatchViewState extends State<MatchView> {
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void initState() {
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super.initState();
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db = Provider.of<AppDatabase>(context, listen: false);
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_gameListFuture = Future.wait([
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db.matchDao.getAllMatches(),
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Future.delayed(minimumSkeletonDuration),
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]).then((results) => results[0] as List<Match>);
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loadGames();
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}
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@override
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@@ -57,67 +54,44 @@ class _MatchViewState extends State<MatchView> {
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body: Stack(
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alignment: Alignment.center,
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children: [
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FutureBuilder<List<Match>>(
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future: _gameListFuture,
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builder:
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(BuildContext context, AsyncSnapshot<List<Match>> snapshot) {
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if (snapshot.hasError) {
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return const Center(
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child: TopCenteredMessage(
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icon: Icons.report,
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title: 'Error',
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message: 'Game data could not be loaded',
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),
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AppSkeleton(
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enabled: isLoading,
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child: Visibility(
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visible: matches.isNotEmpty,
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replacement: const Center(
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child: TopCenteredMessage(
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icon: Icons.report,
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title: 'Info',
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message: 'No games created yet',
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),
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),
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child: ListView.builder(
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padding: const EdgeInsets.only(bottom: 85),
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itemCount: matches.length + 1,
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itemBuilder: (BuildContext context, int index) {
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if (index == matches.length) {
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return SizedBox(
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height: MediaQuery.paddingOf(context).bottom - 80,
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);
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}
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if (snapshot.connectionState == ConnectionState.done &&
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(!snapshot.hasData || snapshot.data!.isEmpty)) {
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return const Center(
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child: TopCenteredMessage(
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icon: Icons.report,
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title: 'Info',
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message: 'No games created yet',
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),
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);
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}
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final bool isLoading =
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snapshot.connectionState == ConnectionState.waiting;
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final List<Match> matches =
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(isLoading ? skeletonData : (snapshot.data ?? [])
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..sort(
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(a, b) => b.createdAt.compareTo(a.createdAt),
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))
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.toList();
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return AppSkeleton(
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enabled: isLoading,
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child: ListView.builder(
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padding: const EdgeInsets.only(bottom: 85),
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itemCount: matches.length + 1,
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itemBuilder: (BuildContext context, int index) {
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if (index == matches.length) {
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return SizedBox(
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height: MediaQuery.paddingOf(context).bottom - 80,
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);
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}
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return GameHistoryTile(
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onTap: () async {
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Navigator.push(
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context,
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CupertinoPageRoute(
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fullscreenDialog: true,
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builder: (context) => GameResultView(
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match: matches[index],
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onWinnerChanged: refreshGameList,
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),
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),
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);
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},
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match: matches[index],
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);
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},
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),
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return GameHistoryTile(
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onTap: () async {
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Navigator.push(
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context,
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CupertinoPageRoute(
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fullscreenDialog: true,
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builder: (context) => GameResultView(
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match: matches[index],
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onWinnerChanged: loadGames,
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),
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),
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);
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},
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match: matches[index],
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);
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},
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),
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),
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),
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Positioned(
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bottom: MediaQuery.paddingOf(context).bottom,
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@@ -129,7 +103,7 @@ class _MatchViewState extends State<MatchView> {
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context,
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MaterialPageRoute(
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builder: (context) =>
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CreateMatchView(onWinnerChanged: refreshGameList),
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CreateMatchView(onWinnerChanged: loadGames),
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),
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);
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},
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@@ -140,9 +114,17 @@ class _MatchViewState extends State<MatchView> {
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);
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}
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void refreshGameList() {
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setState(() {
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_gameListFuture = db.matchDao.getAllMatches();
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void loadGames() {
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Future.wait([
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db.matchDao.getAllMatches(),
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Future.delayed(minimumSkeletonDuration),
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]).then((results) {
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final loadedMatches = results[0] as List<Match>;
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matches = loadedMatches
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..sort((a, b) => b.createdAt.compareTo(a.createdAt));
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setState(() {
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isLoading = false;
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});
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});
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}
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}
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@@ -30,6 +30,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
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List<Player> selectedPlayers = [];
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List<Player> suggestedPlayers = [];
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List<Player> allPlayers = [];
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bool isLoading = true;
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late final TextEditingController _searchBarController =
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TextEditingController();
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late final AppDatabase db;
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@@ -43,6 +44,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
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void initState() {
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super.initState();
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db = Provider.of<AppDatabase>(context, listen: false);
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suggestedPlayers = skeletonData;
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loadPlayerList();
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}
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@@ -51,7 +53,6 @@ class _PlayerSelectionState extends State<PlayerSelection> {
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db.playerDao.getAllPlayers(),
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Future.delayed(minimumSkeletonDuration),
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]).then((results) => results[0] as List<Player>);
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suggestedPlayers = skeletonData;
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_allPlayersFuture.then((loadedPlayers) {
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setState(() {
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// If a list of available players is provided, use that list.
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@@ -77,6 +78,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
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suggestedPlayers = [...loadedPlayers];
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}
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});
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isLoading = false;
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});
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}
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@@ -163,75 +165,44 @@ class _PlayerSelectionState extends State<PlayerSelection> {
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style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
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),
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const SizedBox(height: 10),
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FutureBuilder(
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future: _allPlayersFuture,
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builder:
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(BuildContext context, AsyncSnapshot<List<Player>> snapshot) {
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if (snapshot.hasError) {
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return const Center(
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child: TopCenteredMessage(
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icon: Icons.report,
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title: 'Error',
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message: 'Player data couldn\'t\nbe loaded.',
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),
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/*
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*/
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Expanded(
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child: AppSkeleton(
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enabled: isLoading,
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child: Visibility(
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visible: suggestedPlayers.isNotEmpty,
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replacement: TopCenteredMessage(
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icon: Icons.info,
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title: 'Info',
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message: allPlayers.isEmpty
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? 'No players created yet.'
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: (selectedPlayers.length == allPlayers.length)
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? 'No more players to add.'
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: 'No players found with that name.',
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),
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child: ListView.builder(
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itemCount: suggestedPlayers.length,
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itemBuilder: (BuildContext context, int index) {
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return TextIconListTile(
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text: suggestedPlayers[index].name,
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onPressed: () {
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setState(() {
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if (!selectedPlayers.contains(
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suggestedPlayers[index],
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)) {
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selectedPlayers.add(suggestedPlayers[index]);
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widget.onChanged([...selectedPlayers]);
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suggestedPlayers.remove(suggestedPlayers[index]);
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}
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});
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},
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);
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}
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bool doneLoading =
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snapshot.connectionState == ConnectionState.done;
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bool snapshotDataEmpty =
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!snapshot.hasData || snapshot.data!.isEmpty;
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if (doneLoading &&
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(snapshotDataEmpty && allPlayers.isEmpty)) {
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return const Center(
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child: TopCenteredMessage(
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icon: Icons.info,
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title: 'Info',
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message: 'No players created yet.',
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),
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);
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}
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final bool isLoading =
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snapshot.connectionState == ConnectionState.waiting;
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return Expanded(
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child: AppSkeleton(
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enabled: isLoading,
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child: Visibility(
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visible:
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(suggestedPlayers.isEmpty && allPlayers.isNotEmpty),
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replacement: ListView.builder(
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itemCount: suggestedPlayers.length,
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itemBuilder: (BuildContext context, int index) {
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return TextIconListTile(
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text: suggestedPlayers[index].name,
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onPressed: () {
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setState(() {
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if (!selectedPlayers.contains(
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suggestedPlayers[index],
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)) {
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selectedPlayers.add(
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suggestedPlayers[index],
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);
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widget.onChanged([...selectedPlayers]);
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suggestedPlayers.remove(
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suggestedPlayers[index],
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);
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}
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});
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},
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);
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},
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),
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child: TopCenteredMessage(
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icon: Icons.info,
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title: 'Info',
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message: (selectedPlayers.length == allPlayers.length)
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? 'No more players to add.'
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: 'No players found with that name.',
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),
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),
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),
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);
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},
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},
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),
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),
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),
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),
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],
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),
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Reference in New Issue
Block a user