5 Commits

Author SHA1 Message Date
7732c6ceb9 remove futurebuilder from match view and refactor
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2025-12-23 23:17:27 +01:00
a747d91c5d refactor group loading into reusable method loadGroups and call it after adding a group 2025-12-23 23:16:57 +01:00
06a9c0cd84 remove futurebuilder from player selection and refactor 2025-12-23 22:59:01 +01:00
9ad5c4ad6f remove futurebuilder from groups view and refactor 2025-12-23 22:58:49 +01:00
9b3d61e5b0 remove futurebuilder from playerselection and refactor 2025-12-23 22:36:11 +01:00
3 changed files with 132 additions and 188 deletions

View File

@@ -19,15 +19,15 @@ class GroupsView extends StatefulWidget {
} }
class _GroupsViewState extends State<GroupsView> { class _GroupsViewState extends State<GroupsView> {
late Future<List<Group>> _allGroupsFuture;
late final AppDatabase db; late final AppDatabase db;
late List<Group> loadedGroups;
bool isLoading = true;
final player = Player(name: 'Skeleton Player'); List<Group> groups = List.filled(
late final List<Group> skeletonData = List.filled(
7, 7,
Group( Group(
name: 'Skeleton Match', name: 'Skeleton Group',
members: [player, player, player, player, player, player], members: List.filled(6, Player(name: 'Skeleton Player')),
), ),
); );
@@ -35,10 +35,7 @@ class _GroupsViewState extends State<GroupsView> {
void initState() { void initState() {
super.initState(); super.initState();
db = Provider.of<AppDatabase>(context, listen: false); db = Provider.of<AppDatabase>(context, listen: false);
_allGroupsFuture = Future.wait([ loadGroups();
db.groupDao.getAllGroups(),
Future.delayed(minimumSkeletonDuration),
]).then((results) => results[0] as List<Group>);
} }
@override @override
@@ -48,50 +45,30 @@ class _GroupsViewState extends State<GroupsView> {
body: Stack( body: Stack(
alignment: Alignment.center, alignment: Alignment.center,
children: [ children: [
FutureBuilder<List<Group>>( AppSkeleton(
future: _allGroupsFuture, enabled: isLoading,
builder: child: Visibility(
(BuildContext context, AsyncSnapshot<List<Group>> snapshot) { visible: groups.isNotEmpty,
if (snapshot.hasError) { replacement: const Center(
return const Center( child: TopCenteredMessage(
child: TopCenteredMessage( icon: Icons.info,
icon: Icons.report, title: 'Info',
title: 'Error', message: 'No groups created yet',
message: 'Group data couldn\'t\nbe loaded', ),
), ),
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: groups.length + 1,
itemBuilder: (BuildContext context, int index) {
if (index == groups.length) {
return SizedBox(
height: MediaQuery.paddingOf(context).bottom - 20,
); );
} }
if (snapshot.connectionState == ConnectionState.done && return GroupTile(group: groups[index]);
(!snapshot.hasData || snapshot.data!.isEmpty)) {
return const Center(
child: TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: 'No groups created yet',
),
);
}
final bool isLoading =
snapshot.connectionState == ConnectionState.waiting;
final List<Group> groups =
isLoading ? skeletonData : (snapshot.data ?? [])
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
return AppSkeleton(
enabled: isLoading,
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: groups.length + 1,
itemBuilder: (BuildContext context, int index) {
if (index == groups.length) {
return SizedBox(
height: MediaQuery.paddingOf(context).bottom - 20,
);
}
return GroupTile(group: groups[index]);
},
),
);
}, },
),
),
), ),
Positioned( Positioned(
bottom: MediaQuery.paddingOf(context).bottom, bottom: MediaQuery.paddingOf(context).bottom,
@@ -108,7 +85,7 @@ class _GroupsViewState extends State<GroupsView> {
), ),
); );
setState(() { setState(() {
_allGroupsFuture = db.groupDao.getAllGroups(); loadGroups();
}); });
}, },
), ),
@@ -117,4 +94,18 @@ class _GroupsViewState extends State<GroupsView> {
), ),
); );
} }
void loadGroups() {
Future.wait([
db.groupDao.getAllGroups(),
Future.delayed(minimumSkeletonDuration),
]).then((results) {
loadedGroups = results[0] as List<Group>;
setState(() {
groups = loadedGroups
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
});
isLoading = false;
});
}
} }

View File

@@ -24,16 +24,16 @@ class MatchView extends StatefulWidget {
} }
class _MatchViewState extends State<MatchView> { class _MatchViewState extends State<MatchView> {
late Future<List<Match>> _gameListFuture;
late final AppDatabase db; late final AppDatabase db;
bool isLoading = true;
late final List<Match> skeletonData = List.filled( List<Match> matches = List.filled(
4, 4,
Match( Match(
name: 'Skeleton Gamename', name: 'Skeleton Gamename',
group: Group( group: Group(
name: 'Groupname', name: 'Groupname',
members: List.generate(5, (index) => Player(name: 'Player')), members: List.filled(5, Player(name: 'Player')),
), ),
winner: Player(name: 'Player'), winner: Player(name: 'Player'),
players: [Player(name: 'Player')], players: [Player(name: 'Player')],
@@ -44,10 +44,7 @@ class _MatchViewState extends State<MatchView> {
void initState() { void initState() {
super.initState(); super.initState();
db = Provider.of<AppDatabase>(context, listen: false); db = Provider.of<AppDatabase>(context, listen: false);
_gameListFuture = Future.wait([ loadGames();
db.matchDao.getAllMatches(),
Future.delayed(minimumSkeletonDuration),
]).then((results) => results[0] as List<Match>);
} }
@override @override
@@ -57,67 +54,44 @@ class _MatchViewState extends State<MatchView> {
body: Stack( body: Stack(
alignment: Alignment.center, alignment: Alignment.center,
children: [ children: [
FutureBuilder<List<Match>>( AppSkeleton(
future: _gameListFuture, enabled: isLoading,
builder: child: Visibility(
(BuildContext context, AsyncSnapshot<List<Match>> snapshot) { visible: matches.isNotEmpty,
if (snapshot.hasError) { replacement: const Center(
return const Center( child: TopCenteredMessage(
child: TopCenteredMessage( icon: Icons.report,
icon: Icons.report, title: 'Info',
title: 'Error', message: 'No games created yet',
message: 'Game data could not be loaded', ),
), ),
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: matches.length + 1,
itemBuilder: (BuildContext context, int index) {
if (index == matches.length) {
return SizedBox(
height: MediaQuery.paddingOf(context).bottom - 80,
); );
} }
if (snapshot.connectionState == ConnectionState.done && return GameHistoryTile(
(!snapshot.hasData || snapshot.data!.isEmpty)) { onTap: () async {
return const Center( Navigator.push(
child: TopCenteredMessage( context,
icon: Icons.report, CupertinoPageRoute(
title: 'Info', fullscreenDialog: true,
message: 'No games created yet', builder: (context) => GameResultView(
), match: matches[index],
); onWinnerChanged: loadGames,
} ),
final bool isLoading = ),
snapshot.connectionState == ConnectionState.waiting; );
final List<Match> matches = },
(isLoading ? skeletonData : (snapshot.data ?? []) match: matches[index],
..sort(
(a, b) => b.createdAt.compareTo(a.createdAt),
))
.toList();
return AppSkeleton(
enabled: isLoading,
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: matches.length + 1,
itemBuilder: (BuildContext context, int index) {
if (index == matches.length) {
return SizedBox(
height: MediaQuery.paddingOf(context).bottom - 80,
);
}
return GameHistoryTile(
onTap: () async {
Navigator.push(
context,
CupertinoPageRoute(
fullscreenDialog: true,
builder: (context) => GameResultView(
match: matches[index],
onWinnerChanged: refreshGameList,
),
),
);
},
match: matches[index],
);
},
),
); );
}, },
),
),
), ),
Positioned( Positioned(
bottom: MediaQuery.paddingOf(context).bottom, bottom: MediaQuery.paddingOf(context).bottom,
@@ -129,7 +103,7 @@ class _MatchViewState extends State<MatchView> {
context, context,
MaterialPageRoute( MaterialPageRoute(
builder: (context) => builder: (context) =>
CreateMatchView(onWinnerChanged: refreshGameList), CreateMatchView(onWinnerChanged: loadGames),
), ),
); );
}, },
@@ -140,9 +114,17 @@ class _MatchViewState extends State<MatchView> {
); );
} }
void refreshGameList() { void loadGames() {
setState(() { Future.wait([
_gameListFuture = db.matchDao.getAllMatches(); db.matchDao.getAllMatches(),
Future.delayed(minimumSkeletonDuration),
]).then((results) {
final loadedMatches = results[0] as List<Match>;
matches = loadedMatches
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
setState(() {
isLoading = false;
});
}); });
} }
} }

View File

@@ -30,6 +30,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
List<Player> selectedPlayers = []; List<Player> selectedPlayers = [];
List<Player> suggestedPlayers = []; List<Player> suggestedPlayers = [];
List<Player> allPlayers = []; List<Player> allPlayers = [];
bool isLoading = true;
late final TextEditingController _searchBarController = late final TextEditingController _searchBarController =
TextEditingController(); TextEditingController();
late final AppDatabase db; late final AppDatabase db;
@@ -43,6 +44,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
void initState() { void initState() {
super.initState(); super.initState();
db = Provider.of<AppDatabase>(context, listen: false); db = Provider.of<AppDatabase>(context, listen: false);
suggestedPlayers = skeletonData;
loadPlayerList(); loadPlayerList();
} }
@@ -51,7 +53,6 @@ class _PlayerSelectionState extends State<PlayerSelection> {
db.playerDao.getAllPlayers(), db.playerDao.getAllPlayers(),
Future.delayed(minimumSkeletonDuration), Future.delayed(minimumSkeletonDuration),
]).then((results) => results[0] as List<Player>); ]).then((results) => results[0] as List<Player>);
suggestedPlayers = skeletonData;
_allPlayersFuture.then((loadedPlayers) { _allPlayersFuture.then((loadedPlayers) {
setState(() { setState(() {
// If a list of available players is provided, use that list. // If a list of available players is provided, use that list.
@@ -77,6 +78,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
suggestedPlayers = [...loadedPlayers]; suggestedPlayers = [...loadedPlayers];
} }
}); });
isLoading = false;
}); });
} }
@@ -163,75 +165,44 @@ class _PlayerSelectionState extends State<PlayerSelection> {
style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold), style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
), ),
const SizedBox(height: 10), const SizedBox(height: 10),
FutureBuilder( /*
future: _allPlayersFuture,
builder: */
(BuildContext context, AsyncSnapshot<List<Player>> snapshot) { Expanded(
if (snapshot.hasError) { child: AppSkeleton(
return const Center( enabled: isLoading,
child: TopCenteredMessage( child: Visibility(
icon: Icons.report, visible: suggestedPlayers.isNotEmpty,
title: 'Error', replacement: TopCenteredMessage(
message: 'Player data couldn\'t\nbe loaded.', icon: Icons.info,
), title: 'Info',
message: allPlayers.isEmpty
? 'No players created yet.'
: (selectedPlayers.length == allPlayers.length)
? 'No more players to add.'
: 'No players found with that name.',
),
child: ListView.builder(
itemCount: suggestedPlayers.length,
itemBuilder: (BuildContext context, int index) {
return TextIconListTile(
text: suggestedPlayers[index].name,
onPressed: () {
setState(() {
if (!selectedPlayers.contains(
suggestedPlayers[index],
)) {
selectedPlayers.add(suggestedPlayers[index]);
widget.onChanged([...selectedPlayers]);
suggestedPlayers.remove(suggestedPlayers[index]);
}
});
},
); );
} },
bool doneLoading = ),
snapshot.connectionState == ConnectionState.done; ),
bool snapshotDataEmpty = ),
!snapshot.hasData || snapshot.data!.isEmpty;
if (doneLoading &&
(snapshotDataEmpty && allPlayers.isEmpty)) {
return const Center(
child: TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: 'No players created yet.',
),
);
}
final bool isLoading =
snapshot.connectionState == ConnectionState.waiting;
return Expanded(
child: AppSkeleton(
enabled: isLoading,
child: Visibility(
visible:
(suggestedPlayers.isEmpty && allPlayers.isNotEmpty),
replacement: ListView.builder(
itemCount: suggestedPlayers.length,
itemBuilder: (BuildContext context, int index) {
return TextIconListTile(
text: suggestedPlayers[index].name,
onPressed: () {
setState(() {
if (!selectedPlayers.contains(
suggestedPlayers[index],
)) {
selectedPlayers.add(
suggestedPlayers[index],
);
widget.onChanged([...selectedPlayers]);
suggestedPlayers.remove(
suggestedPlayers[index],
);
}
});
},
);
},
),
child: TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: (selectedPlayers.length == allPlayers.length)
? 'No more players to add.'
: 'No players found with that name.',
),
),
),
);
},
), ),
], ],
), ),