1 Commits

Author SHA1 Message Date
81aad9280c Merge dev & implement db
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2026-03-07 23:33:25 +01:00
47 changed files with 971 additions and 32895 deletions

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@@ -1,9 +1,5 @@
include: package:flutter_lints/flutter.yaml
analyzer:
exclude:
- lib/presentation/views/main_menu/settings_view/licenses/oss_licenses.dart
linter:
rules:
avoid_print: false

View File

@@ -20,5 +20,7 @@
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>13.0</string>
</dict>
</plist>

View File

@@ -2,15 +2,12 @@ import Flutter
import UIKit
@main
@objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
}

View File

@@ -31,27 +31,6 @@
</array>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UILaunchStoryboardName</key>

View File

@@ -1,90 +0,0 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
/// Translates a [Ruleset] enum value to its corresponding localized string.
String translateRulesetToString(Ruleset ruleset, BuildContext context) {
final loc = AppLocalizations.of(context);
switch (ruleset) {
case Ruleset.highestScore:
return loc.highest_score;
case Ruleset.lowestScore:
return loc.lowest_score;
case Ruleset.singleWinner:
return loc.single_winner;
case Ruleset.singleLoser:
return loc.single_loser;
case Ruleset.multipleWinners:
return loc.multiple_winners;
}
}
/// Translates a [GameColor] enum value to its corresponding localized string.
String translateGameColorToString(GameColor color, BuildContext context) {
final loc = AppLocalizations.of(context);
switch (color) {
case GameColor.red:
return loc.color_red;
case GameColor.blue:
return loc.color_blue;
case GameColor.green:
return loc.color_green;
case GameColor.yellow:
return loc.color_yellow;
case GameColor.purple:
return loc.color_purple;
case GameColor.orange:
return loc.color_orange;
case GameColor.pink:
return loc.color_pink;
case GameColor.teal:
return loc.color_teal;
}
}
/// Returns the [Color] object corresponding to a [GameColor] enum value.
Color getColorFromGameColor(GameColor color) {
switch (color) {
case GameColor.red:
return Colors.red;
case GameColor.blue:
return Colors.blue;
case GameColor.green:
return Colors.green;
case GameColor.yellow:
return Colors.yellow;
case GameColor.purple:
return Colors.purple;
case GameColor.orange:
return Colors.orange;
case GameColor.pink:
return Colors.pink;
case GameColor.teal:
return Colors.teal;
}
}
/// Counts how many players in the match are not part of the group
/// Returns the count as a string, or an empty string if there is no group
String getExtraPlayerCount(Match match) {
int count = 0;
if (match.group == null) {
return '';
}
final groupMembers = match.group!.members;
final players = match.players;
for (var player in players) {
if (!groupMembers.any((member) => member.id == player.id)) {
count++;
}
}
if (count == 0) {
return '';
}
return ' + ${count.toString()}';
}

View File

@@ -19,7 +19,4 @@ class Constants {
/// Maximum length for team names
static const int MAX_TEAM_NAME_LENGTH = 32;
/// Maximum length for game descriptions
static const int MAX_GAME_DESCRIPTION_LENGTH = 256;
}

View File

@@ -27,9 +27,6 @@ class CustomTheme {
/// Text color used throughout the app
static const Color textColor = Color(0xFFFFFFFF);
/// Text color used throughout the app
static const Color hintColor = Color(0xFF888888);
/// Background color for the navigation bar
static const Color navBarBackgroundColor = Color(0xFF131313);
@@ -68,7 +65,7 @@ class CustomTheme {
boxShadow: [BoxShadow(color: primaryColor.withAlpha(120), blurRadius: 12)],
);
// ==================== Component Themes ====================
// ==================== App Bar Theme ====================
static const AppBarTheme appBarTheme = AppBarTheme(
backgroundColor: backgroundColor,
foregroundColor: textColor,
@@ -83,23 +80,4 @@ class CustomTheme {
),
iconTheme: IconThemeData(color: textColor),
);
static const SearchBarThemeData searchBarTheme = SearchBarThemeData(
textStyle: WidgetStatePropertyAll(TextStyle(color: CustomTheme.textColor)),
hintStyle: WidgetStatePropertyAll(TextStyle(color: CustomTheme.hintColor)),
);
static final RadioThemeData radioTheme = RadioThemeData(
fillColor: WidgetStateProperty.resolveWith<Color>((states) {
if (states.contains(WidgetState.selected)) {
return CustomTheme.primaryColor;
}
return CustomTheme.textColor;
}),
);
static const InputDecorationTheme inputDecorationTheme = InputDecorationTheme(
labelStyle: TextStyle(color: CustomTheme.textColor),
hintStyle: TextStyle(color: CustomTheme.hintColor),
);
}

View File

@@ -1,3 +1,6 @@
import 'package:flutter/material.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
/// Button types used for styling the [CustomWidthButton]
/// - [ButtonType.primary]: Primary button style.
/// - [ButtonType.secondary]: Secondary button style.
@@ -32,13 +35,7 @@ enum ExportResult { success, canceled, unknownException }
/// - [Ruleset.singleWinner]: The match is won by a single player.
/// - [Ruleset.singleLoser]: The match has a single loser.
/// - [Ruleset.multipleWinners]: Multiple players can be winners.
enum Ruleset {
highestScore,
lowestScore,
singleWinner,
singleLoser,
multipleWinners,
}
enum Ruleset { highestScore, lowestScore, singleWinner, singleLoser, multipleWinners }
/// Different colors available for games
/// - [GameColor.red]: Red color
@@ -50,3 +47,20 @@ enum Ruleset {
/// - [GameColor.pink]: Pink color
/// - [GameColor.teal]: Teal color
enum GameColor { red, blue, green, yellow, purple, orange, pink, teal }
/// Translates a [Ruleset] enum value to its corresponding localized string.
String translateRulesetToString(Ruleset ruleset, BuildContext context) {
final loc = AppLocalizations.of(context);
switch (ruleset) {
case Ruleset.highestScore:
return loc.highest_score;
case Ruleset.lowestScore:
return loc.lowest_score;
case Ruleset.singleWinner:
return loc.single_winner;
case Ruleset.singleLoser:
return loc.single_loser;
case Ruleset.multipleWinners:
return loc.multiple_winners;
}
}

View File

@@ -205,8 +205,6 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return rowsAffected > 0;
}
/// Retrieves the number of groups in the database.
Future<int> getGroupCount() async {
final count =
@@ -235,10 +233,13 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
/// Replaces all players in a group with the provided list of players.
/// Removes all existing players from the group and adds the new players.
/// Also adds any new players to the player table if they don't exist.
Future<void> replaceGroupPlayers({
/// Returns `true` if the group exists and players were replaced, `false` otherwise.
Future<bool> replaceGroupPlayers({
required String groupId,
required List<Player> newPlayers,
}) async {
if (!await groupExists(groupId: groupId)) return false;
await db.transaction(() async {
// Remove all existing players from the group
final deleteQuery = delete(db.playerGroupTable)
@@ -270,5 +271,6 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
),
);
});
return true;
}
}

View File

@@ -27,9 +27,9 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
if (row.groupId != null) {
group = await db.groupDao.getGroupById(groupId: row.groupId!);
}
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: row.id) ?? [];
final winner = await getWinner(matchId: row.id);
final players = await db.playerMatchDao.getPlayersOfMatch(
matchId: row.id,
) ?? [];
return Match(
id: row.id,
name: row.name ?? '',
@@ -39,7 +39,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
notes: row.notes ?? '',
createdAt: row.createdAt,
endedAt: row.endedAt,
winner: winner,
);
}),
);
@@ -57,10 +56,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
group = await db.groupDao.getGroupById(groupId: result.groupId!);
}
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
final winner = await getWinner(matchId: matchId);
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
return Match(
id: result.id,
@@ -71,7 +67,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
notes: result.notes ?? '',
createdAt: result.createdAt,
endedAt: result.endedAt,
winner: winner,
);
}
@@ -99,10 +94,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
playerId: p.id,
);
}
if (match.winner != null) {
await setWinner(matchId: match.id, winnerId: match.winner!.id);
}
});
}
@@ -121,20 +112,20 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
if (uniqueGames.isNotEmpty) {
await db.batch(
(b) => b.insertAll(
(b) => b.insertAll(
db.gameTable,
uniqueGames.values
.map(
(game) => GameTableCompanion.insert(
id: game.id,
name: game.name,
ruleset: game.ruleset.name,
description: game.description,
color: game.color.name,
icon: game.icon,
createdAt: game.createdAt,
),
)
id: game.id,
name: game.name,
ruleset: game.ruleset.name,
description: game.description,
color: game.color.name,
icon: game.icon,
createdAt: game.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
@@ -143,18 +134,18 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
// Add all groups of the matches in batch
await db.batch(
(b) => b.insertAll(
(b) => b.insertAll(
db.groupTable,
matches
.where((match) => match.group != null)
.map(
(match) => GroupTableCompanion.insert(
id: match.group!.id,
name: match.group!.name,
description: match.group!.description,
createdAt: match.group!.createdAt,
),
)
id: match.group!.id,
name: match.group!.name,
description: match.group!.description,
createdAt: match.group!.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
@@ -162,20 +153,20 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
// Add all matches in batch
await db.batch(
(b) => b.insertAll(
(b) => b.insertAll(
matchTable,
matches
.map(
(match) => MatchTableCompanion.insert(
id: match.id,
gameId: match.game.id,
groupId: Value(match.group?.id),
name: Value(match.name),
notes: Value(match.notes),
createdAt: match.createdAt,
endedAt: Value(match.endedAt),
),
)
id: match.id,
gameId: match.game.id,
groupId: Value(match.group?.id),
name: Value(match.name),
notes: Value(match.notes),
createdAt: match.createdAt,
endedAt: Value(match.endedAt),
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
@@ -197,17 +188,17 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
if (uniquePlayers.isNotEmpty) {
await db.batch(
(b) => b.insertAll(
(b) => b.insertAll(
db.playerTable,
uniquePlayers.values
.map(
(p) => PlayerTableCompanion.insert(
id: p.id,
name: p.name,
description: p.description,
createdAt: p.createdAt,
),
)
id: p.id,
name: p.name,
description: p.description,
createdAt: p.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
@@ -262,9 +253,9 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
/// Retrieves the number of matches in the database.
Future<int> getMatchCount() async {
final count =
await (selectOnly(matchTable)..addColumns([matchTable.id.count()]))
.map((row) => row.read(matchTable.id.count()))
.getSingle();
await (selectOnly(matchTable)..addColumns([matchTable.id.count()]))
.map((row) => row.read(matchTable.id.count()))
.getSingle();
return count ?? 0;
}
@@ -324,16 +315,15 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
}
/// Updates the group of the match with the given [matchId].
/// Replaces the existing group association with the new group specified by [newGroupId].
/// Pass null to remove the group association.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGroup({
required String matchId,
required String? newGroupId,
required String? groupId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(groupId: Value(newGroupId)),
MatchTableCompanion(groupId: Value(groupId)),
);
return rowsAffected > 0;
}
@@ -389,12 +379,10 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
// Add the new players to the match
await Future.wait(
newPlayers.map(
(player) => db.playerMatchDao.addPlayerToMatch(
matchId: matchId,
playerId: player.id,
),
),
newPlayers.map((player) => db.playerMatchDao.addPlayerToMatch(
matchId: matchId,
playerId: player.id,
)),
);
});
}
@@ -406,8 +394,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
/// Checks if a match has a winner.
/// Returns true if any player in the match has their score set to 1.
Future<bool> hasWinner({required String matchId}) async {
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
for (final player in players) {
final score = await db.playerMatchDao.getPlayerScore(
@@ -424,8 +411,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
/// Gets the winner of a match.
/// Returns the player with score 1, or null if no winner is set.
Future<Player?> getWinner({required String matchId}) async {
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
for (final player in players) {
final score = await db.playerMatchDao.getPlayerScore(
@@ -447,8 +433,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
required String winnerId,
}) async {
await db.transaction(() async {
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
// Set all players' scores to 0
for (final player in players) {
@@ -485,4 +470,4 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
);
return success;
}
}
}

View File

@@ -1,6 +1,6 @@
import 'package:clock/clock.dart';
import 'package:tallee/core/enums.dart';
import 'package:uuid/uuid.dart';
import 'package:tallee/core/enums.dart';
class Game {
final String id;
@@ -18,11 +18,10 @@ class Game {
required this.ruleset,
String? description,
required this.color,
String? icon,
required this.icon,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now(),
description = description ?? '',
icon = icon ?? '';
description = description ?? '';
@override
String toString() {
@@ -50,3 +49,4 @@ class Game {
'icon': icon,
};
}

View File

@@ -27,8 +27,8 @@ class Match {
String? notes,
this.winner,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now(),
notes = notes ?? '';
createdAt = createdAt ?? clock.now(),
notes = notes ?? '';
@override
String toString() {
@@ -38,21 +38,14 @@ class Match {
/// Creates a Match instance from a JSON object (ID references format).
/// Related objects are reconstructed from IDs by the DataTransferService.
Match.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
endedAt = json['endedAt'] != null
? DateTime.parse(json['endedAt'])
: null,
name = json['name'],
game = Game(
name: '',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
), // Populated during import via DataTransferService
group = null, // Populated during import via DataTransferService
players = [], // Populated during import via DataTransferService
notes = json['notes'] ?? '';
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
endedAt = json['endedAt'] != null ? DateTime.parse(json['endedAt']) : null,
name = json['name'],
game = Game(name: '', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''), // Populated during import via DataTransferService
group = null, // Populated during import via DataTransferService
players = [], // Populated during import via DataTransferService
notes = json['notes'] ?? '';
/// Converts the Match instance to a JSON object using normalized format (ID references only).
Map<String, dynamic> toJson() => {

View File

@@ -9,9 +9,7 @@
"choose_game": "Spielvorlage wählen",
"choose_group": "Gruppe wählen",
"choose_ruleset": "Regelwerk wählen",
"choose_color": "Farbe wählen",
"could_not_add_player": "Spieler:in {playerName} konnte nicht hinzugefügt werden",
"create_game": "Spielvorlage erstellen",
"create_group": "Gruppe erstellen",
"create_match": "Spiel erstellen",
"create_new_group": "Neue Gruppe erstellen",
@@ -25,16 +23,10 @@
"delete": "Löschen",
"delete_all_data": "Alle Daten löschen",
"delete_group": "Diese Gruppe löschen",
"delete_match": "Spiel löschen",
"delete_game": "Spielvorlage löschen",
"delete_group": "Gruppe löschen",
"description": "Beschreibung",
"edit_game": "Spielvorlage bearbeiten",
"edit_group": "Gruppe bearbeiten",
"edit_match": "Gruppe bearbeiten",
"enter_results": "Ergebnisse eintragen",
"delete_group": "Gruppe löschen",
"edit_group": "Gruppe bearbeiten",
"error_creating_group": "Fehler beim Erstellen der Gruppe, bitte erneut versuchen",
"error_deleting_game": "Fehler beim Löschen der Spielvorlage, bitte erneut versuchen",
"error_deleting_group": "Fehler beim Löschen der Gruppe, bitte erneut versuchen",
"error_editing_group": "Fehler beim Bearbeiten der Gruppe, bitte erneut versuchen",
"error_reading_file": "Fehler beim Lesen der Datei",
@@ -58,7 +50,6 @@
"licenses": "Lizenzen",
"match_in_progress": "Spiel läuft...",
"match_name": "Spieltitel",
"match_profile": "Spielprofil",
"matches": "Spiele",
"members": "Mitglieder",
"most_points": "Höchste Punkte",
@@ -71,7 +62,6 @@
"no_players_found_with_that_name": "Keine Spieler:in mit diesem Namen gefunden",
"no_players_selected": "Keine Spieler:innen ausgewählt",
"no_recent_matches_available": "Keine letzten Spiele verfügbar",
"no_results_entered_yet": "Noch keine Ergebnisse eingetragen",
"no_second_match_available": "Kein zweites Spiel verfügbar",
"no_statistics_available": "Keine Statistiken verfügbar",
"none": "Kein",
@@ -84,14 +74,11 @@
"privacy_policy": "Datenschutzerklärung",
"quick_create": "Schnellzugriff",
"recent_matches": "Letzte Spiele",
"result": "Ergebnis",
"results": "Ergebnisse",
"ruleset": "Regelwerk",
"ruleset_least_points": "Umgekehrte Wertung: Der/die Spieler:in mit den wenigsten Punkten gewinnt.",
"ruleset_most_points": "Traditionelles Regelwerk: Der/die Spieler:in mit den meisten Punkten gewinnt.",
"ruleset_single_loser": "Genau ein:e Verlierer:in wird bestimmt; der letzte Platz erhält die Strafe oder Konsequenz.",
"ruleset_single_winner": "Genau ein:e Gewinner:in wird gewählt; Unentschieden werden durch einen vordefinierten Tie-Breaker aufgelöst.",
"save_changes": "Änderungen speichern",
"search_for_groups": "Nach Gruppen suchen",
"search_for_players": "Nach Spieler:innen suchen",
"select_winner": "Gewinner:in wählen:",
@@ -113,14 +100,5 @@
"winner": "Gewinner:in",
"winrate": "Siegquote",
"wins": "Siege",
"yesterday_at": "Gestern um",
"color_red": "Rot",
"color_blue": "Blau",
"color_green": "Grün",
"color_yellow": "Gelb",
"color_purple": "Lila",
"color_orange": "Orange",
"color_pink": "Rosa",
"color_teal": "Türkis",
"color": "Farbe"
"yesterday_at": "Gestern um"
}

View File

@@ -27,15 +27,9 @@
"@choose_ruleset": {
"description": "Label for choosing a ruleset"
},
"@choose_color": {
"description": "Label for choosing a color"
},
"@could_not_add_player": {
"description": "Error message when adding a player fails"
},
"@create_game": {
"description": "Button text to create a game"
},
"@create_group": {
"description": "Button text to create a group"
},
@@ -77,36 +71,15 @@
"@delete_all_data": {
"description": "Confirmation dialog for deleting all data"
},
"@delete_game": {
"description": "Button text to delete a game"
},
"@delete_group": {
"description": "Confirmation dialog for deleting a group"
},
"@delete_match": {
"description": "Button text to delete a match"
},
"description": {
"description": "Description label"
},
"edit_game": {
"description": "Button text to edit a game"
},
"@edit_group": {
"description": "Button & Appbar label for editing a group"
},
"@edit_match": {
"description": "Button & Appbar label for editing a match"
},
"@enter_results": {
"description": "Button text to enter match results"
},
"@error_creating_group": {
"description": "Error message when group creation fails"
},
"@error_deleting_game": {
"description": "Error message when game deletion fails"
},
"@error_deleting_group": {
"description": "Error message when group deletion fails"
},
@@ -176,9 +149,6 @@
"@match_name": {
"description": "Placeholder for match name input"
},
"@match_profile": {
"description": "Title for match profile view"
},
"@matches": {
"description": "Label for matches"
},
@@ -215,9 +185,6 @@
"@no_recent_matches_available": {
"description": "Message when no recent matches exist"
},
"@no_results_entered_yet": {
"description": "Message when no results have been entered yet"
},
"@no_second_match_available": {
"description": "Message when no second match exists"
},
@@ -259,9 +226,6 @@
"@recent_matches": {
"description": "Title for recent matches section"
},
"@results": {
"description": "Label for match results"
},
"@ruleset": {
"description": "Ruleset label"
},
@@ -277,9 +241,6 @@
"@ruleset_single_winner": {
"description": "Description for single winner ruleset"
},
"@save_changes": {
"description": "Save changes button text"
},
"@search_for_groups": {
"description": "Hint text for group search input field"
},
@@ -343,9 +304,6 @@
"@yesterday_at": {
"description": "Date format for yesterday"
},
"@color": {
"description": "Color label"
},
"all_players": "All players",
"all_players_selected": "All players selected",
"amount_of_matches": "Amount of Matches",
@@ -355,9 +313,7 @@
"choose_game": "Choose Game",
"choose_group": "Choose Group",
"choose_ruleset": "Choose Ruleset",
"choose_color": "Choose Color",
"could_not_add_player": "Could not add player",
"create_game": "Create Game",
"create_group": "Create Group",
"create_match": "Create match",
"create_new_group": "Create new group",
@@ -370,16 +326,9 @@
"days_ago": "{count} days ago",
"delete": "Delete",
"delete_all_data": "Delete all data",
"delete_game": "Delete Game",
"delete_group": "Delete Group",
"delete_match": "Delete Match",
"description": "Description",
"edit_game": "Edit Game",
"edit_group": "Edit Group",
"edit_match": "Edit Match",
"enter_results": "Enter Results",
"error_creating_group": "Error while creating group, please try again",
"error_deleting_game": "Error while deleting game, please try again",
"error_deleting_group": "Error while deleting group, please try again",
"error_editing_group": "Error while editing group, please try again",
"error_reading_file": "Error reading file",
@@ -403,7 +352,6 @@
"licenses": "Licenses",
"match_in_progress": "Match in progress...",
"match_name": "Match name",
"match_profile": "Match Profile",
"matches": "Matches",
"members": "Members",
"most_points": "Most Points",
@@ -416,7 +364,6 @@
"no_players_found_with_that_name": "No players found with that name",
"no_players_selected": "No players selected",
"no_recent_matches_available": "No recent matches available",
"no_results_entered_yet": "No results entered yet",
"no_second_match_available": "No second match available",
"no_statistics_available": "No statistics available",
"none": "None",
@@ -429,13 +376,11 @@
"privacy_policy": "Privacy Policy",
"quick_create": "Quick Create",
"recent_matches": "Recent Matches",
"results": "Results",
"ruleset": "Ruleset",
"ruleset_least_points": "Inverse scoring: the player with the fewest points wins.",
"ruleset_most_points": "Traditional ruleset: the player with the most points wins.",
"ruleset_single_loser": "Exactly one loser is determined; last place receives the penalty or consequence.",
"ruleset_single_winner": "Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.",
"save_changes": "Save Changes",
"search_for_groups": "Search for groups",
"search_for_players": "Search for players",
"select_winner": "Select Winner:",
@@ -457,14 +402,5 @@
"winner": "Winner",
"winrate": "Winrate",
"wins": "Wins",
"yesterday_at": "Yesterday at",
"color_red": "Red",
"color_blue": "Blue",
"color_green": "Green",
"color_yellow": "Yellow",
"color_purple": "Purple",
"color_orange": "Orange",
"color_pink": "Pink",
"color_teal": "Teal",
"color": "Color"
"yesterday_at": "Yesterday at"
}

View File

@@ -98,18 +98,6 @@ abstract class AppLocalizations {
Locale('en'),
];
/// No description provided for @description.
///
/// In en, this message translates to:
/// **'Description'**
String get description;
/// No description provided for @edit_game.
///
/// In en, this message translates to:
/// **'Edit Game'**
String get edit_game;
/// Label for all players list
///
/// In en, this message translates to:
@@ -164,24 +152,12 @@ abstract class AppLocalizations {
/// **'Choose Ruleset'**
String get choose_ruleset;
/// Label for choosing a color
///
/// In en, this message translates to:
/// **'Choose Color'**
String get choose_color;
/// Error message when adding a player fails
///
/// In en, this message translates to:
/// **'Could not add player'**
String could_not_add_player(Object playerName);
/// Button text to create a game
///
/// In en, this message translates to:
/// **'Create Game'**
String get create_game;
/// Button text to create a group
///
/// In en, this message translates to:
@@ -254,54 +230,24 @@ abstract class AppLocalizations {
/// **'Delete all data'**
String get delete_all_data;
/// Button text to delete a game
///
/// In en, this message translates to:
/// **'Delete Game'**
String get delete_game;
/// Confirmation dialog for deleting a group
///
/// In en, this message translates to:
/// **'Delete Group'**
String get delete_group;
/// Button text to delete a match
///
/// In en, this message translates to:
/// **'Delete Match'**
String get delete_match;
/// Button & Appbar label for editing a group
///
/// In en, this message translates to:
/// **'Edit Group'**
String get edit_group;
/// Button & Appbar label for editing a match
///
/// In en, this message translates to:
/// **'Edit Match'**
String get edit_match;
/// Button text to enter match results
///
/// In en, this message translates to:
/// **'Enter Results'**
String get enter_results;
/// Error message when group creation fails
///
/// In en, this message translates to:
/// **'Error while creating group, please try again'**
String get error_creating_group;
/// Error message when game deletion fails
///
/// In en, this message translates to:
/// **'Error while deleting game, please try again'**
String get error_deleting_game;
/// Error message when group deletion fails
///
/// In en, this message translates to:
@@ -440,12 +386,6 @@ abstract class AppLocalizations {
/// **'Match name'**
String get match_name;
/// Title for match profile view
///
/// In en, this message translates to:
/// **'Match Profile'**
String get match_profile;
/// Label for matches
///
/// In en, this message translates to:
@@ -518,12 +458,6 @@ abstract class AppLocalizations {
/// **'No recent matches available'**
String get no_recent_matches_available;
/// Message when no results have been entered yet
///
/// In en, this message translates to:
/// **'No results entered yet'**
String get no_results_entered_yet;
/// Message when no second match exists
///
/// In en, this message translates to:
@@ -596,12 +530,6 @@ abstract class AppLocalizations {
/// **'Recent Matches'**
String get recent_matches;
/// Label for match results
///
/// In en, this message translates to:
/// **'Results'**
String get results;
/// Ruleset label
///
/// In en, this message translates to:
@@ -632,12 +560,6 @@ abstract class AppLocalizations {
/// **'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.'**
String get ruleset_single_winner;
/// Save changes button text
///
/// In en, this message translates to:
/// **'Save Changes'**
String get save_changes;
/// Hint text for group search input field
///
/// In en, this message translates to:
@@ -769,60 +691,6 @@ abstract class AppLocalizations {
/// In en, this message translates to:
/// **'Yesterday at'**
String get yesterday_at;
/// No description provided for @color_red.
///
/// In en, this message translates to:
/// **'Red'**
String get color_red;
/// No description provided for @color_blue.
///
/// In en, this message translates to:
/// **'Blue'**
String get color_blue;
/// No description provided for @color_green.
///
/// In en, this message translates to:
/// **'Green'**
String get color_green;
/// No description provided for @color_yellow.
///
/// In en, this message translates to:
/// **'Yellow'**
String get color_yellow;
/// No description provided for @color_purple.
///
/// In en, this message translates to:
/// **'Purple'**
String get color_purple;
/// No description provided for @color_orange.
///
/// In en, this message translates to:
/// **'Orange'**
String get color_orange;
/// No description provided for @color_pink.
///
/// In en, this message translates to:
/// **'Pink'**
String get color_pink;
/// No description provided for @color_teal.
///
/// In en, this message translates to:
/// **'Teal'**
String get color_teal;
/// Color label
///
/// In en, this message translates to:
/// **'Color'**
String get color;
}
class _AppLocalizationsDelegate

View File

@@ -8,12 +8,6 @@ import 'app_localizations.dart';
class AppLocalizationsDe extends AppLocalizations {
AppLocalizationsDe([String locale = 'de']) : super(locale);
@override
String get description => 'Beschreibung';
@override
String get edit_game => 'Spielvorlage bearbeiten';
@override
String get all_players => 'Alle Spieler:innen';
@@ -41,17 +35,11 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get choose_ruleset => 'Regelwerk wählen';
@override
String get choose_color => 'Farbe wählen';
@override
String could_not_add_player(Object playerName) {
return 'Spieler:in $playerName konnte nicht hinzugefügt werden';
}
@override
String get create_game => 'Spielvorlage erstellen';
@override
String get create_group => 'Gruppe erstellen';
@@ -90,32 +78,16 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get delete_all_data => 'Alle Daten löschen';
@override
String get delete_game => 'Spielvorlage löschen';
@override
String get delete_group => 'Gruppe löschen';
@override
String get delete_match => 'Spiel löschen';
@override
String get edit_group => 'Gruppe bearbeiten';
@override
String get edit_match => 'Gruppe bearbeiten';
@override
String get enter_results => 'Ergebnisse eintragen';
@override
String get error_creating_group =>
'Fehler beim Erstellen der Gruppe, bitte erneut versuchen';
@override
String get error_deleting_game =>
'Fehler beim Löschen der Spielvorlage, bitte erneut versuchen';
@override
String get error_deleting_group =>
'Fehler beim Löschen der Gruppe, bitte erneut versuchen';
@@ -187,9 +159,6 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get match_name => 'Spieltitel';
@override
String get match_profile => 'Spielprofil';
@override
String get matches => 'Spiele';
@@ -227,9 +196,6 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get no_recent_matches_available => 'Keine letzten Spiele verfügbar';
@override
String get no_results_entered_yet => 'Noch keine Ergebnisse eingetragen';
@override
String get no_second_match_available => 'Kein zweites Spiel verfügbar';
@@ -268,9 +234,6 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get recent_matches => 'Letzte Spiele';
@override
String get results => 'Ergebnisse';
@override
String get ruleset => 'Regelwerk';
@@ -290,9 +253,6 @@ class AppLocalizationsDe extends AppLocalizations {
String get ruleset_single_winner =>
'Genau ein:e Gewinner:in wird gewählt; Unentschieden werden durch einen vordefinierten Tie-Breaker aufgelöst.';
@override
String get save_changes => 'Änderungen speichern';
@override
String get search_for_groups => 'Nach Gruppen suchen';
@@ -362,31 +322,4 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get yesterday_at => 'Gestern um';
@override
String get color_red => 'Rot';
@override
String get color_blue => 'Blau';
@override
String get color_green => 'Grün';
@override
String get color_yellow => 'Gelb';
@override
String get color_purple => 'Lila';
@override
String get color_orange => 'Orange';
@override
String get color_pink => 'Rosa';
@override
String get color_teal => 'Türkis';
@override
String get color => 'Farbe';
}

View File

@@ -8,12 +8,6 @@ import 'app_localizations.dart';
class AppLocalizationsEn extends AppLocalizations {
AppLocalizationsEn([String locale = 'en']) : super(locale);
@override
String get description => 'Description';
@override
String get edit_game => 'Edit Game';
@override
String get all_players => 'All players';
@@ -41,17 +35,11 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get choose_ruleset => 'Choose Ruleset';
@override
String get choose_color => 'Choose Color';
@override
String could_not_add_player(Object playerName) {
return 'Could not add player';
}
@override
String get create_game => 'Create Game';
@override
String get create_group => 'Create Group';
@@ -90,32 +78,16 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get delete_all_data => 'Delete all data';
@override
String get delete_game => 'Delete Game';
@override
String get delete_group => 'Delete Group';
@override
String get delete_match => 'Delete Match';
@override
String get edit_group => 'Edit Group';
@override
String get edit_match => 'Edit Match';
@override
String get enter_results => 'Enter Results';
@override
String get error_creating_group =>
'Error while creating group, please try again';
@override
String get error_deleting_game =>
'Error while deleting game, please try again';
@override
String get error_deleting_group =>
'Error while deleting group, please try again';
@@ -187,9 +159,6 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get match_name => 'Match name';
@override
String get match_profile => 'Match Profile';
@override
String get matches => 'Matches';
@@ -227,9 +196,6 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get no_recent_matches_available => 'No recent matches available';
@override
String get no_results_entered_yet => 'No results entered yet';
@override
String get no_second_match_available => 'No second match available';
@@ -268,9 +234,6 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get recent_matches => 'Recent Matches';
@override
String get results => 'Results';
@override
String get ruleset => 'Ruleset';
@@ -290,9 +253,6 @@ class AppLocalizationsEn extends AppLocalizations {
String get ruleset_single_winner =>
'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.';
@override
String get save_changes => 'Save Changes';
@override
String get search_for_groups => 'Search for groups';
@@ -361,31 +321,4 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get yesterday_at => 'Yesterday at';
@override
String get color_red => 'Red';
@override
String get color_blue => 'Blue';
@override
String get color_green => 'Green';
@override
String get color_yellow => 'Yellow';
@override
String get color_purple => 'Purple';
@override
String get color_orange => 'Orange';
@override
String get color_pink => 'Pink';
@override
String get color_teal => 'Teal';
@override
String get color => 'Color';
}

View File

@@ -29,31 +29,19 @@ class GameTracker extends StatelessWidget {
return supportedLocale;
}
}
return supportedLocales.firstWhere(
(locale) => locale.languageCode == 'en',
);
return supportedLocales.firstWhere((locale) => locale.languageCode == 'en');
},
debugShowCheckedModeBanner: false,
onGenerateTitle: (context) => AppLocalizations.of(context).app_name,
themeMode: ThemeMode.dark,
themeMode: ThemeMode.dark, // forces dark mode
theme: ThemeData(
// main colors
primaryColor: CustomTheme.primaryColor,
scaffoldBackgroundColor: CustomTheme.backgroundColor,
// themes
appBarTheme: CustomTheme.appBarTheme,
inputDecorationTheme: CustomTheme.inputDecorationTheme,
searchBarTheme: CustomTheme.searchBarTheme,
radioTheme: CustomTheme.radioTheme,
// color scheme
colorScheme: ColorScheme.fromSeed(
seedColor: CustomTheme.textColor,
seedColor: CustomTheme.primaryColor,
brightness: Brightness.dark,
primary: CustomTheme.primaryColor,
onPrimary: CustomTheme.textColor,
surface: CustomTheme.backgroundColor,
onSurface: CustomTheme.textColor,
),
).copyWith(surface: CustomTheme.backgroundColor),
pageTransitionsTheme: const PageTransitionsTheme(
builders: {
TargetPlatform.iOS: CupertinoPageTransitionsBuilder(),

View File

@@ -38,7 +38,7 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
),
KeyedSubtree(
key: ValueKey('groups_$tabKeyCount'),
child: const GroupView(),
child: const GroupsView(),
),
KeyedSubtree(
key: ValueKey('stats_$tabKeyCount'),
@@ -141,7 +141,7 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
}
/// Returns the title of the current tab based on [currentIndex].
String _currentTabTitle(BuildContext context) {
String _currentTabTitle(context) {
final loc = AppLocalizations.of(context);
switch (currentIndex) {
case 0:

View File

@@ -1,5 +1,6 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
@@ -122,6 +123,7 @@ class _CreateGroupViewState extends State<CreateGroupView> {
child: TextInputField(
controller: _groupNameController,
hintText: loc.group_name,
maxLength: Constants.MAX_GROUP_NAME_LENGTH,
),
),
Expanded(
@@ -145,12 +147,15 @@ class _CreateGroupViewState extends State<CreateGroupView> {
(selectedPlayers.length < 2))
? null
: () async {
late Group? updatedGroup;
Group? updatedGroup = null;
bool successfullNameChange = true;
bool successfullMemberChange = true;
late bool success;
if (widget.groupToEdit == null) {
success = await db.groupDao.addGroup(
group: Group(
name: _groupNameController.text.trim(),
description: '',
members: selectedPlayers,
),
);
@@ -161,13 +166,24 @@ class _CreateGroupViewState extends State<CreateGroupView> {
description: '',
members: selectedPlayers,
);
//TODO: Implement group editing in database
/*
success = await db.groupDao.updateGroup(
group: updatedGroup,
);
*/
success = true;
if (widget.groupToEdit!.name !=
_groupNameController.text.trim()) {
successfullNameChange = await db.groupDao
.updateGroupName(
groupId: widget.groupToEdit!.id,
newName: _groupNameController.text.trim(),
);
}
if (widget.groupToEdit!.members != selectedPlayers) {
successfullMemberChange = await db.groupDao
.replaceGroupPlayers(
groupId: widget.groupToEdit!.id,
newPlayers: selectedPlayers,
);
}
success =
successfullNameChange && successfullMemberChange;
}
if (!context.mounted) return;
if (success) {

View File

@@ -43,7 +43,6 @@ class _GroupDetailViewState extends State<GroupDetailView> {
/// Total matches played in this group
int totalMatches = 0;
/// The best player in this group
String bestPlayer = '';
@override

View File

@@ -14,15 +14,15 @@ import 'package:tallee/presentation/widgets/buttons/main_menu_button.dart';
import 'package:tallee/presentation/widgets/tiles/group_tile.dart';
import 'package:tallee/presentation/widgets/top_centered_message.dart';
class GroupView extends StatefulWidget {
class GroupsView extends StatefulWidget {
/// A view that displays a list of groups
const GroupView({super.key});
const GroupsView({super.key});
@override
State<GroupView> createState() => _GroupViewState();
State<GroupsView> createState() => _GroupsViewState();
}
class _GroupViewState extends State<GroupView> {
class _GroupsViewState extends State<GroupsView> {
late final AppDatabase db;
/// Loaded groups from the database

View File

@@ -42,12 +42,7 @@ class _HomeViewState extends State<HomeView> {
2,
Match(
name: 'Skeleton Match',
game: Game(
name: '',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
),
game: Game(name: '', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''),
group: Group(
name: 'Skeleton Group',
description: '',
@@ -109,9 +104,7 @@ class _HomeViewState extends State<HomeView> {
if (recentMatches.isNotEmpty)
for (Match match in recentMatches)
Padding(
padding: const EdgeInsets.symmetric(
vertical: 6.0,
),
padding: const EdgeInsets.symmetric(vertical: 6.0),
child: MatchTile(
compact: true,
width: constraints.maxWidth * 0.9,
@@ -120,8 +113,7 @@ class _HomeViewState extends State<HomeView> {
await Navigator.of(context).push(
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) =>
MatchResultView(match: match),
builder: (context) => MatchResultView(match: match),
),
);
await updatedWinnerInRecentMatches(match.id);
@@ -129,10 +121,7 @@ class _HomeViewState extends State<HomeView> {
),
)
else
Center(
heightFactor: 5,
child: Text(loc.no_recent_matches_available),
),
Center(heightFactor: 5, child: Text(loc.no_recent_matches_available)),
],
),
),
@@ -148,40 +137,22 @@ class _HomeViewState extends State<HomeView> {
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 1',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 2',
onPressed: () {},
),
QuickCreateButton(text: 'Category 1', onPressed: () {}),
QuickCreateButton(text: 'Category 2', onPressed: () {}),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 3',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 4',
onPressed: () {},
),
QuickCreateButton(text: 'Category 3', onPressed: () {}),
QuickCreateButton(text: 'Category 4', onPressed: () {}),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 5',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 6',
onPressed: () {},
),
QuickCreateButton(text: 'Category 5', onPressed: () {}),
QuickCreateButton(text: 'Category 6', onPressed: () {}),
],
),
],
@@ -210,11 +181,9 @@ class _HomeViewState extends State<HomeView> {
matchCount = results[0] as int;
groupCount = results[1] as int;
loadedRecentMatches = results[2] as List<Match>;
recentMatches =
(loadedRecentMatches
..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
.take(2)
.toList();
recentMatches = (loadedRecentMatches..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
.take(2)
.toList();
if (mounted) {
setState(() {
isLoading = false;

View File

@@ -1,33 +1,25 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/create_game_view.dart';
import 'package:tallee/presentation/widgets/text_input/custom_search_bar.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseGameView extends StatefulWidget {
/// A view that allows the user to choose a game from a list of available games
/// - [games]: The list of available games
/// - [initialSelectedGameId]: The id of the initially selected game
/// - [onGamesUpdated]: Optional callback invoked when the games are updated
/// - [games]: A list of tuples containing the game name, description and ruleset
/// - [initialGameIndex]: The index of the initially selected game
const ChooseGameView({
super.key,
required this.games,
required this.initialSelectedGameId,
this.onGamesUpdated,
required this.initialGameIndex,
});
/// A list of tuples containing the game name, description and ruleset
final List<Game> games;
final List<(String, String, Ruleset)> games;
/// The index of the initially selected game
final String initialSelectedGameId;
/// Optional callback invoked when the games are updated
final VoidCallback? onGamesUpdated;
final int initialGameIndex;
@override
State<ChooseGameView> createState() => _ChooseGameViewState();
@@ -37,18 +29,12 @@ class _ChooseGameViewState extends State<ChooseGameView> {
/// Controller for the search bar
final TextEditingController searchBarController = TextEditingController();
/// Currently selected game id
late String selectedGameId;
/// Games filtered according to the current search query
late List<Game> filteredGames;
/// Currently selected game index
late int selectedGameIndex;
@override
void initState() {
selectedGameId = widget.initialSelectedGameId;
// Start with all games visible
filteredGames = List<Game>.from(widget.games);
selectedGameIndex = widget.initialGameIndex;
super.initState();
}
@@ -62,32 +48,9 @@ class _ChooseGameViewState extends State<ChooseGameView> {
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(selectedGameId);
Navigator.of(context).pop(selectedGameIndex);
},
),
actions: [
IconButton(
icon: const Icon(Icons.add),
onPressed: () async {
final result = await Navigator.push(
context,
adaptivePageRoute(
builder: (context) => CreateGameView(
onGameChanged: () {
widget.onGamesUpdated?.call();
},
),
),
);
if (result != null && result.game != null) {
setState(() {
widget.games.insert(0, result.game);
});
_refreshFromSource();
}
},
),
],
title: Text(loc.choose_game),
),
body: PopScope(
@@ -98,7 +61,7 @@ class _ChooseGameViewState extends State<ChooseGameView> {
if (didPop) {
return;
}
Navigator.of(context).pop(selectedGameId);
Navigator.of(context).pop(selectedGameIndex);
},
child: Column(
children: [
@@ -107,63 +70,30 @@ class _ChooseGameViewState extends State<ChooseGameView> {
child: CustomSearchBar(
controller: searchBarController,
hintText: loc.game_name,
onChanged: (value) {
_applySearchFilter(value);
},
),
),
const SizedBox(height: 5),
Expanded(
child: ListView.builder(
itemCount: filteredGames.length,
itemCount: widget.games.length,
itemBuilder: (BuildContext context, int index) {
final game = filteredGames[index];
return TitleDescriptionListTile(
title: game.name,
description: game.description,
badgeText: translateRulesetToString(game.ruleset, context),
isHighlighted: selectedGameId == game.id,
onTap: () async {
title: widget.games[index].$1,
description: widget.games[index].$2,
badgeText: translateRulesetToString(
widget.games[index].$3,
context,
),
isHighlighted: selectedGameIndex == index,
onPressed: () async {
setState(() {
if (selectedGameId == game.id) {
selectedGameId = '';
if (selectedGameIndex == index) {
selectedGameIndex = -1;
} else {
selectedGameId = game.id;
selectedGameIndex = index;
}
});
},
onLongPress: () async {
final result = await Navigator.push(
context,
adaptivePageRoute(
builder: (context) => CreateGameView(
gameToEdit: game,
onGameChanged: () {
widget.onGamesUpdated?.call();
},
),
),
);
if (result != null && result.game != null) {
// Find the index in the original list to mutate
final originalIndex = widget.games.indexWhere(
(g) => g.id == game.id,
);
if (originalIndex == -1) {
return;
}
if (result.delete) {
setState(() {
widget.games.removeAt(originalIndex);
});
} else {
setState(() {
widget.games[originalIndex] = result.game;
});
}
_refreshFromSource();
}
},
);
},
),
@@ -173,28 +103,4 @@ class _ChooseGameViewState extends State<ChooseGameView> {
),
);
}
/// Applies the search filter to the games list based on [query].
void _applySearchFilter(String query) {
final q = query.toLowerCase().trim();
if (q.isEmpty) {
setState(() {
filteredGames = List<Game>.from(widget.games);
});
return;
}
setState(() {
filteredGames = widget.games.where((game) {
final name = game.name.toLowerCase();
final description = game.description.toLowerCase();
return name.contains(q) || description.contains(q);
}).toList();
});
}
/// Re-applies the current filter after the underlying games list changed.
void _refreshFromSource() {
_applySearchFilter(searchBarController.text);
}
}

View File

@@ -18,63 +18,54 @@ import 'package:tallee/presentation/widgets/player_selection.dart';
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
import 'package:tallee/presentation/widgets/tiles/choose_tile.dart';
/// A stateful widget for creating or editing a match.
class CreateMatchView extends StatefulWidget {
/// Constructor for `CreateMatchView`.
///
/// [onWinnerChanged] is an optional callback invoked when the winner is changed.
/// [matchToEdit] is an optional match to prefill the fields.
/// [onMatchUpdated] is an optional callback invoked when the match is updated.
const CreateMatchView({
super.key,
this.onWinnerChanged,
this.matchToEdit,
this.onMatchUpdated,
});
/// A view that allows creating a new match
/// [onWinnerChanged]: Optional callback invoked when the winner is changed
const CreateMatchView({super.key, this.onWinnerChanged});
/// Optional callback invoked when the winner is changed.
/// Optional callback invoked when the winner is changed
final VoidCallback? onWinnerChanged;
/// Optional callback invoked when the match is updated.
final void Function(Match)? onMatchUpdated;
/// An optional match to prefill the fields.
final Match? matchToEdit;
@override
State<CreateMatchView> createState() => _CreateMatchViewState();
}
/// The state class for `CreateMatchView`, managing the UI and logic for creating or editing a match.
class _CreateMatchViewState extends State<CreateMatchView> {
/// The database instance for accessing match data.
late final AppDatabase db;
/// Controller for the match name input field.
/// Controller for the match name input field
final TextEditingController _matchNameController = TextEditingController();
/// Hint text for the match name input field.
/// Hint text for the match name input field
String? hintText;
/// List of all games from the database.
List<Game> gamesList = [];
/// List of all groups from the database.
/// List of all groups from the database
List<Group> groupsList = [];
/// List of all players from the database.
/// List of all players from the database
List<Player> playerList = [];
/// The currently selected group.
/// List of players filtered based on the selected group
/// If a group is selected, this list contains all players from [playerList]
/// who are not members of the selected group. If no group is selected,
/// this list is identical to [playerList].
List<Player> filteredPlayerList = [];
/// The currently selected group
Group? selectedGroup;
/// The currently selected game.
Game? selectedGame;
/// The index of the currently selected group in [groupsList] to mark it in
/// the [ChooseGroupView]
String selectedGroupId = '';
/// The currently selected players.
/// The index of the currently selected game in [games] to mark it in
/// the [ChooseGameView]
int selectedGameIndex = -1;
/// The currently selected players
List<Player> selectedPlayers = [];
/// GlobalKey for ScaffoldMessenger to show snackbars.
/// GlobalKey for ScaffoldMessenger to show snackbars
final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
@override
@@ -86,21 +77,15 @@ class _CreateMatchViewState extends State<CreateMatchView> {
db = Provider.of<AppDatabase>(context, listen: false);
// Load games, groups, and players from the database.
Future.wait([
db.gameDao.getAllGames(),
db.groupDao.getAllGroups(),
db.playerDao.getAllPlayers(),
]).then((result) async {
gamesList = result[0] as List<Game>;
gamesList.sort((a, b) => b.createdAt.compareTo(a.createdAt));
groupsList = result[1] as List<Group>;
playerList = result[2] as List<Player>;
// If a match is provided, prefill the fields.
if (widget.matchToEdit != null) {
prefillMatchDetails();
}
groupsList = result[0] as List<Group>;
playerList = result[1] as List<Player>;
setState(() {
filteredPlayerList = List.from(playerList);
});
});
}
@@ -117,27 +102,24 @@ class _CreateMatchViewState extends State<CreateMatchView> {
hintText ??= loc.match_name;
}
List<(String, String, Ruleset)> games = [
('Example Game 1', 'This is a description', Ruleset.lowestScore),
('Example Game 2', '', Ruleset.singleWinner),
];
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
final buttonText = widget.matchToEdit != null
? loc.save_changes
: loc.create_match;
final viewTitle = widget.matchToEdit != null
? loc.edit_match
: loc.create_new_match;
return ScaffoldMessenger(
key: _scaffoldMessengerKey,
child: Scaffold(
resizeToAvoidBottomInset: false,
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(title: Text(viewTitle)),
appBar: AppBar(title: Text(loc.create_new_match)),
body: SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: [
// Match name input field.
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
@@ -146,96 +128,125 @@ class _CreateMatchViewState extends State<CreateMatchView> {
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
),
),
// Game selection tile.
ChooseTile(
title: loc.game,
trailingText: selectedGame == null
trailingText: selectedGameIndex == -1
? loc.none
: selectedGame!.name,
: games[selectedGameIndex].$1,
onPressed: () async {
final String? selectedGameId = await Navigator.of(context)
.push(
adaptivePageRoute(
builder: (context) => ChooseGameView(
games: gamesList,
initialSelectedGameId: selectedGame?.id ?? '',
onGamesUpdated: loadGames,
),
),
);
try {
selectedGame = gamesList.firstWhere(
(g) => g.id == selectedGameId,
);
} catch (_) {
selectedGame = null;
}
selectedGameIndex = await Navigator.of(context).push(
adaptivePageRoute(
builder: (context) => ChooseGameView(
games: games,
initialGameIndex: selectedGameIndex,
),
),
);
setState(() {
if (selectedGame != null) {
hintText = selectedGame!.name;
if (selectedGameIndex != -1) {
hintText = games[selectedGameIndex].$1;
} else {
hintText = loc.match_name;
}
});
},
),
// Group selection tile.
ChooseTile(
title: loc.group,
trailingText: selectedGroup == null
? loc.none_group
: selectedGroup!.name,
onPressed: () async {
selectedPlayers.removeWhere(
(player) =>
selectedGroup?.members.any(
(member) => member.id == player.id,
) ??
false,
);
selectedGroup = await Navigator.of(context).push(
adaptivePageRoute(
builder: (context) => ChooseGroupView(
groups: groupsList,
initialGroupId: selectedGroup?.id ?? '',
initialGroupId: selectedGroupId,
),
),
);
setState(() {
if (selectedGroup != null) {
setState(() {
selectedPlayers += [...selectedGroup!.members];
});
}
});
selectedGroupId = selectedGroup?.id ?? '';
if (selectedGroup != null) {
filteredPlayerList = playerList
.where(
(p) =>
!selectedGroup!.members.any((m) => m.id == p.id),
)
.toList();
} else {
filteredPlayerList = List.from(playerList);
}
setState(() {});
},
),
// Player selection widget.
Expanded(
child: PlayerSelection(
key: ValueKey(selectedGroup?.id ?? 'no_group'),
initialSelectedPlayers: selectedPlayers,
availablePlayers: filteredPlayerList,
onChanged: (value) {
setState(() {
selectedPlayers = value;
removeGroupWhenNoMemberLeft();
});
},
),
),
// Create or save button.
CustomWidthButton(
text: buttonText,
text: loc.create_match,
sizeRelativeToWidth: 0.95,
buttonType: ButtonType.primary,
onPressed: _enableCreateGameButton()
? () {
buttonNavigation(context);
}
? () async {
// Use a game from the games list
Game? gameToUse;
if (selectedGameIndex == -1) {
// Use the first game as default if none selected
final selectedGame = games[0];
gameToUse = Game(
name: selectedGame.$1,
description: selectedGame.$2,
ruleset: selectedGame.$3,
color: GameColor.blue,
icon: '',
);
} else {
// Use the selected game from the list
final selectedGame = games[selectedGameIndex];
gameToUse = Game(
name: selectedGame.$1,
description: selectedGame.$2,
ruleset: selectedGame.$3,
color: GameColor.blue,
icon: '',
);
}
// Add the game to the database if it doesn't exist
await db.gameDao.addGame(game: gameToUse);
Match match = Match(
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
createdAt: DateTime.now(),
game: gameToUse,
group: selectedGroup,
players: selectedPlayers,
notes: '',
);
await db.matchDao.addMatch(match: match);
if (context.mounted) {
Navigator.pushReplacement(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: match,
onWinnerChanged: widget.onWinnerChanged,
),
),
);
}
}
: null,
),
],
@@ -249,148 +260,9 @@ class _CreateMatchViewState extends State<CreateMatchView> {
///
/// Returns `true` if:
/// - A ruleset is selected AND
/// - Either a group is selected OR at least 2 players are selected.
/// - Either a group is selected OR at least 2 players are selected
bool _enableCreateGameButton() {
return (selectedGroup != null ||
(selectedPlayers.length > 1) && selectedGame != null);
(selectedPlayers.length > 1));
}
/// Handles navigation when the create or save button is pressed.
///
/// If a match is being edited, updates the match in the database.
/// Otherwise, creates a new match and navigates to the MatchResultView.
void buttonNavigation(BuildContext context) async {
if (widget.matchToEdit != null) {
await updateMatch();
if (context.mounted) {
Navigator.pop(context);
}
} else {
final match = await createMatch();
if (context.mounted) {
Navigator.pushReplacement(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: match,
onWinnerChanged: widget.onWinnerChanged,
),
),
);
}
}
}
/// Updates the existing match in the database.
Future<void> updateMatch() async {
final updatedMatch = Match(
id: widget.matchToEdit!.id,
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
group: selectedGroup,
players: selectedPlayers,
game: selectedGame!,
winner: widget.matchToEdit!.winner,
createdAt: widget.matchToEdit!.createdAt,
endedAt: widget.matchToEdit!.endedAt,
notes: widget.matchToEdit!.notes,
);
if (widget.matchToEdit!.name != updatedMatch.name) {
await db.matchDao.updateMatchName(
matchId: widget.matchToEdit!.id,
newName: updatedMatch.name,
);
}
if (widget.matchToEdit!.group?.id != updatedMatch.group?.id) {
await db.matchDao.updateMatchGroup(
matchId: widget.matchToEdit!.id,
newGroupId: updatedMatch.group?.id,
);
}
if (widget.matchToEdit!.game.id != updatedMatch.game.id) {
await db.matchDao.updateMatchGame(
matchId: widget.matchToEdit!.id,
gameId: updatedMatch.game.id,
);
}
for (var player in updatedMatch.players) {
if (!widget.matchToEdit!.players.any((p) => p.id == player.id)) {
await db.playerMatchDao.addPlayerToMatch(
matchId: widget.matchToEdit!.id,
playerId: player.id,
);
}
}
for (var player in widget.matchToEdit!.players) {
if (!updatedMatch.players.any((p) => p.id == player.id)) {
await db.playerMatchDao.removePlayerFromMatch(
matchId: widget.matchToEdit!.id,
playerId: player.id,
);
if (widget.matchToEdit!.winner?.id == player.id) {
updatedMatch.winner = null;
}
}
}
widget.onMatchUpdated?.call(updatedMatch);
}
/// Creates a new match and adds it to the database.
Future<Match> createMatch() async {
Match match = Match(
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
createdAt: DateTime.now(),
group: selectedGroup,
players: selectedPlayers,
game: selectedGame!,
);
await db.matchDao.addMatch(match: match);
return match;
}
/// Prefills the input fields if a match was provided to the view.
void prefillMatchDetails() {
final match = widget.matchToEdit!;
_matchNameController.text = match.name;
selectedPlayers = match.players;
selectedGame = match.game;
if (match.group != null) {
selectedGroup = match.group;
}
}
/// Removes the group if none of its members are in the selected players list.
Future<void> removeGroupWhenNoMemberLeft() async {
if (selectedGroup == null) return;
if (!selectedPlayers.any(
(player) =>
selectedGroup!.members.any((member) => member.id == player.id),
)) {
setState(() {
selectedGroup = null;
});
}
}
/// Loads all games from the database and updates the state.
Future<void> loadGames() async {
final result = await db.gameDao.getAllGames();
result.sort((a, b) => b.createdAt.compareTo(a.createdAt));
setState(() {
gamesList = result;
});
}
}
}

View File

@@ -1,78 +0,0 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseColorView extends StatefulWidget {
/// A view that allows the user to choose a color from a list of available game colors
/// - [initialColor]: The initially selected color
const ChooseColorView({super.key, this.initialColor});
/// The initially selected color
final GameColor? initialColor;
@override
State<ChooseColorView> createState() => _ChooseColorViewState();
}
class _ChooseColorViewState extends State<ChooseColorView> {
/// Currently selected color
GameColor? selectedColor;
@override
void initState() {
selectedColor = widget.initialColor;
super.initState();
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
const colors = GameColor.values;
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(selectedColor);
},
),
title: Text(loc.choose_color),
),
body: PopScope(
canPop: false,
onPopInvokedWithResult: (bool didPop, Object? result) {
if (didPop) return;
Navigator.of(context).pop(selectedColor);
},
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: colors.length,
itemBuilder: (BuildContext context, int index) {
final color = colors[index];
return TitleDescriptionListTile(
onTap: () {
setState(() {
if (selectedColor == color) {
selectedColor = null;
} else {
selectedColor = color;
}
});
},
title: translateGameColorToString(color, context),
description: '',
isHighlighted: selectedColor == color,
badgeText: ' ', //Breite für Color Badge
badgeColor: getColorFromGameColor(color),
);
},
),
),
);
}
}

View File

@@ -1,99 +0,0 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseRulesetView extends StatefulWidget {
/// A view that allows the user to choose a ruleset from a list of available rulesets
/// - [rulesets]: A list of tuples containing the ruleset and its description
/// - [initialRulesetIndex]: The index of the initially selected ruleset
const ChooseRulesetView({
super.key,
required this.rulesets,
required this.initialRulesetIndex,
});
/// A list of tuples containing the ruleset and its description
final List<(Ruleset, String)> rulesets;
/// The index of the initially selected ruleset
final int initialRulesetIndex;
@override
State<ChooseRulesetView> createState() => _ChooseRulesetViewState();
}
class _ChooseRulesetViewState extends State<ChooseRulesetView> {
/// Currently selected ruleset index
late int selectedRulesetIndex;
@override
void initState() {
selectedRulesetIndex = widget.initialRulesetIndex;
super.initState();
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
return DefaultTabController(
length: 2,
initialIndex: 0,
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(
selectedRulesetIndex == -1
? null
: widget.rulesets[selectedRulesetIndex].$1,
);
},
),
title: Text(loc.choose_ruleset),
),
body: PopScope(
// This fixes that the Android Back Gesture didn't return the
// selectedRulesetIndex and therefore the selected Ruleset wasn't saved
canPop: false,
onPopInvokedWithResult: (bool didPop, Object? result) {
if (didPop) {
return;
}
Navigator.of(context).pop(
selectedRulesetIndex == -1
? null
: widget.rulesets[selectedRulesetIndex].$1,
);
},
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: widget.rulesets.length,
itemBuilder: (BuildContext context, int index) {
return TitleDescriptionListTile(
onTap: () async {
setState(() {
if (selectedRulesetIndex == index) {
selectedRulesetIndex = -1;
} else {
selectedRulesetIndex = index;
}
});
},
title: translateRulesetToString(
widget.rulesets[index].$1,
context,
),
description: widget.rulesets[index].$2,
isHighlighted: selectedRulesetIndex == index,
);
},
),
),
),
);
}
}

View File

@@ -1,351 +0,0 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/choose_color_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/choose_ruleset_view.dart';
import 'package:tallee/presentation/widgets/buttons/custom_width_button.dart';
import 'package:tallee/presentation/widgets/custom_alert_dialog.dart';
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
import 'package:tallee/presentation/widgets/tiles/choose_tile.dart';
/// A stateful widget for creating or editing a game.
/// - [gameToEdit] An optional game to prefill the fields
/// - [onGameChanged] Callback to invoke when the game is created or edited
class CreateGameView extends StatefulWidget {
const CreateGameView({
super.key,
this.gameToEdit,
required this.onGameChanged,
});
/// An optional game to prefill the fields
final Game? gameToEdit;
/// Callback to invoke when the game is created or edited
final VoidCallback onGameChanged;
@override
State<CreateGameView> createState() => _CreateGameViewState();
}
class _CreateGameViewState extends State<CreateGameView> {
/// GlobalKey for ScaffoldMessenger to show snackbars
final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
/// The database instance for accessing game data.
late final AppDatabase db;
/// The currently selected ruleset for the game.
Ruleset? selectedRuleset;
/// The index of the currently selected ruleset.
int selectedRulesetIndex = -1;
/// A list of available rulesets and their localized names.
late List<(Ruleset, String)> _rulesets;
/// The currently selected color for the game.
GameColor? selectedColor;
/// Controller for the game name input field.
final _gameNameController = TextEditingController();
/// Controller for the game description input field.
final _descriptionController = TextEditingController();
/// The ID of the currently selected group.
late String selectedGroupId;
/// A controller for the search bar input field.
final TextEditingController controller = TextEditingController();
/// A list of groups filtered based on the search query.
late final List<Group> filteredGroups;
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_gameNameController.addListener(() => setState(() {}));
}
@override
void didChangeDependencies() {
super.didChangeDependencies();
_rulesets = [
(
Ruleset.singleWinner,
translateRulesetToString(Ruleset.singleWinner, context),
),
(
Ruleset.singleLoser,
translateRulesetToString(Ruleset.singleLoser, context),
),
(
Ruleset.highestScore,
translateRulesetToString(Ruleset.highestScore, context),
),
(
Ruleset.lowestScore,
translateRulesetToString(Ruleset.lowestScore, context),
),
(
Ruleset.multipleWinners,
translateRulesetToString(Ruleset.multipleWinners, context),
),
];
if (widget.gameToEdit != null) {
_gameNameController.text = widget.gameToEdit!.name;
_descriptionController.text = widget.gameToEdit!.description;
selectedRuleset = widget.gameToEdit!.ruleset;
selectedColor = widget.gameToEdit!.color;
selectedRulesetIndex = _rulesets.indexWhere(
(r) => r.$1 == selectedRuleset,
);
}
}
@override
void dispose() {
_gameNameController.dispose();
_descriptionController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
var loc = AppLocalizations.of(context);
final isEditing = widget.gameToEdit != null;
return ScaffoldMessenger(
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
title: Text(isEditing ? loc.edit_game : loc.create_game),
actions: widget.gameToEdit == null
? []
: [
IconButton(
icon: const Icon(Icons.delete),
onPressed: () async {
if (widget.gameToEdit != null) {
showDialog<bool>(
context: context,
builder: (context) => CustomAlertDialog(
title: loc.delete_game,
content: loc.this_cannot_be_undone,
actions: [
TextButton(
onPressed: () =>
Navigator.of(context).pop(false),
child: Text(loc.cancel),
),
TextButton(
onPressed: () =>
Navigator.of(context).pop(true),
child: Text(loc.delete),
),
],
),
).then((confirmed) async {
if (confirmed == true && context.mounted) {
bool success = await db.gameDao.deleteGame(
gameId: widget.gameToEdit!.id,
);
if (!context.mounted) return;
if (success) {
widget.onGameChanged.call();
Navigator.of(
context,
).pop((game: widget.gameToEdit, delete: true));
} else {
if (!mounted) return;
showSnackbar(message: loc.error_deleting_game);
}
}
});
}
},
),
],
),
body: SafeArea(
child: Column(
children: [
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _gameNameController,
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
hintText: loc.game_name,
),
),
ChooseTile(
title: loc.ruleset,
trailingText: selectedRuleset == null
? loc.none
: translateRulesetToString(selectedRuleset!, context),
onPressed: () async {
final result = await Navigator.of(context).push<Ruleset?>(
adaptivePageRoute(
builder: (context) => ChooseRulesetView(
rulesets: _rulesets,
initialRulesetIndex: selectedRulesetIndex,
),
),
);
if (mounted) {
setState(() {
selectedRuleset = result;
selectedRulesetIndex = result == null
? -1
: _rulesets.indexWhere((r) => r.$1 == result);
});
}
},
),
ChooseTile(
title: loc.color,
trailingText: selectedColor == null
? loc.none
: translateGameColorToString(selectedColor!, context),
onPressed: () async {
final result = await Navigator.of(context).push<GameColor?>(
adaptivePageRoute(
builder: (context) =>
ChooseColorView(initialColor: selectedColor),
),
);
if (mounted) {
setState(() {
selectedColor = result;
});
}
},
),
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _descriptionController,
hintText: loc.description,
minLines: 6,
maxLines: 6,
maxLength: Constants.MAX_GAME_DESCRIPTION_LENGTH,
showCounterText: true,
),
),
const Spacer(),
Padding(
padding: const EdgeInsets.all(12.0),
child: CustomWidthButton(
text: isEditing ? loc.edit_game : loc.create_game,
sizeRelativeToWidth: 1,
buttonType: ButtonType.primary,
onPressed:
_gameNameController.text.trim().isNotEmpty &&
selectedRulesetIndex != -1 &&
selectedColor != null
? () async {
Game newGame = Game(
name: _gameNameController.text.trim(),
description: _descriptionController.text.trim(),
ruleset: selectedRuleset!,
color: selectedColor!,
);
if (isEditing) {
await handleGameUpdate(newGame);
} else {
await handleGameCreation(newGame);
}
widget.onGameChanged.call();
if (context.mounted) {
Navigator.of(
context,
).pop((game: newGame, delete: false));
}
}
: null,
),
),
],
),
),
),
);
}
/// Handles updating an existing game in the database.
///
/// [newGame] The updated game object.
Future<void> handleGameUpdate(Game newGame) async {
final oldGame = widget.gameToEdit!;
if (oldGame.name != newGame.name) {
await db.gameDao.updateGameName(
gameId: oldGame.id,
newName: newGame.name,
);
}
if (oldGame.description != newGame.description) {
await db.gameDao.updateGameDescription(
gameId: oldGame.id,
newDescription: newGame.description,
);
}
if (oldGame.ruleset != newGame.ruleset) {
await db.gameDao.updateGameRuleset(
gameId: oldGame.id,
newRuleset: newGame.ruleset,
);
}
if (oldGame.color != newGame.color) {
await db.gameDao.updateGameColor(
gameId: oldGame.id,
newColor: newGame.color,
);
}
if (oldGame.icon != newGame.icon) {
await db.gameDao.updateGameIcon(
gameId: oldGame.id,
newIcon: newGame.icon,
);
}
}
/// Handles creating a new game in the database.
///
/// [newGame] The game object to be created.
Future<void> handleGameCreation(Game newGame) async {
await db.gameDao.addGame(game: newGame);
}
/// Displays a snackbar with the given message and optional action.
///
/// [message] The message to display in the snackbar.
void showSnackbar({required String message}) {
final messenger = _scaffoldMessengerKey.currentState;
if (messenger != null) {
messenger.hideCurrentSnackBar();
messenger.showSnackBar(
SnackBar(
content: Text(message, style: const TextStyle(color: Colors.white)),
backgroundColor: CustomTheme.boxColor,
),
);
}
}
}

View File

@@ -1,267 +0,0 @@
import 'package:flutter/material.dart';
import 'package:intl/intl.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/create_match_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/match_result_view.dart';
import 'package:tallee/presentation/widgets/buttons/animated_dialog_button.dart';
import 'package:tallee/presentation/widgets/buttons/main_menu_button.dart';
import 'package:tallee/presentation/widgets/colored_icon_container.dart';
import 'package:tallee/presentation/widgets/custom_alert_dialog.dart';
import 'package:tallee/presentation/widgets/tiles/info_tile.dart';
import 'package:tallee/presentation/widgets/tiles/text_icon_tile.dart';
class MatchDetailView extends StatefulWidget {
/// A view that displays the profile of a match
/// - [match]: The match to display
/// - [onMatchUpdate]: Callback to refresh the match list
const MatchDetailView({
super.key,
required this.match,
required this.onMatchUpdate,
});
/// The match to display
final Match match;
/// Callback to refresh the match list
final VoidCallback onMatchUpdate;
@override
State<MatchDetailView> createState() => _MatchDetailViewState();
}
class _MatchDetailViewState extends State<MatchDetailView> {
late final AppDatabase db;
late Match match;
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
match = widget.match;
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
title: Text(loc.match_profile),
actions: [
IconButton(
icon: const Icon(Icons.delete),
onPressed: () async {
showDialog<bool>(
context: context,
builder: (context) => CustomAlertDialog(
title: '${loc.delete_match}?',
content: loc.this_cannot_be_undone,
actions: [
AnimatedDialogButton(
onPressed: () => Navigator.of(context).pop(false),
child: Text(
loc.cancel,
style: const TextStyle(color: CustomTheme.textColor),
),
),
AnimatedDialogButton(
onPressed: () => Navigator.of(context).pop(true),
child: Text(
loc.delete,
style: const TextStyle(
color: CustomTheme.secondaryColor,
),
),
),
],
),
).then((confirmed) async {
if (confirmed! && context.mounted) {
await db.matchDao.deleteMatch(matchId: match.id);
if (!context.mounted) return;
Navigator.pop(context);
widget.onMatchUpdate.call();
}
});
},
),
],
),
body: SafeArea(
child: Stack(
alignment: Alignment.center,
children: [
ListView(
padding: const EdgeInsets.only(
left: 12,
right: 12,
top: 20,
bottom: 100,
),
children: [
const Center(
child: ColoredIconContainer(
icon: Icons.sports_esports,
containerSize: 55,
iconSize: 38,
),
),
const SizedBox(height: 10),
Text(
match.name,
style: const TextStyle(
fontSize: 28,
fontWeight: FontWeight.bold,
color: CustomTheme.textColor,
),
textAlign: TextAlign.center,
),
const SizedBox(height: 5),
Text(
'${loc.created_on} ${DateFormat.yMMMd(Localizations.localeOf(context).toString()).format(match.createdAt)}',
style: const TextStyle(
fontSize: 12,
color: CustomTheme.textColor,
),
textAlign: TextAlign.center,
),
const SizedBox(height: 10),
if (match.group != null) ...[
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Icon(Icons.group),
const SizedBox(width: 8),
Text(
'${match.group!.name}${getExtraPlayerCount(match)}',
style: const TextStyle(fontWeight: FontWeight.bold),
),
],
),
const SizedBox(height: 20),
],
InfoTile(
title: loc.players,
icon: Icons.people,
horizontalAlignment: CrossAxisAlignment.start,
content: Wrap(
alignment: WrapAlignment.start,
crossAxisAlignment: WrapCrossAlignment.start,
spacing: 12,
runSpacing: 8,
children: match.players.map((player) {
return TextIconTile(
text: player.name,
iconEnabled: false,
);
}).toList(),
),
),
const SizedBox(height: 15),
InfoTile(
title: loc.results,
icon: Icons.emoji_events,
content: Padding(
padding: const EdgeInsets.symmetric(
vertical: 4,
horizontal: 8,
),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
/// TODO: Implement different ruleset results display
if (match.winner != null) ...[
Text(
loc.winner,
style: const TextStyle(
fontSize: 16,
color: CustomTheme.textColor,
),
),
Text(
match.winner!.name,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
color: CustomTheme.primaryColor,
),
),
] else ...[
Text(
loc.no_results_entered_yet,
style: const TextStyle(
fontSize: 14,
color: CustomTheme.textColor,
),
),
],
],
),
),
),
],
),
Positioned(
bottom: MediaQuery.paddingOf(context).bottom,
child: Row(
children: [
MainMenuButton(
icon: Icons.edit,
onPressed: () => Navigator.push(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => CreateMatchView(
matchToEdit: match,
onMatchUpdated: onMatchUpdated,
),
),
),
),
const SizedBox(width: 15),
MainMenuButton(
text: loc.enter_results,
icon: Icons.emoji_events,
onPressed: () async {
match.winner = await Navigator.push(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: match,
onWinnerChanged: () {
widget.onMatchUpdate.call();
setState(() {});
},
),
),
);
},
),
],
),
),
],
),
),
);
}
/// Callback for when the match is updated in the edit view,
/// updates the match in this view
void onMatchUpdated(Match editedMatch) {
setState(() {
match = editedMatch;
});
widget.onMatchUpdate.call();
}
}

View File

@@ -35,10 +35,7 @@ class _MatchResultViewState extends State<MatchResultView> {
@override
void initState() {
db = Provider.of<AppDatabase>(context, listen: false);
allPlayers = widget.match.players;
allPlayers.sort((a, b) => a.name.compareTo(b.name));
allPlayers = getAllPlayers(widget.match);
if (widget.match.winner != null) {
_selectedPlayer = allPlayers.firstWhere(
(p) => p.id == widget.match.winner!.id,
@@ -57,7 +54,7 @@ class _MatchResultViewState extends State<MatchResultView> {
icon: const Icon(Icons.close),
onPressed: () {
widget.onWinnerChanged?.call();
Navigator.of(context).pop(_selectedPlayer);
Navigator.of(context).pop();
},
),
title: Text(widget.match.name),
@@ -148,4 +145,21 @@ class _MatchResultViewState extends State<MatchResultView> {
}
widget.onWinnerChanged?.call();
}
/// Retrieves all players associated with the given [match].
/// This includes players directly assigned to the match
/// as well as members of the group (if any).
/// The returned list is sorted alphabetically by player name.
List<Player> getAllPlayers(Match match) {
List<Player> players = [];
if (match.group == null) {
players = [...match.players];
} else {
players = [...match.players, ...match.group!.members];
}
players.sort((a, b) => a.name.compareTo(b.name));
return players;
}
}

View File

@@ -1,3 +1,5 @@
import 'dart:core' hide Match;
import 'package:flutter/material.dart';
import 'package:fluttericon/rpg_awesome_icons.dart';
import 'package:provider/provider.dart';
@@ -12,14 +14,14 @@ import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/create_match_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/match_detail_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/match_result_view.dart';
import 'package:tallee/presentation/widgets/app_skeleton.dart';
import 'package:tallee/presentation/widgets/buttons/main_menu_button.dart';
import 'package:tallee/presentation/widgets/tiles/match_tile.dart';
import 'package:tallee/presentation/widgets/top_centered_message.dart';
class MatchView extends StatefulWidget {
/// A view that displays a list of matches.
/// A view that displays a list of matches
const MatchView({super.key});
@override
@@ -27,24 +29,16 @@ class MatchView extends StatefulWidget {
}
class _MatchViewState extends State<MatchView> {
/// Database instance used to access match data.
late final AppDatabase db;
/// Indicates whether matches are currently being loaded.
bool isLoading = true;
/// Loaded matches from the database,
/// initially filled with skeleton matches.
/// initially filled with skeleton matches
List<Match> matches = List.filled(
4,
Match(
name: 'Skeleton match name',
game: Game(
name: '',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
),
game: Game(name: '', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''),
group: Group(
name: 'Group name',
description: '',
@@ -60,7 +54,7 @@ class _MatchViewState extends State<MatchView> {
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
loadMatches();
loadGames();
}
@override
@@ -100,9 +94,10 @@ class _MatchViewState extends State<MatchView> {
Navigator.push(
context,
adaptivePageRoute(
builder: (context) => MatchDetailView(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: matches[index],
onMatchUpdate: loadMatches,
onWinnerChanged: loadGames,
),
),
);
@@ -125,7 +120,7 @@ class _MatchViewState extends State<MatchView> {
context,
adaptivePageRoute(
builder: (context) =>
CreateMatchView(onWinnerChanged: loadMatches),
CreateMatchView(onWinnerChanged: loadGames),
),
);
},
@@ -136,9 +131,8 @@ class _MatchViewState extends State<MatchView> {
);
}
/// Loads the matches from the database and sorts them by creation date.
void loadMatches() {
isLoading = true;
/// Loads the games from the database and sorts them by creation date.
void loadGames() {
Future.wait([
db.matchDao.getAllMatches(),
Future.delayed(Constants.MINIMUM_SKELETON_DURATION),
@@ -146,7 +140,7 @@ class _MatchViewState extends State<MatchView> {
if (mounted) {
setState(() {
final loadedMatches = results[0] as List<Match>;
matches = [...loadedMatches]
matches = loadedMatches
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
isLoading = false;
});

View File

@@ -47,7 +47,10 @@ class _AppSkeletonState extends State<AppSkeleton> {
: (Widget? currentChild, List<Widget> previousChildren) {
return Stack(
alignment: Alignment.topCenter,
children: [...previousChildren, ?currentChild],
children: [
...previousChildren,
if (currentChild != null) currentChild,
],
);
},
),

View File

@@ -2,25 +2,25 @@ import 'package:flutter/material.dart';
class MainMenuButton extends StatefulWidget {
/// A button for the main menu with an optional icon and a press animation.
/// - [onPressed]: The callback to be invoked when the button is pressed.
/// - [icon]: The icon of the button.
/// - [text]: The text of the button.
/// - [icon]: The icon of the button.
/// - [onPressed]: The callback to be invoked when the button is pressed.
const MainMenuButton({
super.key,
required this.text,
this.icon,
required this.onPressed,
required this.icon,
this.text,
});
/// The text of the button.
final String text;
/// The icon of the button.
final IconData? icon;
/// The callback to be invoked when the button is pressed.
final void Function() onPressed;
/// The icon of the button.
final IconData icon;
/// The text of the button.
final String? text;
@override
State<MainMenuButton> createState() => _MainMenuButtonState();
}
@@ -71,18 +71,18 @@ class _MainMenuButtonState extends State<MainMenuButton>
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(widget.icon, size: 26, color: Colors.black),
if (widget.text != null) ...[
if (widget.icon != null) ...[
Icon(widget.icon, size: 26, color: Colors.black),
const SizedBox(width: 7),
Text(
widget.text!,
style: const TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
color: Colors.black,
),
),
],
Text(
widget.text,
style: const TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
color: Colors.black,
),
),
],
),
),

View File

@@ -110,9 +110,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
final bool nameMatches = player.name.toLowerCase().contains(
value.toLowerCase(),
);
final bool isNotSelected = !selectedPlayers.any(
(p) => p.id == player.id,
);
final bool isNotSelected = !selectedPlayers.any((p) => p.id == player.id);
return nameMatches && isNotSelected;
}).toList();
}
@@ -226,53 +224,49 @@ class _PlayerSelectionState extends State<PlayerSelection> {
db.playerDao.getAllPlayers(),
Future.delayed(Constants.MINIMUM_SKELETON_DURATION),
]).then((results) => results[0] as List<Player>);
if (mounted) {
_allPlayersFuture.then((loadedPlayers) {
setState(() {
// If a list of available players is provided (even if empty), use that list.
if (widget.availablePlayers != null) {
widget.availablePlayers!.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...widget.availablePlayers!];
suggestedPlayers = [...allPlayers];
_allPlayersFuture.then((loadedPlayers) {
if (!mounted) return;
setState(() {
// If a list of available players is provided (even if empty), use that list.
if (widget.availablePlayers != null) {
widget.availablePlayers!.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...widget.availablePlayers!];
suggestedPlayers = [...allPlayers];
if (widget.initialSelectedPlayers != null) {
// Ensures that only players available for selection are pre-selected.
selectedPlayers = widget.initialSelectedPlayers!
.where(
(p) => widget.availablePlayers!.any(
(available) => available.id == p.id,
),
)
.toList();
}
} else {
// Otherwise, use the loaded players from the database.
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...loadedPlayers];
if (widget.initialSelectedPlayers != null) {
// Excludes already selected players from the suggested players list.
suggestedPlayers = loadedPlayers
.where(
(p) => !widget.initialSelectedPlayers!.any(
(ip) => ip.id == p.id,
),
)
.toList();
// Ensures that only players available for selection are pre-selected.
selectedPlayers = widget.initialSelectedPlayers!
.where(
(p) => allPlayers.any((available) => available.id == p.id),
)
.toList();
if (widget.initialSelectedPlayers != null) {
// Ensures that only players available for selection are pre-selected.
selectedPlayers = widget.initialSelectedPlayers!
.where(
(p) => widget.availablePlayers!.any(
(available) => available.id == p.id,
),
)
.toList();
}
} else {
// If no initial selection, all loaded players are suggested.
suggestedPlayers = [...loadedPlayers];
// Otherwise, use the loaded players from the database.
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...loadedPlayers];
if (widget.initialSelectedPlayers != null) {
// Excludes already selected players from the suggested players list.
suggestedPlayers = loadedPlayers.where((p) => !widget.initialSelectedPlayers!.any((ip) => ip.id == p.id)).toList();
// Ensures that only players available for selection are pre-selected.
selectedPlayers = widget.initialSelectedPlayers!
.where(
(p) => allPlayers.any(
(available) => available.id == p.id,
),
)
.toList();
} else {
// If no initial selection, all loaded players are suggested.
suggestedPlayers = [...loadedPlayers];
}
}
}
isLoading = false;
isLoading = false;
});
});
});
}
}
/// Adds a new player to the database from the search bar input.

View File

@@ -69,6 +69,7 @@ class CustomSearchBar extends StatelessWidget {
constraints ?? const BoxConstraints(maxHeight: 45, minHeight: 45),
hintText: hintText,
onChanged: onChanged,
hintStyle: WidgetStateProperty.all(const TextStyle(fontSize: 16)),
leading: const Icon(Icons.search),
trailing: [
Visibility(

View File

@@ -8,18 +8,12 @@ class TextInputField extends StatelessWidget {
/// - [onChanged]: Optional callback invoked when the text in the field changes.
/// - [hintText]: The hint text displayed in the text input field when it is empty
/// - [maxLength]: Optional parameter for maximum length of the input text.
/// - [maxLines]: The maximum number of lines for the text input field. Defaults to 1.
/// - [minLines]: The minimum number of lines for the text input field. Defaults to 1.
/// - [showCounterText]: Whether to show the counter text in the text input field. Defaults to false.
const TextInputField({
super.key,
required this.controller,
required this.hintText,
this.onChanged,
this.maxLength,
this.maxLines = 1,
this.minLines = 1,
this.showCounterText = false,
});
/// The controller for the text input field.
@@ -34,15 +28,6 @@ class TextInputField extends StatelessWidget {
/// Optional parameter for maximum length of the input text.
final int? maxLength;
/// The maximum number of lines for the text input field.
final int? maxLines;
/// The minimum number of lines for the text input field.
final int? minLines;
/// Whether to show the counter text in the text input field.
final bool showCounterText;
@override
Widget build(BuildContext context) {
return TextField(
@@ -50,14 +35,13 @@ class TextInputField extends StatelessWidget {
onChanged: onChanged,
maxLength: maxLength,
maxLengthEnforcement: MaxLengthEnforcement.truncateAfterCompositionEnds,
maxLines: maxLines,
minLines: minLines,
decoration: InputDecoration(
filled: true,
fillColor: CustomTheme.boxColor,
hintText: hintText,
hintStyle: const TextStyle(fontSize: 18),
counterText: showCounterText ? null : '',
// Hides the character counter
counterText: '',
enabledBorder: const OutlineInputBorder(
borderRadius: BorderRadius.all(Radius.circular(12)),
borderSide: BorderSide(color: CustomTheme.boxBorderColor),

View File

@@ -36,7 +36,11 @@ class CustomRadioListTile<T> extends StatelessWidget {
),
child: Row(
children: [
Radio<T>(value: value, toggleable: true),
Radio<T>(
value: value,
activeColor: CustomTheme.primaryColor,
toggleable: true,
),
Expanded(
child: Text(
text,

View File

@@ -1,10 +1,8 @@
import 'dart:core' hide Match;
import 'package:flutter/material.dart';
import 'package:intl/intl.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/tiles/text_icon_tile.dart';
@@ -40,13 +38,18 @@ class MatchTile extends StatefulWidget {
}
class _MatchTileState extends State<MatchTile> {
late final List<Player> _allPlayers;
@override
void initState() {
super.initState();
_allPlayers = _getCombinedPlayers();
}
@override
Widget build(BuildContext context) {
final match = widget.match;
final group = match.group;
final winner = match.winner;
final players = [...match.players]
..sort((a, b) => a.name.compareTo(b.name));
final group = widget.match.group;
final winner = widget.match.winner;
final loc = AppLocalizations.of(context);
return GestureDetector(
@@ -64,7 +67,7 @@ class _MatchTileState extends State<MatchTile> {
children: [
Expanded(
child: Text(
match.name,
widget.match.name,
style: const TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
@@ -73,7 +76,7 @@ class _MatchTileState extends State<MatchTile> {
),
),
Text(
_formatDate(match.createdAt, context),
_formatDate(widget.match.createdAt, context),
style: const TextStyle(fontSize: 12, color: Colors.grey),
),
],
@@ -88,7 +91,7 @@ class _MatchTileState extends State<MatchTile> {
const SizedBox(width: 6),
Expanded(
child: Text(
'${match.group!.name}${getExtraPlayerCount(match)}',
'${group.name} + ${widget.match.players.length}',
style: const TextStyle(fontSize: 14, color: Colors.grey),
overflow: TextOverflow.ellipsis,
),
@@ -103,7 +106,7 @@ class _MatchTileState extends State<MatchTile> {
const SizedBox(width: 6),
Expanded(
child: Text(
'${match.players.length} ${loc.players}',
'${widget.match.players.length} ${loc.players}',
style: const TextStyle(fontSize: 14, color: Colors.grey),
overflow: TextOverflow.ellipsis,
),
@@ -189,7 +192,7 @@ class _MatchTileState extends State<MatchTile> {
const SizedBox(height: 12),
],
if (players.isNotEmpty && widget.compact == false) ...[
if (_allPlayers.isNotEmpty && widget.compact == false) ...[
Text(
loc.players,
style: const TextStyle(
@@ -202,7 +205,7 @@ class _MatchTileState extends State<MatchTile> {
Wrap(
spacing: 6,
runSpacing: 6,
children: players.map((player) {
children: _allPlayers.map((player) {
return TextIconTile(text: player.name, iconEnabled: false);
}).toList(),
),
@@ -230,4 +233,32 @@ class _MatchTileState extends State<MatchTile> {
return '${loc.created_on} ${DateFormat.yMMMd(Localizations.localeOf(context).toString()).format(dateTime)}';
}
}
/// Retrieves all unique players associated with the match,
/// combining players from both the match and its group.
List<Player> _getCombinedPlayers() {
final allPlayers = <Player>[];
final playerIds = <String>{};
// Add players from game.players
for (var player in widget.match.players) {
if (!playerIds.contains(player.id)) {
allPlayers.add(player);
playerIds.add(player.id);
}
}
// Add players from game.group.players
if (widget.match.group?.members != null) {
for (var player in widget.match.group!.members) {
if (!playerIds.contains(player.id)) {
allPlayers.add(player);
playerIds.add(player.id);
}
}
}
allPlayers.sort((a, b) => a.name.compareTo(b.name));
return allPlayers;
}
}

View File

@@ -6,7 +6,6 @@ class TitleDescriptionListTile extends StatelessWidget {
/// - [title]: The title text displayed on the tile.
/// - [description]: The description text displayed below the title.
/// - [onPressed]: The callback invoked when the tile is tapped.
/// - [onLongPress]: The callback invoked when the tile is tapped.
/// - [isHighlighted]: A boolean to determine if the tile should be highlighted.
/// - [badgeText]: Optional text to display in a badge on the right side of the title.
/// - [badgeColor]: Optional color for the badge background.
@@ -14,8 +13,7 @@ class TitleDescriptionListTile extends StatelessWidget {
super.key,
required this.title,
required this.description,
this.onTap,
this.onLongPress,
this.onPressed,
this.isHighlighted = false,
this.badgeText,
this.badgeColor,
@@ -28,10 +26,7 @@ class TitleDescriptionListTile extends StatelessWidget {
final String description;
/// The callback invoked when the tile is tapped.
final VoidCallback? onTap;
/// The callback invoked when the tile is long-pressed.
final VoidCallback? onLongPress;
final VoidCallback? onPressed;
/// A boolean to determine if the tile should be highlighted.
final bool isHighlighted;
@@ -45,8 +40,7 @@ class TitleDescriptionListTile extends StatelessWidget {
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: onTap,
onLongPress: onLongPress,
onTap: onPressed,
child: AnimatedContainer(
margin: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
padding: const EdgeInsets.symmetric(vertical: 6, horizontal: 12),

View File

@@ -40,39 +40,33 @@ class DataTransferService {
'players': players.map((p) => p.toJson()).toList(),
'games': games.map((g) => g.toJson()).toList(),
'groups': groups
.map(
(g) => {
'id': g.id,
'name': g.name,
'description': g.description,
'createdAt': g.createdAt.toIso8601String(),
'memberIds': (g.members).map((m) => m.id).toList(),
},
)
.map((g) => {
'id': g.id,
'name': g.name,
'description': g.description,
'createdAt': g.createdAt.toIso8601String(),
'memberIds': (g.members).map((m) => m.id).toList(),
})
.toList(),
'teams': teams
.map(
(t) => {
'id': t.id,
'name': t.name,
'createdAt': t.createdAt.toIso8601String(),
'memberIds': (t.members).map((m) => m.id).toList(),
},
)
.map((t) => {
'id': t.id,
'name': t.name,
'createdAt': t.createdAt.toIso8601String(),
'memberIds': (t.members).map((m) => m.id).toList(),
})
.toList(),
'matches': matches
.map(
(m) => {
'id': m.id,
'name': m.name,
'createdAt': m.createdAt.toIso8601String(),
'endedAt': m.endedAt?.toIso8601String(),
'gameId': m.game.id,
'groupId': m.group?.id,
'playerIds': m.players.map((p) => p.id).toList(),
'notes': m.notes,
},
)
.map((m) => {
'id': m.id,
'name': m.name,
'createdAt': m.createdAt.toIso8601String(),
'endedAt': m.endedAt?.toIso8601String(),
'gameId': m.game.id,
'groupId': m.group?.id,
'playerIds': m.players.map((p) => p.id).toList(),
'notes': m.notes,
})
.toList(),
};
@@ -85,9 +79,9 @@ class DataTransferService {
/// [jsonString] The JSON string to be exported.
/// [fileName] The desired name for the exported file (without extension).
static Future<ExportResult> exportData(
String jsonString,
String fileName,
) async {
String jsonString,
String fileName
) async {
try {
final bytes = Uint8List.fromList(utf8.encode(jsonString));
final path = await FilePicker.platform.saveFile(
@@ -100,6 +94,7 @@ class DataTransferService {
} else {
return ExportResult.success;
}
} catch (e, stack) {
print('[exportData] $e');
print(stack);
@@ -127,19 +122,13 @@ class DataTransferService {
final isValid = await _validateJsonSchema(jsonString);
if (!isValid) return ImportResult.invalidSchema;
final Map<String, dynamic> decoded =
json.decode(jsonString) as Map<String, dynamic>;
final Map<String, dynamic> decoded = json.decode(jsonString) as Map<String, dynamic>;
final List<dynamic> playersJson =
(decoded['players'] as List<dynamic>?) ?? [];
final List<dynamic> gamesJson =
(decoded['games'] as List<dynamic>?) ?? [];
final List<dynamic> groupsJson =
(decoded['groups'] as List<dynamic>?) ?? [];
final List<dynamic> teamsJson =
(decoded['teams'] as List<dynamic>?) ?? [];
final List<dynamic> matchesJson =
(decoded['matches'] as List<dynamic>?) ?? [];
final List<dynamic> playersJson = (decoded['players'] as List<dynamic>?) ?? [];
final List<dynamic> gamesJson = (decoded['games'] as List<dynamic>?) ?? [];
final List<dynamic> groupsJson = (decoded['groups'] as List<dynamic>?) ?? [];
final List<dynamic> teamsJson = (decoded['teams'] as List<dynamic>?) ?? [];
final List<dynamic> matchesJson = (decoded['matches'] as List<dynamic>?) ?? [];
// Import Players
final List<Player> importedPlayers = playersJson
@@ -162,8 +151,7 @@ class DataTransferService {
// Import Groups
final List<Group> importedGroups = groupsJson.map((g) {
final map = g as Map<String, dynamic>;
final memberIds = (map['memberIds'] as List<dynamic>? ?? [])
.cast<String>();
final memberIds = (map['memberIds'] as List<dynamic>? ?? []).cast<String>();
final members = memberIds
.map((id) => playerById[id])
@@ -186,8 +174,7 @@ class DataTransferService {
// Import Teams
final List<Team> importedTeams = teamsJson.map((t) {
final map = t as Map<String, dynamic>;
final memberIds = (map['memberIds'] as List<dynamic>? ?? [])
.cast<String>();
final memberIds = (map['memberIds'] as List<dynamic>? ?? []).cast<String>();
final members = memberIds
.map((id) => playerById[id])
@@ -208,11 +195,8 @@ class DataTransferService {
final String gameId = map['gameId'] as String;
final String? groupId = map['groupId'] as String?;
final List<String> playerIds =
(map['playerIds'] as List<dynamic>? ?? []).cast<String>();
final DateTime? endedAt = map['endedAt'] != null
? DateTime.parse(map['endedAt'] as String)
: null;
final List<String> playerIds = (map['playerIds'] as List<dynamic>? ?? []).cast<String>();
final DateTime? endedAt = map['endedAt'] != null ? DateTime.parse(map['endedAt'] as String) : null;
final game = gameById[gameId];
final group = (groupId == null) ? null : groupById[groupId];
@@ -224,14 +208,7 @@ class DataTransferService {
return Match(
id: map['id'] as String,
name: map['name'] as String,
game:
game ??
Game(
name: 'Unknown',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
),
game: game ?? Game(name: 'Unknown', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''),
group: group,
players: players,
createdAt: DateTime.parse(map['createdAt'] as String),
@@ -289,4 +266,4 @@ class DataTransferService {
return false;
}
}
}
}

View File

@@ -1,7 +1,7 @@
name: tallee
description: "Tracking App for Card Games"
publish_to: 'none'
version: 0.0.18+252
version: 0.0.17+251
environment:
sdk: ^3.8.1

View File

@@ -1,13 +1,13 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNotNull;
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/core/enums.dart';
void main() {
late AppDatabase database;
@@ -51,12 +51,7 @@ void main() {
description: '',
members: [testPlayer4, testPlayer5],
);
testGame = Game(
name: 'Test Game',
ruleset: Ruleset.singleWinner,
description: 'A test game',
color: GameColor.blue,
);
testGame = Game(name: 'Test Game', ruleset: Ruleset.singleWinner, description: 'A test game', color: GameColor.blue, icon: '');
testMatch1 = Match(
name: 'First Test Match',
game: testGame,
@@ -104,6 +99,7 @@ void main() {
});
group('Match Tests', () {
// Verifies that a single match can be added and retrieved with all fields, group, and players intact.
test('Adding and fetching single match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
@@ -131,7 +127,10 @@ void main() {
for (int i = 0; i < testMatch1.players.length; i++) {
expect(result.players[i].id, testMatch1.players[i].id);
expect(result.players[i].name, testMatch1.players[i].name);
expect(result.players[i].createdAt, testMatch1.players[i].createdAt);
expect(
result.players[i].createdAt,
testMatch1.players[i].createdAt,
);
}
});
@@ -192,7 +191,10 @@ void main() {
for (int i = 0; i < testMatch.players.length; i++) {
expect(match.players[i].id, testMatch.players[i].id);
expect(match.players[i].name, testMatch.players[i].name);
expect(match.players[i].createdAt, testMatch.players[i].createdAt);
expect(
match.players[i].createdAt,
testMatch.players[i].createdAt,
);
}
}
});
@@ -280,31 +282,5 @@ void main() {
);
expect(fetchedMatch.name, newName);
});
test('Fetching a winner works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
var fetchedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(fetchedMatch.winner, isNotNull);
expect(fetchedMatch.winner!.id, testPlayer4.id);
});
test('Setting a winner works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.matchDao.setWinner(
matchId: testMatch1.id,
winnerId: testPlayer5.id,
);
final fetchedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(fetchedMatch.winner, isNotNull);
expect(fetchedMatch.winner!.id, testPlayer5.id);
});
});
}

View File

@@ -2,12 +2,12 @@ import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/data/dto/team.dart';
import 'package:tallee/core/enums.dart';
void main() {
late AppDatabase database;
@@ -37,21 +37,20 @@ void main() {
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testPlayer4 = Player(name: 'Diana', description: '');
testTeam1 = Team(name: 'Team Alpha', members: [testPlayer1, testPlayer2]);
testTeam2 = Team(name: 'Team Beta', members: [testPlayer3, testPlayer4]);
testTeam3 = Team(name: 'Team Gamma', members: [testPlayer1, testPlayer3]);
testGame1 = Game(
name: 'Game 1',
ruleset: Ruleset.singleWinner,
description: 'Test game 1',
color: GameColor.blue,
testTeam1 = Team(
name: 'Team Alpha',
members: [testPlayer1, testPlayer2],
);
testGame2 = Game(
name: 'Game 2',
ruleset: Ruleset.highestScore,
description: 'Test game 2',
color: GameColor.red,
testTeam2 = Team(
name: 'Team Beta',
members: [testPlayer3, testPlayer4],
);
testTeam3 = Team(
name: 'Team Gamma',
members: [testPlayer1, testPlayer3],
);
testGame1 = Game(name: 'Game 1', ruleset: Ruleset.singleWinner, description: 'Test game 1', color: GameColor.blue, icon: '');
testGame2 = Game(name: 'Game 2', ruleset: Ruleset.highestScore, description: 'Test game 2', color: GameColor.red, icon: '');
});
await database.playerDao.addPlayersAsList(
@@ -66,6 +65,7 @@ void main() {
});
group('Team Tests', () {
// Verifies that a single team can be added and retrieved with all fields intact.
test('Adding and fetching a single team works correctly', () async {
final added = await database.teamDao.addTeam(team: testTeam1);
@@ -285,7 +285,10 @@ void main() {
test('Updating team name to empty string works', () async {
await database.teamDao.addTeam(team: testTeam1);
await database.teamDao.updateTeamName(teamId: testTeam1.id, newName: '');
await database.teamDao.updateTeamName(
teamId: testTeam1.id,
newName: '',
);
final updatedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
@@ -347,7 +350,9 @@ void main() {
await database.matchDao.addMatch(match: match2);
// Add teams to database
await database.teamDao.addTeamsAsList(teams: [testTeam1, testTeam3]);
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam3],
);
// Associate players with teams through match1
// testTeam1: player1, player2
@@ -415,11 +420,10 @@ void main() {
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 3);
expect(allTeams.map((t) => t.id).toSet(), {
testTeam1.id,
testTeam2.id,
testTeam3.id,
});
expect(
allTeams.map((t) => t.id).toSet(),
{testTeam1.id, testTeam2.id, testTeam3.id},
);
});
// Verifies that teamExists returns false for deleted teams.
@@ -458,7 +462,9 @@ void main() {
// Verifies that addTeam after deleteAllTeams works correctly.
test('Adding team after deleteAllTeams works correctly', () async {
await database.teamDao.addTeamsAsList(teams: [testTeam1, testTeam2]);
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2],
);
expect(await database.teamDao.getTeamCount(), 2);
await database.teamDao.deleteAllTeams();
@@ -518,4 +524,4 @@ void main() {
expect(fetchedTeam.createdAt, testTeam1.createdAt);
});
});
}
}

View File

@@ -44,6 +44,7 @@ void main() {
ruleset: Ruleset.highestScore,
description: 'A board game about real estate',
color: GameColor.orange,
icon: '',
);
});
});
@@ -53,6 +54,7 @@ void main() {
});
group('Game Tests', () {
// Verifies that getAllGames returns an empty list when the database has no games.
test('getAllGames returns empty list when no games exist', () async {
final allGames = await database.gameDao.getAllGames();
@@ -104,7 +106,7 @@ void main() {
// Verifies that getGameById throws a StateError when the game doesn't exist.
test('getGameById throws exception for non-existent game', () async {
expect(
() => database.gameDao.getGameById(gameId: 'non-existent-id'),
() => database.gameDao.getGameById(gameId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
@@ -132,12 +134,7 @@ void main() {
// Verifies that a game with empty optional fields can be added and retrieved.
test('addGame handles game with null optional fields', () async {
final gameWithNulls = Game(
name: 'Simple Game',
ruleset: Ruleset.lowestScore,
description: 'A simple game',
color: GameColor.green,
);
final gameWithNulls = Game(name: 'Simple Game', ruleset: Ruleset.lowestScore, description: 'A simple game', color: GameColor.green, icon: '');
final result = await database.gameDao.addGame(game: gameWithNulls);
expect(result, true);
@@ -422,7 +419,9 @@ void main() {
// Verifies that getGameCount updates correctly after deleting a game.
test('getGameCount updates correctly after deletion', () async {
await database.gameDao.addGamesAsList(games: [testGame1, testGame2]);
await database.gameDao.addGamesAsList(
games: [testGame1, testGame2],
);
final countBefore = await database.gameDao.getGameCount();
expect(countBefore, 2);
@@ -462,6 +461,7 @@ void main() {
ruleset: Ruleset.multipleWinners,
description: 'Description with émojis 🎮🎲',
color: GameColor.purple,
icon: '',
);
await database.gameDao.addGame(game: specialGame);
@@ -478,6 +478,7 @@ void main() {
name: '',
ruleset: Ruleset.singleWinner,
description: '',
icon: '',
color: GameColor.red,
);
await database.gameDao.addGame(game: emptyGame);
@@ -499,6 +500,7 @@ void main() {
description: longString,
ruleset: Ruleset.multipleWinners,
color: GameColor.yellow,
icon: '',
);
await database.gameDao.addGame(game: longGame);

View File

@@ -48,12 +48,7 @@ void main() {
description: '',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGame = Game(
name: 'Test Game',
ruleset: Ruleset.singleWinner,
description: 'A test game',
color: GameColor.blue,
);
testGame = Game(name: 'Test Game', ruleset: Ruleset.singleWinner, description: 'A test game', color: GameColor.blue, icon: '');
testMatchOnlyGroup = Match(
name: 'Test Match with Group',
game: testGame,
@@ -66,8 +61,14 @@ void main() {
players: [testPlayer4, testPlayer5, testPlayer6],
notes: '',
);
testTeam1 = Team(name: 'Team Alpha', members: [testPlayer1, testPlayer2]);
testTeam2 = Team(name: 'Team Beta', members: [testPlayer3, testPlayer4]);
testTeam1 = Team(
name: 'Team Alpha',
members: [testPlayer1, testPlayer2],
);
testTeam2 = Team(
name: 'Team Beta',
members: [testPlayer3, testPlayer4],
);
});
await database.playerDao.addPlayersAsList(
players: [
@@ -87,6 +88,7 @@ void main() {
});
group('Player-Match Tests', () {
// Verifies that matchHasPlayers returns false initially and true after adding a player.
test('Match has player works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
@@ -151,23 +153,26 @@ void main() {
);
expect(result.players.length, testMatchOnlyPlayers.players.length - 1);
final playerExists = result.players.any((p) => p.id == playerToRemove.id);
final playerExists = result.players.any(
(p) => p.id == playerToRemove.id,
);
expect(playerExists, false);
});
// Verifies that getPlayersOfMatch returns all players of a match with correct data.
test('Retrieving players of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final players =
await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
) ??
[];
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
) ?? [];
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testMatchOnlyPlayers.players[i].id);
expect(players[i].name, testMatchOnlyPlayers.players[i].name);
expect(players[i].createdAt, testMatchOnlyPlayers.players[i].createdAt);
expect(
players[i].createdAt,
testMatchOnlyPlayers.players[i].createdAt,
);
}
});
@@ -218,20 +223,10 @@ void main() {
// Verifies that the same player can be added to multiple different matches.
test(
'Adding the same player to separate matches works correctly',
() async {
() async {
final playersList = [testPlayer1, testPlayer2, testPlayer3];
final match1 = Match(
name: 'Match 1',
game: testGame,
players: playersList,
notes: '',
);
final match2 = Match(
name: 'Match 2',
game: testGame,
players: playersList,
notes: '',
);
final match1 = Match(name: 'Match 1', game: testGame, players: playersList, notes: '');
final match2 = Match(name: 'Match 2', game: testGame, players: playersList, notes: '');
await Future.wait([
database.matchDao.addMatch(match: match1),
@@ -304,19 +299,16 @@ void main() {
});
// Verifies that getPlayerScore returns null for non-existent player-match combination.
test(
'getPlayerScore returns null for non-existent player in match',
() async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
test('getPlayerScore returns null for non-existent player in match', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
);
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
);
expect(score, isNull);
},
);
expect(score, isNull);
});
// Verifies that updatePlayerScore updates the score correctly.
test('updatePlayerScore updates score correctly', () async {
@@ -339,20 +331,17 @@ void main() {
});
// Verifies that updatePlayerScore returns false for non-existent player-match.
test(
'updatePlayerScore returns false for non-existent player-match',
() async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
test('updatePlayerScore returns false for non-existent player-match', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
final updated = await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
newScore: 50,
);
final updated = await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
newScore: 50,
);
expect(updated, false);
},
);
expect(updated, false);
});
// Verifies that adding a player with teamId works correctly.
test('Adding player with teamId works correctly', () async {
@@ -442,20 +431,17 @@ void main() {
});
// Verifies that updatePlayerTeam returns false for non-existent player-match.
test(
'updatePlayerTeam returns false for non-existent player-match',
() async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
test('updatePlayerTeam returns false for non-existent player-match', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
final updated = await database.playerMatchDao.updatePlayerTeam(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
teamId: testTeam1.id,
);
final updated = await database.playerMatchDao.updatePlayerTeam(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
teamId: testTeam1.id,
);
expect(updated, false);
},
);
expect(updated, false);
});
// Verifies that getPlayersInTeam returns empty list for non-existent team.
test('getPlayersInTeam returns empty list for non-existent team', () async {
@@ -497,19 +483,16 @@ void main() {
});
// Verifies that removePlayerFromMatch returns false for non-existent player.
test(
'removePlayerFromMatch returns false for non-existent player',
() async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
test('removePlayerFromMatch returns false for non-existent player', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: 'non-existent-player-id',
matchId: testMatchOnlyPlayers.id,
);
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: 'non-existent-player-id',
matchId: testMatchOnlyPlayers.id,
);
expect(removed, false);
},
);
expect(removed, false);
});
// Verifies that adding the same player twice to the same match is ignored.
test('Adding same player twice to same match is ignored', () async {
@@ -545,30 +528,27 @@ void main() {
});
// Verifies that updatePlayersFromMatch with empty list removes all players.
test(
'updatePlayersFromMatch with empty list removes all players',
() async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
test('updatePlayersFromMatch with empty list removes all players', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
// Verify players exist initially
var players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players?.length, 3);
// Verify players exist initially
var players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players?.length, 3);
// Update with empty list
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: [],
);
// Update with empty list
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: [],
);
// Verify all players are removed
players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players, isNull);
},
);
// Verify all players are removed
players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players, isNull);
});
// Verifies that updatePlayersFromMatch with same players makes no changes.
test('updatePlayersFromMatch with same players makes no changes', () async {
@@ -722,19 +702,16 @@ void main() {
});
// Verifies that getPlayersInTeam returns empty list for non-existent match.
test(
'getPlayersInTeam returns empty list for non-existent match',
() async {
await database.teamDao.addTeam(team: testTeam1);
test('getPlayersInTeam returns empty list for non-existent match', () async {
await database.teamDao.addTeam(team: testTeam1);
final players = await database.playerMatchDao.getPlayersInTeam(
matchId: 'non-existent-match-id',
teamId: testTeam1.id,
);
final players = await database.playerMatchDao.getPlayersInTeam(
matchId: 'non-existent-match-id',
teamId: testTeam1.id,
);
expect(players.isEmpty, true);
},
);
expect(players.isEmpty, true);
});
// Verifies that players in different teams within the same match are returned correctly.
test('Players in different teams within same match are separate', () async {
@@ -782,18 +759,8 @@ void main() {
// Verifies that removePlayerFromMatch does not affect other matches.
test('removePlayerFromMatch does not affect other matches', () async {
final playersList = [testPlayer1, testPlayer2];
final match1 = Match(
name: 'Match 1',
game: testGame,
players: playersList,
notes: '',
);
final match2 = Match(
name: 'Match 2',
game: testGame,
players: playersList,
notes: '',
);
final match1 = Match(name: 'Match 1', game: testGame, players: playersList, notes: '');
final match2 = Match(name: 'Match 2', game: testGame, players: playersList, notes: '');
await Future.wait([
database.matchDao.addMatch(match: match1),
@@ -825,18 +792,8 @@ void main() {
// Verifies that updating scores for players in different matches are independent.
test('Player scores are independent across matches', () async {
final playersList = [testPlayer1];
final match1 = Match(
name: 'Match 1',
game: testGame,
players: playersList,
notes: '',
);
final match2 = Match(
name: 'Match 2',
game: testGame,
players: playersList,
notes: '',
);
final match1 = Match(name: 'Match 1', game: testGame, players: playersList, notes: '');
final match2 = Match(name: 'Match 2', game: testGame, players: playersList, notes: '');
await Future.wait([
database.matchDao.addMatch(match: match1),
@@ -872,19 +829,16 @@ void main() {
});
// Verifies that updatePlayersFromMatch on non-existent match fails with constraint error.
test(
'updatePlayersFromMatch on non-existent match fails with foreign key constraint',
() async {
// Should throw due to foreign key constraint - match doesn't exist
await expectLater(
database.playerMatchDao.updatePlayersFromMatch(
matchId: 'non-existent-match-id',
newPlayer: [testPlayer1, testPlayer2],
),
throwsA(anything),
);
},
);
test('updatePlayersFromMatch on non-existent match fails with foreign key constraint', () async {
// Should throw due to foreign key constraint - match doesn't exist
await expectLater(
database.playerMatchDao.updatePlayersFromMatch(
matchId: 'non-existent-match-id',
newPlayer: [testPlayer1, testPlayer2],
),
throwsA(anything),
);
});
// Verifies that a player can be in a match without being assigned to a team.
test('Player can exist in match without team assignment', () async {

View File

@@ -2,11 +2,11 @@ import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNull, isNotNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/core/enums.dart';
void main() {
late AppDatabase database;
@@ -32,12 +32,7 @@ void main() {
testPlayer1 = Player(name: 'Alice', description: '');
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testGame = Game(
name: 'Test Game',
ruleset: Ruleset.singleWinner,
description: 'A test game',
color: GameColor.blue,
);
testGame = Game(name: 'Test Game', ruleset: Ruleset.singleWinner, description: 'A test game', color: GameColor.blue, icon: '');
testMatch1 = Match(
name: 'Test Match 1',
game: testGame,
@@ -65,6 +60,7 @@ void main() {
});
group('Score Tests', () {
// Verifies that a score can be added and retrieved with all fields intact.
test('Adding and fetching a score works correctly', () async {
await database.scoreDao.addScore(
@@ -435,16 +431,13 @@ void main() {
});
// Verifies that getScoresForMatch returns empty list for match with no scores.
test(
'Getting scores for match with no scores returns empty list',
() async {
final scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
test('Getting scores for match with no scores returns empty list', () async {
final scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
expect(scores.isEmpty, true);
},
);
expect(scores.isEmpty, true);
});
// Verifies that getPlayerScoresInMatch returns empty list when player has no scores.
test('Getting player scores with no scores returns empty list', () async {
@@ -673,58 +666,46 @@ void main() {
});
// Verifies that updating one player's score doesn't affect another player's score in same round.
test(
'Updating one player score does not affect other players in same round',
() async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
await database.scoreDao.addScore(
playerId: testPlayer3.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 30,
change: 30,
);
test('Updating one player score does not affect other players in same round', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
await database.scoreDao.addScore(
playerId: testPlayer3.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 30,
change: 30,
);
await database.scoreDao.updateScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
newScore: 99,
newChange: 89,
);
await database.scoreDao.updateScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
newScore: 99,
newChange: 89,
);
final scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
final scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
expect(scores.length, 3);
expect(
scores.where((s) => s.playerId == testPlayer1.id).first.score,
10,
);
expect(
scores.where((s) => s.playerId == testPlayer2.id).first.score,
99,
);
expect(
scores.where((s) => s.playerId == testPlayer3.id).first.score,
30,
);
},
);
expect(scores.length, 3);
expect(scores.where((s) => s.playerId == testPlayer1.id).first.score, 10);
expect(scores.where((s) => s.playerId == testPlayer2.id).first.score, 99);
expect(scores.where((s) => s.playerId == testPlayer3.id).first.score, 30);
});
// Verifies that deleting a player's scores only affects that specific player.
test('Deleting player scores only affects target player', () async {
@@ -743,7 +724,9 @@ void main() {
change: 20,
);
await database.scoreDao.deleteScoresForPlayer(playerId: testPlayer1.id);
await database.scoreDao.deleteScoresForPlayer(
playerId: testPlayer1.id,
);
final match1Scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,