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8 Commits
feature/11
...
feature/13
| Author | SHA1 | Date | |
|---|---|---|---|
| 9b2fcf1860 | |||
| f0c575d2c9 | |||
| d5a7bb320f | |||
| 84b8541822 | |||
| 544e55c4fd | |||
| c50ad288fa | |||
| 494dec8c61 | |||
| 975679b048 |
@@ -1,4 +1,4 @@
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import 'package:flutter/material.dart';
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import 'package:flutter/cupertino.dart';
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import 'package:tallee/core/enums.dart';
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import 'package:tallee/data/dto/match.dart';
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import 'package:tallee/l10n/generated/app_localizations.dart';
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@@ -20,51 +20,6 @@ String translateRulesetToString(Ruleset ruleset, BuildContext context) {
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}
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}
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/// Translates a [GameColor] enum value to its corresponding localized string.
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String translateGameColorToString(GameColor color, BuildContext context) {
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final loc = AppLocalizations.of(context);
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switch (color) {
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case GameColor.red:
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return loc.color_red;
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case GameColor.blue:
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return loc.color_blue;
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case GameColor.green:
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return loc.color_green;
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case GameColor.yellow:
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return loc.color_yellow;
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case GameColor.purple:
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return loc.color_purple;
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case GameColor.orange:
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return loc.color_orange;
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case GameColor.pink:
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return loc.color_pink;
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case GameColor.teal:
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return loc.color_teal;
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}
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}
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/// Returns the [Color] object corresponding to a [GameColor] enum value.
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Color getColorFromGameColor(GameColor color) {
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switch (color) {
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case GameColor.red:
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return Colors.red;
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case GameColor.blue:
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return Colors.blue;
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case GameColor.green:
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return Colors.green;
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case GameColor.yellow:
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return Colors.yellow;
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case GameColor.purple:
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return Colors.purple;
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case GameColor.orange:
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return Colors.orange;
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case GameColor.pink:
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return Colors.pink;
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case GameColor.teal:
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return Colors.teal;
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}
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}
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/// Counts how many players in the match are not part of the group
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/// Returns the count as a string, or an empty string if there is no group
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String getExtraPlayerCount(Match match) {
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@@ -19,7 +19,4 @@ class Constants {
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/// Maximum length for team names
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static const int MAX_TEAM_NAME_LENGTH = 32;
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/// Maximum length for game descriptions
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static const int MAX_GAME_DESCRIPTION_LENGTH = 256;
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}
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@@ -85,21 +85,21 @@ class CustomTheme {
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);
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static const SearchBarThemeData searchBarTheme = SearchBarThemeData(
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textStyle: WidgetStatePropertyAll(TextStyle(color: CustomTheme.textColor)),
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hintStyle: WidgetStatePropertyAll(TextStyle(color: CustomTheme.hintColor)),
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textStyle: WidgetStatePropertyAll(TextStyle(color: textColor)),
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hintStyle: WidgetStatePropertyAll(TextStyle(color: hintColor)),
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);
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static final RadioThemeData radioTheme = RadioThemeData(
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fillColor: WidgetStateProperty.resolveWith<Color>((states) {
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if (states.contains(WidgetState.selected)) {
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return CustomTheme.primaryColor;
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return primaryColor;
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}
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return CustomTheme.textColor;
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return textColor;
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}),
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);
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static const InputDecorationTheme inputDecorationTheme = InputDecorationTheme(
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labelStyle: TextStyle(color: CustomTheme.textColor),
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hintStyle: TextStyle(color: CustomTheme.hintColor),
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labelStyle: TextStyle(color: textColor),
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hintStyle: TextStyle(color: hintColor),
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);
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}
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@@ -1,6 +1,6 @@
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import 'package:clock/clock.dart';
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import 'package:tallee/core/enums.dart';
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import 'package:uuid/uuid.dart';
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import 'package:tallee/core/enums.dart';
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class Game {
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final String id;
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@@ -18,11 +18,10 @@ class Game {
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required this.ruleset,
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String? description,
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required this.color,
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String? icon,
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required this.icon,
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}) : id = id ?? const Uuid().v4(),
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createdAt = createdAt ?? clock.now(),
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description = description ?? '',
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icon = icon ?? '';
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description = description ?? '';
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@override
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String toString() {
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@@ -50,3 +49,4 @@ class Game {
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'icon': icon,
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};
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}
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@@ -27,8 +27,8 @@ class Match {
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String? notes,
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this.winner,
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}) : id = id ?? const Uuid().v4(),
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createdAt = createdAt ?? clock.now(),
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notes = notes ?? '';
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createdAt = createdAt ?? clock.now(),
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notes = notes ?? '';
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@override
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String toString() {
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@@ -38,21 +38,14 @@ class Match {
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/// Creates a Match instance from a JSON object (ID references format).
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/// Related objects are reconstructed from IDs by the DataTransferService.
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Match.fromJson(Map<String, dynamic> json)
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: id = json['id'],
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createdAt = DateTime.parse(json['createdAt']),
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endedAt = json['endedAt'] != null
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? DateTime.parse(json['endedAt'])
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: null,
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name = json['name'],
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game = Game(
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name: '',
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ruleset: Ruleset.singleWinner,
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description: '',
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color: GameColor.blue,
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), // Populated during import via DataTransferService
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group = null, // Populated during import via DataTransferService
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players = [], // Populated during import via DataTransferService
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notes = json['notes'] ?? '';
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: id = json['id'],
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createdAt = DateTime.parse(json['createdAt']),
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endedAt = json['endedAt'] != null ? DateTime.parse(json['endedAt']) : null,
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name = json['name'],
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game = Game(name: '', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''), // Populated during import via DataTransferService
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group = null, // Populated during import via DataTransferService
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players = [], // Populated during import via DataTransferService
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notes = json['notes'] ?? '';
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/// Converts the Match instance to a JSON object using normalized format (ID references only).
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Map<String, dynamic> toJson() => {
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@@ -9,9 +9,7 @@
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"choose_game": "Spielvorlage wählen",
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"choose_group": "Gruppe wählen",
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"choose_ruleset": "Regelwerk wählen",
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"choose_color": "Farbe wählen",
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"could_not_add_player": "Spieler:in {playerName} konnte nicht hinzugefügt werden",
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"create_game": "Spielvorlage erstellen",
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"create_group": "Gruppe erstellen",
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"create_match": "Spiel erstellen",
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"create_new_group": "Neue Gruppe erstellen",
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@@ -24,17 +22,13 @@
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"days_ago": "vor {count} Tagen",
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"delete": "Löschen",
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"delete_all_data": "Alle Daten löschen",
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"delete_group": "Diese Gruppe löschen",
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"delete_match": "Spiel löschen",
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"delete_game": "Spielvorlage löschen",
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"delete_group": "Gruppe löschen",
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"description": "Beschreibung",
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"edit_game": "Spielvorlage bearbeiten",
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"delete_match": "Spiel löschen",
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"edit_group": "Gruppe bearbeiten",
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"edit_match": "Gruppe bearbeiten",
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"enter_points": "Punkte eingeben",
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"enter_results": "Ergebnisse eintragen",
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"error_creating_group": "Fehler beim Erstellen der Gruppe, bitte erneut versuchen",
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"error_deleting_game": "Fehler beim Löschen der Spielvorlage, bitte erneut versuchen",
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"error_deleting_group": "Fehler beim Löschen der Gruppe, bitte erneut versuchen",
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"error_editing_group": "Fehler beim Bearbeiten der Gruppe, bitte erneut versuchen",
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"error_reading_file": "Fehler beim Lesen der Datei",
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@@ -81,6 +75,7 @@
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"player_name": "Spieler:innenname",
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"players": "Spieler:innen",
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"players_count": "{count} Spieler",
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"points": "Punkte",
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"privacy_policy": "Datenschutzerklärung",
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"quick_create": "Schnellzugriff",
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"recent_matches": "Letzte Spiele",
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@@ -94,12 +89,14 @@
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"save_changes": "Änderungen speichern",
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"search_for_groups": "Nach Gruppen suchen",
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"search_for_players": "Nach Spieler:innen suchen",
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"select_winner": "Gewinner:in wählen:",
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"select_winner": "Gewinner:in wählen",
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"select_loser": "Verlierer:in wählen",
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"selected_players": "Ausgewählte Spieler:innen",
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"settings": "Einstellungen",
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"single_loser": "Ein:e Verlierer:in",
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"single_winner": "Ein:e Gewinner:in",
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"highest_score": "Höchste Punkte",
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"loser": "Verlierer:in",
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"lowest_score": "Niedrigste Punkte",
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"multiple_winners": "Mehrere Gewinner:innen",
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"statistics": "Statistiken",
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@@ -113,14 +110,5 @@
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"winner": "Gewinner:in",
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"winrate": "Siegquote",
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"wins": "Siege",
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"yesterday_at": "Gestern um",
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"color_red": "Rot",
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"color_blue": "Blau",
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"color_green": "Grün",
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"color_yellow": "Gelb",
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"color_purple": "Lila",
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"color_orange": "Orange",
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"color_pink": "Rosa",
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"color_teal": "Türkis",
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"color": "Farbe"
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"yesterday_at": "Gestern um"
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}
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@@ -27,15 +27,9 @@
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"@choose_ruleset": {
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"description": "Label for choosing a ruleset"
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},
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"@choose_color": {
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"description": "Label for choosing a color"
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},
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"@could_not_add_player": {
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"description": "Error message when adding a player fails"
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},
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"@create_game": {
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"description": "Button text to create a game"
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},
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"@create_group": {
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"description": "Button text to create a group"
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},
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@@ -77,36 +71,27 @@
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"@delete_all_data": {
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"description": "Confirmation dialog for deleting all data"
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},
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"@delete_game": {
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"description": "Button text to delete a game"
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},
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"@delete_group": {
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"description": "Confirmation dialog for deleting a group"
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},
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"@delete_match": {
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"description": "Button text to delete a match"
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},
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"description": {
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"description": "Description label"
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},
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"edit_game": {
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"description": "Button text to edit a game"
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},
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"@edit_group": {
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"description": "Button & Appbar label for editing a group"
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},
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"@edit_match": {
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"description": "Button & Appbar label for editing a match"
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},
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"@enter_points": {
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"description": "Label to enter players points"
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},
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"@enter_results": {
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"description": "Button text to enter match results"
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},
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"@error_creating_group": {
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"description": "Error message when group creation fails"
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},
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"@error_deleting_game": {
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"description": "Error message when game deletion fails"
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},
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"@error_deleting_group": {
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"description": "Error message when group deletion fails"
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},
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@@ -250,6 +235,9 @@
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}
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}
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},
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"@points": {
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"description": "Points label"
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},
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"@privacy_policy": {
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"description": "Privacy policy menu item"
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},
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@@ -289,6 +277,9 @@
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"@select_winner": {
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"description": "Label to select the winner"
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},
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"@select_loser": {
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"description": "Label to select the loser"
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},
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"@selected_players": {
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"description": "Shows the number of selected players"
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},
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@@ -343,9 +334,6 @@
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"@yesterday_at": {
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"description": "Date format for yesterday"
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},
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"@color": {
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"description": "Color label"
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},
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"all_players": "All players",
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"all_players_selected": "All players selected",
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"amount_of_matches": "Amount of Matches",
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@@ -355,9 +343,7 @@
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"choose_game": "Choose Game",
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"choose_group": "Choose Group",
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"choose_ruleset": "Choose Ruleset",
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"choose_color": "Choose Color",
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"could_not_add_player": "Could not add player",
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"create_game": "Create Game",
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"create_group": "Create Group",
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"create_match": "Create match",
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"create_new_group": "Create new group",
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@@ -370,16 +356,13 @@
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"days_ago": "{count} days ago",
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"delete": "Delete",
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"delete_all_data": "Delete all data",
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"delete_game": "Delete Game",
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"delete_group": "Delete Group",
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"delete_match": "Delete Match",
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"description": "Description",
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"edit_game": "Edit Game",
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"edit_group": "Edit Group",
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"edit_match": "Edit Match",
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"enter_points": "Enter points",
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"enter_results": "Enter Results",
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"error_creating_group": "Error while creating group, please try again",
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"error_deleting_game": "Error while deleting game, please try again",
|
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"error_deleting_group": "Error while deleting group, please try again",
|
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"error_editing_group": "Error while editing group, please try again",
|
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"error_reading_file": "Error reading file",
|
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@@ -426,6 +409,7 @@
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"player_name": "Player name",
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"players": "Players",
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"players_count": "{count} Players",
|
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"points": "Points",
|
||||
"privacy_policy": "Privacy Policy",
|
||||
"quick_create": "Quick Create",
|
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"recent_matches": "Recent Matches",
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@@ -438,12 +422,14 @@
|
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"save_changes": "Save Changes",
|
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"search_for_groups": "Search for groups",
|
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"search_for_players": "Search for players",
|
||||
"select_winner": "Select Winner:",
|
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"select_winner": "Select Winner",
|
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"select_loser": "Select Loser",
|
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"selected_players": "Selected players",
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"settings": "Settings",
|
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"single_loser": "Single Loser",
|
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"single_winner": "Single Winner",
|
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"highest_score": "Highest Score",
|
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"loser": "Loser",
|
||||
"lowest_score": "Lowest Score",
|
||||
"multiple_winners": "Multiple Winners",
|
||||
"statistics": "Statistics",
|
||||
@@ -457,14 +443,5 @@
|
||||
"winner": "Winner",
|
||||
"winrate": "Winrate",
|
||||
"wins": "Wins",
|
||||
"yesterday_at": "Yesterday at",
|
||||
"color_red": "Red",
|
||||
"color_blue": "Blue",
|
||||
"color_green": "Green",
|
||||
"color_yellow": "Yellow",
|
||||
"color_purple": "Purple",
|
||||
"color_orange": "Orange",
|
||||
"color_pink": "Pink",
|
||||
"color_teal": "Teal",
|
||||
"color": "Color"
|
||||
"yesterday_at": "Yesterday at"
|
||||
}
|
||||
@@ -98,18 +98,6 @@ abstract class AppLocalizations {
|
||||
Locale('en'),
|
||||
];
|
||||
|
||||
/// No description provided for @description.
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Description'**
|
||||
String get description;
|
||||
|
||||
/// No description provided for @edit_game.
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Edit Game'**
|
||||
String get edit_game;
|
||||
|
||||
/// Label for all players list
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
@@ -164,24 +152,12 @@ abstract class AppLocalizations {
|
||||
/// **'Choose Ruleset'**
|
||||
String get choose_ruleset;
|
||||
|
||||
/// Label for choosing a color
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Choose Color'**
|
||||
String get choose_color;
|
||||
|
||||
/// Error message when adding a player fails
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Could not add player'**
|
||||
String could_not_add_player(Object playerName);
|
||||
|
||||
/// Button text to create a game
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Create Game'**
|
||||
String get create_game;
|
||||
|
||||
/// Button text to create a group
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
@@ -254,12 +230,6 @@ abstract class AppLocalizations {
|
||||
/// **'Delete all data'**
|
||||
String get delete_all_data;
|
||||
|
||||
/// Button text to delete a game
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Delete Game'**
|
||||
String get delete_game;
|
||||
|
||||
/// Confirmation dialog for deleting a group
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
@@ -284,6 +254,12 @@ abstract class AppLocalizations {
|
||||
/// **'Edit Match'**
|
||||
String get edit_match;
|
||||
|
||||
/// Label to enter players points
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Enter points'**
|
||||
String get enter_points;
|
||||
|
||||
/// Button text to enter match results
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
@@ -296,12 +272,6 @@ abstract class AppLocalizations {
|
||||
/// **'Error while creating group, please try again'**
|
||||
String get error_creating_group;
|
||||
|
||||
/// Error message when game deletion fails
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Error while deleting game, please try again'**
|
||||
String get error_deleting_game;
|
||||
|
||||
/// Error message when group deletion fails
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
@@ -578,6 +548,12 @@ abstract class AppLocalizations {
|
||||
/// **'{count} Players'**
|
||||
String players_count(int count);
|
||||
|
||||
/// Points label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Points'**
|
||||
String get points;
|
||||
|
||||
/// Privacy policy menu item
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
@@ -653,9 +629,15 @@ abstract class AppLocalizations {
|
||||
/// Label to select the winner
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Select Winner:'**
|
||||
/// **'Select Winner'**
|
||||
String get select_winner;
|
||||
|
||||
/// Label to select the loser
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Select Loser'**
|
||||
String get select_loser;
|
||||
|
||||
/// Shows the number of selected players
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
@@ -686,6 +668,12 @@ abstract class AppLocalizations {
|
||||
/// **'Highest Score'**
|
||||
String get highest_score;
|
||||
|
||||
/// No description provided for @loser.
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Loser'**
|
||||
String get loser;
|
||||
|
||||
/// No description provided for @lowest_score.
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
@@ -769,60 +757,6 @@ abstract class AppLocalizations {
|
||||
/// In en, this message translates to:
|
||||
/// **'Yesterday at'**
|
||||
String get yesterday_at;
|
||||
|
||||
/// No description provided for @color_red.
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Red'**
|
||||
String get color_red;
|
||||
|
||||
/// No description provided for @color_blue.
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Blue'**
|
||||
String get color_blue;
|
||||
|
||||
/// No description provided for @color_green.
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Green'**
|
||||
String get color_green;
|
||||
|
||||
/// No description provided for @color_yellow.
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Yellow'**
|
||||
String get color_yellow;
|
||||
|
||||
/// No description provided for @color_purple.
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Purple'**
|
||||
String get color_purple;
|
||||
|
||||
/// No description provided for @color_orange.
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Orange'**
|
||||
String get color_orange;
|
||||
|
||||
/// No description provided for @color_pink.
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Pink'**
|
||||
String get color_pink;
|
||||
|
||||
/// No description provided for @color_teal.
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Teal'**
|
||||
String get color_teal;
|
||||
|
||||
/// Color label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Color'**
|
||||
String get color;
|
||||
}
|
||||
|
||||
class _AppLocalizationsDelegate
|
||||
|
||||
@@ -8,12 +8,6 @@ import 'app_localizations.dart';
|
||||
class AppLocalizationsDe extends AppLocalizations {
|
||||
AppLocalizationsDe([String locale = 'de']) : super(locale);
|
||||
|
||||
@override
|
||||
String get description => 'Beschreibung';
|
||||
|
||||
@override
|
||||
String get edit_game => 'Spielvorlage bearbeiten';
|
||||
|
||||
@override
|
||||
String get all_players => 'Alle Spieler:innen';
|
||||
|
||||
@@ -41,17 +35,11 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
@override
|
||||
String get choose_ruleset => 'Regelwerk wählen';
|
||||
|
||||
@override
|
||||
String get choose_color => 'Farbe wählen';
|
||||
|
||||
@override
|
||||
String could_not_add_player(Object playerName) {
|
||||
return 'Spieler:in $playerName konnte nicht hinzugefügt werden';
|
||||
}
|
||||
|
||||
@override
|
||||
String get create_game => 'Spielvorlage erstellen';
|
||||
|
||||
@override
|
||||
String get create_group => 'Gruppe erstellen';
|
||||
|
||||
@@ -90,9 +78,6 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
@override
|
||||
String get delete_all_data => 'Alle Daten löschen';
|
||||
|
||||
@override
|
||||
String get delete_game => 'Spielvorlage löschen';
|
||||
|
||||
@override
|
||||
String get delete_group => 'Gruppe löschen';
|
||||
|
||||
@@ -105,6 +90,9 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
@override
|
||||
String get edit_match => 'Gruppe bearbeiten';
|
||||
|
||||
@override
|
||||
String get enter_points => 'Punkte eingeben';
|
||||
|
||||
@override
|
||||
String get enter_results => 'Ergebnisse eintragen';
|
||||
|
||||
@@ -112,10 +100,6 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
String get error_creating_group =>
|
||||
'Fehler beim Erstellen der Gruppe, bitte erneut versuchen';
|
||||
|
||||
@override
|
||||
String get error_deleting_game =>
|
||||
'Fehler beim Löschen der Spielvorlage, bitte erneut versuchen';
|
||||
|
||||
@override
|
||||
String get error_deleting_group =>
|
||||
'Fehler beim Löschen der Gruppe, bitte erneut versuchen';
|
||||
@@ -259,6 +243,9 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
return '$count Spieler';
|
||||
}
|
||||
|
||||
@override
|
||||
String get points => 'Punkte';
|
||||
|
||||
@override
|
||||
String get privacy_policy => 'Datenschutzerklärung';
|
||||
|
||||
@@ -300,7 +287,10 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
String get search_for_players => 'Nach Spieler:innen suchen';
|
||||
|
||||
@override
|
||||
String get select_winner => 'Gewinner:in wählen:';
|
||||
String get select_winner => 'Gewinner:in wählen';
|
||||
|
||||
@override
|
||||
String get select_loser => 'Verlierer:in wählen';
|
||||
|
||||
@override
|
||||
String get selected_players => 'Ausgewählte Spieler:innen';
|
||||
@@ -317,6 +307,9 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
@override
|
||||
String get highest_score => 'Höchste Punkte';
|
||||
|
||||
@override
|
||||
String get loser => 'Verlierer:in';
|
||||
|
||||
@override
|
||||
String get lowest_score => 'Niedrigste Punkte';
|
||||
|
||||
@@ -362,31 +355,4 @@ class AppLocalizationsDe extends AppLocalizations {
|
||||
|
||||
@override
|
||||
String get yesterday_at => 'Gestern um';
|
||||
|
||||
@override
|
||||
String get color_red => 'Rot';
|
||||
|
||||
@override
|
||||
String get color_blue => 'Blau';
|
||||
|
||||
@override
|
||||
String get color_green => 'Grün';
|
||||
|
||||
@override
|
||||
String get color_yellow => 'Gelb';
|
||||
|
||||
@override
|
||||
String get color_purple => 'Lila';
|
||||
|
||||
@override
|
||||
String get color_orange => 'Orange';
|
||||
|
||||
@override
|
||||
String get color_pink => 'Rosa';
|
||||
|
||||
@override
|
||||
String get color_teal => 'Türkis';
|
||||
|
||||
@override
|
||||
String get color => 'Farbe';
|
||||
}
|
||||
|
||||
@@ -8,12 +8,6 @@ import 'app_localizations.dart';
|
||||
class AppLocalizationsEn extends AppLocalizations {
|
||||
AppLocalizationsEn([String locale = 'en']) : super(locale);
|
||||
|
||||
@override
|
||||
String get description => 'Description';
|
||||
|
||||
@override
|
||||
String get edit_game => 'Edit Game';
|
||||
|
||||
@override
|
||||
String get all_players => 'All players';
|
||||
|
||||
@@ -41,17 +35,11 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
@override
|
||||
String get choose_ruleset => 'Choose Ruleset';
|
||||
|
||||
@override
|
||||
String get choose_color => 'Choose Color';
|
||||
|
||||
@override
|
||||
String could_not_add_player(Object playerName) {
|
||||
return 'Could not add player';
|
||||
}
|
||||
|
||||
@override
|
||||
String get create_game => 'Create Game';
|
||||
|
||||
@override
|
||||
String get create_group => 'Create Group';
|
||||
|
||||
@@ -90,9 +78,6 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
@override
|
||||
String get delete_all_data => 'Delete all data';
|
||||
|
||||
@override
|
||||
String get delete_game => 'Delete Game';
|
||||
|
||||
@override
|
||||
String get delete_group => 'Delete Group';
|
||||
|
||||
@@ -105,6 +90,9 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
@override
|
||||
String get edit_match => 'Edit Match';
|
||||
|
||||
@override
|
||||
String get enter_points => 'Enter points';
|
||||
|
||||
@override
|
||||
String get enter_results => 'Enter Results';
|
||||
|
||||
@@ -112,10 +100,6 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
String get error_creating_group =>
|
||||
'Error while creating group, please try again';
|
||||
|
||||
@override
|
||||
String get error_deleting_game =>
|
||||
'Error while deleting game, please try again';
|
||||
|
||||
@override
|
||||
String get error_deleting_group =>
|
||||
'Error while deleting group, please try again';
|
||||
@@ -259,6 +243,9 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
return '$count Players';
|
||||
}
|
||||
|
||||
@override
|
||||
String get points => 'Points';
|
||||
|
||||
@override
|
||||
String get privacy_policy => 'Privacy Policy';
|
||||
|
||||
@@ -300,7 +287,10 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
String get search_for_players => 'Search for players';
|
||||
|
||||
@override
|
||||
String get select_winner => 'Select Winner:';
|
||||
String get select_winner => 'Select Winner';
|
||||
|
||||
@override
|
||||
String get select_loser => 'Select Loser';
|
||||
|
||||
@override
|
||||
String get selected_players => 'Selected players';
|
||||
@@ -317,6 +307,9 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
@override
|
||||
String get highest_score => 'Highest Score';
|
||||
|
||||
@override
|
||||
String get loser => 'Loser';
|
||||
|
||||
@override
|
||||
String get lowest_score => 'Lowest Score';
|
||||
|
||||
@@ -361,31 +354,4 @@ class AppLocalizationsEn extends AppLocalizations {
|
||||
|
||||
@override
|
||||
String get yesterday_at => 'Yesterday at';
|
||||
|
||||
@override
|
||||
String get color_red => 'Red';
|
||||
|
||||
@override
|
||||
String get color_blue => 'Blue';
|
||||
|
||||
@override
|
||||
String get color_green => 'Green';
|
||||
|
||||
@override
|
||||
String get color_yellow => 'Yellow';
|
||||
|
||||
@override
|
||||
String get color_purple => 'Purple';
|
||||
|
||||
@override
|
||||
String get color_orange => 'Orange';
|
||||
|
||||
@override
|
||||
String get color_pink => 'Pink';
|
||||
|
||||
@override
|
||||
String get color_teal => 'Teal';
|
||||
|
||||
@override
|
||||
String get color => 'Color';
|
||||
}
|
||||
|
||||
@@ -42,12 +42,7 @@ class _HomeViewState extends State<HomeView> {
|
||||
2,
|
||||
Match(
|
||||
name: 'Skeleton Match',
|
||||
game: Game(
|
||||
name: '',
|
||||
ruleset: Ruleset.singleWinner,
|
||||
description: '',
|
||||
color: GameColor.blue,
|
||||
),
|
||||
game: Game(name: '', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''),
|
||||
group: Group(
|
||||
name: 'Skeleton Group',
|
||||
description: '',
|
||||
@@ -109,9 +104,7 @@ class _HomeViewState extends State<HomeView> {
|
||||
if (recentMatches.isNotEmpty)
|
||||
for (Match match in recentMatches)
|
||||
Padding(
|
||||
padding: const EdgeInsets.symmetric(
|
||||
vertical: 6.0,
|
||||
),
|
||||
padding: const EdgeInsets.symmetric(vertical: 6.0),
|
||||
child: MatchTile(
|
||||
compact: true,
|
||||
width: constraints.maxWidth * 0.9,
|
||||
@@ -120,8 +113,7 @@ class _HomeViewState extends State<HomeView> {
|
||||
await Navigator.of(context).push(
|
||||
adaptivePageRoute(
|
||||
fullscreenDialog: true,
|
||||
builder: (context) =>
|
||||
MatchResultView(match: match),
|
||||
builder: (context) => MatchResultView(match: match),
|
||||
),
|
||||
);
|
||||
await updatedWinnerInRecentMatches(match.id);
|
||||
@@ -129,10 +121,7 @@ class _HomeViewState extends State<HomeView> {
|
||||
),
|
||||
)
|
||||
else
|
||||
Center(
|
||||
heightFactor: 5,
|
||||
child: Text(loc.no_recent_matches_available),
|
||||
),
|
||||
Center(heightFactor: 5, child: Text(loc.no_recent_matches_available)),
|
||||
],
|
||||
),
|
||||
),
|
||||
@@ -148,40 +137,22 @@ class _HomeViewState extends State<HomeView> {
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
|
||||
children: [
|
||||
QuickCreateButton(
|
||||
text: 'Category 1',
|
||||
onPressed: () {},
|
||||
),
|
||||
QuickCreateButton(
|
||||
text: 'Category 2',
|
||||
onPressed: () {},
|
||||
),
|
||||
QuickCreateButton(text: 'Category 1', onPressed: () {}),
|
||||
QuickCreateButton(text: 'Category 2', onPressed: () {}),
|
||||
],
|
||||
),
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
|
||||
children: [
|
||||
QuickCreateButton(
|
||||
text: 'Category 3',
|
||||
onPressed: () {},
|
||||
),
|
||||
QuickCreateButton(
|
||||
text: 'Category 4',
|
||||
onPressed: () {},
|
||||
),
|
||||
QuickCreateButton(text: 'Category 3', onPressed: () {}),
|
||||
QuickCreateButton(text: 'Category 4', onPressed: () {}),
|
||||
],
|
||||
),
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
|
||||
children: [
|
||||
QuickCreateButton(
|
||||
text: 'Category 5',
|
||||
onPressed: () {},
|
||||
),
|
||||
QuickCreateButton(
|
||||
text: 'Category 6',
|
||||
onPressed: () {},
|
||||
),
|
||||
QuickCreateButton(text: 'Category 5', onPressed: () {}),
|
||||
QuickCreateButton(text: 'Category 6', onPressed: () {}),
|
||||
],
|
||||
),
|
||||
],
|
||||
@@ -210,11 +181,9 @@ class _HomeViewState extends State<HomeView> {
|
||||
matchCount = results[0] as int;
|
||||
groupCount = results[1] as int;
|
||||
loadedRecentMatches = results[2] as List<Match>;
|
||||
recentMatches =
|
||||
(loadedRecentMatches
|
||||
..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
|
||||
.take(2)
|
||||
.toList();
|
||||
recentMatches = (loadedRecentMatches..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
|
||||
.take(2)
|
||||
.toList();
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
isLoading = false;
|
||||
|
||||
@@ -1,33 +1,26 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:tallee/core/adaptive_page_route.dart';
|
||||
import 'package:tallee/core/common.dart';
|
||||
import 'package:tallee/core/custom_theme.dart';
|
||||
import 'package:tallee/data/dto/game.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
import 'package:tallee/l10n/generated/app_localizations.dart';
|
||||
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/create_game_view.dart';
|
||||
import 'package:tallee/presentation/widgets/text_input/custom_search_bar.dart';
|
||||
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
|
||||
|
||||
class ChooseGameView extends StatefulWidget {
|
||||
/// A view that allows the user to choose a game from a list of available games
|
||||
/// - [games]: The list of available games
|
||||
/// - [initialSelectedGameId]: The id of the initially selected game
|
||||
/// - [onGamesUpdated]: Optional callback invoked when the games are updated
|
||||
/// - [games]: A list of tuples containing the game name, description and ruleset
|
||||
/// - [initialGameIndex]: The index of the initially selected game
|
||||
const ChooseGameView({
|
||||
super.key,
|
||||
required this.games,
|
||||
required this.initialSelectedGameId,
|
||||
this.onGamesUpdated,
|
||||
required this.initialGameIndex,
|
||||
});
|
||||
|
||||
/// A list of tuples containing the game name, description and ruleset
|
||||
final List<Game> games;
|
||||
final List<(String, String, Ruleset)> games;
|
||||
|
||||
/// The index of the initially selected game
|
||||
final String initialSelectedGameId;
|
||||
|
||||
/// Optional callback invoked when the games are updated
|
||||
final VoidCallback? onGamesUpdated;
|
||||
final int initialGameIndex;
|
||||
|
||||
@override
|
||||
State<ChooseGameView> createState() => _ChooseGameViewState();
|
||||
@@ -37,18 +30,12 @@ class _ChooseGameViewState extends State<ChooseGameView> {
|
||||
/// Controller for the search bar
|
||||
final TextEditingController searchBarController = TextEditingController();
|
||||
|
||||
/// Currently selected game id
|
||||
late String selectedGameId;
|
||||
|
||||
/// Games filtered according to the current search query
|
||||
late List<Game> filteredGames;
|
||||
/// Currently selected game index
|
||||
late int selectedGameIndex;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
selectedGameId = widget.initialSelectedGameId;
|
||||
|
||||
// Start with all games visible
|
||||
filteredGames = List<Game>.from(widget.games);
|
||||
selectedGameIndex = widget.initialGameIndex;
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@@ -62,32 +49,9 @@ class _ChooseGameViewState extends State<ChooseGameView> {
|
||||
leading: IconButton(
|
||||
icon: const Icon(Icons.arrow_back_ios),
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop(selectedGameId);
|
||||
Navigator.of(context).pop(selectedGameIndex);
|
||||
},
|
||||
),
|
||||
actions: [
|
||||
IconButton(
|
||||
icon: const Icon(Icons.add),
|
||||
onPressed: () async {
|
||||
final result = await Navigator.push(
|
||||
context,
|
||||
adaptivePageRoute(
|
||||
builder: (context) => CreateGameView(
|
||||
onGameChanged: () {
|
||||
widget.onGamesUpdated?.call();
|
||||
},
|
||||
),
|
||||
),
|
||||
);
|
||||
if (result != null && result.game != null) {
|
||||
setState(() {
|
||||
widget.games.insert(0, result.game);
|
||||
});
|
||||
_refreshFromSource();
|
||||
}
|
||||
},
|
||||
),
|
||||
],
|
||||
title: Text(loc.choose_game),
|
||||
),
|
||||
body: PopScope(
|
||||
@@ -98,7 +62,7 @@ class _ChooseGameViewState extends State<ChooseGameView> {
|
||||
if (didPop) {
|
||||
return;
|
||||
}
|
||||
Navigator.of(context).pop(selectedGameId);
|
||||
Navigator.of(context).pop(selectedGameIndex);
|
||||
},
|
||||
child: Column(
|
||||
children: [
|
||||
@@ -107,63 +71,30 @@ class _ChooseGameViewState extends State<ChooseGameView> {
|
||||
child: CustomSearchBar(
|
||||
controller: searchBarController,
|
||||
hintText: loc.game_name,
|
||||
onChanged: (value) {
|
||||
_applySearchFilter(value);
|
||||
},
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 5),
|
||||
Expanded(
|
||||
child: ListView.builder(
|
||||
itemCount: filteredGames.length,
|
||||
itemCount: widget.games.length,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
final game = filteredGames[index];
|
||||
return TitleDescriptionListTile(
|
||||
title: game.name,
|
||||
description: game.description,
|
||||
badgeText: translateRulesetToString(game.ruleset, context),
|
||||
isHighlighted: selectedGameId == game.id,
|
||||
onTap: () async {
|
||||
title: widget.games[index].$1,
|
||||
description: widget.games[index].$2,
|
||||
badgeText: translateRulesetToString(
|
||||
widget.games[index].$3,
|
||||
context,
|
||||
),
|
||||
isHighlighted: selectedGameIndex == index,
|
||||
onPressed: () async {
|
||||
setState(() {
|
||||
if (selectedGameId == game.id) {
|
||||
selectedGameId = '';
|
||||
if (selectedGameIndex == index) {
|
||||
selectedGameIndex = -1;
|
||||
} else {
|
||||
selectedGameId = game.id;
|
||||
selectedGameIndex = index;
|
||||
}
|
||||
});
|
||||
},
|
||||
onLongPress: () async {
|
||||
final result = await Navigator.push(
|
||||
context,
|
||||
adaptivePageRoute(
|
||||
builder: (context) => CreateGameView(
|
||||
gameToEdit: game,
|
||||
onGameChanged: () {
|
||||
widget.onGamesUpdated?.call();
|
||||
},
|
||||
),
|
||||
),
|
||||
);
|
||||
if (result != null && result.game != null) {
|
||||
// Find the index in the original list to mutate
|
||||
final originalIndex = widget.games.indexWhere(
|
||||
(g) => g.id == game.id,
|
||||
);
|
||||
if (originalIndex == -1) {
|
||||
return;
|
||||
}
|
||||
if (result.delete) {
|
||||
setState(() {
|
||||
widget.games.removeAt(originalIndex);
|
||||
});
|
||||
} else {
|
||||
setState(() {
|
||||
widget.games[originalIndex] = result.game;
|
||||
});
|
||||
}
|
||||
_refreshFromSource();
|
||||
}
|
||||
},
|
||||
);
|
||||
},
|
||||
),
|
||||
@@ -173,28 +104,4 @@ class _ChooseGameViewState extends State<ChooseGameView> {
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Applies the search filter to the games list based on [query].
|
||||
void _applySearchFilter(String query) {
|
||||
final q = query.toLowerCase().trim();
|
||||
if (q.isEmpty) {
|
||||
setState(() {
|
||||
filteredGames = List<Game>.from(widget.games);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
setState(() {
|
||||
filteredGames = widget.games.where((game) {
|
||||
final name = game.name.toLowerCase();
|
||||
final description = game.description.toLowerCase();
|
||||
return name.contains(q) || description.contains(q);
|
||||
}).toList();
|
||||
});
|
||||
}
|
||||
|
||||
/// Re-applies the current filter after the underlying games list changed.
|
||||
void _refreshFromSource() {
|
||||
_applySearchFilter(searchBarController.text);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,13 +18,9 @@ import 'package:tallee/presentation/widgets/player_selection.dart';
|
||||
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
|
||||
import 'package:tallee/presentation/widgets/tiles/choose_tile.dart';
|
||||
|
||||
/// A stateful widget for creating or editing a match.
|
||||
class CreateMatchView extends StatefulWidget {
|
||||
/// Constructor for `CreateMatchView`.
|
||||
///
|
||||
/// [onWinnerChanged] is an optional callback invoked when the winner is changed.
|
||||
/// [matchToEdit] is an optional match to prefill the fields.
|
||||
/// [onMatchUpdated] is an optional callback invoked when the match is updated.
|
||||
/// A view that allows creating a new match
|
||||
/// [onWinnerChanged]: Optional callback invoked when the winner is changed
|
||||
const CreateMatchView({
|
||||
super.key,
|
||||
this.onWinnerChanged,
|
||||
@@ -32,49 +28,45 @@ class CreateMatchView extends StatefulWidget {
|
||||
this.onMatchUpdated,
|
||||
});
|
||||
|
||||
/// Optional callback invoked when the winner is changed.
|
||||
/// Optional callback invoked when the winner is changed
|
||||
final VoidCallback? onWinnerChanged;
|
||||
|
||||
/// Optional callback invoked when the match is updated.
|
||||
/// Optional callback invoked when the match is updated
|
||||
final void Function(Match)? onMatchUpdated;
|
||||
|
||||
/// An optional match to prefill the fields.
|
||||
/// An optional match to prefill the fields
|
||||
final Match? matchToEdit;
|
||||
|
||||
@override
|
||||
State<CreateMatchView> createState() => _CreateMatchViewState();
|
||||
}
|
||||
|
||||
/// The state class for `CreateMatchView`, managing the UI and logic for creating or editing a match.
|
||||
class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
/// The database instance for accessing match data.
|
||||
late final AppDatabase db;
|
||||
|
||||
/// Controller for the match name input field.
|
||||
/// Controller for the match name input field
|
||||
final TextEditingController _matchNameController = TextEditingController();
|
||||
|
||||
/// Hint text for the match name input field.
|
||||
/// Hint text for the match name input field
|
||||
String? hintText;
|
||||
|
||||
/// List of all games from the database.
|
||||
List<Game> gamesList = [];
|
||||
|
||||
/// List of all groups from the database.
|
||||
/// List of all groups from the database
|
||||
List<Group> groupsList = [];
|
||||
|
||||
/// List of all players from the database.
|
||||
/// List of all players from the database
|
||||
List<Player> playerList = [];
|
||||
|
||||
/// The currently selected group.
|
||||
/// The currently selected group
|
||||
Group? selectedGroup;
|
||||
|
||||
/// The currently selected game.
|
||||
Game? selectedGame;
|
||||
/// The index of the currently selected game in [games] to mark it in
|
||||
/// the [ChooseGameView]
|
||||
int selectedGameIndex = -1;
|
||||
|
||||
/// The currently selected players.
|
||||
/// The currently selected players
|
||||
List<Player> selectedPlayers = [];
|
||||
|
||||
/// GlobalKey for ScaffoldMessenger to show snackbars.
|
||||
/// GlobalKey for ScaffoldMessenger to show snackbars
|
||||
final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
|
||||
|
||||
@override
|
||||
@@ -86,18 +78,14 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
|
||||
// Load games, groups, and players from the database.
|
||||
Future.wait([
|
||||
db.gameDao.getAllGames(),
|
||||
db.groupDao.getAllGroups(),
|
||||
db.playerDao.getAllPlayers(),
|
||||
]).then((result) async {
|
||||
gamesList = result[0] as List<Game>;
|
||||
gamesList.sort((a, b) => b.createdAt.compareTo(a.createdAt));
|
||||
groupsList = result[1] as List<Group>;
|
||||
playerList = result[2] as List<Player>;
|
||||
groupsList = result[0] as List<Group>;
|
||||
playerList = result[1] as List<Player>;
|
||||
|
||||
// If a match is provided, prefill the fields.
|
||||
// If a match is provided, prefill the fields
|
||||
if (widget.matchToEdit != null) {
|
||||
prefillMatchDetails();
|
||||
}
|
||||
@@ -117,6 +105,11 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
hintText ??= loc.match_name;
|
||||
}
|
||||
|
||||
List<(String, String, Ruleset)> games = [
|
||||
('Example Game 1', 'This is a description', Ruleset.lowestScore),
|
||||
('Example Game 2', '', Ruleset.singleWinner),
|
||||
];
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
@@ -137,7 +130,6 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
children: [
|
||||
// Match name input field.
|
||||
Container(
|
||||
margin: CustomTheme.tileMargin,
|
||||
child: TextInputField(
|
||||
@@ -146,48 +138,38 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
|
||||
),
|
||||
),
|
||||
// Game selection tile.
|
||||
ChooseTile(
|
||||
title: loc.game,
|
||||
trailingText: selectedGame == null
|
||||
trailingText: selectedGameIndex == -1
|
||||
? loc.none
|
||||
: selectedGame!.name,
|
||||
: games[selectedGameIndex].$1,
|
||||
onPressed: () async {
|
||||
final String? selectedGameId = await Navigator.of(context)
|
||||
.push(
|
||||
adaptivePageRoute(
|
||||
builder: (context) => ChooseGameView(
|
||||
games: gamesList,
|
||||
initialSelectedGameId: selectedGame?.id ?? '',
|
||||
onGamesUpdated: loadGames,
|
||||
),
|
||||
),
|
||||
);
|
||||
|
||||
try {
|
||||
selectedGame = gamesList.firstWhere(
|
||||
(g) => g.id == selectedGameId,
|
||||
);
|
||||
} catch (_) {
|
||||
selectedGame = null;
|
||||
}
|
||||
|
||||
selectedGameIndex = await Navigator.of(context).push(
|
||||
adaptivePageRoute(
|
||||
builder: (context) => ChooseGameView(
|
||||
games: games,
|
||||
initialGameIndex: selectedGameIndex,
|
||||
),
|
||||
),
|
||||
);
|
||||
setState(() {
|
||||
if (selectedGame != null) {
|
||||
hintText = selectedGame!.name;
|
||||
if (selectedGameIndex != -1) {
|
||||
hintText = games[selectedGameIndex].$1;
|
||||
} else {
|
||||
hintText = loc.match_name;
|
||||
}
|
||||
});
|
||||
},
|
||||
),
|
||||
// Group selection tile.
|
||||
ChooseTile(
|
||||
title: loc.group,
|
||||
trailingText: selectedGroup == null
|
||||
? loc.none_group
|
||||
: selectedGroup!.name,
|
||||
onPressed: () async {
|
||||
// Remove all players from the previously selected group from
|
||||
// the selected players list, in case the user deselects the
|
||||
// group or selects a different group.
|
||||
selectedPlayers.removeWhere(
|
||||
(player) =>
|
||||
selectedGroup?.members.any(
|
||||
@@ -214,7 +196,6 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
});
|
||||
},
|
||||
),
|
||||
// Player selection widget.
|
||||
Expanded(
|
||||
child: PlayerSelection(
|
||||
key: ValueKey(selectedGroup?.id ?? 'no_group'),
|
||||
@@ -227,7 +208,6 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
},
|
||||
),
|
||||
),
|
||||
// Create or save button.
|
||||
CustomWidthButton(
|
||||
text: buttonText,
|
||||
sizeRelativeToWidth: 0.95,
|
||||
@@ -249,16 +229,16 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
///
|
||||
/// Returns `true` if:
|
||||
/// - A ruleset is selected AND
|
||||
/// - Either a group is selected OR at least 2 players are selected.
|
||||
/// - Either a group is selected OR at least 2 players are selected
|
||||
bool _enableCreateGameButton() {
|
||||
return (selectedGroup != null ||
|
||||
(selectedPlayers.length > 1) && selectedGame != null);
|
||||
(selectedPlayers.length > 1) && selectedGameIndex != -1);
|
||||
}
|
||||
|
||||
/// Handles navigation when the create or save button is pressed.
|
||||
///
|
||||
/// If a match is being edited, updates the match in the database.
|
||||
/// Otherwise, creates a new match and navigates to the MatchResultView.
|
||||
// If a match was provided to the view, it updates the match in the database
|
||||
// and navigates back to the previous screen.
|
||||
// If no match was provided, it creates a new match in the database and
|
||||
// navigates to the MatchResultView for the newly created match.
|
||||
void buttonNavigation(BuildContext context) async {
|
||||
if (widget.matchToEdit != null) {
|
||||
await updateMatch();
|
||||
@@ -283,8 +263,12 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
}
|
||||
}
|
||||
|
||||
/// Updates the existing match in the database.
|
||||
/// Updates attributes of the existing match in the database based on the
|
||||
/// changes made in the edit view.
|
||||
Future<void> updateMatch() async {
|
||||
//TODO: Remove when Games implemented
|
||||
final tempGame = await getTemporaryGame();
|
||||
|
||||
final updatedMatch = Match(
|
||||
id: widget.matchToEdit!.id,
|
||||
name: _matchNameController.text.isEmpty
|
||||
@@ -292,7 +276,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
: _matchNameController.text.trim(),
|
||||
group: selectedGroup,
|
||||
players: selectedPlayers,
|
||||
game: selectedGame!,
|
||||
game: tempGame,
|
||||
winner: widget.matchToEdit!.winner,
|
||||
createdAt: widget.matchToEdit!.createdAt,
|
||||
endedAt: widget.matchToEdit!.endedAt,
|
||||
@@ -313,13 +297,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
);
|
||||
}
|
||||
|
||||
if (widget.matchToEdit!.game.id != updatedMatch.game.id) {
|
||||
await db.matchDao.updateMatchGame(
|
||||
matchId: widget.matchToEdit!.id,
|
||||
gameId: updatedMatch.game.id,
|
||||
);
|
||||
}
|
||||
|
||||
// Add players who are in updatedMatch but not in the original match
|
||||
for (var player in updatedMatch.players) {
|
||||
if (!widget.matchToEdit!.players.any((p) => p.id == player.id)) {
|
||||
await db.playerMatchDao.addPlayerToMatch(
|
||||
@@ -329,6 +307,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
}
|
||||
}
|
||||
|
||||
// Remove players who are in the original match but not in updatedMatch
|
||||
for (var player in widget.matchToEdit!.players) {
|
||||
if (!updatedMatch.players.any((p) => p.id == player.id)) {
|
||||
await db.playerMatchDao.removePlayerFromMatch(
|
||||
@@ -344,8 +323,11 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
widget.onMatchUpdated?.call(updatedMatch);
|
||||
}
|
||||
|
||||
/// Creates a new match and adds it to the database.
|
||||
// Creates a new match and adds it to the database.
|
||||
// Returns the created match.
|
||||
Future<Match> createMatch() async {
|
||||
final tempGame = await getTemporaryGame();
|
||||
|
||||
Match match = Match(
|
||||
name: _matchNameController.text.isEmpty
|
||||
? (hintText ?? '')
|
||||
@@ -353,25 +335,43 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
createdAt: DateTime.now(),
|
||||
group: selectedGroup,
|
||||
players: selectedPlayers,
|
||||
game: selectedGame!,
|
||||
game: tempGame,
|
||||
);
|
||||
await db.matchDao.addMatch(match: match);
|
||||
return match;
|
||||
}
|
||||
|
||||
/// Prefills the input fields if a match was provided to the view.
|
||||
// TODO: Remove when games fully implemented
|
||||
Future<Game> getTemporaryGame() async {
|
||||
Game? game;
|
||||
|
||||
final selectedGame = games[selectedGameIndex];
|
||||
game = Game(
|
||||
name: selectedGame.$1,
|
||||
description: selectedGame.$2,
|
||||
ruleset: selectedGame.$3,
|
||||
color: GameColor.blue,
|
||||
icon: '',
|
||||
);
|
||||
|
||||
await db.gameDao.addGame(game: game);
|
||||
return game;
|
||||
}
|
||||
|
||||
// If a match was provided to the view, this method prefills the input fields
|
||||
void prefillMatchDetails() {
|
||||
final match = widget.matchToEdit!;
|
||||
_matchNameController.text = match.name;
|
||||
selectedPlayers = match.players;
|
||||
selectedGame = match.game;
|
||||
selectedGameIndex = 0;
|
||||
|
||||
if (match.group != null) {
|
||||
selectedGroup = match.group;
|
||||
}
|
||||
}
|
||||
|
||||
/// Removes the group if none of its members are in the selected players list.
|
||||
// If none of the selected players are from the currently selected group,
|
||||
// the group is also deselected.
|
||||
Future<void> removeGroupWhenNoMemberLeft() async {
|
||||
if (selectedGroup == null) return;
|
||||
|
||||
@@ -384,13 +384,4 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// Loads all games from the database and updates the state.
|
||||
Future<void> loadGames() async {
|
||||
final result = await db.gameDao.getAllGames();
|
||||
result.sort((a, b) => b.createdAt.compareTo(a.createdAt));
|
||||
setState(() {
|
||||
gamesList = result;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,78 +0,0 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:tallee/core/common.dart';
|
||||
import 'package:tallee/core/custom_theme.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
import 'package:tallee/l10n/generated/app_localizations.dart';
|
||||
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
|
||||
|
||||
class ChooseColorView extends StatefulWidget {
|
||||
/// A view that allows the user to choose a color from a list of available game colors
|
||||
/// - [initialColor]: The initially selected color
|
||||
const ChooseColorView({super.key, this.initialColor});
|
||||
|
||||
/// The initially selected color
|
||||
final GameColor? initialColor;
|
||||
|
||||
@override
|
||||
State<ChooseColorView> createState() => _ChooseColorViewState();
|
||||
}
|
||||
|
||||
class _ChooseColorViewState extends State<ChooseColorView> {
|
||||
/// Currently selected color
|
||||
GameColor? selectedColor;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
selectedColor = widget.initialColor;
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
const colors = GameColor.values;
|
||||
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
leading: IconButton(
|
||||
icon: const Icon(Icons.arrow_back_ios),
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop(selectedColor);
|
||||
},
|
||||
),
|
||||
title: Text(loc.choose_color),
|
||||
),
|
||||
body: PopScope(
|
||||
canPop: false,
|
||||
onPopInvokedWithResult: (bool didPop, Object? result) {
|
||||
if (didPop) return;
|
||||
Navigator.of(context).pop(selectedColor);
|
||||
},
|
||||
child: ListView.builder(
|
||||
padding: const EdgeInsets.only(bottom: 85),
|
||||
itemCount: colors.length,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
final color = colors[index];
|
||||
return TitleDescriptionListTile(
|
||||
onTap: () {
|
||||
setState(() {
|
||||
if (selectedColor == color) {
|
||||
selectedColor = null;
|
||||
} else {
|
||||
selectedColor = color;
|
||||
}
|
||||
});
|
||||
},
|
||||
title: translateGameColorToString(color, context),
|
||||
description: '',
|
||||
isHighlighted: selectedColor == color,
|
||||
badgeText: ' ', //Breite für Color Badge
|
||||
badgeColor: getColorFromGameColor(color),
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,99 +0,0 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:tallee/core/common.dart';
|
||||
import 'package:tallee/core/custom_theme.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
import 'package:tallee/l10n/generated/app_localizations.dart';
|
||||
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
|
||||
|
||||
class ChooseRulesetView extends StatefulWidget {
|
||||
/// A view that allows the user to choose a ruleset from a list of available rulesets
|
||||
/// - [rulesets]: A list of tuples containing the ruleset and its description
|
||||
/// - [initialRulesetIndex]: The index of the initially selected ruleset
|
||||
const ChooseRulesetView({
|
||||
super.key,
|
||||
required this.rulesets,
|
||||
required this.initialRulesetIndex,
|
||||
});
|
||||
|
||||
/// A list of tuples containing the ruleset and its description
|
||||
final List<(Ruleset, String)> rulesets;
|
||||
|
||||
/// The index of the initially selected ruleset
|
||||
final int initialRulesetIndex;
|
||||
@override
|
||||
State<ChooseRulesetView> createState() => _ChooseRulesetViewState();
|
||||
}
|
||||
|
||||
class _ChooseRulesetViewState extends State<ChooseRulesetView> {
|
||||
/// Currently selected ruleset index
|
||||
late int selectedRulesetIndex;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
selectedRulesetIndex = widget.initialRulesetIndex;
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return DefaultTabController(
|
||||
length: 2,
|
||||
initialIndex: 0,
|
||||
child: Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
leading: IconButton(
|
||||
icon: const Icon(Icons.arrow_back_ios),
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop(
|
||||
selectedRulesetIndex == -1
|
||||
? null
|
||||
: widget.rulesets[selectedRulesetIndex].$1,
|
||||
);
|
||||
},
|
||||
),
|
||||
title: Text(loc.choose_ruleset),
|
||||
),
|
||||
body: PopScope(
|
||||
// This fixes that the Android Back Gesture didn't return the
|
||||
// selectedRulesetIndex and therefore the selected Ruleset wasn't saved
|
||||
canPop: false,
|
||||
onPopInvokedWithResult: (bool didPop, Object? result) {
|
||||
if (didPop) {
|
||||
return;
|
||||
}
|
||||
Navigator.of(context).pop(
|
||||
selectedRulesetIndex == -1
|
||||
? null
|
||||
: widget.rulesets[selectedRulesetIndex].$1,
|
||||
);
|
||||
},
|
||||
child: ListView.builder(
|
||||
padding: const EdgeInsets.only(bottom: 85),
|
||||
itemCount: widget.rulesets.length,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
return TitleDescriptionListTile(
|
||||
onTap: () async {
|
||||
setState(() {
|
||||
if (selectedRulesetIndex == index) {
|
||||
selectedRulesetIndex = -1;
|
||||
} else {
|
||||
selectedRulesetIndex = index;
|
||||
}
|
||||
});
|
||||
},
|
||||
title: translateRulesetToString(
|
||||
widget.rulesets[index].$1,
|
||||
context,
|
||||
),
|
||||
description: widget.rulesets[index].$2,
|
||||
isHighlighted: selectedRulesetIndex == index,
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,351 +0,0 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
import 'package:tallee/core/adaptive_page_route.dart';
|
||||
import 'package:tallee/core/common.dart';
|
||||
import 'package:tallee/core/constants.dart';
|
||||
import 'package:tallee/core/custom_theme.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
import 'package:tallee/data/db/database.dart';
|
||||
import 'package:tallee/data/dto/game.dart';
|
||||
import 'package:tallee/data/dto/group.dart';
|
||||
import 'package:tallee/l10n/generated/app_localizations.dart';
|
||||
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/choose_color_view.dart';
|
||||
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/choose_ruleset_view.dart';
|
||||
import 'package:tallee/presentation/widgets/buttons/custom_width_button.dart';
|
||||
import 'package:tallee/presentation/widgets/custom_alert_dialog.dart';
|
||||
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
|
||||
import 'package:tallee/presentation/widgets/tiles/choose_tile.dart';
|
||||
|
||||
/// A stateful widget for creating or editing a game.
|
||||
/// - [gameToEdit] An optional game to prefill the fields
|
||||
/// - [onGameChanged] Callback to invoke when the game is created or edited
|
||||
class CreateGameView extends StatefulWidget {
|
||||
const CreateGameView({
|
||||
super.key,
|
||||
this.gameToEdit,
|
||||
required this.onGameChanged,
|
||||
});
|
||||
|
||||
/// An optional game to prefill the fields
|
||||
final Game? gameToEdit;
|
||||
|
||||
/// Callback to invoke when the game is created or edited
|
||||
final VoidCallback onGameChanged;
|
||||
|
||||
@override
|
||||
State<CreateGameView> createState() => _CreateGameViewState();
|
||||
}
|
||||
|
||||
class _CreateGameViewState extends State<CreateGameView> {
|
||||
/// GlobalKey for ScaffoldMessenger to show snackbars
|
||||
final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
|
||||
|
||||
/// The database instance for accessing game data.
|
||||
late final AppDatabase db;
|
||||
|
||||
/// The currently selected ruleset for the game.
|
||||
Ruleset? selectedRuleset;
|
||||
|
||||
/// The index of the currently selected ruleset.
|
||||
int selectedRulesetIndex = -1;
|
||||
|
||||
/// A list of available rulesets and their localized names.
|
||||
late List<(Ruleset, String)> _rulesets;
|
||||
|
||||
/// The currently selected color for the game.
|
||||
GameColor? selectedColor;
|
||||
|
||||
/// Controller for the game name input field.
|
||||
final _gameNameController = TextEditingController();
|
||||
|
||||
/// Controller for the game description input field.
|
||||
final _descriptionController = TextEditingController();
|
||||
|
||||
/// The ID of the currently selected group.
|
||||
late String selectedGroupId;
|
||||
|
||||
/// A controller for the search bar input field.
|
||||
final TextEditingController controller = TextEditingController();
|
||||
|
||||
/// A list of groups filtered based on the search query.
|
||||
late final List<Group> filteredGroups;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
_gameNameController.addListener(() => setState(() {}));
|
||||
}
|
||||
|
||||
@override
|
||||
void didChangeDependencies() {
|
||||
super.didChangeDependencies();
|
||||
_rulesets = [
|
||||
(
|
||||
Ruleset.singleWinner,
|
||||
translateRulesetToString(Ruleset.singleWinner, context),
|
||||
),
|
||||
(
|
||||
Ruleset.singleLoser,
|
||||
translateRulesetToString(Ruleset.singleLoser, context),
|
||||
),
|
||||
(
|
||||
Ruleset.highestScore,
|
||||
translateRulesetToString(Ruleset.highestScore, context),
|
||||
),
|
||||
(
|
||||
Ruleset.lowestScore,
|
||||
translateRulesetToString(Ruleset.lowestScore, context),
|
||||
),
|
||||
(
|
||||
Ruleset.multipleWinners,
|
||||
translateRulesetToString(Ruleset.multipleWinners, context),
|
||||
),
|
||||
];
|
||||
|
||||
if (widget.gameToEdit != null) {
|
||||
_gameNameController.text = widget.gameToEdit!.name;
|
||||
_descriptionController.text = widget.gameToEdit!.description;
|
||||
selectedRuleset = widget.gameToEdit!.ruleset;
|
||||
selectedColor = widget.gameToEdit!.color;
|
||||
|
||||
selectedRulesetIndex = _rulesets.indexWhere(
|
||||
(r) => r.$1 == selectedRuleset,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_gameNameController.dispose();
|
||||
_descriptionController.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
var loc = AppLocalizations.of(context);
|
||||
final isEditing = widget.gameToEdit != null;
|
||||
|
||||
return ScaffoldMessenger(
|
||||
child: Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
title: Text(isEditing ? loc.edit_game : loc.create_game),
|
||||
actions: widget.gameToEdit == null
|
||||
? []
|
||||
: [
|
||||
IconButton(
|
||||
icon: const Icon(Icons.delete),
|
||||
onPressed: () async {
|
||||
if (widget.gameToEdit != null) {
|
||||
showDialog<bool>(
|
||||
context: context,
|
||||
builder: (context) => CustomAlertDialog(
|
||||
title: loc.delete_game,
|
||||
content: loc.this_cannot_be_undone,
|
||||
actions: [
|
||||
TextButton(
|
||||
onPressed: () =>
|
||||
Navigator.of(context).pop(false),
|
||||
child: Text(loc.cancel),
|
||||
),
|
||||
TextButton(
|
||||
onPressed: () =>
|
||||
Navigator.of(context).pop(true),
|
||||
child: Text(loc.delete),
|
||||
),
|
||||
],
|
||||
),
|
||||
).then((confirmed) async {
|
||||
if (confirmed == true && context.mounted) {
|
||||
bool success = await db.gameDao.deleteGame(
|
||||
gameId: widget.gameToEdit!.id,
|
||||
);
|
||||
if (!context.mounted) return;
|
||||
if (success) {
|
||||
widget.onGameChanged.call();
|
||||
Navigator.of(
|
||||
context,
|
||||
).pop((game: widget.gameToEdit, delete: true));
|
||||
} else {
|
||||
if (!mounted) return;
|
||||
showSnackbar(message: loc.error_deleting_game);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
},
|
||||
),
|
||||
],
|
||||
),
|
||||
body: SafeArea(
|
||||
child: Column(
|
||||
children: [
|
||||
Container(
|
||||
margin: CustomTheme.tileMargin,
|
||||
child: TextInputField(
|
||||
controller: _gameNameController,
|
||||
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
|
||||
hintText: loc.game_name,
|
||||
),
|
||||
),
|
||||
ChooseTile(
|
||||
title: loc.ruleset,
|
||||
trailingText: selectedRuleset == null
|
||||
? loc.none
|
||||
: translateRulesetToString(selectedRuleset!, context),
|
||||
onPressed: () async {
|
||||
final result = await Navigator.of(context).push<Ruleset?>(
|
||||
adaptivePageRoute(
|
||||
builder: (context) => ChooseRulesetView(
|
||||
rulesets: _rulesets,
|
||||
initialRulesetIndex: selectedRulesetIndex,
|
||||
),
|
||||
),
|
||||
);
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
selectedRuleset = result;
|
||||
selectedRulesetIndex = result == null
|
||||
? -1
|
||||
: _rulesets.indexWhere((r) => r.$1 == result);
|
||||
});
|
||||
}
|
||||
},
|
||||
),
|
||||
ChooseTile(
|
||||
title: loc.color,
|
||||
trailingText: selectedColor == null
|
||||
? loc.none
|
||||
: translateGameColorToString(selectedColor!, context),
|
||||
onPressed: () async {
|
||||
final result = await Navigator.of(context).push<GameColor?>(
|
||||
adaptivePageRoute(
|
||||
builder: (context) =>
|
||||
ChooseColorView(initialColor: selectedColor),
|
||||
),
|
||||
);
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
selectedColor = result;
|
||||
});
|
||||
}
|
||||
},
|
||||
),
|
||||
Container(
|
||||
margin: CustomTheme.tileMargin,
|
||||
child: TextInputField(
|
||||
controller: _descriptionController,
|
||||
hintText: loc.description,
|
||||
minLines: 6,
|
||||
maxLines: 6,
|
||||
maxLength: Constants.MAX_GAME_DESCRIPTION_LENGTH,
|
||||
showCounterText: true,
|
||||
),
|
||||
),
|
||||
const Spacer(),
|
||||
Padding(
|
||||
padding: const EdgeInsets.all(12.0),
|
||||
child: CustomWidthButton(
|
||||
text: isEditing ? loc.edit_game : loc.create_game,
|
||||
sizeRelativeToWidth: 1,
|
||||
buttonType: ButtonType.primary,
|
||||
onPressed:
|
||||
_gameNameController.text.trim().isNotEmpty &&
|
||||
selectedRulesetIndex != -1 &&
|
||||
selectedColor != null
|
||||
? () async {
|
||||
Game newGame = Game(
|
||||
name: _gameNameController.text.trim(),
|
||||
description: _descriptionController.text.trim(),
|
||||
ruleset: selectedRuleset!,
|
||||
color: selectedColor!,
|
||||
);
|
||||
if (isEditing) {
|
||||
await handleGameUpdate(newGame);
|
||||
} else {
|
||||
await handleGameCreation(newGame);
|
||||
}
|
||||
widget.onGameChanged.call();
|
||||
if (context.mounted) {
|
||||
Navigator.of(
|
||||
context,
|
||||
).pop((game: newGame, delete: false));
|
||||
}
|
||||
}
|
||||
: null,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Handles updating an existing game in the database.
|
||||
///
|
||||
/// [newGame] The updated game object.
|
||||
Future<void> handleGameUpdate(Game newGame) async {
|
||||
final oldGame = widget.gameToEdit!;
|
||||
|
||||
if (oldGame.name != newGame.name) {
|
||||
await db.gameDao.updateGameName(
|
||||
gameId: oldGame.id,
|
||||
newName: newGame.name,
|
||||
);
|
||||
}
|
||||
|
||||
if (oldGame.description != newGame.description) {
|
||||
await db.gameDao.updateGameDescription(
|
||||
gameId: oldGame.id,
|
||||
newDescription: newGame.description,
|
||||
);
|
||||
}
|
||||
|
||||
if (oldGame.ruleset != newGame.ruleset) {
|
||||
await db.gameDao.updateGameRuleset(
|
||||
gameId: oldGame.id,
|
||||
newRuleset: newGame.ruleset,
|
||||
);
|
||||
}
|
||||
|
||||
if (oldGame.color != newGame.color) {
|
||||
await db.gameDao.updateGameColor(
|
||||
gameId: oldGame.id,
|
||||
newColor: newGame.color,
|
||||
);
|
||||
}
|
||||
|
||||
if (oldGame.icon != newGame.icon) {
|
||||
await db.gameDao.updateGameIcon(
|
||||
gameId: oldGame.id,
|
||||
newIcon: newGame.icon,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// Handles creating a new game in the database.
|
||||
///
|
||||
/// [newGame] The game object to be created.
|
||||
Future<void> handleGameCreation(Game newGame) async {
|
||||
await db.gameDao.addGame(game: newGame);
|
||||
}
|
||||
|
||||
/// Displays a snackbar with the given message and optional action.
|
||||
///
|
||||
/// [message] The message to display in the snackbar.
|
||||
void showSnackbar({required String message}) {
|
||||
final messenger = _scaffoldMessengerKey.currentState;
|
||||
if (messenger != null) {
|
||||
messenger.hideCurrentSnackBar();
|
||||
messenger.showSnackBar(
|
||||
SnackBar(
|
||||
content: Text(message, style: const TextStyle(color: Colors.white)),
|
||||
backgroundColor: CustomTheme.boxColor,
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,7 @@ import 'package:provider/provider.dart';
|
||||
import 'package:tallee/core/adaptive_page_route.dart';
|
||||
import 'package:tallee/core/common.dart';
|
||||
import 'package:tallee/core/custom_theme.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
import 'package:tallee/data/db/database.dart';
|
||||
import 'package:tallee/data/dto/match.dart';
|
||||
import 'package:tallee/l10n/generated/app_localizations.dart';
|
||||
@@ -175,37 +176,7 @@ class _MatchDetailViewState extends State<MatchDetailView> {
|
||||
vertical: 4,
|
||||
horizontal: 8,
|
||||
),
|
||||
child: Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
children: [
|
||||
/// TODO: Implement different ruleset results display
|
||||
if (match.winner != null) ...[
|
||||
Text(
|
||||
loc.winner,
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
color: CustomTheme.textColor,
|
||||
),
|
||||
),
|
||||
Text(
|
||||
match.winner!.name,
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: CustomTheme.primaryColor,
|
||||
),
|
||||
),
|
||||
] else ...[
|
||||
Text(
|
||||
loc.no_results_entered_yet,
|
||||
style: const TextStyle(
|
||||
fontSize: 14,
|
||||
color: CustomTheme.textColor,
|
||||
),
|
||||
),
|
||||
],
|
||||
],
|
||||
),
|
||||
child: getResultWidget(loc),
|
||||
),
|
||||
),
|
||||
],
|
||||
@@ -264,4 +235,91 @@ class _MatchDetailViewState extends State<MatchDetailView> {
|
||||
});
|
||||
widget.onMatchUpdate.call();
|
||||
}
|
||||
|
||||
/// Returns the widget to be displayed in the result [InfoTile]
|
||||
/// TODO: Update when score logic is overhauled
|
||||
Widget getResultWidget(AppLocalizations loc) {
|
||||
if (isSingleRowResult()) {
|
||||
return Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
children: getResultRow(loc),
|
||||
);
|
||||
} else {
|
||||
return Column(
|
||||
children: [
|
||||
for (var player in match.players)
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
children: [
|
||||
Text(
|
||||
player.name,
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
color: CustomTheme.textColor,
|
||||
),
|
||||
),
|
||||
Text(
|
||||
'0 ${loc.points}',
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: CustomTheme.primaryColor,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the result row for single winner/loser rulesets or a placeholder
|
||||
/// if no result is entered yet
|
||||
/// TODO: Update when score logic is overhauled
|
||||
List<Widget> getResultRow(AppLocalizations loc) {
|
||||
if (match.winner != null && match.game.ruleset == Ruleset.singleWinner) {
|
||||
return [
|
||||
Text(
|
||||
loc.winner,
|
||||
style: const TextStyle(fontSize: 16, color: CustomTheme.textColor),
|
||||
),
|
||||
Text(
|
||||
match.winner!.name,
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: CustomTheme.primaryColor,
|
||||
),
|
||||
),
|
||||
];
|
||||
} else if (match.game.ruleset == Ruleset.singleLoser) {
|
||||
return [
|
||||
Text(
|
||||
loc.loser,
|
||||
style: const TextStyle(fontSize: 16, color: CustomTheme.textColor),
|
||||
),
|
||||
Text(
|
||||
match.winner!.name,
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.bold,
|
||||
color: CustomTheme.primaryColor,
|
||||
),
|
||||
),
|
||||
];
|
||||
} else {
|
||||
return [
|
||||
Text(
|
||||
loc.no_results_entered_yet,
|
||||
style: const TextStyle(fontSize: 14, color: CustomTheme.textColor),
|
||||
),
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
// Returns if the result can be displayed in a single row
|
||||
bool isSingleRowResult() {
|
||||
return match.game.ruleset == Ruleset.singleWinner ||
|
||||
match.game.ruleset == Ruleset.singleLoser;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,33 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
import 'package:tallee/core/custom_theme.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
import 'package:tallee/data/db/database.dart';
|
||||
import 'package:tallee/data/dto/match.dart';
|
||||
import 'package:tallee/data/dto/player.dart';
|
||||
import 'package:tallee/l10n/generated/app_localizations.dart';
|
||||
import 'package:tallee/presentation/widgets/buttons/custom_width_button.dart';
|
||||
import 'package:tallee/presentation/widgets/tiles/custom_radio_list_tile.dart';
|
||||
import 'package:tallee/presentation/widgets/tiles/score_list_tile.dart';
|
||||
|
||||
class MatchResultView extends StatefulWidget {
|
||||
/// A view that allows selecting and saving the winner of a match
|
||||
/// [match]: The match for which the winner is to be selected
|
||||
/// [onWinnerChanged]: Optional callback invoked when the winner is changed
|
||||
const MatchResultView({super.key, required this.match, this.onWinnerChanged});
|
||||
const MatchResultView({
|
||||
super.key,
|
||||
required this.match,
|
||||
this.ruleset = Ruleset.singleWinner,
|
||||
this.onWinnerChanged,
|
||||
});
|
||||
|
||||
/// The match for which the winner is to be selected
|
||||
final Match match;
|
||||
|
||||
/// The ruleset of the match, determines how the winner is selected or how
|
||||
/// scores are entered
|
||||
final Ruleset ruleset;
|
||||
|
||||
/// Optional callback invoked when the winner is changed
|
||||
final VoidCallback? onWinnerChanged;
|
||||
|
||||
@@ -29,6 +41,9 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
/// List of all players who participated in the match
|
||||
late final List<Player> allPlayers;
|
||||
|
||||
/// List of text controllers for score entry, one for each player
|
||||
late final List<TextEditingController> controller;
|
||||
|
||||
/// Currently selected winner player
|
||||
Player? _selectedPlayer;
|
||||
|
||||
@@ -39,10 +54,19 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
allPlayers = widget.match.players;
|
||||
allPlayers.sort((a, b) => a.name.compareTo(b.name));
|
||||
|
||||
controller = List.generate(
|
||||
allPlayers.length,
|
||||
(index) => TextEditingController(),
|
||||
);
|
||||
|
||||
if (widget.match.winner != null) {
|
||||
_selectedPlayer = allPlayers.firstWhere(
|
||||
(p) => p.id == widget.match.winner!.id,
|
||||
);
|
||||
if (rulesetSupportsWinnerSelection()) {
|
||||
_selectedPlayer = allPlayers.firstWhere(
|
||||
(p) => p.id == widget.match.winner!.id,
|
||||
);
|
||||
} else if (rulesetSupportsScoreEntry()) {
|
||||
/// TODO: Update when score logic is overhauled
|
||||
}
|
||||
}
|
||||
super.initState();
|
||||
}
|
||||
@@ -50,6 +74,7 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
@@ -85,50 +110,77 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Text(
|
||||
loc.select_winner,
|
||||
'${getTitleForRuleset(loc)}:',
|
||||
style: const TextStyle(
|
||||
fontSize: 18,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 10),
|
||||
Expanded(
|
||||
child: RadioGroup<Player>(
|
||||
groupValue: _selectedPlayer,
|
||||
onChanged: (Player? value) async {
|
||||
setState(() {
|
||||
_selectedPlayer = value;
|
||||
});
|
||||
await _handleWinnerSaving();
|
||||
},
|
||||
child: ListView.builder(
|
||||
if (rulesetSupportsWinnerSelection())
|
||||
Expanded(
|
||||
child: RadioGroup<Player>(
|
||||
groupValue: _selectedPlayer,
|
||||
onChanged: (Player? value) async {
|
||||
setState(() {
|
||||
_selectedPlayer = value;
|
||||
});
|
||||
},
|
||||
child: ListView.builder(
|
||||
itemCount: allPlayers.length,
|
||||
itemBuilder: (context, index) {
|
||||
return CustomRadioListTile(
|
||||
text: allPlayers[index].name,
|
||||
value: allPlayers[index],
|
||||
onContainerTap: (value) async {
|
||||
setState(() {
|
||||
// Check if the already selected player is the same as the newly tapped player.
|
||||
if (_selectedPlayer == value) {
|
||||
// If yes deselected the player by setting it to null.
|
||||
_selectedPlayer = null;
|
||||
} else {
|
||||
// If no assign the newly tapped player to the selected player.
|
||||
(_selectedPlayer = value);
|
||||
}
|
||||
});
|
||||
},
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
),
|
||||
if (rulesetSupportsScoreEntry())
|
||||
Expanded(
|
||||
child: ListView.separated(
|
||||
itemCount: allPlayers.length,
|
||||
itemBuilder: (context, index) {
|
||||
return CustomRadioListTile(
|
||||
print(allPlayers[index].name);
|
||||
return ScoreListTile(
|
||||
text: allPlayers[index].name,
|
||||
value: allPlayers[index],
|
||||
onContainerTap: (value) async {
|
||||
setState(() {
|
||||
// Check if the already selected player is the same as the newly tapped player.
|
||||
if (_selectedPlayer == value) {
|
||||
// If yes deselected the player by setting it to null.
|
||||
_selectedPlayer = null;
|
||||
} else {
|
||||
// If no assign the newly tapped player to the selected player.
|
||||
(_selectedPlayer = value);
|
||||
}
|
||||
});
|
||||
await _handleWinnerSaving();
|
||||
},
|
||||
controller: controller[index],
|
||||
);
|
||||
},
|
||||
separatorBuilder: (BuildContext context, int index) {
|
||||
return const Padding(
|
||||
padding: EdgeInsets.symmetric(vertical: 8.0),
|
||||
child: Divider(indent: 20),
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
CustomWidthButton(
|
||||
text: loc.save_changes,
|
||||
sizeRelativeToWidth: 0.95,
|
||||
onPressed: () async {
|
||||
await _handleSaving();
|
||||
if (!context.mounted) return;
|
||||
Navigator.of(context).pop(_selectedPlayer);
|
||||
},
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
@@ -137,15 +189,75 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
|
||||
/// Handles saving or removing the winner in the database
|
||||
/// based on the current selection.
|
||||
Future<void> _handleWinnerSaving() async {
|
||||
Future<void> _handleSaving() async {
|
||||
if (widget.ruleset == Ruleset.singleWinner) {
|
||||
await _handleWinner();
|
||||
} else if (widget.ruleset == Ruleset.singleLoser) {
|
||||
await _handleLoser();
|
||||
} else if (widget.ruleset == Ruleset.lowestScore ||
|
||||
widget.ruleset == Ruleset.highestScore) {
|
||||
await _handleScores();
|
||||
}
|
||||
|
||||
widget.onWinnerChanged?.call();
|
||||
}
|
||||
|
||||
Future<bool> _handleWinner() async {
|
||||
if (_selectedPlayer == null) {
|
||||
await db.matchDao.removeWinner(matchId: widget.match.id);
|
||||
return await db.matchDao.removeWinner(matchId: widget.match.id);
|
||||
} else {
|
||||
await db.matchDao.setWinner(
|
||||
return await db.matchDao.setWinner(
|
||||
matchId: widget.match.id,
|
||||
winnerId: _selectedPlayer!.id,
|
||||
);
|
||||
}
|
||||
widget.onWinnerChanged?.call();
|
||||
}
|
||||
|
||||
Future<bool> _handleLoser() async {
|
||||
if (_selectedPlayer == null) {
|
||||
/// TODO: Update when score logic is overhauled
|
||||
return false;
|
||||
} else {
|
||||
/// TODO: Update when score logic is overhauled
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// Handles saving the scores for each player in the database.
|
||||
Future<bool> _handleScores() async {
|
||||
for (int i = 0; i < allPlayers.length; i++) {
|
||||
var text = controller[i].text;
|
||||
if (text.isEmpty) {
|
||||
text = '0';
|
||||
}
|
||||
final score = int.parse(text);
|
||||
await db.playerMatchDao.updatePlayerScore(
|
||||
matchId: widget.match.id,
|
||||
playerId: allPlayers[i].id,
|
||||
newScore: score,
|
||||
);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
String getTitleForRuleset(AppLocalizations loc) {
|
||||
switch (widget.ruleset) {
|
||||
case Ruleset.singleWinner:
|
||||
return loc.select_winner;
|
||||
case Ruleset.singleLoser:
|
||||
return loc.select_loser;
|
||||
default:
|
||||
return loc.enter_points;
|
||||
}
|
||||
}
|
||||
|
||||
bool rulesetSupportsWinnerSelection() {
|
||||
return widget.ruleset == Ruleset.singleWinner ||
|
||||
widget.ruleset == Ruleset.singleLoser;
|
||||
}
|
||||
|
||||
bool rulesetSupportsScoreEntry() {
|
||||
return widget.ruleset == Ruleset.lowestScore ||
|
||||
widget.ruleset == Ruleset.highestScore;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@ import 'package:tallee/presentation/widgets/tiles/match_tile.dart';
|
||||
import 'package:tallee/presentation/widgets/top_centered_message.dart';
|
||||
|
||||
class MatchView extends StatefulWidget {
|
||||
/// A view that displays a list of matches.
|
||||
/// A view that displays a list of matches
|
||||
const MatchView({super.key});
|
||||
|
||||
@override
|
||||
@@ -27,14 +27,11 @@ class MatchView extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _MatchViewState extends State<MatchView> {
|
||||
/// Database instance used to access match data.
|
||||
late final AppDatabase db;
|
||||
|
||||
/// Indicates whether matches are currently being loaded.
|
||||
bool isLoading = true;
|
||||
|
||||
/// Loaded matches from the database,
|
||||
/// initially filled with skeleton matches.
|
||||
/// initially filled with skeleton matches
|
||||
List<Match> matches = List.filled(
|
||||
4,
|
||||
Match(
|
||||
@@ -44,6 +41,7 @@ class _MatchViewState extends State<MatchView> {
|
||||
ruleset: Ruleset.singleWinner,
|
||||
description: '',
|
||||
color: GameColor.blue,
|
||||
icon: '',
|
||||
),
|
||||
group: Group(
|
||||
name: 'Group name',
|
||||
|
||||
@@ -8,18 +8,12 @@ class TextInputField extends StatelessWidget {
|
||||
/// - [onChanged]: Optional callback invoked when the text in the field changes.
|
||||
/// - [hintText]: The hint text displayed in the text input field when it is empty
|
||||
/// - [maxLength]: Optional parameter for maximum length of the input text.
|
||||
/// - [maxLines]: The maximum number of lines for the text input field. Defaults to 1.
|
||||
/// - [minLines]: The minimum number of lines for the text input field. Defaults to 1.
|
||||
/// - [showCounterText]: Whether to show the counter text in the text input field. Defaults to false.
|
||||
const TextInputField({
|
||||
super.key,
|
||||
required this.controller,
|
||||
required this.hintText,
|
||||
this.onChanged,
|
||||
this.maxLength,
|
||||
this.maxLines = 1,
|
||||
this.minLines = 1,
|
||||
this.showCounterText = false,
|
||||
});
|
||||
|
||||
/// The controller for the text input field.
|
||||
@@ -34,15 +28,6 @@ class TextInputField extends StatelessWidget {
|
||||
/// Optional parameter for maximum length of the input text.
|
||||
final int? maxLength;
|
||||
|
||||
/// The maximum number of lines for the text input field.
|
||||
final int? maxLines;
|
||||
|
||||
/// The minimum number of lines for the text input field.
|
||||
final int? minLines;
|
||||
|
||||
/// Whether to show the counter text in the text input field.
|
||||
final bool showCounterText;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return TextField(
|
||||
@@ -50,14 +35,13 @@ class TextInputField extends StatelessWidget {
|
||||
onChanged: onChanged,
|
||||
maxLength: maxLength,
|
||||
maxLengthEnforcement: MaxLengthEnforcement.truncateAfterCompositionEnds,
|
||||
maxLines: maxLines,
|
||||
minLines: minLines,
|
||||
decoration: InputDecoration(
|
||||
filled: true,
|
||||
fillColor: CustomTheme.boxColor,
|
||||
hintText: hintText,
|
||||
hintStyle: const TextStyle(fontSize: 18),
|
||||
counterText: showCounterText ? null : '',
|
||||
// Hides the character counter
|
||||
counterText: '',
|
||||
enabledBorder: const OutlineInputBorder(
|
||||
borderRadius: BorderRadius.all(Radius.circular(12)),
|
||||
borderSide: BorderSide(color: CustomTheme.boxBorderColor),
|
||||
|
||||
91
lib/presentation/widgets/tiles/score_list_tile.dart
Normal file
91
lib/presentation/widgets/tiles/score_list_tile.dart
Normal file
@@ -0,0 +1,91 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter/services.dart';
|
||||
import 'package:tallee/core/custom_theme.dart';
|
||||
import 'package:tallee/l10n/generated/app_localizations.dart';
|
||||
|
||||
class ScoreListTile extends StatelessWidget {
|
||||
/// A custom list tile widget that has a text field for inputting a score.
|
||||
/// - [text]: The leading text to be displayed.
|
||||
/// - [controller]: The controller for the text field to input the score.
|
||||
const ScoreListTile({
|
||||
super.key,
|
||||
required this.text,
|
||||
required this.controller,
|
||||
/*
|
||||
required this.onContainerTap,
|
||||
*/
|
||||
});
|
||||
|
||||
/// The text to display next to the radio button.
|
||||
final String text;
|
||||
|
||||
final TextEditingController controller;
|
||||
|
||||
/// The callback invoked when the container is tapped.
|
||||
/*
|
||||
final ValueChanged<T> onContainerTap;
|
||||
*/
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
|
||||
return Container(
|
||||
margin: const EdgeInsets.symmetric(horizontal: 5, vertical: 5),
|
||||
padding: const EdgeInsets.symmetric(horizontal: 20),
|
||||
decoration: const BoxDecoration(color: CustomTheme.boxColor),
|
||||
child: Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
crossAxisAlignment: CrossAxisAlignment.center,
|
||||
children: [
|
||||
Text(
|
||||
text,
|
||||
overflow: TextOverflow.ellipsis,
|
||||
style: const TextStyle(fontSize: 17, fontWeight: FontWeight.w500),
|
||||
),
|
||||
SizedBox(
|
||||
width: 100,
|
||||
height: 40,
|
||||
child: TextField(
|
||||
controller: controller,
|
||||
keyboardType: TextInputType.number,
|
||||
maxLength: 4,
|
||||
inputFormatters: [FilteringTextInputFormatter.digitsOnly],
|
||||
textAlign: TextAlign.center,
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.w600,
|
||||
color: CustomTheme.textColor,
|
||||
),
|
||||
cursorColor: CustomTheme.textColor,
|
||||
decoration: InputDecoration(
|
||||
hintText: loc.points,
|
||||
counterText: '',
|
||||
filled: true,
|
||||
fillColor: CustomTheme.onBoxColor,
|
||||
contentPadding: const EdgeInsets.symmetric(
|
||||
horizontal: 0,
|
||||
vertical: 0,
|
||||
),
|
||||
enabledBorder: OutlineInputBorder(
|
||||
borderRadius: BorderRadius.circular(8),
|
||||
borderSide: BorderSide(
|
||||
color: CustomTheme.textColor.withAlpha(100),
|
||||
width: 2,
|
||||
),
|
||||
),
|
||||
focusedBorder: OutlineInputBorder(
|
||||
borderRadius: BorderRadius.circular(8),
|
||||
borderSide: const BorderSide(
|
||||
color: CustomTheme.primaryColor,
|
||||
width: 2,
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -6,7 +6,6 @@ class TitleDescriptionListTile extends StatelessWidget {
|
||||
/// - [title]: The title text displayed on the tile.
|
||||
/// - [description]: The description text displayed below the title.
|
||||
/// - [onPressed]: The callback invoked when the tile is tapped.
|
||||
/// - [onLongPress]: The callback invoked when the tile is tapped.
|
||||
/// - [isHighlighted]: A boolean to determine if the tile should be highlighted.
|
||||
/// - [badgeText]: Optional text to display in a badge on the right side of the title.
|
||||
/// - [badgeColor]: Optional color for the badge background.
|
||||
@@ -14,8 +13,7 @@ class TitleDescriptionListTile extends StatelessWidget {
|
||||
super.key,
|
||||
required this.title,
|
||||
required this.description,
|
||||
this.onTap,
|
||||
this.onLongPress,
|
||||
this.onPressed,
|
||||
this.isHighlighted = false,
|
||||
this.badgeText,
|
||||
this.badgeColor,
|
||||
@@ -28,10 +26,7 @@ class TitleDescriptionListTile extends StatelessWidget {
|
||||
final String description;
|
||||
|
||||
/// The callback invoked when the tile is tapped.
|
||||
final VoidCallback? onTap;
|
||||
|
||||
/// The callback invoked when the tile is long-pressed.
|
||||
final VoidCallback? onLongPress;
|
||||
final VoidCallback? onPressed;
|
||||
|
||||
/// A boolean to determine if the tile should be highlighted.
|
||||
final bool isHighlighted;
|
||||
@@ -45,8 +40,7 @@ class TitleDescriptionListTile extends StatelessWidget {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return GestureDetector(
|
||||
onTap: onTap,
|
||||
onLongPress: onLongPress,
|
||||
onTap: onPressed,
|
||||
child: AnimatedContainer(
|
||||
margin: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
|
||||
padding: const EdgeInsets.symmetric(vertical: 6, horizontal: 12),
|
||||
|
||||
@@ -40,39 +40,33 @@ class DataTransferService {
|
||||
'players': players.map((p) => p.toJson()).toList(),
|
||||
'games': games.map((g) => g.toJson()).toList(),
|
||||
'groups': groups
|
||||
.map(
|
||||
(g) => {
|
||||
'id': g.id,
|
||||
'name': g.name,
|
||||
'description': g.description,
|
||||
'createdAt': g.createdAt.toIso8601String(),
|
||||
'memberIds': (g.members).map((m) => m.id).toList(),
|
||||
},
|
||||
)
|
||||
.map((g) => {
|
||||
'id': g.id,
|
||||
'name': g.name,
|
||||
'description': g.description,
|
||||
'createdAt': g.createdAt.toIso8601String(),
|
||||
'memberIds': (g.members).map((m) => m.id).toList(),
|
||||
})
|
||||
.toList(),
|
||||
'teams': teams
|
||||
.map(
|
||||
(t) => {
|
||||
'id': t.id,
|
||||
'name': t.name,
|
||||
'createdAt': t.createdAt.toIso8601String(),
|
||||
'memberIds': (t.members).map((m) => m.id).toList(),
|
||||
},
|
||||
)
|
||||
.map((t) => {
|
||||
'id': t.id,
|
||||
'name': t.name,
|
||||
'createdAt': t.createdAt.toIso8601String(),
|
||||
'memberIds': (t.members).map((m) => m.id).toList(),
|
||||
})
|
||||
.toList(),
|
||||
'matches': matches
|
||||
.map(
|
||||
(m) => {
|
||||
'id': m.id,
|
||||
'name': m.name,
|
||||
'createdAt': m.createdAt.toIso8601String(),
|
||||
'endedAt': m.endedAt?.toIso8601String(),
|
||||
'gameId': m.game.id,
|
||||
'groupId': m.group?.id,
|
||||
'playerIds': m.players.map((p) => p.id).toList(),
|
||||
'notes': m.notes,
|
||||
},
|
||||
)
|
||||
.map((m) => {
|
||||
'id': m.id,
|
||||
'name': m.name,
|
||||
'createdAt': m.createdAt.toIso8601String(),
|
||||
'endedAt': m.endedAt?.toIso8601String(),
|
||||
'gameId': m.game.id,
|
||||
'groupId': m.group?.id,
|
||||
'playerIds': m.players.map((p) => p.id).toList(),
|
||||
'notes': m.notes,
|
||||
})
|
||||
.toList(),
|
||||
};
|
||||
|
||||
@@ -85,9 +79,9 @@ class DataTransferService {
|
||||
/// [jsonString] The JSON string to be exported.
|
||||
/// [fileName] The desired name for the exported file (without extension).
|
||||
static Future<ExportResult> exportData(
|
||||
String jsonString,
|
||||
String fileName,
|
||||
) async {
|
||||
String jsonString,
|
||||
String fileName
|
||||
) async {
|
||||
try {
|
||||
final bytes = Uint8List.fromList(utf8.encode(jsonString));
|
||||
final path = await FilePicker.platform.saveFile(
|
||||
@@ -100,6 +94,7 @@ class DataTransferService {
|
||||
} else {
|
||||
return ExportResult.success;
|
||||
}
|
||||
|
||||
} catch (e, stack) {
|
||||
print('[exportData] $e');
|
||||
print(stack);
|
||||
@@ -127,19 +122,13 @@ class DataTransferService {
|
||||
final isValid = await _validateJsonSchema(jsonString);
|
||||
if (!isValid) return ImportResult.invalidSchema;
|
||||
|
||||
final Map<String, dynamic> decoded =
|
||||
json.decode(jsonString) as Map<String, dynamic>;
|
||||
final Map<String, dynamic> decoded = json.decode(jsonString) as Map<String, dynamic>;
|
||||
|
||||
final List<dynamic> playersJson =
|
||||
(decoded['players'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> gamesJson =
|
||||
(decoded['games'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> groupsJson =
|
||||
(decoded['groups'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> teamsJson =
|
||||
(decoded['teams'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> matchesJson =
|
||||
(decoded['matches'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> playersJson = (decoded['players'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> gamesJson = (decoded['games'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> groupsJson = (decoded['groups'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> teamsJson = (decoded['teams'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> matchesJson = (decoded['matches'] as List<dynamic>?) ?? [];
|
||||
|
||||
// Import Players
|
||||
final List<Player> importedPlayers = playersJson
|
||||
@@ -162,8 +151,7 @@ class DataTransferService {
|
||||
// Import Groups
|
||||
final List<Group> importedGroups = groupsJson.map((g) {
|
||||
final map = g as Map<String, dynamic>;
|
||||
final memberIds = (map['memberIds'] as List<dynamic>? ?? [])
|
||||
.cast<String>();
|
||||
final memberIds = (map['memberIds'] as List<dynamic>? ?? []).cast<String>();
|
||||
|
||||
final members = memberIds
|
||||
.map((id) => playerById[id])
|
||||
@@ -186,8 +174,7 @@ class DataTransferService {
|
||||
// Import Teams
|
||||
final List<Team> importedTeams = teamsJson.map((t) {
|
||||
final map = t as Map<String, dynamic>;
|
||||
final memberIds = (map['memberIds'] as List<dynamic>? ?? [])
|
||||
.cast<String>();
|
||||
final memberIds = (map['memberIds'] as List<dynamic>? ?? []).cast<String>();
|
||||
|
||||
final members = memberIds
|
||||
.map((id) => playerById[id])
|
||||
@@ -208,11 +195,8 @@ class DataTransferService {
|
||||
|
||||
final String gameId = map['gameId'] as String;
|
||||
final String? groupId = map['groupId'] as String?;
|
||||
final List<String> playerIds =
|
||||
(map['playerIds'] as List<dynamic>? ?? []).cast<String>();
|
||||
final DateTime? endedAt = map['endedAt'] != null
|
||||
? DateTime.parse(map['endedAt'] as String)
|
||||
: null;
|
||||
final List<String> playerIds = (map['playerIds'] as List<dynamic>? ?? []).cast<String>();
|
||||
final DateTime? endedAt = map['endedAt'] != null ? DateTime.parse(map['endedAt'] as String) : null;
|
||||
|
||||
final game = gameById[gameId];
|
||||
final group = (groupId == null) ? null : groupById[groupId];
|
||||
@@ -224,14 +208,7 @@ class DataTransferService {
|
||||
return Match(
|
||||
id: map['id'] as String,
|
||||
name: map['name'] as String,
|
||||
game:
|
||||
game ??
|
||||
Game(
|
||||
name: 'Unknown',
|
||||
ruleset: Ruleset.singleWinner,
|
||||
description: '',
|
||||
color: GameColor.blue,
|
||||
),
|
||||
game: game ?? Game(name: 'Unknown', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''),
|
||||
group: group,
|
||||
players: players,
|
||||
createdAt: DateTime.parse(map['createdAt'] as String),
|
||||
|
||||
@@ -56,6 +56,7 @@ void main() {
|
||||
ruleset: Ruleset.singleWinner,
|
||||
description: 'A test game',
|
||||
color: GameColor.blue,
|
||||
icon: '',
|
||||
);
|
||||
testMatch1 = Match(
|
||||
name: 'First Test Match',
|
||||
|
||||
@@ -2,12 +2,12 @@ import 'package:clock/clock.dart';
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
import 'package:tallee/data/db/database.dart';
|
||||
import 'package:tallee/data/dto/game.dart';
|
||||
import 'package:tallee/data/dto/match.dart';
|
||||
import 'package:tallee/data/dto/player.dart';
|
||||
import 'package:tallee/data/dto/team.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
|
||||
void main() {
|
||||
late AppDatabase database;
|
||||
@@ -37,21 +37,20 @@ void main() {
|
||||
testPlayer2 = Player(name: 'Bob', description: '');
|
||||
testPlayer3 = Player(name: 'Charlie', description: '');
|
||||
testPlayer4 = Player(name: 'Diana', description: '');
|
||||
testTeam1 = Team(name: 'Team Alpha', members: [testPlayer1, testPlayer2]);
|
||||
testTeam2 = Team(name: 'Team Beta', members: [testPlayer3, testPlayer4]);
|
||||
testTeam3 = Team(name: 'Team Gamma', members: [testPlayer1, testPlayer3]);
|
||||
testGame1 = Game(
|
||||
name: 'Game 1',
|
||||
ruleset: Ruleset.singleWinner,
|
||||
description: 'Test game 1',
|
||||
color: GameColor.blue,
|
||||
testTeam1 = Team(
|
||||
name: 'Team Alpha',
|
||||
members: [testPlayer1, testPlayer2],
|
||||
);
|
||||
testGame2 = Game(
|
||||
name: 'Game 2',
|
||||
ruleset: Ruleset.highestScore,
|
||||
description: 'Test game 2',
|
||||
color: GameColor.red,
|
||||
testTeam2 = Team(
|
||||
name: 'Team Beta',
|
||||
members: [testPlayer3, testPlayer4],
|
||||
);
|
||||
testTeam3 = Team(
|
||||
name: 'Team Gamma',
|
||||
members: [testPlayer1, testPlayer3],
|
||||
);
|
||||
testGame1 = Game(name: 'Game 1', ruleset: Ruleset.singleWinner, description: 'Test game 1', color: GameColor.blue, icon: '');
|
||||
testGame2 = Game(name: 'Game 2', ruleset: Ruleset.highestScore, description: 'Test game 2', color: GameColor.red, icon: '');
|
||||
});
|
||||
|
||||
await database.playerDao.addPlayersAsList(
|
||||
@@ -66,6 +65,7 @@ void main() {
|
||||
});
|
||||
|
||||
group('Team Tests', () {
|
||||
|
||||
// Verifies that a single team can be added and retrieved with all fields intact.
|
||||
test('Adding and fetching a single team works correctly', () async {
|
||||
final added = await database.teamDao.addTeam(team: testTeam1);
|
||||
@@ -285,7 +285,10 @@ void main() {
|
||||
test('Updating team name to empty string works', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
await database.teamDao.updateTeamName(teamId: testTeam1.id, newName: '');
|
||||
await database.teamDao.updateTeamName(
|
||||
teamId: testTeam1.id,
|
||||
newName: '',
|
||||
);
|
||||
|
||||
final updatedTeam = await database.teamDao.getTeamById(
|
||||
teamId: testTeam1.id,
|
||||
@@ -347,7 +350,9 @@ void main() {
|
||||
await database.matchDao.addMatch(match: match2);
|
||||
|
||||
// Add teams to database
|
||||
await database.teamDao.addTeamsAsList(teams: [testTeam1, testTeam3]);
|
||||
await database.teamDao.addTeamsAsList(
|
||||
teams: [testTeam1, testTeam3],
|
||||
);
|
||||
|
||||
// Associate players with teams through match1
|
||||
// testTeam1: player1, player2
|
||||
@@ -415,11 +420,10 @@ void main() {
|
||||
final allTeams = await database.teamDao.getAllTeams();
|
||||
|
||||
expect(allTeams.length, 3);
|
||||
expect(allTeams.map((t) => t.id).toSet(), {
|
||||
testTeam1.id,
|
||||
testTeam2.id,
|
||||
testTeam3.id,
|
||||
});
|
||||
expect(
|
||||
allTeams.map((t) => t.id).toSet(),
|
||||
{testTeam1.id, testTeam2.id, testTeam3.id},
|
||||
);
|
||||
});
|
||||
|
||||
// Verifies that teamExists returns false for deleted teams.
|
||||
@@ -458,7 +462,9 @@ void main() {
|
||||
|
||||
// Verifies that addTeam after deleteAllTeams works correctly.
|
||||
test('Adding team after deleteAllTeams works correctly', () async {
|
||||
await database.teamDao.addTeamsAsList(teams: [testTeam1, testTeam2]);
|
||||
await database.teamDao.addTeamsAsList(
|
||||
teams: [testTeam1, testTeam2],
|
||||
);
|
||||
expect(await database.teamDao.getTeamCount(), 2);
|
||||
|
||||
await database.teamDao.deleteAllTeams();
|
||||
|
||||
@@ -44,6 +44,7 @@ void main() {
|
||||
ruleset: Ruleset.highestScore,
|
||||
description: 'A board game about real estate',
|
||||
color: GameColor.orange,
|
||||
icon: '',
|
||||
);
|
||||
});
|
||||
});
|
||||
@@ -53,6 +54,7 @@ void main() {
|
||||
});
|
||||
|
||||
group('Game Tests', () {
|
||||
|
||||
// Verifies that getAllGames returns an empty list when the database has no games.
|
||||
test('getAllGames returns empty list when no games exist', () async {
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
@@ -104,7 +106,7 @@ void main() {
|
||||
// Verifies that getGameById throws a StateError when the game doesn't exist.
|
||||
test('getGameById throws exception for non-existent game', () async {
|
||||
expect(
|
||||
() => database.gameDao.getGameById(gameId: 'non-existent-id'),
|
||||
() => database.gameDao.getGameById(gameId: 'non-existent-id'),
|
||||
throwsA(isA<StateError>()),
|
||||
);
|
||||
});
|
||||
@@ -132,12 +134,7 @@ void main() {
|
||||
|
||||
// Verifies that a game with empty optional fields can be added and retrieved.
|
||||
test('addGame handles game with null optional fields', () async {
|
||||
final gameWithNulls = Game(
|
||||
name: 'Simple Game',
|
||||
ruleset: Ruleset.lowestScore,
|
||||
description: 'A simple game',
|
||||
color: GameColor.green,
|
||||
);
|
||||
final gameWithNulls = Game(name: 'Simple Game', ruleset: Ruleset.lowestScore, description: 'A simple game', color: GameColor.green, icon: '');
|
||||
final result = await database.gameDao.addGame(game: gameWithNulls);
|
||||
expect(result, true);
|
||||
|
||||
@@ -422,7 +419,9 @@ void main() {
|
||||
|
||||
// Verifies that getGameCount updates correctly after deleting a game.
|
||||
test('getGameCount updates correctly after deletion', () async {
|
||||
await database.gameDao.addGamesAsList(games: [testGame1, testGame2]);
|
||||
await database.gameDao.addGamesAsList(
|
||||
games: [testGame1, testGame2],
|
||||
);
|
||||
|
||||
final countBefore = await database.gameDao.getGameCount();
|
||||
expect(countBefore, 2);
|
||||
@@ -462,6 +461,7 @@ void main() {
|
||||
ruleset: Ruleset.multipleWinners,
|
||||
description: 'Description with émojis 🎮🎲',
|
||||
color: GameColor.purple,
|
||||
icon: '',
|
||||
);
|
||||
await database.gameDao.addGame(game: specialGame);
|
||||
|
||||
@@ -478,6 +478,7 @@ void main() {
|
||||
name: '',
|
||||
ruleset: Ruleset.singleWinner,
|
||||
description: '',
|
||||
icon: '',
|
||||
color: GameColor.red,
|
||||
);
|
||||
await database.gameDao.addGame(game: emptyGame);
|
||||
@@ -499,6 +500,7 @@ void main() {
|
||||
description: longString,
|
||||
ruleset: Ruleset.multipleWinners,
|
||||
color: GameColor.yellow,
|
||||
icon: '',
|
||||
);
|
||||
await database.gameDao.addGame(game: longGame);
|
||||
|
||||
|
||||
@@ -48,12 +48,7 @@ void main() {
|
||||
description: '',
|
||||
members: [testPlayer1, testPlayer2, testPlayer3],
|
||||
);
|
||||
testGame = Game(
|
||||
name: 'Test Game',
|
||||
ruleset: Ruleset.singleWinner,
|
||||
description: 'A test game',
|
||||
color: GameColor.blue,
|
||||
);
|
||||
testGame = Game(name: 'Test Game', ruleset: Ruleset.singleWinner, description: 'A test game', color: GameColor.blue, icon: '');
|
||||
testMatchOnlyGroup = Match(
|
||||
name: 'Test Match with Group',
|
||||
game: testGame,
|
||||
@@ -66,8 +61,14 @@ void main() {
|
||||
players: [testPlayer4, testPlayer5, testPlayer6],
|
||||
notes: '',
|
||||
);
|
||||
testTeam1 = Team(name: 'Team Alpha', members: [testPlayer1, testPlayer2]);
|
||||
testTeam2 = Team(name: 'Team Beta', members: [testPlayer3, testPlayer4]);
|
||||
testTeam1 = Team(
|
||||
name: 'Team Alpha',
|
||||
members: [testPlayer1, testPlayer2],
|
||||
);
|
||||
testTeam2 = Team(
|
||||
name: 'Team Beta',
|
||||
members: [testPlayer3, testPlayer4],
|
||||
);
|
||||
});
|
||||
await database.playerDao.addPlayersAsList(
|
||||
players: [
|
||||
@@ -87,6 +88,7 @@ void main() {
|
||||
});
|
||||
|
||||
group('Player-Match Tests', () {
|
||||
|
||||
// Verifies that matchHasPlayers returns false initially and true after adding a player.
|
||||
test('Match has player works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
@@ -151,23 +153,26 @@ void main() {
|
||||
);
|
||||
expect(result.players.length, testMatchOnlyPlayers.players.length - 1);
|
||||
|
||||
final playerExists = result.players.any((p) => p.id == playerToRemove.id);
|
||||
final playerExists = result.players.any(
|
||||
(p) => p.id == playerToRemove.id,
|
||||
);
|
||||
expect(playerExists, false);
|
||||
});
|
||||
|
||||
// Verifies that getPlayersOfMatch returns all players of a match with correct data.
|
||||
test('Retrieving players of a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
final players =
|
||||
await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
) ??
|
||||
[];
|
||||
final players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
) ?? [];
|
||||
|
||||
for (int i = 0; i < players.length; i++) {
|
||||
expect(players[i].id, testMatchOnlyPlayers.players[i].id);
|
||||
expect(players[i].name, testMatchOnlyPlayers.players[i].name);
|
||||
expect(players[i].createdAt, testMatchOnlyPlayers.players[i].createdAt);
|
||||
expect(
|
||||
players[i].createdAt,
|
||||
testMatchOnlyPlayers.players[i].createdAt,
|
||||
);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -218,20 +223,10 @@ void main() {
|
||||
// Verifies that the same player can be added to multiple different matches.
|
||||
test(
|
||||
'Adding the same player to separate matches works correctly',
|
||||
() async {
|
||||
() async {
|
||||
final playersList = [testPlayer1, testPlayer2, testPlayer3];
|
||||
final match1 = Match(
|
||||
name: 'Match 1',
|
||||
game: testGame,
|
||||
players: playersList,
|
||||
notes: '',
|
||||
);
|
||||
final match2 = Match(
|
||||
name: 'Match 2',
|
||||
game: testGame,
|
||||
players: playersList,
|
||||
notes: '',
|
||||
);
|
||||
final match1 = Match(name: 'Match 1', game: testGame, players: playersList, notes: '');
|
||||
final match2 = Match(name: 'Match 2', game: testGame, players: playersList, notes: '');
|
||||
|
||||
await Future.wait([
|
||||
database.matchDao.addMatch(match: match1),
|
||||
@@ -304,19 +299,16 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that getPlayerScore returns null for non-existent player-match combination.
|
||||
test(
|
||||
'getPlayerScore returns null for non-existent player in match',
|
||||
() async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
test('getPlayerScore returns null for non-existent player in match', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
|
||||
final score = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
);
|
||||
final score = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
);
|
||||
|
||||
expect(score, isNull);
|
||||
},
|
||||
);
|
||||
expect(score, isNull);
|
||||
});
|
||||
|
||||
// Verifies that updatePlayerScore updates the score correctly.
|
||||
test('updatePlayerScore updates score correctly', () async {
|
||||
@@ -339,20 +331,17 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that updatePlayerScore returns false for non-existent player-match.
|
||||
test(
|
||||
'updatePlayerScore returns false for non-existent player-match',
|
||||
() async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
test('updatePlayerScore returns false for non-existent player-match', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
|
||||
final updated = await database.playerMatchDao.updatePlayerScore(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
newScore: 50,
|
||||
);
|
||||
final updated = await database.playerMatchDao.updatePlayerScore(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
newScore: 50,
|
||||
);
|
||||
|
||||
expect(updated, false);
|
||||
},
|
||||
);
|
||||
expect(updated, false);
|
||||
});
|
||||
|
||||
// Verifies that adding a player with teamId works correctly.
|
||||
test('Adding player with teamId works correctly', () async {
|
||||
@@ -442,20 +431,17 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that updatePlayerTeam returns false for non-existent player-match.
|
||||
test(
|
||||
'updatePlayerTeam returns false for non-existent player-match',
|
||||
() async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
test('updatePlayerTeam returns false for non-existent player-match', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
|
||||
final updated = await database.playerMatchDao.updatePlayerTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
final updated = await database.playerMatchDao.updatePlayerTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(updated, false);
|
||||
},
|
||||
);
|
||||
expect(updated, false);
|
||||
});
|
||||
|
||||
// Verifies that getPlayersInTeam returns empty list for non-existent team.
|
||||
test('getPlayersInTeam returns empty list for non-existent team', () async {
|
||||
@@ -497,19 +483,16 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that removePlayerFromMatch returns false for non-existent player.
|
||||
test(
|
||||
'removePlayerFromMatch returns false for non-existent player',
|
||||
() async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
test('removePlayerFromMatch returns false for non-existent player', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
final removed = await database.playerMatchDao.removePlayerFromMatch(
|
||||
playerId: 'non-existent-player-id',
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
final removed = await database.playerMatchDao.removePlayerFromMatch(
|
||||
playerId: 'non-existent-player-id',
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
|
||||
expect(removed, false);
|
||||
},
|
||||
);
|
||||
expect(removed, false);
|
||||
});
|
||||
|
||||
// Verifies that adding the same player twice to the same match is ignored.
|
||||
test('Adding same player twice to same match is ignored', () async {
|
||||
@@ -545,30 +528,27 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that updatePlayersFromMatch with empty list removes all players.
|
||||
test(
|
||||
'updatePlayersFromMatch with empty list removes all players',
|
||||
() async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
test('updatePlayersFromMatch with empty list removes all players', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
// Verify players exist initially
|
||||
var players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
expect(players?.length, 3);
|
||||
// Verify players exist initially
|
||||
var players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
expect(players?.length, 3);
|
||||
|
||||
// Update with empty list
|
||||
await database.playerMatchDao.updatePlayersFromMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
newPlayer: [],
|
||||
);
|
||||
// Update with empty list
|
||||
await database.playerMatchDao.updatePlayersFromMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
newPlayer: [],
|
||||
);
|
||||
|
||||
// Verify all players are removed
|
||||
players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
expect(players, isNull);
|
||||
},
|
||||
);
|
||||
// Verify all players are removed
|
||||
players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
expect(players, isNull);
|
||||
});
|
||||
|
||||
// Verifies that updatePlayersFromMatch with same players makes no changes.
|
||||
test('updatePlayersFromMatch with same players makes no changes', () async {
|
||||
@@ -722,19 +702,16 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that getPlayersInTeam returns empty list for non-existent match.
|
||||
test(
|
||||
'getPlayersInTeam returns empty list for non-existent match',
|
||||
() async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
test('getPlayersInTeam returns empty list for non-existent match', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
final players = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: 'non-existent-match-id',
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
final players = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: 'non-existent-match-id',
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(players.isEmpty, true);
|
||||
},
|
||||
);
|
||||
expect(players.isEmpty, true);
|
||||
});
|
||||
|
||||
// Verifies that players in different teams within the same match are returned correctly.
|
||||
test('Players in different teams within same match are separate', () async {
|
||||
@@ -782,18 +759,8 @@ void main() {
|
||||
// Verifies that removePlayerFromMatch does not affect other matches.
|
||||
test('removePlayerFromMatch does not affect other matches', () async {
|
||||
final playersList = [testPlayer1, testPlayer2];
|
||||
final match1 = Match(
|
||||
name: 'Match 1',
|
||||
game: testGame,
|
||||
players: playersList,
|
||||
notes: '',
|
||||
);
|
||||
final match2 = Match(
|
||||
name: 'Match 2',
|
||||
game: testGame,
|
||||
players: playersList,
|
||||
notes: '',
|
||||
);
|
||||
final match1 = Match(name: 'Match 1', game: testGame, players: playersList, notes: '');
|
||||
final match2 = Match(name: 'Match 2', game: testGame, players: playersList, notes: '');
|
||||
|
||||
await Future.wait([
|
||||
database.matchDao.addMatch(match: match1),
|
||||
@@ -825,18 +792,8 @@ void main() {
|
||||
// Verifies that updating scores for players in different matches are independent.
|
||||
test('Player scores are independent across matches', () async {
|
||||
final playersList = [testPlayer1];
|
||||
final match1 = Match(
|
||||
name: 'Match 1',
|
||||
game: testGame,
|
||||
players: playersList,
|
||||
notes: '',
|
||||
);
|
||||
final match2 = Match(
|
||||
name: 'Match 2',
|
||||
game: testGame,
|
||||
players: playersList,
|
||||
notes: '',
|
||||
);
|
||||
final match1 = Match(name: 'Match 1', game: testGame, players: playersList, notes: '');
|
||||
final match2 = Match(name: 'Match 2', game: testGame, players: playersList, notes: '');
|
||||
|
||||
await Future.wait([
|
||||
database.matchDao.addMatch(match: match1),
|
||||
@@ -872,19 +829,16 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that updatePlayersFromMatch on non-existent match fails with constraint error.
|
||||
test(
|
||||
'updatePlayersFromMatch on non-existent match fails with foreign key constraint',
|
||||
() async {
|
||||
// Should throw due to foreign key constraint - match doesn't exist
|
||||
await expectLater(
|
||||
database.playerMatchDao.updatePlayersFromMatch(
|
||||
matchId: 'non-existent-match-id',
|
||||
newPlayer: [testPlayer1, testPlayer2],
|
||||
),
|
||||
throwsA(anything),
|
||||
);
|
||||
},
|
||||
);
|
||||
test('updatePlayersFromMatch on non-existent match fails with foreign key constraint', () async {
|
||||
// Should throw due to foreign key constraint - match doesn't exist
|
||||
await expectLater(
|
||||
database.playerMatchDao.updatePlayersFromMatch(
|
||||
matchId: 'non-existent-match-id',
|
||||
newPlayer: [testPlayer1, testPlayer2],
|
||||
),
|
||||
throwsA(anything),
|
||||
);
|
||||
});
|
||||
|
||||
// Verifies that a player can be in a match without being assigned to a team.
|
||||
test('Player can exist in match without team assignment', () async {
|
||||
|
||||
@@ -2,11 +2,11 @@ import 'package:clock/clock.dart';
|
||||
import 'package:drift/drift.dart' hide isNull, isNotNull;
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
import 'package:tallee/data/db/database.dart';
|
||||
import 'package:tallee/data/dto/game.dart';
|
||||
import 'package:tallee/data/dto/match.dart';
|
||||
import 'package:tallee/data/dto/player.dart';
|
||||
import 'package:tallee/core/enums.dart';
|
||||
|
||||
void main() {
|
||||
late AppDatabase database;
|
||||
@@ -32,12 +32,7 @@ void main() {
|
||||
testPlayer1 = Player(name: 'Alice', description: '');
|
||||
testPlayer2 = Player(name: 'Bob', description: '');
|
||||
testPlayer3 = Player(name: 'Charlie', description: '');
|
||||
testGame = Game(
|
||||
name: 'Test Game',
|
||||
ruleset: Ruleset.singleWinner,
|
||||
description: 'A test game',
|
||||
color: GameColor.blue,
|
||||
);
|
||||
testGame = Game(name: 'Test Game', ruleset: Ruleset.singleWinner, description: 'A test game', color: GameColor.blue, icon: '');
|
||||
testMatch1 = Match(
|
||||
name: 'Test Match 1',
|
||||
game: testGame,
|
||||
@@ -65,6 +60,7 @@ void main() {
|
||||
});
|
||||
|
||||
group('Score Tests', () {
|
||||
|
||||
// Verifies that a score can be added and retrieved with all fields intact.
|
||||
test('Adding and fetching a score works correctly', () async {
|
||||
await database.scoreDao.addScore(
|
||||
@@ -435,16 +431,13 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that getScoresForMatch returns empty list for match with no scores.
|
||||
test(
|
||||
'Getting scores for match with no scores returns empty list',
|
||||
() async {
|
||||
final scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
test('Getting scores for match with no scores returns empty list', () async {
|
||||
final scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(scores.isEmpty, true);
|
||||
},
|
||||
);
|
||||
expect(scores.isEmpty, true);
|
||||
});
|
||||
|
||||
// Verifies that getPlayerScoresInMatch returns empty list when player has no scores.
|
||||
test('Getting player scores with no scores returns empty list', () async {
|
||||
@@ -673,58 +666,46 @@ void main() {
|
||||
});
|
||||
|
||||
// Verifies that updating one player's score doesn't affect another player's score in same round.
|
||||
test(
|
||||
'Updating one player score does not affect other players in same round',
|
||||
() async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 20,
|
||||
change: 20,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer3.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 30,
|
||||
change: 30,
|
||||
);
|
||||
test('Updating one player score does not affect other players in same round', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 20,
|
||||
change: 20,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer3.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 30,
|
||||
change: 30,
|
||||
);
|
||||
|
||||
await database.scoreDao.updateScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
newScore: 99,
|
||||
newChange: 89,
|
||||
);
|
||||
await database.scoreDao.updateScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
newScore: 99,
|
||||
newChange: 89,
|
||||
);
|
||||
|
||||
final scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
final scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(scores.length, 3);
|
||||
expect(
|
||||
scores.where((s) => s.playerId == testPlayer1.id).first.score,
|
||||
10,
|
||||
);
|
||||
expect(
|
||||
scores.where((s) => s.playerId == testPlayer2.id).first.score,
|
||||
99,
|
||||
);
|
||||
expect(
|
||||
scores.where((s) => s.playerId == testPlayer3.id).first.score,
|
||||
30,
|
||||
);
|
||||
},
|
||||
);
|
||||
expect(scores.length, 3);
|
||||
expect(scores.where((s) => s.playerId == testPlayer1.id).first.score, 10);
|
||||
expect(scores.where((s) => s.playerId == testPlayer2.id).first.score, 99);
|
||||
expect(scores.where((s) => s.playerId == testPlayer3.id).first.score, 30);
|
||||
});
|
||||
|
||||
// Verifies that deleting a player's scores only affects that specific player.
|
||||
test('Deleting player scores only affects target player', () async {
|
||||
@@ -743,7 +724,9 @@ void main() {
|
||||
change: 20,
|
||||
);
|
||||
|
||||
await database.scoreDao.deleteScoresForPlayer(playerId: testPlayer1.id);
|
||||
await database.scoreDao.deleteScoresForPlayer(
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
|
||||
final match1Scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
|
||||
Reference in New Issue
Block a user