MVP #141

Merged
flixcoo merged 705 commits from development into main 2026-01-09 12:55:50 +00:00
3 changed files with 91 additions and 20 deletions
Showing only changes of commit 397c5c1550 - Show all commits

View File

@@ -65,6 +65,7 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
/// Adds a new [Game] to the database.
/// Also adds associated players and group if they exist.
/// If a game, player, or group already exists, it will be replaced.
Future<void> addGame({required Game game}) async {
await db.transaction(() async {
await into(gameTable).insert(
@@ -89,11 +90,18 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
if (game.group != null) {
await db.groupDao.addGroup(group: game.group!);
await db.groupGameDao.addGroupToGame(game.id, game.group!.id);
await db.groupGameDao.addGroupToGame(
gameId: game.id,
groupId: game.group!.id,
);
}
});
}
/// Adds multiple [Game]s to the database in a batch operation.
/// Also adds associated players and groups if they exist.
/// If the [games] list is empty, the method returns immediately.
/// If a game, player, or group already exists, it will be replaced.
Future<void> addGames({required List<Game> games}) async {
if (games.isEmpty) return;
await db.transaction(() async {

View File

@@ -11,8 +11,12 @@ class GroupGameDao extends DatabaseAccessor<AppDatabase>
GroupGameDao(super.db);
/// Associates a group with a game by inserting a record into the
/// [GroupGameTable].
Future<void> addGroupToGame(String gameId, String groupId) async {
/// [GroupGameTable]. If there is already group associated to the game,
/// it will be replaced.
Future<void> addGroupToGame({
required String gameId,
required String groupId,
}) async {
await into(groupGameTable).insert(
GroupGameTableCompanion.insert(groupId: groupId, gameId: gameId),
mode: InsertMode.insertOrReplace,
@@ -76,4 +80,17 @@ class GroupGameDao extends DatabaseAccessor<AppDatabase>
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Updates the group associated with a game to [newGroupId] based on
/// [gameId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupOfGame({
required String gameId,
required String newGroupId,
}) async {
final updatedRows =
await (update(groupGameTable)..where((g) => g.gameId.equals(gameId)))
.write(GroupGameTableCompanion(groupId: Value(newGroupId)));
return updatedRows > 0;
}
}

View File

@@ -14,7 +14,8 @@ void main() {
late Player testPlayer3;
late Player testPlayer4;
late Player testPlayer5;
late Group testgroup;
late Group testGroup1;
late Group testGroup2;
late Game testgameWithGroup;
late Game testgameWithPlayers;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
@@ -35,15 +36,19 @@ void main() {
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testPlayer5 = Player(name: 'Eve');
testgroup = Group(
testGroup1 = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGroup2 = Group(
name: 'Test Group',
members: [testPlayer3, testPlayer2],
);
testgameWithPlayers = Game(
name: 'Test Game with Players',
players: [testPlayer4, testPlayer5],
);
testgameWithGroup = Game(name: 'Test Game with Group', group: testgroup);
testgameWithGroup = Game(name: 'Test Game with Group', group: testGroup1);
});
});
tearDown(() async {
@@ -52,7 +57,7 @@ void main() {
group('Group-Game Tests', () {
test('Game has group works correctly', () async {
await database.gameDao.addGame(game: testgameWithPlayers);
await database.groupDao.addGroup(group: testgroup);
await database.groupDao.addGroup(group: testGroup1);
var gameHasGroup = await database.groupGameDao.gameHasGroup(
gameId: testgameWithPlayers.id,
@@ -61,8 +66,8 @@ void main() {
expect(gameHasGroup, false);
await database.groupGameDao.addGroupToGame(
testgameWithPlayers.id,
testgroup.id,
gameId: testgameWithPlayers.id,
groupId: testGroup1.id,
);
gameHasGroup = await database.groupGameDao.gameHasGroup(
@@ -74,15 +79,15 @@ void main() {
test('Adding a group to a game works correctly', () async {
await database.gameDao.addGame(game: testgameWithPlayers);
await database.groupDao.addGroup(group: testgroup);
await database.groupDao.addGroup(group: testGroup1);
await database.groupGameDao.addGroupToGame(
testgameWithPlayers.id,
testgroup.id,
gameId: testgameWithPlayers.id,
groupId: testGroup1.id,
);
var groupAdded = await database.groupGameDao.isGroupInGame(
gameId: testgameWithPlayers.id,
groupId: testgroup.id,
groupId: testGroup1.id,
);
expect(groupAdded, true);
@@ -120,14 +125,55 @@ void main() {
fail('Group should not be null');
}
expect(group.id, testgroup.id);
expect(group.name, testgroup.name);
expect(group.createdAt, testgroup.createdAt);
expect(group.members.length, testgroup.members.length);
expect(group.id, testGroup1.id);
expect(group.name, testGroup1.name);
expect(group.createdAt, testGroup1.createdAt);
expect(group.members.length, testGroup1.members.length);
for (int i = 0; i < group.members.length; i++) {
expect(group.members[i].id, testgroup.members[i].id);
expect(group.members[i].name, testgroup.members[i].name);
expect(group.members[i].createdAt, testgroup.members[i].createdAt);
expect(group.members[i].id, testGroup1.members[i].id);
expect(group.members[i].name, testGroup1.members[i].name);
expect(group.members[i].createdAt, testGroup1.members[i].createdAt);
}
});
test('Updating the group of a game works correctly', () async {
await database.gameDao.addGame(game: testgameWithGroup);
var group = await database.groupGameDao.getGroupOfGame(
gameId: testgameWithGroup.id,
);
if (group == null) {
fail('Initial group should not be null');
} else {
expect(group.id, testGroup1.id);
expect(group.name, testGroup1.name);
expect(group.createdAt, testGroup1.createdAt);
expect(group.members.length, testGroup1.members.length);
}
await database.groupDao.addGroup(group: testGroup2);
await database.groupGameDao.updateGroupOfGame(
gameId: testgameWithGroup.id,
newGroupId: testGroup2.id,
);
group = await database.groupGameDao.getGroupOfGame(
gameId: testgameWithGroup.id,
);
if (group == null) {
fail('Updated group should not be null');
} else {
expect(group.id, testGroup2.id);
expect(group.name, testGroup2.name);
expect(group.createdAt, testGroup2.createdAt);
expect(group.members.length, testGroup2.members.length);
for (int i = 0; i < group.members.length; i++) {
expect(group.members[i].id, testGroup2.members[i].id);
expect(group.members[i].name, testGroup2.members[i].name);
expect(group.members[i].createdAt, testGroup2.members[i].createdAt);
}
}
});
});