MVP #141
@@ -15,7 +15,9 @@ void main() {
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late Player player4;
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late Player player5;
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late Group testgroup;
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late Group testgroup2;
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late Game testgame;
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late Game testgame2;
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final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
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final fakeClock = Clock(() => fixedDate);
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@@ -38,19 +40,28 @@ void main() {
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name: 'Test Group',
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members: [player1, player2, player3],
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);
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testgroup2 = Group(
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name: 'Test Group',
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members: [player1, player2, player3],
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);
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testgame = Game(
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name: 'Test Game',
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group: testgroup,
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players: [player4, player5],
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);
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testgame2 = Game(
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name: 'Second Test Game',
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group: testgroup2,
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players: [player1, player2, player3],
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);
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});
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});
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tearDown(() async {
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await database.close();
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});
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group('game tests', () {
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test('game is added correctly', () async {
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group('Game Tests', () {
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test('Adding and fetching single game works correclty', () async {
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await database.gameDao.addGame(game: testgame);
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final result = await database.gameDao.getGameById(gameId: testgame.id);
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@@ -83,7 +94,116 @@ void main() {
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}
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});
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test('game is deleted correctly', () async {
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// TODO: Use upcoming addGames() method
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test('Adding and fetching multiple games works correclty', () async {
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await database.gameDao.addGame(game: testgame);
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await database.gameDao.addGame(game: testgame2);
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final allGames = await database.gameDao.getAllGames();
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expect(allGames.length, 2);
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final fetchedGame1 = allGames.firstWhere((g) => g.id == testgame.id);
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// game checks
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expect(fetchedGame1.id, testgame.id);
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expect(fetchedGame1.name, testgame.name);
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expect(fetchedGame1.createdAt, testgame.createdAt);
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expect(fetchedGame1.winner, testgame.winner);
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// group checks
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expect(fetchedGame1.group!.id, testgame.group!.id);
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expect(fetchedGame1.group!.name, testgame.group!.name);
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expect(fetchedGame1.group!.createdAt, testgame.group!.createdAt);
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// group members checks
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expect(
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fetchedGame1.group!.members.length,
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testgame.group!.members.length,
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);
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for (int i = 0; i < testgame.group!.members.length; i++) {
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expect(
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fetchedGame1.group!.members[i].id,
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testgame.group!.members[i].id,
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);
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expect(
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fetchedGame1.group!.members[i].name,
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testgame.group!.members[i].name,
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);
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expect(
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fetchedGame1.group!.members[i].createdAt,
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testgame.group!.members[i].createdAt,
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);
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}
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// players checks
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for (int i = 0; i < fetchedGame1.players!.length; i++) {
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expect(fetchedGame1.players![i].id, testgame.players![i].id);
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expect(fetchedGame1.players![i].name, testgame.players![i].name);
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expect(
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fetchedGame1.players![i].createdAt,
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testgame.players![i].createdAt,
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);
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}
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final fetchedGame2 = allGames.firstWhere((g) => g.id == testgame2.id);
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// game checks
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expect(fetchedGame2.id, testgame2.id);
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expect(fetchedGame2.name, testgame2.name);
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expect(fetchedGame2.createdAt, testgame2.createdAt);
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expect(fetchedGame2.winner, testgame2.winner);
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// group checks
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expect(fetchedGame2.group!.id, testgame2.group!.id);
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expect(fetchedGame2.group!.name, testgame2.group!.name);
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expect(fetchedGame2.group!.createdAt, testgame2.group!.createdAt);
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// group members checks
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expect(
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fetchedGame2.group!.members.length,
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testgame2.group!.members.length,
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);
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for (int i = 0; i < testgame2.group!.members.length; i++) {
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expect(
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fetchedGame2.group!.members[i].id,
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testgame2.group!.members[i].id,
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);
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expect(
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fetchedGame2.group!.members[i].name,
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testgame2.group!.members[i].name,
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);
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expect(
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fetchedGame2.group!.members[i].createdAt,
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testgame2.group!.members[i].createdAt,
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);
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}
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// players checks
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for (int i = 0; i < fetchedGame2.players!.length; i++) {
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expect(fetchedGame2.players![i].id, testgame2.players![i].id);
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expect(fetchedGame2.players![i].name, testgame2.players![i].name);
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expect(
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fetchedGame2.players![i].createdAt,
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testgame2.players![i].createdAt,
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);
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}
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});
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test('Adding the same game twice does not create duplicates', () async {
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await database.gameDao.addGame(game: testgame);
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await database.gameDao.addGame(game: testgame);
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final gameCount = await database.gameDao.getGameCount();
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expect(gameCount, 1);
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});
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test('Game existence check works correctly', () async {
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var gameExists = await database.gameDao.gameExists(gameId: testgame.id);
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expect(gameExists, false);
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await database.gameDao.addGame(game: testgame);
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gameExists = await database.gameDao.gameExists(gameId: testgame.id);
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expect(gameExists, true);
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});
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test('Deleting a game works correclty', () async {
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await database.gameDao.addGame(game: testgame);
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final gameDeleted = await database.gameDao.deleteGame(
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@@ -95,22 +215,35 @@ void main() {
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expect(gameExists, false);
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});
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test('get game count works correctly', () async {
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final initialCount = await database.gameDao.getGameCount();
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expect(initialCount, 0);
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test('Getting the game count works correctly', () async {
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var gameCount = await database.gameDao.getGameCount();
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expect(gameCount, 0);
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await database.gameDao.addGame(game: testgame);
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final gameAdded = await database.gameDao.getGameCount();
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expect(gameAdded, 1);
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gameCount = await database.gameDao.getGameCount();
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expect(gameCount, 1);
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final gameRemoved = await database.gameDao.deleteGame(
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gameId: testgame.id,
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);
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expect(gameRemoved, true);
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await database.gameDao.addGame(game: testgame2);
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final finalCount = await database.gameDao.getGameCount();
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expect(finalCount, 0);
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gameCount = await database.gameDao.getGameCount();
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expect(gameCount, 2);
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await database.gameDao.deleteGame(gameId: testgame.id);
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gameCount = await database.gameDao.getGameCount();
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expect(gameCount, 1);
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await database.gameDao.deleteGame(gameId: testgame2.id);
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gameCount = await database.gameDao.getGameCount();
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expect(gameCount, 0);
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});
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// TODO: Implement
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test('Adding a player to a game works correclty', () async {});
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// TODO: Implement
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test('Adding a group to a game works correclty', () async {});
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});
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}
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@@ -45,8 +45,31 @@ void main() {
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tearDown(() async {
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await database.close();
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});
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group('group tests', () {
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test('all groups get fetched correctly', () async {
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group('Group Tests', () {
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test('Adding and fetching a single group works correctly', () async {
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await database.groupDao.addGroup(group: testgroup);
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final fetchedGroup = await database.groupDao.getGroupById(
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groupId: testgroup.id,
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);
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expect(fetchedGroup.id, testgroup.id);
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expect(fetchedGroup.name, testgroup.name);
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expect(fetchedGroup.createdAt, testgroup.createdAt);
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expect(fetchedGroup.members.length, testgroup.members.length);
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for (int i = 0; i < testgroup.members.length; i++) {
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expect(fetchedGroup.members[i].id, testgroup.members[i].id);
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expect(fetchedGroup.members[i].name, testgroup.members[i].name);
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expect(
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fetchedGroup.members[i].createdAt,
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testgroup.members[i].createdAt,
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);
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}
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});
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// TODO: Use upcoming addGroups() method
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test('Adding and fetching a single group works correctly', () async {
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await database.groupDao.addGroup(group: testgroup);
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await database.groupDao.addGroup(group: testgroup2);
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@@ -66,26 +89,27 @@ void main() {
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expect(fetchedGroup2.members.elementAt(0).createdAt, player2.createdAt);
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});
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test('group and group members gets added correctly', () async {
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test('Adding the same group twice does not create duplicates', () async {
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await database.groupDao.addGroup(group: testgroup);
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await database.groupDao.addGroup(group: testgroup);
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final result = await database.groupDao.getGroupById(
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groupId: testgroup.id,
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);
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expect(result.id, testgroup.id);
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expect(result.name, testgroup.name);
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expect(result.createdAt, testgroup.createdAt);
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expect(result.members.length, testgroup.members.length);
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for (int i = 0; i < testgroup.members.length; i++) {
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expect(result.members[i].id, testgroup.members[i].id);
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expect(result.members[i].name, testgroup.members[i].name);
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expect(result.members[i].createdAt, testgroup.members[i].createdAt);
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}
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final allGroups = await database.groupDao.getAllGroups();
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expect(allGroups.length, 1);
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});
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test('group gets deleted correctly', () async {
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test('Group existence check works correctly', () async {
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var groupExists = await database.groupDao.groupExists(
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groupId: testgroup.id,
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);
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expect(groupExists, false);
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await database.groupDao.addGroup(group: testgroup);
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groupExists = await database.groupDao.groupExists(groupId: testgroup.id);
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expect(groupExists, true);
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});
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test('Deleting a group works correclty', () async {
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await database.groupDao.addGroup(group: testgroup);
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final groupDeleted = await database.groupDao.deleteGroup(
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@@ -99,7 +123,7 @@ void main() {
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expect(groupExists, false);
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});
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test('group name gets updated correcly ', () async {
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test('Updating a group name works correcly', () async {
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await database.groupDao.addGroup(group: testgroup);
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const newGroupName = 'new group name';
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@@ -167,7 +191,7 @@ void main() {
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expect(playerExists, false);
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});
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test('get group count works correctly', () async {
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test('Getting the group count works correctly', () async {
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final initialCount = await database.groupDao.getGroupCount();
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expect(initialCount, 0);
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@@ -31,7 +31,7 @@ void main() {
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});
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group('player tests', () {
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test('all players get fetched correctly', () async {
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test('Adding and fetching single player works correclty', () async {
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await database.playerDao.addPlayer(player: testPlayer);
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await database.playerDao.addPlayer(player: testPlayer2);
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@@ -51,18 +51,50 @@ void main() {
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expect(fetchedPlayer2.createdAt, testPlayer2.createdAt);
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});
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test('players get inserted correcly ', () async {
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// TODO: Use upcoming addPlayers() method
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test('Adding and fetching multiple players works correclty', () async {
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await database.playerDao.addPlayer(player: testPlayer);
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final result = await database.playerDao.getPlayerById(
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playerId: testPlayer.id,
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);
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await database.playerDao.addPlayer(player: testPlayer2);
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expect(result.id, testPlayer.id);
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expect(result.name, testPlayer.name);
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expect(result.createdAt, testPlayer.createdAt);
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final allPlayers = await database.playerDao.getAllPlayers();
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expect(allPlayers.length, 2);
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final fetchedPlayer1 = allPlayers.firstWhere(
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(g) => g.id == testPlayer.id,
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);
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expect(fetchedPlayer1.name, testPlayer.name);
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expect(fetchedPlayer1.createdAt, testPlayer.createdAt);
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final fetchedPlayer2 = allPlayers.firstWhere(
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(g) => g.id == testPlayer2.id,
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);
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expect(fetchedPlayer2.name, testPlayer2.name);
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expect(fetchedPlayer2.createdAt, testPlayer2.createdAt);
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});
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test('players get deleted correcly ', () async {
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test('Adding the same player twice does not create duplicates', () async {
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await database.playerDao.addPlayer(player: testPlayer);
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await database.playerDao.addPlayer(player: testPlayer);
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final allPlayers = await database.playerDao.getAllPlayers();
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expect(allPlayers.length, 1);
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});
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test('Player existence check works correctly', () async {
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var playerExists = await database.playerDao.playerExists(
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playerId: testPlayer.id,
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);
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expect(playerExists, false);
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await database.playerDao.addPlayer(player: testPlayer);
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playerExists = await database.playerDao.playerExists(
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playerId: testPlayer.id,
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);
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expect(playerExists, true);
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});
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test('Deleting a player works correclty', () async {
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await database.playerDao.addPlayer(player: testPlayer);
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final playerDeleted = await database.playerDao.deletePlayer(
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playerId: testPlayer.id,
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@@ -75,7 +107,7 @@ void main() {
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expect(playerExists, false);
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});
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test('player name gets updated correcly ', () async {
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test('Updating a player name works correcly', () async {
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await database.playerDao.addPlayer(player: testPlayer);
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const newPlayerName = 'new player name';
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@@ -91,22 +123,29 @@ void main() {
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expect(result.name, newPlayerName);
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});
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test('get player count works correctly', () async {
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final initialCount = await database.playerDao.getPlayerCount();
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expect(initialCount, 0);
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test('Getting the player count works correctly', () async {
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var playerCount = await database.playerDao.getPlayerCount();
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expect(playerCount, 0);
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await database.playerDao.addPlayer(player: testPlayer);
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final playerAdded = await database.playerDao.getPlayerCount();
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expect(playerAdded, 1);
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playerCount = await database.playerDao.getPlayerCount();
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expect(playerCount, 1);
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final playerRemoved = await database.playerDao.deletePlayer(
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playerId: testPlayer.id,
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);
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expect(playerRemoved, true);
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await database.playerDao.addPlayer(player: testPlayer2);
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final finalCount = await database.playerDao.getPlayerCount();
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expect(finalCount, 0);
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playerCount = await database.playerDao.getPlayerCount();
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expect(playerCount, 2);
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await database.playerDao.deletePlayer(playerId: testPlayer.id);
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playerCount = await database.playerDao.getPlayerCount();
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expect(playerCount, 1);
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await database.playerDao.deletePlayer(playerId: testPlayer2.id);
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playerCount = await database.playerDao.getPlayerCount();
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expect(playerCount, 0);
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});
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});
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}
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Reference in New Issue
Block a user