Bearbeiten und Löschen von Gruppen #148

Merged
sneeex merged 20 commits from feature/118-bearbeiten-und-löschen-von-gruppen into development 2026-03-09 20:30:38 +00:00
11 changed files with 244 additions and 100 deletions

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@@ -12,3 +12,7 @@ linter:
unnecessary_const: true
lines_longer_than_80_chars: false
constant_identifier_names: false
analyzer:
exclude:
- lib/presentation/views/main_menu/settings_view/licenses/oss_licenses.dart

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@@ -1,13 +1,14 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/group_table.dart';
import 'package:tallee/data/db/tables/match_table.dart';
import 'package:tallee/data/db/tables/player_group_table.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
part 'group_dao.g.dart';
@DriftAccessor(tables: [GroupTable, PlayerGroupTable])
@DriftAccessor(tables: [GroupTable, PlayerGroupTable, MatchTable])
class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
GroupDao(super.db);
@@ -205,8 +206,6 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return rowsAffected > 0;
}
/// Retrieves the number of groups in the database.
Future<int> getGroupCount() async {
final count =
@@ -235,10 +234,13 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
/// Replaces all players in a group with the provided list of players.
/// Removes all existing players from the group and adds the new players.
/// Also adds any new players to the player table if they don't exist.
Future<void> replaceGroupPlayers({
/// Returns `true` if the group exists and players were replaced, `false` otherwise.
Future<bool> replaceGroupPlayers({
required String groupId,
required List<Player> newPlayers,
}) async {
if (!await groupExists(groupId: groupId)) return false;
await db.transaction(() async {
// Remove all existing players from the group
final deleteQuery = delete(db.playerGroupTable)
@@ -270,5 +272,6 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
),
);
});
return true;
}
}

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@@ -8,4 +8,6 @@ mixin _$GroupDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$PlayerGroupTableTable get playerGroupTable =>
attachedDatabase.playerGroupTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
}

View File

@@ -268,6 +268,34 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return count ?? 0;
}
/// Retrieves all matches associated with the given [groupId].
/// Queries the database directly, filtering by [groupId].
Future<List<Match>> getGroupMatches({required String groupId}) async {
final query = select(matchTable)..where((m) => m.groupId.equals(groupId));
final rows = await query.get();
return Future.wait(
rows.map((row) async {
final game = await db.gameDao.getGameById(gameId: row.gameId);
final group = await db.groupDao.getGroupById(groupId: groupId);
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: row.id) ?? [];
final winner = await db.matchDao.getWinner(matchId: row.id);
return Match(
id: row.id,
name: row.name ?? '',
game: game,
group: group,
players: players,
notes: row.notes ?? '',
createdAt: row.createdAt,
endedAt: row.endedAt,
winner: winner,
);
}),
);
}
/// Checks if a match with the given [matchId] exists in the database.
/// Returns `true` if the match exists, otherwise `false`.
Future<bool> matchExists({required String matchId}) async {
@@ -338,6 +366,17 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return rowsAffected > 0;
}
/// Removes the group association of the match with the given [matchId].
/// Sets the groupId to null.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removeMatchGroup({required String matchId}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
const MatchTableCompanion(groupId: Value(null)),
);
return rowsAffected > 0;
}
/// Updates the createdAt timestamp of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchCreatedAt({

View File

@@ -1123,7 +1123,7 @@ class $MatchTableTable extends MatchTable
type: DriftSqlType.string,
requiredDuringInsert: false,
defaultConstraints: GeneratedColumn.constraintIsAlways(
'REFERENCES group_table (id) ON DELETE CASCADE',
'REFERENCES group_table (id) ON DELETE SET NULL',
),
);
static const VerificationMeta _nameMeta = const VerificationMeta('name');
@@ -2780,7 +2780,7 @@ abstract class _$AppDatabase extends GeneratedDatabase {
'group_table',
limitUpdateKind: UpdateKind.delete,
),
result: [TableUpdate('match_table', kind: UpdateKind.delete)],
result: [TableUpdate('match_table', kind: UpdateKind.update)],
),
WritePropagation(
on: TableUpdateQuery.onTableName(

View File

@@ -7,9 +7,11 @@ class MatchTable extends Table {
TextColumn get gameId =>
text().references(GameTable, #id, onDelete: KeyAction.cascade)();
// Nullable if there is no group associated with the match
TextColumn get groupId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade).nullable()();
TextColumn get name => text().nullable()();
// onDelete: If a group gets deleted, groupId in the match gets set to null
TextColumn get groupId => text()
.references(GroupTable, #id, onDelete: KeyAction.setNull)
.nullable()();
TextColumn get name => text()();
TextColumn get notes => text().nullable()();
DateTimeColumn get createdAt => dateTime()();
DateTimeColumn get endedAt => dateTime().nullable()();

View File

@@ -1,5 +1,6 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
@@ -11,11 +12,13 @@ import 'package:tallee/presentation/widgets/player_selection.dart';
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
class CreateGroupView extends StatefulWidget {
const CreateGroupView({super.key, this.groupToEdit});
const CreateGroupView({super.key, this.groupToEdit, this.onMembersChanged});
/// The group to edit, if any
final Group? groupToEdit;
final VoidCallback? onMembersChanged;
@override
State<CreateGroupView> createState() => _CreateGroupViewState();
}
@@ -69,49 +72,6 @@ class _CreateGroupViewState extends State<CreateGroupView> {
title: Text(
widget.groupToEdit == null ? loc.create_new_group : loc.edit_group,
),
actions: widget.groupToEdit == null
? []
: [
IconButton(
icon: const Icon(Icons.delete),
onPressed: () async {
if (widget.groupToEdit != null) {
showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: Text(loc.delete_group),
content: Text(loc.this_cannot_be_undone),
actions: [
TextButton(
onPressed: () =>
Navigator.of(context).pop(false),
child: Text(loc.cancel),
),
TextButton(
onPressed: () =>
Navigator.of(context).pop(true),
child: Text(loc.delete),
),
],
),
).then((confirmed) async {
if (confirmed == true && context.mounted) {
bool success = await db.groupDao.deleteGroup(
groupId: widget.groupToEdit!.id,
);
if (!context.mounted) return;
if (success) {
Navigator.pop(context);
} else {
if (!mounted) return;
showSnackbar(message: loc.error_deleting_group);
}
}
});
}
},
),
],
),
body: SafeArea(
child: Column(
@@ -122,6 +82,7 @@ class _CreateGroupViewState extends State<CreateGroupView> {
child: TextInputField(
controller: _groupNameController,
hintText: loc.group_name,
maxLength: Constants.MAX_GROUP_NAME_LENGTH,
),
),
Expanded(
@@ -144,42 +105,7 @@ class _CreateGroupViewState extends State<CreateGroupView> {
(_groupNameController.text.isEmpty ||
(selectedPlayers.length < 2))
? null
: () async {
late Group? updatedGroup;
late bool success;
if (widget.groupToEdit == null) {
success = await db.groupDao.addGroup(
group: Group(
name: _groupNameController.text.trim(),
members: selectedPlayers,
),
);
} else {
updatedGroup = Group(
id: widget.groupToEdit!.id,
name: _groupNameController.text.trim(),
description: '',
members: selectedPlayers,
);
//TODO: Implement group editing in database
/*
success = await db.groupDao.updateGroup(
group: updatedGroup,
);
*/
success = true;
}
if (!context.mounted) return;
if (success) {
Navigator.pop(context, updatedGroup);
} else {
showSnackbar(
message: widget.groupToEdit == null
? loc.error_creating_group
: loc.error_editing_group,
);
}
},
: _saveGroup,
),
const SizedBox(height: 20),
],
@@ -189,6 +115,104 @@ class _CreateGroupViewState extends State<CreateGroupView> {
);
}
/// Saves the group by creating a new one or updating the existing one,
/// depending on whether the widget is in edit mode.
Future<void> _saveGroup() async {
final loc = AppLocalizations.of(context);
late bool success;
Group? updatedGroup;
if (widget.groupToEdit == null) {
success = await _createGroup();
} else {
final result = await _editGroup();
success = result.$1;
updatedGroup = result.$2;
}
if (!mounted) return;
if (success) {
Navigator.pop(context, updatedGroup);
} else {
showSnackbar(
message: widget.groupToEdit == null
? loc.error_creating_group
: loc.error_editing_group,
);
}
}
/// Handles creating a new group and returns whether the operation was successful.
Future<bool> _createGroup() async {
final groupName = _groupNameController.text.trim();
final success = await db.groupDao.addGroup(
sneeex marked this conversation as resolved Outdated

Kompletten Code hier in mindestens eine Methode auslagern, falls sinnvoll auch mehrere

Kompletten Code hier in mindestens eine Methode auslagern, falls sinnvoll auch mehrere
group: Group(name: groupName, description: '', members: selectedPlayers),
);
return success;
}
/// Handles editing an existing group and returns a tuple of
/// (success, updatedGroup).
Future<(bool, Group?)> _editGroup() async {
final groupName = _groupNameController.text.trim();
sneeex marked this conversation as resolved Outdated

gerne die Methode nochmal aufteilen, wie bei mir in CreateMatchView:

  void buttonNavigation(BuildContext context) async {
    if (widget.matchToEdit != null) {
      await updateMatch();
      if (context.mounted) {
        Navigator.pop(context);
      }
    } else {
      final match = await createMatch();

      if (context.mounted) {
        Navigator.pushReplacement(
          context,
          adaptivePageRoute(
            fullscreenDialog: true,
            builder: (context) => MatchResultView(
              match: match,
              onWinnerChanged: widget.onWinnerChanged,
            ),
          ),
        );
      }
    }
  }

gerne die Methode nochmal aufteilen, wie bei mir in `CreateMatchView`: ```dart void buttonNavigation(BuildContext context) async { if (widget.matchToEdit != null) { await updateMatch(); if (context.mounted) { Navigator.pop(context); } } else { final match = await createMatch(); if (context.mounted) { Navigator.pushReplacement( context, adaptivePageRoute( fullscreenDialog: true, builder: (context) => MatchResultView( match: match, onWinnerChanged: widget.onWinnerChanged, ), ), ); } } } ```

Group? updatedGroup = Group(
id: widget.groupToEdit!.id,
name: groupName,
description: '',
members: selectedPlayers,
);
bool successfullNameChange = true;
bool successfullMemberChange = true;
if (widget.groupToEdit!.name != groupName) {
successfullNameChange = await db.groupDao.updateGroupName(
groupId: widget.groupToEdit!.id,
newName: groupName,
);
}
if (widget.groupToEdit!.members != selectedPlayers) {
successfullMemberChange = await db.groupDao.replaceGroupPlayers(
groupId: widget.groupToEdit!.id,
newPlayers: selectedPlayers,
);
await deleteObsoleteMatchGroupRelations();
widget.onMembersChanged?.call();
}
final success = successfullNameChange && successfullMemberChange;
return (success, updatedGroup);
}
/// Removes the group association from matches that no longer belong to the edited group.
sneeex marked this conversation as resolved Outdated

Kurzen doc comment nochmal zu dieser Methode vllt

Kurzen doc comment nochmal zu dieser Methode vllt
///
sneeex marked this conversation as resolved Outdated

Lieber Methode getMatchesToGroup() in groupDao.dart, kann ggf. später auch noch einmal verwendet werden

Lieber Methode `getMatchesToGroup()` in `groupDao.dart`, kann ggf. später auch noch einmal verwendet werden

hast das auch so gemacht

hast das auch so gemacht

habs von dir kopiert

habs von dir kopiert

wo hab ich das gemacht? File und Zeile

wo hab ich das gemacht? File und Zeile

hast das auch so gemacht, group detail view
grafik.png

hast das auch so gemacht, group detail view <img width="491" alt="grafik.png" src="attachments/ae2ff61f-bc2e-45fc-baa5-62254ff3a2e1">
101 KiB

ja aber da diese vorgehensweise jetzt mehr als einmal im code ist machts erst recht sinn dafür ne methode zu schreiben und entsprechende vorkommen zu ersetzen

ja aber da diese vorgehensweise jetzt mehr als einmal im code ist machts erst recht sinn dafür ne methode zu schreiben und entsprechende vorkommen zu ersetzen
/// After updating the group's members, matches that were previously linked to
/// this group but don't have any of the newly selected players are considered
/// obsolete. For each such match, the group association is removed by setting
/// its [groupId] to null.
Future<void> deleteObsoleteMatchGroupRelations() async {
final groupMatches = await db.matchDao.getGroupMatches(
groupId: widget.groupToEdit!.id,
);
final selectedPlayerIds = selectedPlayers.map((p) => p.id).toSet();
final relationshipsToDelete = groupMatches.where((match) {
return !match.players.any(
(player) => selectedPlayerIds.contains(player.id),
);
}).toList();
for (var match in relationshipsToDelete) {
await db.matchDao.removeMatchGroup(matchId: match.id);
}
}
/// Displays a snackbar with the given message and optional action.
///
/// [message] The message to display in the snackbar.

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@@ -191,7 +191,12 @@ class _GroupDetailViewState extends State<GroupDetailView> {
context,
adaptivePageRoute(
builder: (context) {
return CreateGroupView(groupToEdit: _group);
return CreateGroupView(
groupToEdit: _group,
onMembersChanged: () {
_loadStatistics();
sneeex marked this conversation as resolved
Review

Warum wird isLoading nicht in _loadStatistics auf true gesetzt?

Warum wird `isLoading` nicht in `_loadStatistics` auf true gesetzt?
Review

weil du's so gemacht hast großer

weil du's so gemacht hast großer
Review

Setzt es mal in der Methode anfangs auf true, so ists z.B. auch im GroupView

Setzt es mal in der Methode anfangs auf true, so ists z.B. auch im `GroupView`
},
);
},
),
);
@@ -242,10 +247,8 @@ class _GroupDetailViewState extends State<GroupDetailView> {
/// Loads statistics for this group
Future<void> _loadStatistics() async {
final matches = await db.matchDao.getAllMatches();
final groupMatches = matches
.where((match) => match.group?.id == _group.id)
.toList();
isLoading = true;
final groupMatches = await db.matchDao.getGroupMatches(groupId: _group.id);
setState(() {
totalMatches = groupMatches.length;
@@ -260,7 +263,9 @@ class _GroupDetailViewState extends State<GroupDetailView> {
// Count wins for each player
for (var match in matches) {
if (match.winner != null) {
if (match.winner != null &&
_group.members.any((m) => m.id == match.winner?.id)) {
print(match.winner);
bestPlayerCounts.update(
match.winner!,
(value) => value + 1,

View File

@@ -363,6 +363,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
final match = widget.matchToEdit!;
_matchNameController.text = match.name;
selectedPlayers = match.players;
selectedGameIndex = 0;
if (match.group != null) {
selectedGroup = match.group;

View File

@@ -31,9 +31,9 @@ dependencies:
dev_dependencies:
flutter_test:
sdk: flutter
build_runner: ^2.5.4
build_runner: ^2.7.0
dart_pubspec_licenses: ^3.0.14
drift_dev: ^2.27.0
drift_dev: ^2.29.0
flutter_lints: ^6.0.0
flutter:

View File

@@ -42,7 +42,7 @@ void main() {
testPlayer4 = Player(name: 'Diana', description: '');
testPlayer5 = Player(name: 'Eve', description: '');
testGroup1 = Group(
name: 'Test Group 2',
name: 'Test Group 1',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3],
);
@@ -307,5 +307,69 @@ void main() {
expect(fetchedMatch.winner, isNotNull);
expect(fetchedMatch.winner!.id, testPlayer5.id);
});
test(
sneeex marked this conversation as resolved
Review

Unnötiger Kommentar

Unnötiger Kommentar
'removeMatchGroup removes group from match with existing group',
() async {
await database.matchDao.addMatch(match: testMatch1);
final removed = await database.matchDao.removeMatchGroup(
matchId: testMatch1.id,
);
expect(removed, isTrue);
final updatedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(updatedMatch.group, null);
expect(updatedMatch.game.id, testMatch1.game.id);
expect(updatedMatch.name, testMatch1.name);
sneeex marked this conversation as resolved
Review

Unnötiger Kommentar & auf deutsch

Unnötiger Kommentar & auf deutsch
expect(updatedMatch.notes, testMatch1.notes);
},
);
test(
'removeMatchGroup on match that already has no group still succeeds',
() async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final removed = await database.matchDao.removeMatchGroup(
matchId: testMatchOnlyPlayers.id,
);
expect(removed, isTrue);
final updatedMatch = await database.matchDao.getMatchById(
sneeex marked this conversation as resolved
Review

Unnötiger Kommentar & auf deutsch

Unnötiger Kommentar & auf deutsch
matchId: testMatchOnlyPlayers.id,
);
expect(updatedMatch.group, null);
},
);
test('removeMatchGroup on non-existing match returns false', () async {
final removed = await database.matchDao.removeMatchGroup(
matchId: 'non-existing-id',
);
expect(removed, isFalse);
});
test('Fetching all matches related to a group', () async {
var matches = await database.matchDao.getGroupMatches(
groupId: 'non-existing-id',
);
expect(matches, isEmpty);
await database.matchDao.addMatch(match: testMatch1);
print(await database.matchDao.getAllMatches());
matches = await database.matchDao.getGroupMatches(groupId: testGroup1.id);
expect(matches, isNotEmpty);
final match = matches.first;
expect(match.id, testMatch1.id);
expect(match.group, isNotNull);
expect(match.group!.id, testGroup1.id);
});
});
}