Konstanten für Länge von Namen #170
@@ -11,3 +11,4 @@ linter:
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prefer_const_literals_to_create_immutables: true
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prefer_const_literals_to_create_immutables: true
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unnecessary_const: true
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unnecessary_const: true
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lines_longer_than_80_chars: false
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lines_longer_than_80_chars: false
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constant_identifier_names: false
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sneeex marked this conversation as resolved
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@@ -3,5 +3,20 @@ class Constants {
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Constants._(); // Private constructor to prevent instantiation
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Constants._(); // Private constructor to prevent instantiation
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/// Minimum duration of all app skeletons
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/// Minimum duration of all app skeletons
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static Duration minimumSkeletonDuration = const Duration(milliseconds: 250);
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static const Duration minimumSkeletonDuration = Duration(milliseconds: 250);
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/// Maximum length for player names
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static const int MAX_PLAYER_NAME_LENGTH = 32;
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/// Maximum length for group names
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static const int MAX_GROUP_NAME_LENGTH = 32;
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/// Maximum length for match names
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static const int MAX_MATCH_NAME_LENGTH = 256;
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/// Maximum length for game names
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static const int MAX_GAME_NAME_LENGTH = 256;
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/// Maximum length for team names
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static const int MAX_TEAM_NAME_LENGTH = 256;
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sneeex marked this conversation as resolved
Outdated
sneeex
commented
warum Match, Game, Team so lang? warum Match, Game, Team so lang?
flixcoo
commented
ups, das war wohl copilto auto complete ups, das war wohl copilto auto complete
sneeex
commented
bro hat wieder kein finger gekrümmt > ups, das war wohl copilto auto complete
bro hat wieder kein finger gekrümmt
sneeex
commented
und kontrollierts nicht mal und kontrollierts nicht mal
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}
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}
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Reference in New Issue
Block a user
was ist constant identifier names?
Das deaktiviert, dass es eine Linter-Warnung gibt, wenn ich konstanten in
SCREAMING_CAMEL_CASEschreibe, weil Flutter die normalerweise inlowerCamelCasewill