WIP: Bearbeiten und Löschen von Matches #171

Draft
flixcoo wants to merge 35 commits from feature/120-bearbeiten-und-loeschen-von-matches into development
6 changed files with 57 additions and 26 deletions
Showing only changes of commit 765610b184 - Show all commits

View File

@@ -81,6 +81,7 @@
"ruleset_most_points": "Traditionelles Regelwerk: Der/die Spieler:in mit den meisten Punkten gewinnt.",
"ruleset_single_loser": "Genau ein:e Verlierer:in wird bestimmt; der letzte Platz erhält die Strafe oder Konsequenz.",
"ruleset_single_winner": "Genau ein:e Gewinner:in wird gewählt; Unentschieden werden durch einen vordefinierten Tie-Breaker aufgelöst.",
"save_changes": "Änderungen speichern",
"search_for_groups": "Nach Gruppen suchen",
"search_for_players": "Nach Spieler:innen suchen",
"select_winner": "Gewinner:in wählen:",

View File

@@ -250,6 +250,9 @@
"@ruleset_single_winner": {
"description": "Description for single winner ruleset"
},
"@save_changes": {
"description": "Save changes button text"
},
"@search_for_groups": {
"description": "Hint text for group search input field"
},
@@ -393,6 +396,7 @@
"ruleset_most_points": "Traditional ruleset: the player with the most points wins.",
"ruleset_single_loser": "Exactly one loser is determined; last place receives the penalty or consequence.",
"ruleset_single_winner": "Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.",
"save_changes": "Save Changes",
"search_for_groups": "Search for groups",
"search_for_players": "Search for players",
"select_winner": "Select Winner:",

View File

@@ -578,6 +578,12 @@ abstract class AppLocalizations {
/// **'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.'**
String get ruleset_single_winner;
/// Save changes button text
///
/// In en, this message translates to:
/// **'Save Changes'**
String get save_changes;
/// Hint text for group search input field
///
/// In en, this message translates to:

View File

@@ -260,6 +260,9 @@ class AppLocalizationsDe extends AppLocalizations {
String get ruleset_single_winner =>
'Genau ein:e Gewinner:in wird gewählt; Unentschieden werden durch einen vordefinierten Tie-Breaker aufgelöst.';
@override
String get save_changes => 'Änderungen speichern';
@override
String get search_for_groups => 'Nach Gruppen suchen';

View File

@@ -260,6 +260,9 @@ class AppLocalizationsEn extends AppLocalizations {
String get ruleset_single_winner =>
'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.';
@override
String get save_changes => 'Save Changes';
@override
String get search_for_groups => 'Search for groups';

View File

@@ -87,6 +87,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
});
});
// If a match is provided, prefill the fields
if (widget.match != null) {
final match = widget.match!;
_matchNameController.text = match.name;
@@ -122,6 +123,10 @@ class _CreateMatchViewState extends State<CreateMatchView> {
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
final buttonText = widget.match != null
? loc.save_changes
: loc.create_match;
return ScaffoldMessenger(
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
@@ -202,11 +207,37 @@ class _CreateMatchViewState extends State<CreateMatchView> {
),
),
CustomWidthButton(
text: loc.create_match,
text: buttonText,
sizeRelativeToWidth: 0.95,
buttonType: ButtonType.primary,
onPressed: _enableCreateGameButton()
? () async {
? () {
buttonNavigation(context);
}
: null,
),
],
),
),
),
);
}
/// Determines whether the "Create Match" button should be enabled.
///
/// Returns `true` if:
/// - A ruleset is selected AND
/// - Either a group is selected OR at least 2 players are selected
bool _enableCreateGameButton() {
return (selectedGroup != null ||
(selectedPlayers != null && selectedPlayers!.length > 1));
}
void buttonNavigation(BuildContext context) async {
if (widget.match != null) {
// TODO: Implement updating match logic here
Navigator.pop(context);
} else {
Match match = Match(
name: _matchNameController.text.isEmpty
? (hintText ?? '')
@@ -229,22 +260,5 @@ class _CreateMatchViewState extends State<CreateMatchView> {
);
}
}
: null,
),
],
),
),
),
);
}
/// Determines whether the "Create Match" button should be enabled.
///
/// Returns `true` if:
/// - A ruleset is selected AND
/// - Either a group is selected OR at least 2 players are selected
bool _enableCreateGameButton() {
return (selectedGroup != null ||
(selectedPlayers != null && selectedPlayers!.length > 1));
}
}