Bearbeiten und Löschen von Matches #171

Merged
sneeex merged 64 commits from feature/120-bearbeiten-und-loeschen-von-matches into development 2026-03-08 08:28:10 +00:00
6 changed files with 57 additions and 26 deletions
Showing only changes of commit 765610b184 - Show all commits

View File

@@ -81,6 +81,7 @@
"ruleset_most_points": "Traditionelles Regelwerk: Der/die Spieler:in mit den meisten Punkten gewinnt.",
"ruleset_single_loser": "Genau ein:e Verlierer:in wird bestimmt; der letzte Platz erhält die Strafe oder Konsequenz.",
"ruleset_single_winner": "Genau ein:e Gewinner:in wird gewählt; Unentschieden werden durch einen vordefinierten Tie-Breaker aufgelöst.",
"save_changes": "Änderungen speichern",
"search_for_groups": "Nach Gruppen suchen",
"search_for_players": "Nach Spieler:innen suchen",
"select_winner": "Gewinner:in wählen:",

View File

@@ -188,9 +188,9 @@
"@no_recent_matches_available": {
"description": "Message when no recent matches exist"
},
"@no_results_entered_yet": {
"description": "Message when no results have been entered yet"
},
"@no_results_entered_yet": {
"description": "Message when no results have been entered yet"
},
"@no_second_match_available": {
"description": "Message when no second match exists"
},
@@ -250,6 +250,9 @@
"@ruleset_single_winner": {
"description": "Description for single winner ruleset"
},
"@save_changes": {
"description": "Save changes button text"
},
"@search_for_groups": {
"description": "Hint text for group search input field"
},
@@ -393,6 +396,7 @@
"ruleset_most_points": "Traditional ruleset: the player with the most points wins.",
"ruleset_single_loser": "Exactly one loser is determined; last place receives the penalty or consequence.",
"ruleset_single_winner": "Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.",
"save_changes": "Save Changes",
"search_for_groups": "Search for groups",
"search_for_players": "Search for players",
"select_winner": "Select Winner:",

View File

@@ -578,6 +578,12 @@ abstract class AppLocalizations {
/// **'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.'**
String get ruleset_single_winner;
/// Save changes button text
///
/// In en, this message translates to:
/// **'Save Changes'**
String get save_changes;
/// Hint text for group search input field
///
/// In en, this message translates to:

View File

@@ -260,6 +260,9 @@ class AppLocalizationsDe extends AppLocalizations {
String get ruleset_single_winner =>
'Genau ein:e Gewinner:in wird gewählt; Unentschieden werden durch einen vordefinierten Tie-Breaker aufgelöst.';
@override
String get save_changes => 'Änderungen speichern';
@override
String get search_for_groups => 'Nach Gruppen suchen';

View File

@@ -260,6 +260,9 @@ class AppLocalizationsEn extends AppLocalizations {
String get ruleset_single_winner =>
'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.';
@override
String get save_changes => 'Save Changes';
@override
String get search_for_groups => 'Search for groups';

View File

@@ -87,6 +87,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
});
});
// If a match is provided, prefill the fields
if (widget.match != null) {
final match = widget.match!;
_matchNameController.text = match.name;
@@ -122,6 +123,10 @@ class _CreateMatchViewState extends State<CreateMatchView> {
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
final buttonText = widget.match != null
? loc.save_changes
: loc.create_match;
return ScaffoldMessenger(
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
@@ -202,32 +207,12 @@ class _CreateMatchViewState extends State<CreateMatchView> {
),
),
CustomWidthButton(
text: loc.create_match,
text: buttonText,
sizeRelativeToWidth: 0.95,
buttonType: ButtonType.primary,
onPressed: _enableCreateGameButton()
? () async {
Match match = Match(
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
createdAt: DateTime.now(),
group: selectedGroup,
players: selectedPlayers,
);
await db.matchDao.addMatch(match: match);
if (context.mounted) {
Navigator.pushReplacement(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: match,
onWinnerChanged: widget.onWinnerChanged,
),
),
);
}
? () {
buttonNavigation(context);
}
: null,
),
@@ -247,4 +232,33 @@ class _CreateMatchViewState extends State<CreateMatchView> {
return (selectedGroup != null ||
(selectedPlayers != null && selectedPlayers!.length > 1));
}
void buttonNavigation(BuildContext context) async {
if (widget.match != null) {
// TODO: Implement updating match logic here
Navigator.pop(context);
} else {
flixcoo marked this conversation as resolved
Review

sollte nicht auch hier als bedingung rein, dass game ausgewählt ist (auch wenns gerade noch keine funktion hat)

sollte nicht auch hier als bedingung rein, dass game ausgewählt ist (auch wenns gerade noch keine funktion hat)
Review

Geändert

Geändert
Match match = Match(
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
createdAt: DateTime.now(),
group: selectedGroup,
players: selectedPlayers,
);
await db.matchDao.addMatch(match: match);
if (context.mounted) {
Navigator.pushReplacement(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: match,
onWinnerChanged: widget.onWinnerChanged,
),
),
);
}
}
}
}