Implementierung der Games #203
@@ -183,6 +183,7 @@ class _CreateGameViewState extends State<CreateGameView> {
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body: SafeArea(
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body: SafeArea(
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child: Column(
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child: Column(
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children: [
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children: [
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// Game name input field
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Container(
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Container(
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margin: CustomTheme.tileMargin,
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margin: CustomTheme.tileMargin,
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child: TextInputField(
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child: TextInputField(
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@@ -191,6 +192,9 @@ class _CreateGameViewState extends State<CreateGameView> {
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hintText: loc.game_name,
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hintText: loc.game_name,
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),
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),
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),
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),
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// Choose ruleset tile
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if (!isEditMode())
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ChooseTile(
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ChooseTile(
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title: loc.ruleset,
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title: loc.ruleset,
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trailingText: selectedRuleset == null
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trailingText: selectedRuleset == null
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@@ -215,6 +219,8 @@ class _CreateGameViewState extends State<CreateGameView> {
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}
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}
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},
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},
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),
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),
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// Choose color tile
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ChooseTile(
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ChooseTile(
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title: loc.color,
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title: loc.color,
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trailingText: selectedColor == null
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trailingText: selectedColor == null
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@@ -234,6 +240,8 @@ class _CreateGameViewState extends State<CreateGameView> {
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}
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}
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},
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},
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),
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),
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// Description input field
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Container(
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Container(
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margin: CustomTheme.tileMargin,
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margin: CustomTheme.tileMargin,
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child: TextInputField(
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child: TextInputField(
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@@ -245,7 +253,10 @@ class _CreateGameViewState extends State<CreateGameView> {
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showCounterText: true,
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showCounterText: true,
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),
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),
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),
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),
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const Spacer(),
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const Spacer(),
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// Create/Edit game button
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Padding(
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Padding(
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padding: const EdgeInsets.all(12.0),
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padding: const EdgeInsets.all(12.0),
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child: CustomWidthButton(
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child: CustomWidthButton(
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@@ -349,4 +360,8 @@ class _CreateGameViewState extends State<CreateGameView> {
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);
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);
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}
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}
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}
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}
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bool isEditMode() {
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return widget.gameToEdit != null;
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}
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}
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}
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@@ -126,6 +126,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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),
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),
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// Game selection tile.
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// Game selection tile.
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if (!isEditMode())
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ChooseTile(
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ChooseTile(
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title: loc.game,
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title: loc.game,
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trailingText: selectedGame == null
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trailingText: selectedGame == null
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