Teamspiele implementieren #217
@@ -143,9 +143,9 @@ class _PlayerSelectionState extends State<PlayerSelection> {
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child: TextIconTile(
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child: TextIconTile(
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text: player.name,
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text: player.name,
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suffixText: getNameCountText(player),
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suffixText: getNameCountText(player),
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onIconTap: () {
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onIconTap: () async {
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setState(() async {
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await HapticFeedback.selectionClick();
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await HapticFeedback.selectionClick();
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setState(() {
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// Removes the player from the selection and notifies the parent.
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// Removes the player from the selection and notifies the parent.
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selectedPlayers.remove(player);
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selectedPlayers.remove(player);
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widget.onChanged([...selectedPlayers]);
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widget.onChanged([...selectedPlayers]);
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