WIP: StatisticsView Rework #247
@@ -21,32 +21,35 @@ class GameLabel extends StatelessWidget {
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? Colors.black
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: Colors.white;
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return IntrinsicHeight(
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child: Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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// Title
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Container(
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decoration: BoxDecoration(
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color: backgroundColor.withAlpha(230),
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borderRadius: const BorderRadius.only(
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topLeft: Radius.circular(8),
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bottomLeft: Radius.circular(8),
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),
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),
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padding: const EdgeInsets.symmetric(vertical: 4, horizontal: 8),
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child: Text(
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title,
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style: TextStyle(
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fontSize: 12,
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color: fontColor,
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fontWeight: FontWeight.bold,
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),
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return Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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// Title
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Container(
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decoration: BoxDecoration(
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color: backgroundColor.withAlpha(230),
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borderRadius: const BorderRadius.only(
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topLeft: Radius.circular(8),
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bottomLeft: Radius.circular(8),
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),
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),
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padding: const EdgeInsets.symmetric(vertical: 4, horizontal: 8),
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child: Text(
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title,
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maxLines: 1,
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overflow: TextOverflow.ellipsis,
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softWrap: false,
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style: TextStyle(
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fontSize: 12,
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color: fontColor,
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fontWeight: FontWeight.bold,
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),
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),
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),
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// Description
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Container(
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// Description
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Flexible(
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child: Container(
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decoration: BoxDecoration(
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color: backgroundColor.withAlpha(140),
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borderRadius: const BorderRadius.only(
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@@ -57,6 +60,9 @@ class GameLabel extends StatelessWidget {
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padding: const EdgeInsets.symmetric(vertical: 4, horizontal: 8),
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child: Text(
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description,
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maxLines: 1,
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overflow: TextOverflow.ellipsis,
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softWrap: false,
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style: TextStyle(
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fontSize: 12,
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color: fontColor,
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@@ -64,8 +70,8 @@ class GameLabel extends StatelessWidget {
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),
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),
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),
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],
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),
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),
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],
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);
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}
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}
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