CreateGameView erstellen #67

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sneeex merged 35 commits from feature/3-creategameview-erstellen into development 2025-12-10 20:43:54 +00:00
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@@ -61,6 +61,7 @@ class _CreateGameViewState extends State<CreateGameView> {
/// List of available rulesets with their display names and descriptions /// List of available rulesets with their display names and descriptions
/// as tuples of (Ruleset, String, String) /// as tuples of (Ruleset, String, String)
/// TODO: Replace when rulesets are implemented
List<(Ruleset, String, String)> rulesets = [ List<(Ruleset, String, String)> rulesets = [
( (
Ruleset.singleWinner, Ruleset.singleWinner,
@@ -84,9 +85,10 @@ class _CreateGameViewState extends State<CreateGameView> {
), ),
]; ];
flixcoo marked this conversation as resolved Outdated

Du hast doch in enums die func translateRulesetToString für die Namen, warum nutzt du nicht die einfach für die Namen hier?

Du hast doch in enums die func translateRulesetToString für die Namen, warum nutzt du nicht die einfach für die Namen hier?

Hab ich danach erst implementiert, erledigt.

Hab ich danach erst implementiert, erledigt.
// TODO: Replace when games are implemented
List<(String, String, Ruleset)> games = [ List<(String, String, Ruleset)> games = [
('Cabo', 'A memory card game', Ruleset.leastPoints), ('Example Game 1', 'This is a discription', Ruleset.leastPoints),
('Uno', 'The Classic', Ruleset.singleWinner), ('Example Game 2', '', Ruleset.singleWinner),
]; ];
@override @override