Fehlende Methoden für Games Datenbank inplementieren #76
@@ -4,12 +4,12 @@ import 'package:game_tracker/core/enums.dart';
|
|||||||
import 'package:game_tracker/data/db/database.dart';
|
import 'package:game_tracker/data/db/database.dart';
|
||||||
import 'package:game_tracker/data/dto/game.dart';
|
import 'package:game_tracker/data/dto/game.dart';
|
||||||
import 'package:game_tracker/data/dto/group.dart';
|
import 'package:game_tracker/data/dto/group.dart';
|
||||||
import 'package:game_tracker/data/dto/player.dart';
|
|
||||||
import 'package:game_tracker/presentation/views/main_menu/create_game/choose_group_view.dart';
|
import 'package:game_tracker/presentation/views/main_menu/create_game/choose_group_view.dart';
|
||||||
import 'package:game_tracker/presentation/views/main_menu/create_game/choose_ruleset_view.dart';
|
import 'package:game_tracker/presentation/views/main_menu/create_game/choose_ruleset_view.dart';
|
||||||
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
|
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
|
||||||
import 'package:game_tracker/presentation/widgets/text_input_field.dart';
|
import 'package:game_tracker/presentation/widgets/text_input_field.dart';
|
||||||
import 'package:provider/provider.dart';
|
import 'package:provider/provider.dart';
|
||||||
|
import 'package:skeletonizer/skeletonizer.dart';
|
||||||
|
|
||||||
class CreateGameView extends StatefulWidget {
|
class CreateGameView extends StatefulWidget {
|
||||||
const CreateGameView({super.key});
|
const CreateGameView({super.key});
|
||||||
@@ -55,24 +55,15 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
),
|
),
|
||||||
];
|
];
|
||||||
|
|
||||||
late final List<Player> skeletonData = List.filled(
|
|
||||||
7,
|
|
||||||
Player(name: 'Player 0'),
|
|
||||||
);
|
|
||||||
|
|
||||||
@override
|
@override
|
||||||
void initState() {
|
void initState() {
|
||||||
super.initState();
|
super.initState();
|
||||||
db = Provider.of<AppDatabase>(context, listen: false);
|
db = Provider.of<AppDatabase>(context, listen: false);
|
||||||
|
|
||||||
_gameNameController.addListener(() {
|
|
||||||
setState(() {});
|
|
||||||
});
|
|
||||||
|
|
||||||
_allGroupsFuture = db.groupDao.getAllGroups();
|
_allGroupsFuture = db.groupDao.getAllGroups();
|
||||||
|
|
||||||
Future.wait([_allGroupsFuture]).then((result) async {
|
Future.wait([_allGroupsFuture]).then((result) async {
|
||||||
await Future.delayed(const Duration(milliseconds: 1000));
|
await Future.delayed(const Duration(milliseconds: 250));
|
||||||
groupsList = result[0];
|
groupsList = result[0];
|
||||||
|
|
||||||
if (mounted) {
|
if (mounted) {
|
||||||
@@ -97,11 +88,29 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
centerTitle: true,
|
centerTitle: true,
|
||||||
),
|
),
|
||||||
body: SafeArea(
|
body: SafeArea(
|
||||||
|
child: Skeletonizer(
|
||||||
|
effect: PulseEffect(
|
||||||
|
from: Colors.grey[800]!,
|
||||||
|
to: Colors.grey[600]!,
|
||||||
|
duration: const Duration(milliseconds: 800),
|
||||||
|
),
|
||||||
|
enabled: isLoading,
|
||||||
|
enableSwitchAnimation: true,
|
||||||
|
switchAnimationConfig: const SwitchAnimationConfig(
|
||||||
|
duration: Duration(milliseconds: 200),
|
||||||
|
switchInCurve: Curves.linear,
|
||||||
|
switchOutCurve: Curves.linear,
|
||||||
|
transitionBuilder: AnimatedSwitcher.defaultTransitionBuilder,
|
||||||
|
layoutBuilder: AnimatedSwitcher.defaultLayoutBuilder,
|
||||||
|
),
|
||||||
child: Column(
|
child: Column(
|
||||||
mainAxisAlignment: MainAxisAlignment.start,
|
mainAxisAlignment: MainAxisAlignment.start,
|
||||||
children: [
|
children: [
|
||||||
Container(
|
Container(
|
||||||
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
|
margin: const EdgeInsets.symmetric(
|
||||||
|
horizontal: 12,
|
||||||
|
vertical: 10,
|
||||||
|
),
|
||||||
child: TextInputField(
|
child: TextInputField(
|
||||||
controller: _gameNameController,
|
controller: _gameNameController,
|
||||||
hintText: 'Game name',
|
hintText: 'Game name',
|
||||||
@@ -128,7 +137,7 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
child: Container(
|
child: Container(
|
||||||
margin: const EdgeInsets.symmetric(
|
margin: const EdgeInsets.symmetric(
|
||||||
horizontal: 12,
|
horizontal: 12,
|
||||||
vertical: 10,
|
vertical: 5,
|
||||||
),
|
),
|
||||||
padding: const EdgeInsets.symmetric(
|
padding: const EdgeInsets.symmetric(
|
||||||
vertical: 10,
|
vertical: 10,
|
||||||
@@ -145,7 +154,11 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
),
|
),
|
||||||
),
|
),
|
||||||
const Spacer(),
|
const Spacer(),
|
||||||
Text(selectedRuleset == null ? 'None' : 'Single Winner'),
|
Text(
|
||||||
|
selectedRuleset == null
|
||||||
|
? 'None'
|
||||||
|
: translateRulesetToString(selectedRuleset!),
|
||||||
|
),
|
||||||
const SizedBox(width: 10),
|
const SizedBox(width: 10),
|
||||||
const Icon(Icons.arrow_forward_ios, size: 16),
|
const Icon(Icons.arrow_forward_ios, size: 16),
|
||||||
],
|
],
|
||||||
@@ -170,7 +183,7 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
child: Container(
|
child: Container(
|
||||||
margin: const EdgeInsets.symmetric(
|
margin: const EdgeInsets.symmetric(
|
||||||
horizontal: 12,
|
horizontal: 12,
|
||||||
vertical: 10,
|
vertical: 5,
|
||||||
),
|
),
|
||||||
padding: const EdgeInsets.symmetric(
|
padding: const EdgeInsets.symmetric(
|
||||||
vertical: 10,
|
vertical: 10,
|
||||||
@@ -187,13 +200,23 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
),
|
),
|
||||||
),
|
),
|
||||||
const Spacer(),
|
const Spacer(),
|
||||||
Text(selectedGroup == null ? 'None' : selectedGroup!.name),
|
Text(
|
||||||
|
selectedGroup == null ? 'None' : selectedGroup!.name,
|
||||||
|
),
|
||||||
const SizedBox(width: 10),
|
const SizedBox(width: 10),
|
||||||
const Icon(Icons.arrow_forward_ios, size: 16),
|
const Icon(Icons.arrow_forward_ios, size: 16),
|
||||||
],
|
],
|
||||||
),
|
),
|
||||||
),
|
),
|
||||||
),
|
),
|
||||||
|
Container(
|
||||||
|
decoration: CustomTheme.standardBoxDecoration,
|
||||||
|
width: MediaQuery.of(context).size.width * 0.95,
|
||||||
|
height: 400,
|
||||||
|
padding: const EdgeInsets.all(12),
|
||||||
|
margin: const EdgeInsets.symmetric(vertical: 10),
|
||||||
|
child: const Center(child: Text('PlayerComponent')),
|
||||||
|
),
|
||||||
const Spacer(),
|
const Spacer(),
|
||||||
CustomWidthButton(
|
CustomWidthButton(
|
||||||
text: 'Create game',
|
text: 'Create game',
|
||||||
@@ -210,13 +233,30 @@ class _CreateGameViewState extends State<CreateGameView> {
|
|||||||
createdAt: DateTime.now(),
|
createdAt: DateTime.now(),
|
||||||
group: selectedGroup!,
|
group: selectedGroup!,
|
||||||
);
|
);
|
||||||
print('Creating game: ${game.name}');
|
// TODO: Replace with navigation to GameResultView()
|
||||||
|
print('Created game: $game');
|
||||||
|
Navigator.pop(context);
|
||||||
},
|
},
|
||||||
),
|
),
|
||||||
const SizedBox(height: 20),
|
const SizedBox(height: 20),
|
||||||
],
|
],
|
||||||
),
|
),
|
||||||
),
|
),
|
||||||
|
),
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Translates a [Ruleset] enum value to its corresponding string representation.
|
||||||
|
String translateRulesetToString(Ruleset ruleset) {
|
||||||
|
switch (ruleset) {
|
||||||
|
case Ruleset.singleWinner:
|
||||||
|
return 'Single Winner';
|
||||||
|
case Ruleset.singleLoser:
|
||||||
|
return 'Single Loser';
|
||||||
|
case Ruleset.mostPoints:
|
||||||
|
return 'Most Points';
|
||||||
|
case Ruleset.lastPoints:
|
||||||
|
return 'Least Points';
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user