import 'package:flutter/material.dart'; //import 'package:game_tracker/data/dto/group.dart'; class Group { final String id; final String name; final List members; Group({required this.id, required this.name, required this.members}); } class Player { final String id; final String name; Player({required this.id, required this.name}); } class GroupTile extends StatelessWidget { const GroupTile({super.key, required this.group}); final Group group; @override Widget build(BuildContext context) { return Container( child: Column( children: [ Row( mainAxisAlignment: MainAxisAlignment.spaceBetween, children: [ Text("${group.name}", overflow: TextOverflow.ellipsis), Text("${group.members.length}"), Icon(Icons.group), ], ), Wrap( spacing: 8.0, runSpacing: -4.0, children: [ for (var member in group.members) Container( color: Colors.grey, padding: const EdgeInsets.all(4.0), decoration: BoxDecoration( borderRadius: BorderRadius.circular(12), ), child: Text(member.name), ), ], ), ], ), ); } }