/// Application-wide constants class Constants { Constants._(); // Private constructor to prevent instantiation /// Minimum duration of all app skeletons static const Duration minimumSkeletonDuration = Duration(milliseconds: 250); /// Maximum length for player names static const int MAX_PLAYER_NAME_LENGTH = 32; /// Maximum length for group names static const int MAX_GROUP_NAME_LENGTH = 32; /// Maximum length for match names static const int MAX_MATCH_NAME_LENGTH = 256; /// Maximum length for game names static const int MAX_GAME_NAME_LENGTH = 256; /// Maximum length for team names static const int MAX_TEAM_NAME_LENGTH = 256; }