import 'package:clock/clock.dart'; import 'package:uuid/uuid.dart'; class Game { final String id; final DateTime createdAt; final String name; final String? ruleset; final String? description; final int? color; final String? icon; Game({ String? id, DateTime? createdAt, required this.name, this.ruleset, this.description, this.color, this.icon, }) : id = id ?? const Uuid().v4(), createdAt = createdAt ?? clock.now(); @override String toString() { return 'Game{id: $id, name: $name, ruleset: $ruleset, description: $description, color: $color, icon: $icon}'; } /// Creates a Game instance from a JSON object. Game.fromJson(Map json) : id = json['id'], createdAt = DateTime.parse(json['createdAt']), name = json['name'], ruleset = json['ruleset'], description = json['description'], color = json['color'], icon = json['icon']; /// Converts the Game instance to a JSON object. Map toJson() => { 'id': id, 'createdAt': createdAt.toIso8601String(), 'name': name, 'ruleset': ruleset, 'description': description, 'color': color, 'icon': icon, }; }