import 'package:clock/clock.dart'; import 'package:drift/drift.dart'; import 'package:drift/native.dart'; import 'package:flutter_test/flutter_test.dart'; import 'package:game_tracker/data/db/database.dart'; import 'package:game_tracker/data/dto/game.dart'; import 'package:game_tracker/data/dto/group.dart'; import 'package:game_tracker/data/dto/player.dart'; void main() { late AppDatabase database; late Player player1; late Player player2; late Player player3; late Player player4; late Player player5; late Group testgroup; late Game testgame; final fixedDate = DateTime(2025, 19, 11, 00, 11, 23); final fakeClock = Clock(() => fixedDate); setUp(() { database = AppDatabase( DatabaseConnection( NativeDatabase.memory(), // Recommended for widget tests to avoid test errors. closeStreamsSynchronously: true, ), ); withClock(fakeClock, () { player1 = Player(name: 'Alice'); player2 = Player(name: 'Bob'); player3 = Player(name: 'Charlie'); player4 = Player(name: 'Diana'); player5 = Player(name: 'Eve'); testgroup = Group( name: 'Test Group', members: [player1, player2, player3], ); testgame = Game( name: 'Test Game', group: testgroup, players: [player4, player5], ); }); }); tearDown(() async { await database.close(); }); group('game tests', () { test('game is added correctly', () async { await database.gameDao.addGame(game: testgame); final result = await database.gameDao.getGameById(gameId: testgame.id); expect(result.id, testgame.id); expect(result.name, testgame.name); expect(result.winner, testgame.winner); expect(result.createdAt, testgame.createdAt); if (result.group != null) { expect(result.group!.members.length, testgroup.members.length); for (int i = 0; i < testgroup.members.length; i++) { expect(result.group!.members[i].id, testgroup.members[i].id); expect(result.group!.members[i].name, testgroup.members[i].name); } } else { fail('Group is null'); } if (result.players != null) { expect(result.players!.length, testgame.players!.length); for (int i = 0; i < testgame.players!.length; i++) { expect(result.players![i].id, testgame.players![i].id); expect(result.players![i].name, testgame.players![i].name); expect(result.players![i].createdAt, testgame.players![i].createdAt); } } else { fail('Players is null'); } }); test('game is deleted correctly', () async { await database.gameDao.addGame(game: testgame); final gameDeleted = await database.gameDao.deleteGame( gameId: testgame.id, ); expect(gameDeleted, true); final gameExists = await database.gameDao.gameExists(gameId: testgame.id); expect(gameExists, false); }); test('get game count works correctly', () async { final initialCount = await database.gameDao.getGameCount(); expect(initialCount, 0); await database.gameDao.addGame(game: testgame); final gameAdded = await database.gameDao.getGameCount(); expect(gameAdded, 1); final gameRemoved = await database.gameDao.deleteGame( gameId: testgame.id, ); expect(gameRemoved, true); final finalCount = await database.gameDao.getGameCount(); expect(finalCount, 0); }); }); }