import 'package:flutter/material.dart'; import 'package:game_tracker/core/custom_theme.dart'; class LanguageView extends StatefulWidget { const LanguageView({super.key}); @override State createState() => _LanguageViewState(); } enum languageOptions { systemDefault('Systemstandard'), german('Deutsch'), english('English'); final String label; const languageOptions(this.label); } class _LanguageViewState extends State { languageOptions? _selectedLanguage = languageOptions.systemDefault; @override Widget build(BuildContext context) { return Scaffold( appBar: AppBar(title: const Text('Sprache'), titleTextStyle: TextStyle(fontWeight: FontWeight.bold, fontSize: 20), centerTitle: true, backgroundColor: CustomTheme.backgroundColor), backgroundColor: CustomTheme.backgroundColor, body: Column( children: [ ListTile( title: Text(languageOptions.systemDefault.label), onTap: () { setState(() { _selectedLanguage = languageOptions.systemDefault; }); }, leading: Radio( value: languageOptions.systemDefault, groupValue: _selectedLanguage, onChanged: (value) { setState(() { _selectedLanguage = languageOptions.systemDefault; }); }, ), ), ListTile( title: Text(languageOptions.german.label), onTap: () { setState(() { _selectedLanguage = languageOptions.german; }); }, leading: Radio( value: languageOptions.german, groupValue: _selectedLanguage, onChanged: (value) {setState(() { _selectedLanguage = languageOptions.german; });}, ), ), ListTile( title: Text(languageOptions.english.label), onTap: () { setState(() { _selectedLanguage = languageOptions.english; }); }, leading: Radio( value: languageOptions.english, groupValue: _selectedLanguage, onChanged: (value) {setState(() { _selectedLanguage = languageOptions.english; });}, ), ) ], ), ); } }