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game-tracker/lib/presentation/views/main_menu/match_view/match_view.dart

148 lines
5.2 KiB
Dart

import 'dart:core' hide Match;
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/match.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/views/main_menu/match_view/create_match/create_match_view.dart';
import 'package:game_tracker/presentation/views/main_menu/match_view/match_result_view.dart';
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
import 'package:game_tracker/presentation/widgets/tiles/game_history_tile.dart';
import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
import 'package:provider/provider.dart';
class MatchView extends StatefulWidget {
const MatchView({super.key});
@override
State<MatchView> createState() => _MatchViewState();
}
class _MatchViewState extends State<MatchView> {
late Future<List<Match>> _gameListFuture;
late final AppDatabase db;
late final List<Match> skeletonData = List.filled(
4,
Match(
name: 'Skeleton Gamename',
group: Group(
name: 'Groupname',
members: List.generate(5, (index) => Player(name: 'Player')),
),
winner: Player(name: 'Player'),
players: [Player(name: 'Player')],
),
);
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_gameListFuture = Future.delayed(
const Duration(milliseconds: 250),
() => db.matchDao.getAllMatches(),
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
body: Stack(
alignment: Alignment.center,
children: [
FutureBuilder<List<Match>>(
future: _gameListFuture,
builder:
(BuildContext context, AsyncSnapshot<List<Match>> snapshot) {
if (snapshot.hasError) {
return const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Error',
message: 'Game data could not be loaded',
),
);
}
if (snapshot.connectionState == ConnectionState.done &&
(!snapshot.hasData || snapshot.data!.isEmpty)) {
return const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Info',
message: 'No games created yet',
),
);
}
final bool isLoading =
snapshot.connectionState == ConnectionState.waiting;
final List<Match> matches =
(isLoading ? skeletonData : (snapshot.data ?? [])
..sort(
(a, b) => b.createdAt.compareTo(a.createdAt),
))
.toList();
return AppSkeleton(
enabled: isLoading,
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: matches.length + 1,
itemBuilder: (BuildContext context, int index) {
if (index == matches.length) {
return SizedBox(
height: MediaQuery.paddingOf(context).bottom - 80,
);
}
return GameHistoryTile(
onTap: () async {
Navigator.push(
context,
CupertinoPageRoute(
fullscreenDialog: true,
builder: (context) => GameResultView(
match: matches[index],
onWinnerChanged: refreshGameList,
),
),
);
},
match: matches[index],
);
},
),
);
},
),
Positioned(
bottom: MediaQuery.paddingOf(context).bottom,
child: CustomWidthButton(
text: 'Create Game',
sizeRelativeToWidth: 0.90,
onPressed: () async {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) =>
CreateMatchView(onWinnerChanged: refreshGameList),
),
);
},
),
),
],
),
);
}
void refreshGameList() {
setState(() {
_gameListFuture = db.matchDao.getAllMatches();
});
}
}