Files
game-tracker/lib/presentation/views/main_menu/game_result_view.dart

58 lines
1.9 KiB
Dart

import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
class GameResultView extends StatefulWidget {
const GameResultView({super.key});
//TODO: Handle given game
@override
State<GameResultView> createState() => _GameResultViewState();
}
class _GameResultViewState extends State<GameResultView> {
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
title: const Text(
'Game Result',
style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
),
body: SafeArea(
child: Container(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
decoration: BoxDecoration(
color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorder),
borderRadius: BorderRadius.circular(12),
),
child: const Column(
mainAxisAlignment: MainAxisAlignment.start,
children: [
Text(
"Select Winner",
style: const TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
),
),
//TODO: Add FutureBuilder
//TODO: Implement ListView.builder with RadioListTiles and Players from Game
//TODO Implement Save button with snackbar to confirm save/show error
CustomWidthButton(text: "Save", sizeRelativeToWidth: 0.95),
],
),
),
),
);
}
}