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game-tracker/lib/data/dao/player_group_dao.dart
Felix Kirchner 9b208f4780
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Revert "Merge branch 'feature/193-statisticsview-rework' into development"
This reverts commit 24f49e17b9, reversing
changes made to dba6c218d6.

# Conflicts:
#	pubspec.yaml
2026-05-25 14:55:19 +02:00

129 lines
4.1 KiB
Dart

import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/player_group_table.dart';
import 'package:tallee/data/db/tables/player_table.dart';
import 'package:tallee/data/models/player.dart';
part 'player_group_dao.g.dart';
@DriftAccessor(tables: [PlayerGroupTable, PlayerTable])
class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
with _$PlayerGroupDaoMixin {
PlayerGroupDao(super.db);
/* Create */
/// Adds a [player] to a group with the given [groupId].
/// If the player is already in the group, no action is taken.
/// If the player does not exist in the player table, they are added.
/// Returns `true` if the player was added, otherwise `false`.
Future<bool> addPlayerToGroup({
required Player player,
required String groupId,
}) async {
if (await isPlayerInGroup(playerId: player.id, groupId: groupId)) {
return false;
}
if (!await db.playerDao.playerExists(playerId: player.id)) {
await db.playerDao.addPlayer(player: player);
}
await into(playerGroupTable).insert(
PlayerGroupTableCompanion.insert(playerId: player.id, groupId: groupId),
);
return true;
}
/* Read */
/// Retrieves all players belonging to a specific group by [groupId].
Future<List<Player>> getPlayersOfGroup({required String groupId}) async {
final query = select(playerGroupTable)
..where((pG) => pG.groupId.equals(groupId));
final result = await query.get();
List<Player> groupMembers = List.empty(growable: true);
for (var entry in result) {
final player = await db.playerDao.getPlayerById(playerId: entry.playerId);
groupMembers.add(player);
}
return groupMembers;
}
/// Checks if a player with [playerId] is in the group with [groupId].
/// Returns `true` if the player is in the group, otherwise `false`.
Future<bool> isPlayerInGroup({
required String playerId,
required String groupId,
}) async {
final query = select(playerGroupTable)
..where((p) => p.playerId.equals(playerId) & p.groupId.equals(groupId));
final result = await query.getSingleOrNull();
return result != null;
}
/* Update */
/// Replaces all players in a group with the provided list of players.
/// Removes all existing players from the group and adds the new players.
/// Also adds any new players to the player table if they don't exist.
/// Returns `true` if the group exists and players were replaced, `false` otherwise.
Future<bool> replaceGroupPlayers({
required String groupId,
required List<Player> newPlayers,
}) async {
if (!await db.groupDao.groupExists(groupId: groupId)) return false;
if (newPlayers.isEmpty) return false;
await db.transaction(() async {
// Remove all existing players from the group
final deleteQuery = delete(db.playerGroupTable)
..where((p) => p.groupId.equals(groupId));
await deleteQuery.go();
// Add new players to the player table if they don't exist
await Future.wait(
newPlayers.map((player) async {
if (!await db.playerDao.playerExists(playerId: player.id)) {
await db.playerDao.addPlayer(player: player);
}
}),
);
// Add the new players to the group
await db.batch(
(b) => b.insertAll(
db.playerGroupTable,
newPlayers
.map(
(player) => PlayerGroupTableCompanion.insert(
playerId: player.id,
groupId: groupId,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
});
return true;
}
/* Delete */
/// Removes a player from a group based on [playerId] and [groupId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removePlayerFromGroup({
required String playerId,
required String groupId,
}) async {
final query = delete(playerGroupTable)
..where((p) => p.playerId.equals(playerId) & p.groupId.equals(groupId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}