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game-tracker/test/db_tests/group_game_test.dart
Felix Kirchner 961c6bb679
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Refactored tests in own files
2025-11-21 01:05:35 +01:00

111 lines
3.2 KiB
Dart

import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player player1;
late Player player2;
late Player player3;
late Player player4;
late Player player5;
late Group testgroup;
late Game gameWithGroup;
late Game gameWithPlayers;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
player1 = Player(name: 'Alice');
player2 = Player(name: 'Bob');
player3 = Player(name: 'Charlie');
player4 = Player(name: 'Diana');
player5 = Player(name: 'Eve');
testgroup = Group(
name: 'Test Group',
members: [player1, player2, player3],
);
gameWithPlayers = Game(
name: 'Game with Players',
players: [player4, player5],
);
gameWithGroup = Game(name: 'Game with Group', group: testgroup);
});
});
tearDown(() async {
await database.close();
});
group('Group-Game Tests', () {
test('Game has group works correctly', () async {
database.gameDao.addGame(game: gameWithPlayers);
database.groupDao.addGroup(group: testgroup);
var gameHasGroup = await database.groupGameDao.gameHasGroup(
gameId: gameWithPlayers.id,
);
expect(gameHasGroup, false);
database.groupGameDao.addGroupToGame(gameWithPlayers.id, testgroup.id);
gameHasGroup = await database.groupGameDao.gameHasGroup(
gameId: gameWithPlayers.id,
);
expect(gameHasGroup, true);
});
test('Adding a group to a game works correctly', () async {
database.gameDao.addGame(game: gameWithPlayers);
database.groupDao.addGroup(group: testgroup);
database.groupGameDao.addGroupToGame(gameWithPlayers.id, testgroup.id);
var groupAdded = await database.groupGameDao.isGroupInGame(
gameId: gameWithPlayers.id,
groupId: testgroup.id,
);
expect(groupAdded, true);
groupAdded = await database.groupGameDao.isGroupInGame(
gameId: gameWithPlayers.id,
groupId: '',
);
expect(groupAdded, false);
});
test('Removing group from game works correctly', () async {
await database.gameDao.addGame(game: gameWithGroup);
final groupToRemove = gameWithGroup.group!;
final removed = await database.groupGameDao.removeGroupFromGame(
groupId: groupToRemove.id,
gameId: gameWithGroup.id,
);
expect(removed, true);
final result = await database.gameDao.getGameById(
gameId: gameWithGroup.id,
);
expect(result.group, null);
});
// TODO: test getGroupOfGame()
test('Retrieving group of a game works correctly', () async {});
});
}