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game-tracker/lib/presentation/widgets/buttons/main_menu_button.dart
Mathis Kirchner bc59d1d91c
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feat: add haptic feedback to more user interactions
2026-05-11 10:27:35 +02:00

137 lines
3.7 KiB
Dart

import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
class MainMenuButton extends StatefulWidget {
/// A button for the main menu with an optional icon and a press animation.
/// - [onPressed]: The callback to be invoked when the button is pressed.
/// - [icon]: The icon of the button.
/// - [text]: The text of the button.
const MainMenuButton({
super.key,
required this.onPressed,
required this.icon,
this.text,
this.onLongPressed,
});
/// The callback to be invoked when the button is pressed.
final void Function() onPressed;
/// The icon of the button.
final IconData icon;
/// The text of the button.
final String? text;
final void Function()? onLongPressed;
@override
State<MainMenuButton> createState() => _MainMenuButtonState();
}
class _MainMenuButtonState extends State<MainMenuButton>
with SingleTickerProviderStateMixin {
late AnimationController _animationController;
late Animation<double> _scaleAnimation;
/// How long the button needs to be pressed to register it as long press
Timer? _longPressTimer;
/// How much time between two onLongPressed calls
Timer? _repeatTimer;
bool _isLongPressing = false;
@override
void initState() {
super.initState();
_animationController = AnimationController(
duration: const Duration(milliseconds: 100),
vsync: this,
);
_scaleAnimation = Tween<double>(begin: 1.0, end: 0.95).animate(
CurvedAnimation(parent: _animationController, curve: Curves.easeInOut),
);
}
@override
Widget build(BuildContext context) {
return ScaleTransition(
scale: _scaleAnimation,
child: GestureDetector(
onTapDown: (_) {
_animationController.forward();
if (widget.onLongPressed != null) {
_longPressTimer = Timer(const Duration(milliseconds: 400), () {
_isLongPressing = true;
widget.onLongPressed?.call();
_repeatTimer = Timer.periodic(
const Duration(milliseconds: 250),
(_) => widget.onLongPressed?.call(),
);
});
}
},
onTapUp: (_) async {
_cancelTimers();
if (mounted && !_isLongPressing) {
await HapticFeedback.selectionClick();
widget.onPressed();
}
_isLongPressing = false;
await Future.delayed(const Duration(milliseconds: 100));
await _animationController.reverse();
},
onTapCancel: () {
_isLongPressing = false;
_cancelTimers();
_animationController.reverse();
},
child: Container(
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(30),
),
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 14),
child: Row(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(widget.icon, size: 26, color: Colors.black),
if (widget.text != null) ...[
const SizedBox(width: 7),
Text(
widget.text!,
style: const TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
color: Colors.black,
),
),
],
],
),
),
),
);
}
@override
void dispose() {
_cancelTimers();
_animationController.dispose();
super.dispose();
}
void _cancelTimers() {
_longPressTimer?.cancel();
_longPressTimer = null;
_repeatTimer?.cancel();
_repeatTimer = null;
}
}