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game-tracker/lib/data/dao/player_dao.dart

56 lines
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Dart

import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
import 'package:game_tracker/data/dto/player.dart';
part 'player_dao.g.dart';
@DriftAccessor(tables: [PlayerTable])
class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
PlayerDao(super.db);
/// Retrieves all players from the database.
Future<List<Player>> getAllPlayers() async {
final query = select(playerTable);
final result = await query.get();
return result.map((row) => Player(id: row.id, name: row.name)).toList();
}
/// Retrieves a [Player] by their [id].
Future<Player> getPlayerById(String id) async {
final query = select(playerTable)..where((p) => p.id.equals(id));
final result = await query.getSingle();
return Player(id: result.id, name: result.name);
}
/// Adds a new [player] to the database.
Future<void> addPlayer(Player player) async {
await into(
playerTable,
).insert(PlayerTableCompanion.insert(id: player.id, name: player.name));
}
/// Deletes the player with the given [id] from the database.
/// Returns `true` if the player was deleted, `false` if the player did not exist.
Future<bool> deletePlayer(String id) async {
final query = delete(playerTable)..where((p) => p.id.equals(id));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a player with the given [id] exists in the database.
/// Returns `true` if the player exists, `false` otherwise.
Future<bool> playerExists(String id) async {
final query = select(playerTable)..where((p) => p.id.equals(id));
final result = await query.getSingleOrNull();
return result != null;
}
/// Updates the name of the player with the given [id] to [newName].
Future<void> updatePlayername(String id, String newName) async {
await (update(playerTable)..where((p) => p.id.equals(id))).write(
PlayerTableCompanion(name: Value(newName)),
);
}
}