Updated var order
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@@ -23,9 +23,9 @@ class _PointsViewState extends State<PointsView> {
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),
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child: SafeArea(child: LayoutBuilder(builder: (context, constraints) {
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const double caboFieldWidthFactor = 0.2;
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const double roundColWidth = 35;
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const double tablePadding = 8;
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final int playerCount = widget.gameSession.players.length;
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const double roundColWidth = 35;
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final double playerColWidth =
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(constraints.maxWidth - roundColWidth - (tablePadding)) /
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playerCount;
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