Corrected sumPoints Method
This commit is contained in:
@@ -4,8 +4,8 @@
|
||||
/// [gameHasPointLimit] is a boolean indicating if the game has the
|
||||
/// default point limit of 101 points or not.
|
||||
/// [createdAt] is the timestamp of when the game session was created.
|
||||
/// [round] is the current round number.
|
||||
/// [finished] is a boolean indicating if the game session is finished.
|
||||
/// [roundNumber] is the current round number.
|
||||
/// [isGameFinished] is a boolean indicating if the game session is finished.
|
||||
/// [winner] is the name of the player who won the game.
|
||||
class GameSession {
|
||||
final DateTime createdAt = DateTime.now();
|
||||
@@ -13,8 +13,8 @@ class GameSession {
|
||||
final bool gameHasPointLimit;
|
||||
final List<String> players;
|
||||
List<List<int>> playerScores = List.generate(5, (_) => [0, 0]);
|
||||
int round = 1;
|
||||
bool finished = false;
|
||||
int roundNumber = 1;
|
||||
bool isGameFinished = false;
|
||||
String winner = '';
|
||||
|
||||
GameSession({
|
||||
@@ -25,10 +25,10 @@ class GameSession {
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return ('GameSession: [gameTitle: $gameTitle, '
|
||||
'players: $players, '
|
||||
'round: $round, pointLimit: $gameHasPointLimit, '
|
||||
'playerScores: $playerScores]');
|
||||
return ('GameSession: [createdAt: $createdAt, gameTitle: $gameTitle, '
|
||||
'gameHasPointLimit: $gameHasPointLimit, players: $players, '
|
||||
'playerScores: $playerScores, roundNumber: $roundNumber, '
|
||||
'isGameFinished: $isGameFinished, winner: $winner]');
|
||||
}
|
||||
|
||||
// FIXME Debug
|
||||
@@ -55,7 +55,7 @@ class GameSession {
|
||||
|
||||
/// Increases the round number by 1.
|
||||
void increaseRound() {
|
||||
round++;
|
||||
roundNumber++;
|
||||
}
|
||||
|
||||
/// Expands the player score lists by adding a new score of 0 for each player.
|
||||
@@ -106,12 +106,22 @@ class GameSession {
|
||||
for (int j = 1; j < playerScores[i].length; j++) {
|
||||
playerScores[i][0] += playerScores[i][j];
|
||||
}
|
||||
if (gameHasPointLimit && playerScores[i][0] > 100) {
|
||||
finished = true;
|
||||
print('${players[i]} hat die 100 Punkte ueberschritten, '
|
||||
'deswegen wurde das Spiel beendet');
|
||||
_determineWinner();
|
||||
if (gameHasPointLimit) {
|
||||
print('playerScores[i][0]: ${playerScores[i][0]}');
|
||||
if (playerScores[i][0] == 100) {
|
||||
print('${players[i]} hat genau 100 Punkte erreicht, '
|
||||
'seine Punkte werden auf 50 Punkte reduziert');
|
||||
playerScores[i][playerScores[i].length - 1] -=
|
||||
50; // Subtract 50 from this round
|
||||
playerScores[i][0] -= 50; // Subtract 50 from the sum
|
||||
} else if (playerScores[i][0] > 100) {
|
||||
isGameFinished = true;
|
||||
print('${players[i]} hat die 100 Punkte ueberschritten, '
|
||||
'deswegen wurde das Spiel beendet');
|
||||
_determineWinner();
|
||||
}
|
||||
}
|
||||
}
|
||||
print('GameSession: sumPoints: $playerScores');
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user